Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up
Appearance settings

nezvers/Godot-GameTemplate

Repository files navigation

Godot Game Template

itch.io WEB DEMO

A starting point and reference project for creating games with the Godot Engine, particularly suited for top-down shooter games. Project is located in addons/top_down to keep project conflicts to a minimum. It showcases recommended project structure.

This repository also includes addons/great_games_library, a collection of scripts that offer general-purpose solutions applicable across various games.

Additionally, for task organization, the project includes a simple Kanban Tasks - Todo Manager plugin.

⚠️ CAUTION:
Due to an issues with a custom AudioBusLayout resource locations in Godot, I've kept the audio bus layout at its default location and name as default_bus_layout.tres.

NOTE:

  • This template is not recommended for beginners who may need a guidance.
  • It serves as my personal project template and will continue to evolve as I develop my own game. Updates will be made until the project starts to go beyond the needs of a generic top-down shooter and into game-specific content.
  • All assets are made by me and are free to be modified and used for inclusion in commercial products, but not sold as your creation. Soon will be released as a separate package on nezvers.itch.io

PREVIEW

Main Features

  • Menu system
    • Full Screen
    • Audio (Master, Music, Sounds)
    • Button state style tweaning
  • Pausing system
  • Input Rebinding
  • Frame by frame debug pausing (P - pause and advance, [ + P to unpause)
  • Scene transition using shader on a screenshot
  • precompile (Shader, CanvasMaterial, ParticleProcessMaterial) and preload scenes boot_load.tscn
  • Node reference managment ReferenceNodeResource
  • Easy instancing with configuration callbacks and dynamic instance pooling InstanceResource
  • Static functions for threaded loading ThreadUtility
  • Sound effect system SoundResource with autoloaded SoundManager
  • Resource saving SaveableResource
  • Data transmission system used for damage, pickups, obstacles AreaTransmitter
  • Scene central data collection ResourceNode
  • Enemy AI Astar grid path finding
  • Enemy wave spawning

Recommendations

To have easier learning experience on how project works I would suggest to start with these scenes:

  • Menu - addons/top_down/scenes/ui/screens/title.tscn
  • Rooms - addons/top_down/scenes/levels/room_0.tscn
  • Actors - addons/top_down/scenes/actors/actor.tscn
  • Weapons - addons/top_down/scenes/weapons/weapon.tscn
  • Projectiles - addons/top_down/scenes/projectiles/projectile.tscn

Project breakdown

IMAGE ALT TEXT HERE

About

Template for top-down shooter, with solutions for tough problems.

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Contributors 13

AltStyle によって変換されたページ (->オリジナル) /