Customize an image
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You can customize images using properties on an Image composable
(contentScale, colorFilter). You can also apply existing modifiers
to apply different effects to your Image. Modifiers can be used on any
composable, not just the Image composable, whereas contentScale and
colorFilter are explicit parameters on the Image composable.
Content scale
Specify a contentScale option to crop or change how an image is scaled inside
its bounds. By default, if you don't specify a contentScale option,
ContentScale.Fit is used.
In the following example, the Image composable is restricted to a 150dp size
with a border, and the background is set to yellow on the Image composable to
showcase the different ContentScale options in the following table.
valimageModifier=Modifier
.size(150.dp)
.border(BorderStroke(1.dp,Color.Black))
.background(Color.Yellow)
Image(
painter=painterResource(id=R.drawable.dog),
contentDescription=stringResource(id=R.string.dog_content_description),
contentScale=ContentScale.Fit,
modifier=imageModifier
)
Setting different ContentScale options results in different outputs. The
following table helps you choose the correct ContentScale mode:
ContentScale
Result - Portrait Image:
Result - Landscape Image:
ContentScale.Fit: Scale the image uniformly, keeping the aspect ratio (default). If content is smaller than the size, the image is scaled up to fit the bounds.
A dog portrait scaled uniformly.
A dog landscape scaled uniformly.
ContentScale.Crop: Center crop the image into the available space.
A portrait image cropped to fill a square frame, showing only the central part of the image.
A landscape image cropped to fill a square frame, showing only the central part of the image.
ContentScale.FillHeight: Scale the source maintaining the aspect ratio so that the bounds match the destination height.
A portrait image scaled to fill the height of a square frame, showing the full image with yellow background visible on the left and right.
A landscape image scaled to fill the height of a square frame, with the sides cropped.
ContentScale.FillWidth: Scale the source maintaining the aspect ratio so that the bounds match the destination width.
A portrait image scaled to fill the width of a square frame, with the top and bottom cropped.
A landscape image scaled to fill the width of a square frame, showing the full image with yellow background visible on the top and bottom.
ContentScale.FillBounds: Scale the content vertically and horizontally non-uniformly to fill the destination bounds. (Note: This distorts images if you place them in containers that don't match the exact ratio of the image).
A portrait image distorted to completely fill a square frame, stretching the image.
A landscape image distorted to completely fill a square frame, stretching the image.
ContentScale.Inside: Scale the source to maintain the aspect ratio inside the destination bounds. If the source is smaller than or equal to the destination in both dimensions, it behaves similarly to None. Content will always be contained within the bounds. If content is smaller than bounds, no scaling will apply.
Source image bigger than bounds:
A portrait image, originally larger than its square bounds, scaled down to fit while maintaining aspect ratio, showing yellow background on the sides.
Source image smaller than bounds:
A portrait image, originally smaller than its square bounds, displayed at its original size within the frame, showing a yellow background around it.
Source image bigger than bounds:
A landscape image, originally larger than its square bounds, scaled down to fit while maintaining aspect ratio, showing yellow background on the top and bottom.
Source image smaller than bounds:
A landscape image, originally smaller than its square bounds, displayed at its original size within the frame, showing a yellow background around it.
ContentScale.None: Don't apply any scaling to the source. If the content is smaller than destination bounds, it won't be scaled up to fit the area.
Source image bigger than bounds:
A portrait image, originally larger than its square bounds, displayed at its original size, with parts extending beyond the top and bottom of the frame.
Source image smaller than bounds:
A portrait image, originally smaller than its square bounds, displayed at its original size within the frame, showing a yellow background around it.
Source image bigger than bounds:
A landscape image, originally larger than its square bounds, displayed at its original size, with parts extending beyond the left and right of the frame.
Source image smaller than bounds:
A landscape image, originally smaller than its square bounds, displayed at its original size within the frame, showing a yellow background around it.
Clip an Image composable to a shape
To make an image fit into a shape, use the built-in clip modifier.
To crop an image into a circle shape, use Modifier.clip(CircleShape):
Image(
painter=painterResource(id=R.drawable.dog),
contentDescription=stringResource(id=R.string.dog_content_description),
contentScale=ContentScale.Crop,
modifier=Modifier
.size(200.dp)
.clip(CircleShape)
)
CircleShape.For a rounded corner shape, use Modifier.clip(RoundedCornerShape(16.dp)), with
the size of the corners you want to be rounded:
Image(
painter=painterResource(id=R.drawable.dog),
contentDescription=stringResource(id=R.string.dog_content_description),
contentScale=ContentScale.Crop,
modifier=Modifier
.size(200.dp)
.clip(RoundedCornerShape(16.dp))
)
RoundedCornerShape.You can also create your own clipping shape by extending Shape, and providing
a Path for the shape to clip around:
classSquashedOval:Shape{
overridefuncreateOutline(
size:Size,
layoutDirection:LayoutDirection,
density:Density
):Outline{
valpath=Path().apply{
// We create an Oval that starts at 1⁄4 of the width, and ends at 3⁄4 of the width of the container.
