Main Page Namespace List Class Hierarchy Alphabetical List Compound List File List Namespace Members Compound Members File Members Related Pages

OpenGLPbufferDisplayDevice.h File Reference

OpenGLRenderer subclass adding off-screen framebuffer and GLX- or EGL-based OpenGL context management. More...

#include "OpenGLRenderer.h"

Go to the source code of this file.


Compounds

class OpenGLPbufferDisplayDevice
Subclass of OpenGLRenderer, this object has routines used by all the different display devices that are OpenGL-specific. Will render drawing commands into a single X window. More...


Detailed Description

OpenGLRenderer subclass adding off-screen framebuffer and GLX- or EGL-based OpenGL context management.

OpenGL GLX Pbuffers require a windowing system display connection, but do not require creation of any visible on-screen windows. EGL-based Pbuffers eliminate the need for a windowing system connection and operate with minimum intermediary software.

Definition in file OpenGLPbufferDisplayDevice.h.


Generated on Tue Nov 18 02:48:37 2025 for VMD (current) by doxygen1.2.14 written by Dimitri van Heesch, © 1997-2002

AltStyle によって変換されたページ (->オリジナル) /