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Cancel data change #4503
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Merged
Merged
Cancel data change #4503
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onElementDataChange can now be cancelled when a client, setElementData, or removeElementData changes an element data. This is useful because right now you have to do setElementData to cancel a change, which broadcasts to all players and also triggers the event again. Being able to just cancel the event is the cleanest way to deal with unauthorized data changes.
...-blue into cancelDataChange
tederis
tederis
approved these changes
Oct 2, 2025
@Dutchman101
Dutchman101
merged commit Oct 7, 2025
3ab39b8
into
multitheftauto:master
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onElementDataChange can now be cancelled when a client, setElementData, or removeElementData changes an element data. This is useful because right now you have to do setElementData to cancel a change, which broadcasts to all players and also triggers the event again. Being able to just cancel the event is the cleanest way to deal with unauthorized data changes.
I tested it as many ways as I could think of to try and break it but everything works as intended.
This is version 2 of #4477 because I had to fix some conflicts and did it wrong and ended up deleting the commits in the first PR.