addOval(
Rect(
left=size.width/4f,
top=0f,
right=size.width*3/4f,
bottom=size.height
)
)
}
returnOutline.Generic(path=path)
}
}
Image(
painter=painterResource(id=R.drawable.dog),
contentDescription=stringResource(id=R.string.dog_content_description),
contentScale=ContentScale.Crop,
modifier=Modifier
.size(200.dp)
.clip(SquashedOval())
)
Add a border to an Image composable
A common operation is to combine the Modifier.border() with Modifier.clip()
to create a border around an image:
valborderWidth=4.dp
Image(
painter=painterResource(id=R.drawable.dog),
contentDescription=stringResource(id=R.string.dog_content_description),
contentScale=ContentScale.Crop,
modifier=Modifier
.size(150.dp)
.border(
BorderStroke(borderWidth,Color.Yellow),
CircleShape
)
.padding(borderWidth)
.clip(CircleShape)
)
To create a gradient border, you can use the Brush API to
draw a rainbow gradient border around the image:
valrainbowColorsBrush=remember{
Brush.sweepGradient(
listOf(
Color(0xFF9575CD),
Color(0xFFBA68C8),
Color(0xFFE57373),
Color(0xFFFFB74D),
Color(0xFFFFF176),
Color(0xFFAED581),
Color(0xFF4DD0E1),
Color(0xFF9575CD)
)
)
}
valborderWidth=4.dp
Image(
painter=painterResource(id=R.drawable.dog),
contentDescription=stringResource(id=R.string.dog_content_description),
contentScale=ContentScale.Crop,
modifier=Modifier
.size(150.dp)
.border(
BorderStroke(borderWidth,rainbowColorsBrush),
CircleShape
)
.padding(borderWidth)
.clip(CircleShape)
)
Set a custom aspect ratio
To transform an image into a custom aspect ratio, use
Modifier.aspectRatio(16f/9f) to provide a custom ratio for an image (or any
composable).
Image(
painter=painterResource(id=R.drawable.dog),
contentDescription=stringResource(id=R.string.dog_content_description),
modifier=Modifier.aspectRatio(16f/9f)
)
Modifier.aspectRatio(16f/9f) on an Image.Color filter: transform pixel colors of image
The Image composable has a colorFilter parameter that can change the output
of individual pixels of your image.
Tint images
Using ColorFilter.tint(color, blendMode) applies a blend mode with the
given color onto your Image composable. ColorFilter.tint(color, blendMode)
uses BlendMode.SrcIn to tint content, meaning that the color supplied is
shown where the image is displayed on screen. This is useful for icons and
vectors that need to be themed differently.
Image(
painter=painterResource(id=R.drawable.baseline_directions_bus_24),
contentDescription=stringResource(id=R.string.bus_content_description),
colorFilter=ColorFilter.tint(Color.Yellow)
)
ColorFilter.tint applied with BlendMode.SrcIn.Other BlendModes result in different effects. For example, setting
BlendMode.Darken with a Color.Green on an image produces the following
result:
Image(
painter=painterResource(id=R.drawable.dog),
contentDescription=stringResource(id=R.string.dog_content_description),
colorFilter=ColorFilter.tint(Color.Green,blendMode=BlendMode.Darken)
)
Color.Green tint with BlendMode.Darken.See the BlendMode reference documentation for more information on the
different blend modes available.
Apply an Image filter with color matrix
Transform your image using the color matrix ColorFilter option. For example,
to apply a black and white filter onto your images you could use the
ColorMatrix and set the saturation to 0f.
Image(
painter=painterResource(id=R.drawable.dog),
contentDescription=stringResource(id=R.string.dog_content_description),
colorFilter=ColorFilter.colorMatrix(ColorMatrix().apply{setToSaturation(0f)})
)
Adjust contrast or brightness of an Image composable
To change the contrast and brightness of an image, you can use the
ColorMatrix to change the values:
valcontrast=2f// 0f..10f (1 should be default)
valbrightness=-180f// -255f..255f (0 should be default)
valcolorMatrix=floatArrayOf(
contrast,0f,0f,0f,brightness,
0f,contrast,0f,0f,brightness,
0f,0f,contrast,0f,brightness,
0f,0f,0f,1f,0f
)
Image(
painter=painterResource(id=R.drawable.dog),
contentDescription=stringResource(id=R.string.dog_content_description),
colorFilter=ColorFilter.colorMatrix(ColorMatrix(colorMatrix))
)
ColorMatrix.Invert colors of an Image composable
To invert the colors of an image, set the ColorMatrix to invert the
colors:
valcolorMatrix=floatArrayOf(
-1f,0f,0f,0f,255f,
0f,-1f,0f,0f,255f,
0f,0f,-1f,0f,255f,
0f,0f,0f,1f,0f
)
Image(
painter=painterResource(id=R.drawable.dog),
contentDescription=stringResource(id=R.string.dog_content_description),
colorFilter=ColorFilter.colorMatrix(ColorMatrix(colorMatrix))
)
Blur an Image composable
To blur an image, use Modifier.blur(), supplying the radiusX and radiusY,
which specifies the blur radius in the horizontal and vertical direction
respectively.
Image(
painter=painterResource(id=R.drawable.dog),
contentDescription=stringResource(id=R.string.dog_content_description),
contentScale=ContentScale.Crop,
modifier=Modifier
.size(150.dp)
.blur(
radiusX=10.dp,
radiusY=10.dp,
edgeTreatment=BlurredEdgeTreatment(RoundedCornerShape(8.dp))
)
)
BlurEffect applied to an image.When blurring Images, it is recommended to use BlurredEdgeTreatment(Shape),
instead of BlurredEdgeTreatment.Unbounded, as the latter is used for blurring
of arbitrary renderings that are expected to render outside the bounds of the
original content. For images, it is likely that they won't render outside the
bounds of the content, whereas blurring a rounded rectangle may require this
distinction.
For example, if we set the BlurredEdgeTreatment to Unbounded on the
preceding image, the edges of the image appear blurred instead of sharp:
Image(
painter=painterResource(id=R.drawable.dog),
contentDescription=stringResource(id=R.string.dog_content_description),
contentScale=ContentScale.Crop,
modifier=Modifier
.size(150.dp)
.blur(
radiusX=10.dp,
radiusY=10.dp,
edgeTreatment=BlurredEdgeTreatment.Unbounded
)
.clip(RoundedCornerShape(8.dp))
)
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