1 /*
2 * Copyright (c) 2017 Ronald S. Bultje <rsbultje@gmail.com>
3 * Copyright (c) 2017 Ashish Pratap Singh <ashk43712@gmail.com>
4 * Copyright (c) 2021 Paul B Mahol
5 *
6 * This file is part of FFmpeg.
7 *
8 * FFmpeg is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
12 *
13 * FFmpeg is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
17 *
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with FFmpeg; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 */
22
23 /**
24 * @file
25 * Calculate VIF between two input videos.
26 */
27
29
36
37 #define NUM_DATA_BUFS 13
38
56
57 #define OFFSET(x) offsetof(VIFContext, x)
58
61 };
62
64
66
68 {
69 {
70 0.00745626912, 0.0142655009, 0.0250313189, 0.0402820669, 0.0594526194,
71 0.0804751068, 0.0999041125, 0.113746084, 0.118773937, 0.113746084,
72 0.0999041125, 0.0804751068, 0.0594526194, 0.0402820669, 0.0250313189,
73 0.0142655009, 0.00745626912
74 },
75 {
76 0.0189780835, 0.0558981746, 0.120920904, 0.192116052, 0.224173605,
77 0.192116052, 0.120920904, 0.0558981746, 0.0189780835
78 },
79 {
80 0.054488685, 0.244201347, 0.402619958, 0.244201347, 0.054488685
81 },
82 {
83 0.166378498, 0.667243004, 0.166378498
84 }
85 };
86
97
99 int src_stride, int dst_stride)
100 {
101 const int dst_px_stride = dst_stride / 2;
102
103 for (
int i = 0;
i <
h / 2;
i++) {
104 for (
int j = 0; j <
w / 2; j++)
105 dst[
i * dst_px_stride + j] =
src[(
i * 2) * src_stride + (j * 2)];
106 }
107 }
108
110 const float *mu1_mu2, const float *xx_filt,
111 const float *yy_filt, const float *xy_filt,
112 float *num,
float *den,
int w,
int h)
113 {
114 static const float sigma_nsq = 2;
115 float mu1_sq_val, mu2_sq_val, mu1_mu2_val, xx_filt_val, yy_filt_val, xy_filt_val;
116 float sigma1_sq, sigma2_sq, sigma12,
g, sv_sq, eps = 1.0e-10
f;
117 float gain_limit = 100.f;
118 float num_val, den_val;
119 float accum_num = 0.0f;
120 float accum_den = 0.0f;
121
122 for (
int i = 0;
i <
h;
i++) {
123 float accum_inner_num = 0.f;
124 float accum_inner_den = 0.f;
125
126 for (
int j = 0; j <
w; j++) {
127 mu1_sq_val = mu1_sq[
i *
w + j];
128 mu2_sq_val = mu2_sq[
i *
w + j];
129 mu1_mu2_val = mu1_mu2[
i *
w + j];
130 xx_filt_val = xx_filt[
i *
w + j];
131 yy_filt_val = yy_filt[
i *
w + j];
132 xy_filt_val = xy_filt[
i *
w + j];
133
134 sigma1_sq = xx_filt_val - mu1_sq_val;
135 sigma2_sq = yy_filt_val - mu2_sq_val;
136 sigma12 = xy_filt_val - mu1_mu2_val;
137
138 sigma1_sq =
FFMAX(sigma1_sq, 0.0
f);
139 sigma2_sq =
FFMAX(sigma2_sq, 0.0
f);
140 sigma12 =
FFMAX(sigma12, 0.0
f);
141
142 g = sigma12 / (sigma1_sq + eps);
143 sv_sq = sigma2_sq -
g * sigma12;
144
145 if (sigma1_sq < eps) {
147 sv_sq = sigma2_sq;
148 sigma1_sq = 0.0f;
149 }
150
151 if (sigma2_sq < eps) {
153 sv_sq = 0.0f;
154 }
155
157 sv_sq = sigma2_sq;
159 }
160 sv_sq =
FFMAX(sv_sq, eps);
161
163
164 num_val =
log2f(1.0
f +
g *
g * sigma1_sq / (sv_sq + sigma_nsq));
165 den_val =
log2f(1.0
f + sigma1_sq / sigma_nsq);
166
168 num_val = den_val = 1.f;
169
170 accum_inner_num += num_val;
171 accum_inner_den += den_val;
172 }
173
174 accum_num += accum_inner_num;
175 accum_den += accum_inner_den;
176 }
177
178 num[0] = accum_num;
179 den[0] = accum_den;
180 }
181
182 static void vif_xx_yy_xy(
const float *x,
const float *y,
float *xx,
