π± Mobile and Game developer | Master's Degree in Game development
Analyst, curious about new technologies. My aim is related with game and mobile apps development using technologies/platforms like Android, IOS, Unity3D and Unreal Engine, using Agile methodologies and Lean concepts.
You can see game projects and mobile apps that I worked as a programmer on
Unity
Unreal
.Net
C++
Python
Javascript
Kotlin
Swift
Git
Azure
Docker
π¦ Published Packages
| Name | A short summary | Install | Languages |
|---|---|---|---|
| Surface Reconstruction | Import a point cloud file and perform poisson 3D surface reconstruction algorithms | PyPI | Python |
| Cordova Plugin Native View | Starts native view or another app, from a cordova app. | npm | |
| P5 Scene Manager | Fork: create p5.js games with multiple states/scenes | npm | Javascript |
| P5 Gui Variables | Fork: generates a graphical panel for each of your variables | npm | Javascript |
Github Packages
| Name | A short summary | Languages/Platforms |
|---|---|---|
| Unity Vibration | Fork: Native plugin for Unity for iOS and Android. Use custom vibrations HAPTICS on mobile | Unity .Net |
| Unity Touch Screen Areas | Execute an action when the user touch in some areas/sides of mobile phone | Unity .Net |
| Godot Isometric | Collection of plugins to create isometric games like RTS, RPG grid-base movement... | Unity |