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Linking Lua in Win32

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I must be missing something simple here. When I try to compile a win32 app with lua embedded in it I get the error message {unresolved external symbol "void __cdecl lua_open(void)} in visual studio. This worked in console apps. I am sure that I have the lua.lib library linked in the project settings panel. (Just like I linked it for the console version)
Am I missing anything here? My program follows this should work I think.
/////////////////////////////////////////////////////////
#include "stdafx.h"
#include "lua.h"
int APIENTRY WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,
 LPSTR lpCmdLine,int nCmdShow)
{
	lua_open();
	MessageBox(NULL,"Why don't you work","test",MB_OK);
	return 0;
}
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