float *yy,
183 float *xy,
int w,
int h)
184 {
185 for (
int i = 0;
i <
h;
i++) {
186 for (
int j = 0; j <
w; j++) {
187 float xval = x[j];
188 float yval = y[j];
189 float xxval = xval * xval;
190 float yyval = yval * yval;
191 float xyval = xval * yval;
192
193 xx[j] = xxval;
194 yy[j] = yyval;
195 xy[j] = xyval;
196 }
197
203 }
204 }
205
207 {
210 const float *
src = td->
src;
219 const int slice_end = (
h * (jobnr+1)) / nb_jobs;
220
222 /** Vertical pass. */
223 for (
int j = 0; j <
w; j++) {
224 float sum = 0.f;
225
226 if (
i >= filt_w / 2 &&
i <
h - filt_w / 2 - 1) {
227 for (int filt_i = 0; filt_i < filt_w; filt_i++) {
228 const float filt_coeff =
filter[filt_i];
229 float img_coeff;
230 int ii =
i - filt_w / 2 + filt_i;
231
232 img_coeff =
src[ii * src_stride + j];
233 sum += filt_coeff * img_coeff;
234 }
235 } else {
236 for (int filt_i = 0; filt_i < filt_w; filt_i++) {
237 const float filt_coeff =
filter[filt_i];
238 int ii =
i - filt_w / 2 + filt_i;
239 float img_coeff;
240
241 ii = ii < 0 ? -ii : (ii >=
h ? 2 *
h - ii - 1 : ii);
242
243 img_coeff =
src[ii * src_stride + j];
244 sum += filt_coeff * img_coeff;
245 }
246 }
247
249 }
250
251 /** Horizontal pass. */
252 for (
int j = 0; j <
w; j++) {
253 float sum = 0.f;
254
255 if (j >= filt_w / 2 && j <
w - filt_w / 2 - 1) {
256 for (int filt_j = 0; filt_j < filt_w; filt_j++) {
257 const float filt_coeff =
filter[filt_j];
258 int jj = j - filt_w / 2 + filt_j;
259 float img_coeff;
260
261 img_coeff =
temp[jj];
262 sum += filt_coeff * img_coeff;
263 }
264 } else {
265 for (int filt_j = 0; filt_j < filt_w; filt_j++) {
266 const float filt_coeff =
filter[filt_j];
267 int jj = j - filt_w / 2 + filt_j;
268 float img_coeff;
269
270 jj = jj < 0 ? -jj : (jj >=
w ? 2 *
w - jj - 1 : jj);
271
272 img_coeff =
temp[jj];
273 sum += filt_coeff * img_coeff;
274 }
275 }
276
277 dst[
i * dst_stride + j] = sum;
278 }
279 }
280
281 return 0;
282 }
283
285 const float *
ref,
const float *
main,
int w,
int h,
286 int ref_stride, int main_stride, float *score,
288 int gnb_threads)
289 {
291 float *ref_scale = data_buf[0];
292 float *main_scale = data_buf[1];
293 float *ref_sq = data_buf[2];
294 float *main_sq = data_buf[3];
295 float *ref_main = data_buf[4];
296 float *mu1 = data_buf[5];
297 float *mu2 = data_buf[6];
298 float *mu1_sq = data_buf[7];
299 float *mu2_sq = data_buf[8];
300 float *mu1_mu2 = data_buf[9];
301 float *ref_sq_filt = data_buf[10];
302 float *main_sq_filt = data_buf[11];
303 float *ref_main_filt = data_buf[12];
304
305 const float *curr_ref_scale =
ref;
306 const float *curr_main_scale =
main;
307 int curr_ref_stride = ref_stride;
308 int curr_main_stride = main_stride;
309
310 float num = 0.f;
311 float den = 0.f;
312
316 const int nb_threads =
FFMIN(
h, gnb_threads);
319
322
324 td.
src = curr_ref_scale;
332
333 td.
src = curr_main_scale;
337
338 vif_dec2(mu1, ref_scale, buf_valid_w, buf_valid_h,
w,
w);
339 vif_dec2(mu2, main_scale, buf_valid_w, buf_valid_h,
w,
w);
340
343
346
347 curr_ref_scale = ref_scale;
348 curr_main_scale = main_scale;
349
351 curr_main_stride =
w;
352 }
353
354 td.
src = curr_ref_scale;
362
363 td.
src = curr_main_scale;
367
369
370 vif_xx_yy_xy(curr_ref_scale, curr_main_scale, ref_sq, main_sq, ref_main,
w,
h);
371
373 td.
