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This repository was archived by the owner on May 9, 2025. It is now read-only.

Pull requests: DanielEverland/ScriptableObject-Architecture

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Pull requests list

Fix null pointer in BaseVariable.AreValuesEqual
#147 by simonbucher was merged Apr 5, 2021 Loading...
Fix BaseVariable using old value when raising event
#144 by simonbucher was closed Apr 4, 2021 Loading...
Update BaseVariableEditor.cs
#142 by Monsoonexe was closed Apr 10, 2021 Loading... Release 1.8.0
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Removed developer description
#117 by jzapdot was merged Feb 22, 2020 Loading... Release 1.7
Fixed bug in TypedGameEventEditor
#116 by jzapdot was merged Feb 22, 2020 Loading... Release 1.7
Created variable, reference for LayerMask
#103 by jeffcampbellmakesgames was merged Dec 26, 2019 Loading...
Converted unix line endings to windows
#101 by jzapdot was merged Dec 26, 2019 Loading...
Reset variables on game start
#87 by PauloHMattos was closed Aug 11, 2019 Loading...
Fix RemoveListener bug bug Something isn't working
#76 by FredTuna was merged May 7, 2019 Loading... Release 1.6.1
Fixed a bug with CollectionEditor bug Something isn't working
#73 by jeffcampbellmakesgames was merged May 2, 2019 Loading... Release 1.6.1
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