OpenGLPbufferDisplayDevice.h File Reference
OpenGLRenderer subclass adding off-screen framebuffer and GLX- or EGL-based OpenGL context management.
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#include "OpenGLRenderer.h"
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Compounds
Subclass of OpenGLRenderer, this object has routines used by all the different display devices that are OpenGL-specific. Will render drawing commands into a single X window. More...
Detailed Description
OpenGLRenderer subclass adding off-screen framebuffer and GLX- or EGL-based OpenGL context management.
OpenGL GLX Pbuffers require a windowing system display connection, but do not require creation of any visible on-screen windows. EGL-based Pbuffers eliminate the need for a windowing system connection and operate with minimum intermediary software.
Definition in file OpenGLPbufferDisplayDevice.h.
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