A dynamic in-game marketplace system built for FiveM QBCore servers.
Players can buy, sell, and browse items through a physical map location with a full UI and server-side item handling.
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Player-to-player item listings
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Configurable blacklist/whitelist items
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QBCore integration
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Map blip & location-based storefront
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Expandable to multiple zones or black markets
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Supports future NUI frontend (HTML/JS)
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QBCore (Lua-based)
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Optional NUI menu (HTML/CSS/JS) for advanced UI
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client.lua– handles menu UI & interaction -
server.lua– item storage & transaction logic -
config.lua– settings for shop location, blip, restrictions -
html/– optional UI frontend (coming soon) -
Seller ratings and profile reputation
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Audit logging system for item sales and edits
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Rich NUI interface with filters, search, and responsive layout
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Integration with in-game phone apps (gksphone/npwd)
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Item analytics and market insights