Shoot, I remember when Zenver1 was slower than Zenver3!On SPEC anyone remember when Zenver3 was slower than Zenver5 π€£π€£
Yeah SPEC is definitely not only a CPU benchmark: it's both a compiler and CPU benchmark (and to a lesser extent, an OS/lib benchmark).Even ChipsNCheese says its challenging to run and literallly takes hours to run after you've compiled it, and results vary depending on how you compile it, lol.
i thought we all were pros on the forum certainly average user won't come on the forum and discuss 300 pages on one topic:)SPEC is definitely a benchmark for pros, not for the average user.
Shoot, I remember when Zenver1 was slower than Zenver3!
Re: SPECintRate 2017 as being a good benchmark for the average users desktop PC, what an ridiculous notion. Lets see, I can download and run 5 versions of Cinebench, who knows how many versions of Geekbench, Blender, VRay, and multiple other benchmarks before I can even get a working executable of sir2017, not to mention I have to pay for it. Even ChipsNCheese says its challenging to run and literallly takes hours to run after you've compiled it, and results vary depending on how you compile it, lol.
I just usage phoronix tests, sometimes chips-and-cheese. They usage a wide variety of tests and are fair, and good summaries.Cinebench is a FP bench, there s nothing further from usual consumers apps than CB, 7Zip is a much better metric since it s INT.
Beside CB R2X and 2024 are the only rendering tests where Intel has a ST advantage, in Blender, Corona, Povray and VRay AMD has better IPC be it ST or MT, so even for FP it s a mediocre bench to compare AMD to Intel since it s at odd with all other such tests.
I didn't want to dismiss people on that forum, but I doubt anyone here is ready to shell 1000γγ« and spend days fine tuning a benchmark ;)i thought we all were pros on the forum certainly average user won't come on the forum and discuss 300 pages on one topic:)
That is a dealbreaker for most.I doubt anyone here is ready to shell 1000γγ«
I think the cadence between generations will match the cadence of process improvements.Guys, the cadence is always 4Qβs.
Zen 6 mobile is CES afaikI think the cadence between generations will match the cadence of process improvements.
A14 without BSPDN would likely be a cadence for Zen 6-Zen7 of about 2 years. If AMD decides they need BSPDN (and they might well decide this for DC), then it might be more like 2.5-3 years.
Zen 5 (mobile) was released in July 2024. I suspect we will not see Zen 6 until late 2026 ... so likely > 2 years.
From what source? Best I can see it's 2027Zen 6 mobile is CES afaik
We learned a lesson with Zen 5 - do not estimate any other segments based on a server performance figure.33% more cores = 70% better MT performance means that 27.5% contains clock gain and IPC.
My guess:
10% IPC 16% clock bump or 12% IPC and 14% clock bump
Desktop Zen6:
1.5*1.1*1.16= 1.914
So >90% gain in multi-core over 9950X.
You should also learn a lesson of a single vs double shrinks.We learned a lesson with Zen 5 - do not estimate any other segments based on a server performance figure
Maybe, but:We learned a lesson with Zen 5 - do not estimate any other segments based on a server performance figure.
Compared to desktop:
* Server got a completely different IOD (different characteristics)
* Server is gonna get more memory channels
* Server workloads behave differently (memory b/w, TDP limitation)
* Server is gonna get the TDP headroom expanded (we don't know whether desktop gets that too)
While I agree with your points, a bigger increase than Zen3 to 4 would be a very positive surprise IMHO. While back at the time most people were a bit disappointed of the IPC gains, together with the significant clock gains it was no slouch at all - more the biggest increase in the whole Zen era until now wrt to ST performance.Maybe, but:
Anyway, all the biggest deals of Zen6 - faster memory support, bigger CCD/CCX, (presumably) stronger INT focus, and of course much higher turbo clocks - are good for gaming perf, which is what desktop is largely about.
- Zen5 used the same IOD as Zen4, Zen6 gets a new one (better IF and better mem controller are safe bets)
- Zen5 used only a slightly improved node vs. Zen4 (Zen6 uses a much faster node)
- Zen5 had no L2/L3/CCX improvements worth mentioning (Zen2 doubled L3/CCX, Zen3 doubled CCX, Zen4 doubled L2), while desktop Zen6 increases L3 per CCD/CCX.
Last time the CCX/max. amount of accessible L3 per core/thread grew in desktop (Zen3), games got an above-average IPC benefit out of it.- Zen5 invested a lot of the added transistors into full-rate AVX512 with doubled FP_PRF, while most desktop workloads are rather Integer-bound and INT_PRF only grew by a measly 16 entries from 224 to 240, still smaller than Sunny Cove's 280 (Ice Lake from 2019) and one major bottleneck now, according to something adroc mentioned before.
