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Chapter 2, Problem 1E
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Program Plan Intro

Program Plan:

  • • Include the required header files.
  • • Define main function.
    • ○ Create an object for scanner.
    • ○ Get the floating-point value from the user.
    • ○ Calculate the “y” value.
    • ○ Display “x”, “y” and product of “x” and “y”.
    • ○ Subtract “1” from product of “x” and “y” and then display the result.
Program Description Answer

The program is used to read a floating point value then compute “y” and display “x”, “y”, product of “x” and “y” and also subtract “1” from product of “x” and “y” then display the result as follows:

Explanation of Solution

Program:

//include required header files

import java.util.Scanner;

//definition of "Approximation" class

public class Approximation

{

    //definition of main method

    public static void main(String[] args)

    {

        //create an object for scanner

        Scanner keyboard = new Scanner(System.in);

        //declare the required variable

        float x = 0, y;

        //get the input from the user

System.out.println("Enter a floating point value.");

        x = keyboard.nextFloat();

        //calculate "y" value

        y = (float) (1.0/x);

        //display "x" and "y" value

        System.out.println("x value is: "+ x);

        System.out.println("y value is: "+ y);

        //display product of "x" and "y"

System.out.println("Product of x and y is: "+ (x*y));

/*subtract 1 from product of "x" and "y" and display the result*/

System.out.println("The difference of x*y and 1 is " + ((x*y) - 1.0));    

    }

}

 Conclusion:

 The “x” depends on user but the product of “x” and “y” will always give “1” and difference of “x * y” and “1” is always “0” because, “1” is divided by “y” and then “y” is multiplied with the “x”. So there is no change in product of “x” and “y” and difference of “x * y” and “1”.

Sample Output

Output:

Enter a floating point value.

2.5

x value is: 2.5

y value is: 0.4

Product of x and y is: 1.0

The difference of x*y and 1 is 0.0

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Chapter 2 Solutions

Java: An Introduction to Problem Solving and Programming (8th Edition)

Chapter 2.1, Problem 11STQ Chapter 2.1, Problem 12STQ Chapter 2.1, Problem 13STQ Chapter 2.1, Problem 14STQ Chapter 2.1, Problem 15STQ Chapter 2.1, Problem 16STQ Chapter 2.1, Problem 17STQ Chapter 2.1, Problem 18STQ Chapter 2.2, Problem 19STQ Chapter 2.2, Problem 20STQ Chapter 2.2, Problem 21STQ Chapter 2.2, Problem 22STQ Chapter 2.2, Problem 23STQ Chapter 2.2, Problem 24STQ Chapter 2.2, Problem 25STQ Chapter 2.2, Problem 26STQ Chapter 2.3, Problem 27STQ Chapter 2.3, Problem 28STQ Chapter 2.3, Problem 29STQ Chapter 2.3, Problem 30STQ Chapter 2.3, Problem 31STQ Chapter 2.4, Problem 32STQ Chapter 2.4, Problem 33STQ Chapter 2.4, Problem 34STQ Chapter 2.5, Problem 35STQ Chapter 2.5, Problem 36STQ Chapter 2.5, Problem 37STQ Chapter 2.5, Problem 38STQ Chapter 2.5, Problem 39STQ Chapter 2.5, Problem 40STQ Chapter 2, Problem 1E Chapter 2, Problem 2E Chapter 2, Problem 3E Chapter 2, Problem 4E Chapter 2, Problem 5E Chapter 2, Problem 6E Chapter 2, Problem 7E Chapter 2, Problem 8E Chapter 2, Problem 9E Chapter 2, Problem 10E Chapter 2, Problem 11E Chapter 2, Problem 12E Chapter 2, Problem 13E Chapter 2, Problem 14E Chapter 2, Problem 15E Chapter 2, Problem 16E Chapter 2, Problem 1P Chapter 2, Problem 2P Chapter 2, Problem 3P Chapter 2, Problem 4P Chapter 2, Problem 5P Chapter 2, Problem 6P Chapter 2, Problem 1PP Chapter 2, Problem 2PP Chapter 2, Problem 3PP Chapter 2, Problem 4PP Chapter 2, Problem 5PP Chapter 2, Problem 6PP Chapter 2, Problem 7PP Chapter 2, Problem 8PP Chapter 2, Problem 9PP Chapter 2, Problem 10PP Chapter 2, Problem 11PP

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