FFmpeg: libavutil/arm/float_dsp_init_neon.c Source File
Go to the documentation of this file. 1 /*
2 * ARM NEON optimised Float DSP functions
3 * Copyright (c) 2008 Mans Rullgard <mans@mansr.com>
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22 #include <stdint.h>
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void ff_vector_fmul_add_neon(float *dst, const float *src0, const float *src1, const float *src2, int len)
void(* butterflies_float)(float *restrict v1, float *restrict v2, int len)
Calculate the sum and difference of two vectors of floats.
void(* vector_fmul_reverse)(float *dst, const float *src0, const float *src1, int len)
Calculate the entry wise product of two vectors of floats, and store the result in a vector of floats...
static float win(SuperEqualizerContext *s, float n, int N)
float ff_scalarproduct_float_neon(const float *v1, const float *v2, int len)
float(* scalarproduct_float)(const float *v1, const float *v2, int len)
Calculate the scalar product of two vectors of floats.
void ff_vector_fmul_reverse_neon(float *dst, const float *src0, const float *src1, int len)
void ff_vector_fmul_window_neon(float *dst, const float *src0, const float *src1, const float *win, int len)
void(* vector_fmul_scalar)(float *dst, const float *src, float mul, int len)
Multiply a vector of floats by a scalar float.
void(* vector_fmul)(float *dst, const float *src0, const float *src1, int len)
Calculate the entry wise product of two vectors of floats and store the result in a vector of floats.
uint8_t ptrdiff_t const uint8_t ptrdiff_t int intptr_t intptr_t int int16_t * dst
void ff_vector_fmul_neon(float *dst, const float *src0, const float *src1, int len)
void ff_butterflies_float_neon(float *v1, float *v2, int len)
av_cold void ff_float_dsp_init_neon(AVFloatDSPContext *fdsp)
void(* vector_fmac_scalar)(float *dst, const float *src, float mul, int len)
Multiply a vector of floats by a scalar float and add to destination vector.
void(* vector_fmul_add)(float *dst, const float *src0, const float *src1, const float *src2, int len)
Calculate the entry wise product of two vectors of floats, add a third vector of floats and store the...
void(* vector_fmul_window)(float *dst, const float *src0, const float *src1, const float *win, int len)
Overlap/add with window function.
void ff_vector_fmac_scalar_neon(float *dst, const float *src, float mul, int len)
void ff_vector_fmul_scalar_neon(float *dst, const float *src, float mul, int len)
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