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Linking Lua in Win32

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 >> {unresolved external symbol "void __cdecl lua_open(void)}
 Others were just discussing C/C++ name mangling, and I'm guessing that
it's your problem too (at least that's the type of error you'd expect),
try:
 extern "C"
 {
 #include "lua.h"
 }
 Cheers,
 Dave

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