dst = ref_sq_filt;
376
378 td.
dst = main_sq_filt;
381
383 td.
dst = ref_main_filt;
385
386 vif_statistic(mu1_sq, mu2_sq, mu1_mu2, ref_sq_filt, main_sq_filt,
387 ref_main_filt, &num, &den,
w,
h);
388
389 score[
scale] = den <= FLT_EPSILON ? 1.f : num / den;
390 }
391
392 return 0;
393 }
394
395 #define offset_fn(type, bits) \
396 static void offset_##bits##bit(VIFContext *s, \
397 const AVFrame *ref, \
398 AVFrame *main, int stride)\
399 { \
400 int w = s->width; \
401 int h = s->height; \
402 \
403 int ref_stride = ref->linesize[0]; \
404 int main_stride = main->linesize[0]; \
405 \
406 const type *ref_ptr = (const type *) ref->data[0]; \
407 const type *main_ptr = (const type *) main->data[0]; \
408 \
409 const float factor = s->factor; \
410 \
411 float *ref_ptr_data = s->ref_data; \
412 float *main_ptr_data = s->main_data; \
413 \
414 for (int i = 0; i < h; i++) { \
415 for (int j = 0; j < w; j++) { \
416 ref_ptr_data[j] = ref_ptr[j] * factor - 128.f; \
417 main_ptr_data[j] = main_ptr[j] * factor - 128.f; \
418 } \
419 ref_ptr += ref_stride / sizeof(type); \
420 ref_ptr_data += w; \
421 main_ptr += main_stride / sizeof(type); \
422 main_ptr_data += w; \
423 } \
424 }
425
428
430 {
434 }
435
437 {
440 float score[4];
441
442 s->factor = 1.f / (1 << (
s->desc->comp[0].depth - 8));
443 if (
s->desc->comp[0].depth <= 8) {
445 } else {
447 }
448
450 s->width,
s->height,
s->width,
s->width,
451 score,
s->data_buf,
s->temp,
s->nb_threads);
452
457
458 for (
int i = 0;
i < 4;
i++) {
459 s->vif_min[
i] =
FFMIN(
s->vif_min[
i], score[
i]);
460 s->vif_max[
i] =
FFMAX(
s->vif_max[
i], score[
i]);
461 s->vif_sum[
i] += score[
i];
462 }
463
465
467 }
468
476 #define PF(suf) AV_PIX_FMT_YUV420##suf, AV_PIX_FMT_YUV422##suf, AV_PIX_FMT_YUV444##suf
479 };
480
482 {
485
486 if (
ctx->inputs[0]->w !=
ctx->inputs[1]->w ||
487 ctx->inputs[0]->h !=
ctx->inputs[1]->h) {
490 }
491
493 s->width =
ctx->inputs[0]->w;
494 s->height =
ctx->inputs[0]->h;
496
497 for (
int i = 0;
i < 4;
i++) {
498 s->vif_min[
i] = DBL_MAX;
499 s->vif_max[
i] = -DBL_MAX;
500 }
501
503 if (!(
s->data_buf[
i] =
av_calloc(
s->width,
s->height *
sizeof(
float))))
505 }
506
507 if (!(
s->ref_data =
av_calloc(
s->width,
s->height *
sizeof(
float))))
509
510 if (!(
s->main_data =
av_calloc(
s->width,
s->height *
sizeof(
float))))
512
513 if (!(
s->temp =
av_calloc(
s->nb_threads,
sizeof(
s->temp[0]))))
515
516 for (
int i = 0;
i <
s->nb_threads;
i++) {
519 }
520
521 return 0;
522 }
523
525 {
531
535
537 out_frame = main_frame;
538 } else {
540 }
541
543
545 }
546
547
549 {
557
558 outlink->
w = mainlink->
w;
559 outlink->
h = mainlink->
h;
565
577
579 }
580
582 {
585 }
586
588 {
590
591 if (
s->nb_frames > 0) {
592 for (
int i = 0;
i < 4;
i++)
594 i,
s->vif_sum[
i] /
s->nb_frames,
s->vif_min[
i],
s->vif_max[
i]);
595 }
596
599
602
603 for (
int i = 0;
i <
s->nb_threads &&
s->temp;
i++)
605
607
609 }
610
612 {
615 },{
616 .name = "reference",
619 },
620 };
621
623 {
627 },
628 };
629
633 .p.priv_class = &vif_class,
637 .preinit = vif_framesync_preinit,
644 };