Dialogue Manager is an addon for Godot 4.4+ that provides a stateless branching dialogue editor and runtime. Write your dialogue in a script-like way and easily integrate it into your game.
You can install it via the Asset Library or downloading a copy from GitHub.
- FAQ
- Basic Dialogue
- Conditions and Mutations
- Settings
- Using dialogue in your game
- Example balloons
- Translations
- API
- C# wrapper
- Upgrading from v2 to v3
Example project featuring portraits & emotes/tags Example project for visual novel Example project featuring voices & translations Example project featuring speech balloons Example project featuring endless scroll & text input
Wishlist Bravest Coconut on Steam
Dialogue in Godot 4 Making cut-scenes Making dialogue balloons
- Dialogue Manager v3.3 for Godot 4.3
- Dialogue Manager v2.x for Godot <=4.3
- Dialogue Manager v1.x for Godot 3
Dialogue Manager is made by Nathan Hoad with help from these cool people.
Licensed under the MIT license, see LICENSE
for more information.