So a pretty low-hanging fruit to pick with Zen6 (anything less than growing IntPRF to at least 288 would be disappointing; best-case would be 336, matching int PRF/ALU ratio of Zen4).
For desktop, I expect Zen6 to be a bigger absolute upgrade over Zen5 than Zen4 was over Zen3, because of the reasons above.
Yes, it's 10 individual benchmark programs in the Integer suite, and 13 more in Floating Point after all.literallly takes hours to run
Maybe, but:
Anyway, all the biggest deals of Zen6 - faster memory support, bigger CCD/CCX, (presumably) stronger INT focus, and of course much higher turbo clocks - are good for gaming perf, which is what desktop is largely about.
- Zen5 used the same IOD as Zen4, Zen6 gets a new one (better IF and better mem controller are safe bets)
- Zen5 used only a slightly improved node vs. Zen4 (Zen6 uses a much faster node)
- Zen5 had no L2/L3/CCX improvements worth mentioning (Zen2 doubled L3/CCX, Zen3 doubled CCX, Zen4 doubled L2), while desktop Zen6 increases L3 per CCD/CCX.
Last time the CCX/max. amount of accessible L3 per core/thread grew in desktop (Zen3), games got an above-average IPC benefit out of it.- Zen5 invested a lot of the added transistors into full-rate AVX512 with doubled FP_PRF, while most desktop workloads are rather Integer-bound and INT_PRF only grew by a measly 16 entries from 224 to 240, still smaller than Sunny Cove's 280 (Ice Lake from 2019) and one major bottleneck now, according to something adroc mentioned before.
So a pretty low-hanging fruit to pick with Zen6 (anything less than growing IntPRF to at least 288 would be disappointing; best-case would be 336, matching int PRF/ALU ratio of Zen4).
For desktop, I expect Zen6 to be a bigger absolute upgrade over Zen5 than Zen4 was over Zen3, because of the reasons above.
Two shrinks for 15% speed is normal.What's your guess as to "much higher turbo clocks" in terms of numbers?
~800 MHz.What's your guess as to "much higher turbo clocks" in terms of numbers?
Actually it's 50% more cores.33% more cores = 70% better MT performance means that 27.5% contains clock gain and IPC.
My guess:
10% IPC 16% clock bump or 12% IPC and 14% clock bump
Desktop Zen6:
1.5*1.1*1.16= 1.914
So >90% gain in multi-core over 9950X.
Zen 5 had a 50% increased L1D cache size and double the available bandwidth to L1 and FPU, which is not nothing.Maybe, but:
Anyway, all the biggest deals of Zen6 - faster memory support, bigger CCD/CCX, (presumably) stronger INT focus, and of course much higher turbo clocks - are good for gaming perf, which is what desktop is largely about.
- Zen5 used the same IOD as Zen4, Zen6 gets a new one (better IF and better mem controller are safe bets)
- Zen5 used only a slightly improved node vs. Zen4 (Zen6 uses a much faster node)
- Zen5 had no L2/L3/CCX improvements worth mentioning (Zen2 doubled L3/CCX, Zen3 doubled CCX, Zen4 doubled L2), while desktop Zen6 increases L3 per CCD/CCX.
Last time the CCX/max. amount of accessible L3 per core/thread grew in desktop (Zen3), games got an above-average IPC benefit out of it.- Zen5 invested a lot of the added transistors into full-rate AVX512 with doubled FP_PRF, while most desktop workloads are rather Integer-bound and INT_PRF only grew by a measly 16 entries from 224 to 240, still smaller than Sunny Cove's 280 (Ice Lake from 2019) and one major bottleneck now, according to something adroc mentioned before.
So a pretty low-hanging fruit to pick with Zen6 (anything less than growing IntPRF to at least 288 would be disappointing; best-case would be 336, matching int PRF/ALU ratio of Zen4).
For desktop, I expect Zen6 to be a bigger absolute upgrade over Zen5 than Zen4 was over Zen3, because of the reasons above.
It's 15%.rumored exotic boost frequency increases
15% fmax is too much for two shrinks that are not Fmax Focused or should I say 1.5 Shrinks.o would say 10-12% is reasonable toTwo shrinks for 15% speed is normal.
TSM nodes are inherently fmax-focused, especially in the finflex era.15% fmax is too much for two shrinks that are not Fmax Focused
Maybe for Intel.would say 10-12% is reasonable to