FMX.Controls3D.TObjectAtPointData

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Delphi

 TObjectAtPointData = record
 Distance: single;
 Projection: TProjection;
 end;

C++

struct DECLSPEC_DRECORD TObjectAtPointData
{
public:
 float Distance;
 Fmx::Types3d::TProjection Projection;
};

Properties

Type Visibility Source Unit Parent
record
struct
public
FMX.Controls3D.pas
FMX.Controls3D.hpp
FMX.Controls3D FMX.Controls3D

Description

Internally used by ObjectAtPoint to store data about distance and projection.

See Also

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