iOS & macOS Unity Native Plugin for Core Bluetooth framework
- Unity 2021.X
- Unity 2022.X
- Unity 2022.2+ (Apple Silicon)
- iOS 14+
- macOS 12+ (Apple Silicon and Intel)
Download VideoCreator.unitypakcage from Releases and install it in your project.
Set privacy - bluetooth always usage description in Info.plist.
You can also set it in PostProcessBuild.
public class PostXcodeBuild { [PostProcessBuild] public static void SetXcodePlist(BuildTarget buildTarget, string pathToBuiltProject) { if (buildTarget != BuildTarget.iOS) return; var plistPath = pathToBuiltProject + "/Info.plist"; var plist = new PlistDocument(); plist.ReadFromString(File.ReadAllText(plistPath)); var rootDict = plist.root; rootDict.SetString("NSBluetoothAlwaysUsageDescription", "use ble"); File.WriteAllText(plistPath, plist.WriteToString()); } }
- Peripheral
- Get name
- Search services
- Service
- Get uuid
- Search characteristics
- Characteristic
- Get uuid
- Get properties
- Write value
- Read value
- Receive notify
SeeMore SampleUser.cs
Get raw value form Daydream controller
| Property | Target |
|---|---|
| Peripheral Name | Daydream controller |
| Service UUID | FE55 |
| Characteristic Usage | notify |
Get shared CoreBluetoothManager instance.
manager = CoreBluetoothManager.Shared;
manager.OnUpdateState((string state) => { Debug.Log("state: " + state); if (state != "poweredOn") return; manager.StartScan(); });
manager.OnDiscoverPeripheral((CoreBluetoothPeripheral peripheral) => { if (peripheral.name != "") Debug.Log("discover peripheral name: " + peripheral.name); if (peripheral.name != "Daydream controller") return; manager.StopScan(); manager.ConnectToPeripheral(peripheral); });
manager.OnConnectPeripheral((CoreBluetoothPeripheral peripheral) => { Debug.Log("connected peripheral name: " + peripheral.name); peripheral.discoverServices(); }); manager.OnDiscoverService((CoreBluetoothService service) => { Debug.Log("discover service uuid: " + service.uuid); if (service.uuid != "FE55") return; service.discoverCharacteristics(); });
manager.OnDiscoverCharacteristic((CoreBluetoothCharacteristic characteristic) => { string uuid = characteristic.uuid; string usage = characteristic.propertis[0]; Debug.Log("discover characteristic uuid: " + uuid + ", usage: " + usage); if (usage != "notify") return; characteristic.setNotifyValue(true); });
manager.OnUpdateValue((CoreBluetoothCharacteristic characteristic, byte[] data) => { this.value = data; this.flag = true; });
manager.Start();
byte[] value = { 0x64, 0x68 }; characteristic.Write(value);
- Example for Unity
- Unity Version
- Work on Unity Editor And iOS device
- Show raw value from Daydream controller or M5StickC
- Peripheral Example for M5StickC (Plus)
- Support write and notify
- Native Examample for iOS
- Show raw value from Daydream controller
- Native Examample for macOS
- Show raw value from Daydream controller