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#

collision-handling

Here are 63 public repositories matching this topic...

A curated collection of Python examples for optimization-based solid simulation, emphasizing algorithmic convergence, penetration-free, and inversion-free conditions, designed for readability and understanding.

  • Updated Jul 24, 2025
  • Python

A curated set of C++ examples for optimization-based elastodynamic contact simulation using CUDA, emphasizing algorithmic convergence, penetration-free, and inversion-free conditions. Designed for readability and understanding, this tutorial helps beginners learn how to write simple GPU code for efficient solid simulations.

  • Updated Jun 29, 2025
  • Cuda

A simple framework for new and experienced Python programmers to create animations, games, and other graphics-based programs. Includes GUI controls, robotics simulator, and video recording and effects.

  • Updated Sep 20, 2024
  • Python

PIXI v8, v7, v6 compatible: inspired by Unity, reactive Game Framework: GameObject, StateMachine, CircleBody, PolygonBody, Physics, Sprite, Container, Animator, TextureAtlas, Resources loading

  • Updated Jun 7, 2025
  • TypeScript

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