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agrawalsuneet/SVGLoadersPack-Android

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SVGLoadersPack

Android Loaders BuddyBuild

A replacement of default android material progressbar with svg loaders

SVGLoader

svgloader

please check a better quality demo here

Check all other loaders here

How To use

include below dependency in build.gradle of application and compile it

compile 'com.agrawalsuneet.androidlibs:svgloaderspack:0.1'

SVGLoader

Please add the SVG paths as String arrays and also the colors as int array in res folder. In order to get the paths of any SVG, add that svg file as vector asset in android project and copy all the paths and colors from that vector asset.

<string-array name="google_logo_path">
 <item>M142.9,24.2c40.2-13.9,85.3-13.6,125.3,1.1c22.2,8.2,42.5,21,59.9,37.1c-5.8,6.3-12.1,12.2-18.1,18.3 c-11.4,11.4-22.8,22.8-34.2,34.2c-11.3-10.8-25.1-19-40.1-23.6c-17.6-5.3-36.6-6.1-54.6-2.2c-21,4.5-40.5,15.5-55.6,30.9 c-12.2,12.3-21.4,27.5-27,43.9c-20.3-15.8-40.6-31.5-61-47.3C59,73.6,97.6,39.7,142.9,24.2z</item>
 <item>M21.4,163.2c3.3-16.2,8.7-32,16.2-46.8c20.3,15.8,40.6,31.5,61,47.3c-8,23.3-8,49.2,0,72.4 c-20.3,15.8-40.6,31.6-60.9,47.3C18.9,246.7,13.2,203.6,21.4,163.2z</item>
 <item>M37.5,283.5c20.3-15.7,40.6-31.5,60.9-47.3c7.8,22.9,22.8,43.2,42.6,57.1c12.4,8.7,26.6,14.9,41.4,17.9 c14.6,3,29.7,2.6,44.4,0.1c14.6-2.6,28.7-7.9,41-16.2c19.7,15.3,39.4,30.6,59.1,45.9c-21.3,19.7-48,33.1-76.2,39.6 c-31.2,7.1-64.2,7.3-95.2-1c-24.6-6.5-47.7-18.2-67.6-34.1C67,328.9,49.6,307.5,37.5,283.5z</item>
 <item>M203.7,165.1c58.3,0,116.7,0,175,0c5.8,32.7,4.5,66.8-4.7,98.8c-8.5,29.3-24.6,56.5-47.1,77.2 c-19.7-15.3-39.4-30.6-59.1-45.9c19.5-13.1,33.3-34.3,37.2-57.5c-33.8,0-67.6,0-101.4,0C203.7,213.5,203.7,189.3,203.7,165.1z</item>
 </string-array>
 <color name="google_red">#EA4335</color>
 <color name="google_yellow">#FBBC05</color>
 <color name="google_green">#34A853</color>
 <color name="google_blue">#4285F4</color>
 <string-array name="google_logo_colors">
 <item>@color/google_red</item>
 <item>@color/google_yellow</item>
 <item>@color/google_green</item>
 <item>@color/google_blue</item>
 </string-array>
 
 <color name="google_residue_red">#77EA4335</color>
 <color name="google_residue_yellow">#77FBBC05</color>
 <color name="google_residue_green">#7734A853</color>
 <color name="google_residue_blue">#774285F4</color>
 <string-array name="google_logo_trace_residue_colors">
 <item>@color/google_residue_red</item>
 <item>@color/google_residue_yellow</item>
 <item>@color/google_residue_green</item>
 <item>@color/google_residue_blue</item>
 </string-array>

The important thing here to take care is the viewport width and height that you can get from the vector asset of logo/image. Make sure you pass the exact same float value of viewport width and height to the SVGLoader.

Through XML
<com.agrawalsuneet.svgloaderspack.loaders.SVGLoader
 android:id="@+id/svg_loader"
 android:layout_width="250dp"
 android:layout_height="250dp"
 app:svgloader_fillColorsArray="@array/google_logo_colors"
 app:svgloader_fillTime="2000"
 app:svgloader_interpolator="@android:anim/decelerate_interpolator"
 app:svgloader_markerLength="10dp"
 app:svgloader_shapesStringArray="@array/google_logo_path"
 app:svgloader_timePerShape="3000"
 app:svgloader_viewportHeight="400"
 app:svgloader_viewportWidth="400" />
 
 svgView = findViewById(R.id.svg_loader)
 svgView.listener = (object : SVGLoader.AnimationListener {
 override fun onAnimationEnd() {
 Toast.makeText(baseContext, "Animation end", Toast.LENGTH_SHORT).show()
 }
 })
 svgView.startAnimation()
 
 //to stop loading call endAnimation()
 svgView.endAnimation()
Through Code
  • Kotlin
 svgView = SVGLoader(baseContext, resources.getStringArray(R.array.shotang_logo_path),
 resources.getIntArray(R.array.shotang_logo_colors), 512f, 512f)
 .apply {
 layoutParams = ViewGroup.LayoutParams(800, 800)
 markerLength = 50
 fillTime = 1000
 timePerShape = 2000
 interpolator = DecelerateInterpolator()
 validateTraceColors()
 //traceResidueColorsArray = resources.getIntArray(R.array.google_logo_residue_colors)
 //traceColorsArray = resources.getIntArray(R.array.google_logo_trace_colors)
 }
 svgView.listener = (object : SVGLoader.AnimationListener {
 override fun onAnimationEnd() {
 Toast.makeText(baseContext, "Animation end", Toast.LENGTH_SHORT).show()
 playPauseBtn.isEnabled = true
 nextSVGBtn.isEnabled = true
 }
 })
 container.addView(svgView)
 svgView.startAnimation()
 
 //to stop loading call endAnimation()
 svgView.endAnimation()
  • Java
 SVGLoader svgLoader = new SVGLoader(getBaseContext(), 
 getResources().getStringArray(R.array.google_logo_path), 
 getResources().getIntArray(R.array.google_logo_colors),
 400f, 400f);
 
 svgLoader.setLayoutParams(new ViewGroup.LayoutParams(800,800));
 svgLoader.setMarkerLength(50);
 svgLoader.setFillTime(1000);
 svgLoader.setTimePerShape(3000);
 svgLoader.setInterpolator(new DecelerateInterpolator());
 //svgLoader.validateTraceColors();
 svgLoader.setTraceColorsArray(getResources().getIntArray(R.array.google_logo_colors));
 svgLoader.setTraceResidueColorsArray(getResources().getIntArray(R.array.google_logo_colors));
 svgLoader.setListener(new SVGLoader.AnimationListener() {
 @Override
 public void onAnimationEnd() {
 Toast.makeText(getBaseContext(), "Animation end", Toast.LENGTH_SHORT).show();
 }
 });
 
 container.addView(svgLoader);
 svgLoader.startAnimation();
 
 //to stop loading call endAnimation()
 svgView.endAnimation();

Please take a 2 mins survey to make this library better here. It won't take more than 2 mins I promise :) or feel free to drop an email at agrawalsuneet@gmail.com if face any issue or require any additional functionality in it.

Copyright 2017 Suneet Agrawal
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
 http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

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