npm npm size vue3 MaplibreGL-JS TypeScript
A small Vue 3 plugin for maplibre-gl-js. Only additional dependency is mitt.
- Supports MapLibre GL JS v5.x
- Typescript support
- Components for map, controls, sources, markers and layers
- ⚠ NEW: Simple Draw Control to draw: polygon, circle and circle (static to camera viewport)
- Support for custom controls
- Customizable style switch which reloads sources and layers automatically
- Frame rate control included
- Support for multiple instances and global access by
useMap(key: string | symbol) - Simple way to switch displayed map language
- Automatic restart on CONTEXT_LOST_WEBGL which can happen on mobile devices when tab was in background for longer time
- Small size
yarn add vue-maplibre-gl maplibre-gl mitt
Global Install:
import VueMaplibreGl from 'vue-maplibre-gl' app.use(VueMaplibreGl)
Add CSS:
@use "~maplibre-gl/dist/maplibre-gl.css"; @use "~vue-maplibre-gl/dist/vue-maplibre-gl.css"; @use "~vue-maplibre-gl/dist/vue-maplibre-gl-draw.css"; /* optional: only needed for draw component */
Use specific components:
import { MglMap } from 'vue-maplibre-gl' app.component('MglMap', MglMap)
or in a parent components .vue file
<script> import { MglMap } from 'vue-maplibre-gl' export default { components: { MglMap }, // ... } </script>
Draw Plugin adds few dependencies from Turf.js. That's all.
- draw/edit polygon
- draw/edit circle like polygon or viewport drag/zoom
- visualize area below minimal area size (in m2)
Add CSS:
@use "~vue-maplibre-gl/dist/vue-maplibre-gl-draw.css";
<template> <mgl-map> <mgl-draw-control v-model="myDrawModel"/> </mgl-map> </template>
You can use the draw plugin without using the MglDrawComponent. See src/components/controls/draw.control.ts to get an example.
This mode uses a circle which behaves static to camera viewport. Can be very handy for usage on smartphones.
There is a default style used which can be found in src/plugins/draw/styles.ts. To customize the design when drawing polygon or circle, you can set your own by:
<template> <mgl-map> <mgl-draw-control :style="myCustomStyle"/> </mgl-map> </template>
The draw component automatically uses padding settings from fitBoundsOptions of map instance. If you want to set them manually, you can do this by:
.maplibregl-draw-circle-mode { top: 50px; right: 50px; bottom: 50px; left: 50px; }
Custom colors for static circle mode can be set by:
.maplibregl-draw-circle-mode-circle { background: rgba(231, 75, 60, 0.2); border: 2px solid #e74b3c; }
See src/plugins/draw/draw.plugin.scss for more details to style your own static circle mode.
See dev/App.vue for a real world example.
git clone https://github.com/razorness/vue-maplibre-gl.git
cd vue-maplibre-gl
yarn
yarn dev