CodeDrive provides Navigation Bar for moving to methods and variables within the file. Navigation Bar, displayed on top of the window, is always available for accelerating the navigation.
Navigation BarCodeDrive helps you quickly find the definition of type, class member, local variable under the cursor. "Go to Definition" feature for the identifier under the cursor is also available and can be used with ctrl+click combination, F12 button or context menu. When you are holding control key, the identifier under the cursor is highlighted; pressing a mouse button will get you to the corresponding definition.
Go to DefinitionCodeDrive can find all references to insert a certain variable, method or class in all files of your projects.
Find All ReferencesCodeDrive accelerates navigation to a file member within a file. Alt + \ command opens the Go to File Member dialog. The file member filtering is made considering prefixes, Pascal Case and fuzzy match.
GotoFileMemberWith TrackSelection option enabled, you will automatically go to the class member without this dialog closed.
The Object Browser allows you to select and examine the symbols available for use in your projects. You can open the Object Browser from the View menu, or by clicking the Object Browser button on the main toolbar.
Object BrowserClass View helps navigating through all classes in your solution. You can look for class, property or method and easily jump to source code in your class definition.
Class ViewCodeDrive Outline is a tool window that gives an active high-level view of the contents of the current editor window. As you add, modify or remove methods, classes or other declarations in the editor, the outline reflects those changes.
1. Switch to a file that you'd like to view in CodeDrive Outline.
2. On the main menu, choose CodeDrive | Tools |CodeDrive Outline or press Shift+Alt+L.
The highlighted item will be displayed in Solution Explorer, scrolled to the visible area:
Locate in Solution Explorer lets you highlight a corresponding item in Solution Explorer for any file that is currently open in the code editor. It highlights a Solution Explorer item representing the current file, and it auto-scrolls the Solution Explorer, letting you see the highlighted item.
1. Switch to a file that you'd like to locate in Solution Explorer.
2. On the main menu, choose CodeDrive | Tools | Locate in Solution Explorer or press Shift+Alt+L.
The highlighted item will be displayed in Solution Explorer, scrolled to the visible area:
CodeDrive is a high-perfomance ActionSript 3 IDE based on Microsoft Visual Studio® 2010 - an industrial strength development environment widely recognized among professional developers all over the world. CodeDrive – a high performance Flex development environment – is a valuable contribution to Flash game development or mixed Visual Studio and Flash projects. CodeDrive’s comfortable programming environment with fast ActionScript 3 compiler helps Flash developers and everybody who is interested in Flash programming to increase the productivity of complex rich media projects development.
CodeDrive enables for .NET developers to create Flash fontend for their applications in the same IDE. Instead of using separated Flex IDE and manually invoking the compiler they can develop application in the familiar surroundings.
CodeDrive provides the advanced implementation of the Intellisense for ActionScript code that increase development performance, while real-time error highlighting allows writing clear code with maximum effectiveness and no need to debug.
CodeDrive helps to easily find the required flash as3 code and quickly make necessary changes with the effective navigation features like Navigation Bar, Object Browser, Class View, Find All References, Go to Definition, Go to File Member and others.
CodeDrive Flash Debugger allows for rapid search and correction of errors. Advanced Flash Debugger in CodeDrive supports simple and conditional breakpoints, break on hitCount, call stack, and interactive expression evaluation. Unique feature of CodeDrive Debugger is joint debugging of Flash projects with any Visual Studio projects (.Net or native), and simultaneous debugging of multiple Flash projects.