1 /*
2 * copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
3 *
4 * This file is part of FFmpeg.
5 *
6 * FFmpeg is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * FFmpeg is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with FFmpeg; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19 */
20
25
31
33
35 {
37 }
38
40 int (*
cmp)(
const void *
key,
const void *
b),
void *next[2])
41 {
42 if (t) {
44 if (v) {
45 if (next)
46 next[v >> 31] = t->
elem;
48 } else {
49 if (next) {
52 }
54 }
55 }
57 }
58
61 {
63 if (t) {
66 if (!v) {
67 if (*next)
71 void *next_elem[2];
75 } else {
76 *next = t;
79 }
80 }
83 int i = (v >> 31) ^ !!*next;
86
87 if (!(t->
state & 1)) {
89 /* The following code is equivalent to
90 * if ((*child)->state * 2 == -t->state)
91 * rotate(child, i ^ 1);
92 * rotate(tp, i);
93 *
94 * with rotate():
95 * static void rotate(AVTreeNode **tp, int i)
96 * {
97 * AVTreeNode *t= *tp;
98 *
99 * *tp = t->child[i];
100 * t->child[i] = t->child[i]->child[i ^ 1];
101 * (*tp)->child[i ^ 1] = t;
102 * i = 4 * t->state + 2 * (*tp)->state + 12;
103 * t->state = ((0x614586 >> i) & 3) - 1;
104 * (*tp)->state = ((0x400EEA >> i) & 3) - 1 +
105 * ((*tp)->state >> 1);
106 * }
107 * but such a rotate function is both bigger and slower
108 */
109 if ((*child)->state * 2 == -t->
state) {
110 *tp = (*child)->
child[
i ^ 1];
115
117 (*tp)->child[1]->state = (*tp)->state < 0;
118 (*tp)->state = 0;
119 } else {
123 if ((*tp)->state)
125 else
127 (*tp)->state = -t->
state;
128 }
129 }
130 }
131 if (!(*tp)->state ^ !!*next)
133 }
135 } else {
136 *tp = *next;
138 if (*tp) {
141 } else
143 }
144 }
145
147 {
148 if (t) {
152 }
153 }
154
156 int (*
cmp)(
void *opaque,
void *
elem),
157 int (*enu)(
void *opaque,
void *
elem))
158 {
159 if (t) {
161 if (v >= 0)
163 if (v == 0)
164 enu(opaque, t->
elem);
165 if (v <= 0)
167 }
168 }