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Crashfix #4491

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Merged
FileEX merged 3 commits into multitheftauto:master from tederis:fixes/building_crashfix
Sep 24, 2025
Merged

Crashfix #4491

FileEX merged 3 commits into multitheftauto:master from tederis:fixes/building_crashfix
Sep 24, 2025

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@tederis
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@tederis tederis commented Sep 23, 2025

Fixes a crash described in #4490.

ArranTuna, PlatinMTA, Wannacry-ops, and Disinterpreter reacted with thumbs up emoji
@tederis tederis added the bugfix Solution to a bug of any kind label Sep 23, 2025
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FileEX commented Sep 23, 2025

Doesn’t the same problem occur in TestSphereAgainstWorld? Maybe it’s worth fixing it right away in this PR.

ConvertMatrixToEulerAngles(*entity->matrix, result.entityRotation.fX, result.entityRotation.fY, result.entityRotation.fZ);

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FileEX previously approved these changes Sep 23, 2025
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tederis commented Sep 24, 2025
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Doesn’t the same problem occur in TestSphereAgainstWorld? Maybe it’s worth fixing it right away in this PR.

That's interesting that testSphereAgainstWorld doesn't cause the crash. But you're right, it should also be fixed.

@FileEX FileEX merged commit da8e500 into multitheftauto:master Sep 24, 2025
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@FileEX FileEX added this to the 1.7.1 milestone Sep 24, 2025
MTABot pushed a commit that referenced this pull request Sep 24, 2025
da8e500 processLineAgainstMesh crash fix (#4491)
4ce24be Visual Studio Update
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