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Showing posts with label test. Show all posts
Showing posts with label test. Show all posts

Tuesday, March 30, 2010

Rehearsals in beta!

I have a new application, Rehearsals, an online practice diary for musicians. If that sounds like the kind of thing you're interested in, and you have Mac OS X 10.6 or newer, then please download the beta release and test it out. There's absolutely no charge, and if you submit feedback to support <at> rehearsalsapp <dot> com you'll be eligible for a free licence for version 1.0 once that's released. There are no limitations on the beta version, so please do download and start using it!

You can follow @rehearsals_app for updates to the beta programme (new releases are automatically downloaded using Sparkle, if you enable it in the app).

Wednesday, June 04, 2008

Little hack to help with testing

Want the ability to switch in different test drivers, mock objects, or other test-specific behaviour? Here's a pattern I came up with (about a year ago) to do that in a GNUstep test tool, which can readily be used in Cocoa:


NSString *driverClassName = [[NSUserDefaults standardUserDefaults] stringForKey: @"Class"];
Class driverClass = NSClassFromString(driverClassName);
id myDriver = [[driverClass alloc] init];

With a healthy dose of no, seriously, don't do this in production code, you now have the ability to specify your test driver on the command-line like this:


$ ./myTestingTool -Class GLTestDriver

This uses the oft-neglected behaviour of NSUserDefaults, in which it parses the executable's command-line arguments to create a defaults domain, higher in priority than even the user's preferences file. You can use that behaviour in a graphical app too, where it comes in handy when working in Xcode. It then uses a combination of the runtime's duck typing and introspection capabilities to create an instance of the appropriate class.

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