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中文 | API Document
node-nim is a Node.js wrapper for the NetEase IM PC SDK, enabling you to utilize all of its features in your preferred frontend framework with native platform performance.
For comprehensive documentation, changelog, and technical support, please visit https://dev.yunxin.163.com/.
| Runtime | Version |
|---|---|
| Electron | >= v8.5.5 |
| Node.js | >= v12.13.0 |
| System | Requirements |
|---|---|
| Windows | >= Windows 7 |
| macOS | >= 10.13.0 |
| Linux | glibc >= 2.23 |
| Platform | Architecture |
|---|---|
| Windows | x64 |
| Windows | ia32 |
| macOS | x64 |
| macOS | arm64 |
| Linux | x64 |
| Linux | arm64 |
node-nim is an NPM package that can be installed using the npm install command.
It will automatically download the prebuilt binary file that fits your current platform.
npm install node-nim
Maybe you need to build ia32 app on x64 platform or something like that, you can use --arch and --platform to specify the platform you want to build.
- Windows x64
npm install node-nim --arch=x64 --platform=win32
- Windows x86
npm install node-nim --arch=ia32 --platform=win32
- macOS x64
npm install node-nim --arch=x64 --platform=darwin
- macOS arm64
npm install node-nim --arch=arm64 --platform=darwin
- Linux x64
npm install node-nim --arch=x64 --platform=linux
- Linux arm64
npm install node-nim --arch=arm64 --platform=linux
Technically, native NIM SDK is shipped with a prebuilt node-nim.node binary file, so there is no need to build it yourself..
But if you want to add personal features or simply prefer to do so, feel free to build it!
Build Requirements:
- Node.js
- npm
- CMake
- CMake supported generator(Unix Makefiles, Ninja, Visual Studio, Xcode...)
Now you are all set to build, run following commands in the root directory of the project:
cmake -Bbuild cmake --build build --config Release
Now, you have your own node-nim binary file in the build directory.
First, you need to import the node-nim module:
// ES6 Module import * as NIM from 'node-nim' // CommonJS const NIM = require('node-nim')
After importing the module, you can directly use the three types of objects we have instantiated for you, such as IM, chatroom, and qchat. Here is an example:
// IM related functions NIM.nim.client.init('', '', '', {}) NIM.nim.client.cleanup('') // Chatroom related functions NIM.chatroom.init('', '') NIM.chatroom.cleanup() // QChat related functions NIM.qchat.instance.init({ appkey: 'your appkey', app_data_path: 'qchat' }) NIM.qchat.instance.cleanup({})
The objects that can be directly accessed through NIM.nim are:
| Object Name | Description |
|---|---|
client |
Client module |
dataSync |
Data sync module |
friend |
Friend module |
global |
Global module |
msgLog |
Message log module |
nos |
Object storage module |
onlineSession |
Online session module |
passThroughProxy |
Pass-through proxy module |
session |
Local session module |
subscribeEvent |
Event subscription module |
superTeam |
Super team module |
sysMsg |
System message module |
talk |
Talk module |
team |
Team module |
tool |
Tool module |
user |
User module |
plugin |
Plugin module |
talkEx |
Message extension module, PIN messages, quick comments, collections |
The object that can be directly accessed through NIM.chatroom corresponds to ChatRoomModule, and you can directly access the member functions under this object.
The objects that can be directly accessed through NIM.qchat are:
| Object Name | Description |
|---|---|
instance |
QChat instance module |
server |
QChat server module |
channel |
QChat channel module |
channelCategory |
QChat channel category module |
message |
QChat message module |
systemNotification |
QChat system notification module |
attachment |
QChat attachment module |
role |
QChat role module |