1 /*
2 * a64 video encoder - multicolor modes
3 * Copyright (c) 2009 Tobias Bindhammer
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22 /**
23 * @file
24 * a64 video encoder - multicolor modes
25 */
26
27 #include "config_components.h"
28
37
39 #define CHARSET_CHARS 256
41 #define CROP_SCREENS 1
42
45
47 /* variables for multicolor modes */
60
61 /* pts of the next packet that will be output */
64
65 /* gray gradient */
66 static const uint8_t
mc_colors[5]={0x0,0xb,0xc,0xf,0x1};
67
68 /* other possible gradients - to be tested */
69 //static const uint8_t mc_colors[5]={0x0,0x8,0xa,0xf,0x7};
70 //static const uint8_t mc_colors[5]={0x0,0x9,0x8,0xa,0x3};
71
74 {
75 int blockx, blocky, x, y;
76 int luma = 0;
79 const uint8_t *
src = p->
data[0];
80
81 for (blocky = 0; blocky <
C64YRES; blocky += 8) {
82 for (blockx = 0; blockx <
C64XRES; blockx += 8) {
83 for (y = blocky; y < blocky + 8 && y <
C64YRES; y++) {
84 for (x = blockx; x < blockx + 8 && x <
C64XRES; x += 2) {
87 /* build average over 2 pixels */
90 } else {
92 }
93 /* write blocks as linear data now so they are suitable for elbg */
94 dest[0] = luma;
95 }
96 dest++;
97 }
98 }
99 }
100 }
101 }
102
104 uint8_t *colrammap)
105 {
107 uint8_t row1, row2;
108 int charpos, x, y;
110 uint8_t pix;
111 int lowdiff, highdiff;
112 int *best_cb =
c->mc_best_cb;
113 uint8_t index1[256];
114 uint8_t index2[256];
118
119 /* Generate lookup-tables for dither and index before looping.
120 * This code relies on c->mc_luma_vals[c->mc_pal_size - 1] being
121 * the maximum of all the mc_luma_vals values and on the minimum
122 * being zero; this ensures that dither is properly initialized. */
124 for (
a=0;
a < 256;
a++) {
125 if(i < c->mc_pal_size -1 &&
a ==
c->mc_luma_vals[
i + 1]) {
129 }
131 }
132 if(
i >=
c->mc_pal_size - 1)
dither[
a] = 0;
134 index2[
a] =
FFMIN(
i + 1,
c->mc_pal_size - 1);
135 }
136
137 /* and render charset */
139 lowdiff = 0;
140 highdiff = 0;
141 for (y = 0; y < 8; y++) {
142 row1 = 0; row2 = 0;
143 for (x = 0; x < 4; x++) {
144 pix = best_cb[y * 4 + x];
145
146 /* accumulate error for brightest/darkest color */
147 if (index1[pix] >= 3)
148 highdiff += pix -
c->mc_luma_vals[3];
149 if (index1[pix] < 1)
150 lowdiff +=
c->mc_luma_vals[1] - pix;
151
152 row1 <<= 2;
153
155 row2 <<= 2;
157 row1 |= 3-(index2[pix] & 3);
158 else
159 row1 |= 3-(index1[pix] & 3);
160
162 row2 |= 3-(index2[pix] & 3);
163 else
164 row2 |= 3-(index1[pix] & 3);
165 }
166 else {
168 row1 |= 3-(index2[pix] & 3);
169 else
170 row1 |= 3-(index1[pix] & 3);
171 }
172 }
173 charset[y+0x000] = row1;
175 }
176 /* do we need to adjust pixels? */
177 if (highdiff > 0 && lowdiff > 0 &&
c->mc_use_5col) {
178 if (lowdiff > highdiff) {
179 for (x = 0; x < 32; x++)
180 best_cb[x] =
FFMIN(
c->mc_luma_vals[3], best_cb[x]);
181 } else {
182 for (x = 0; x < 32; x++)
183 best_cb[x] =
FFMAX(
c->mc_luma_vals[1], best_cb[x]);
184 }
185 charpos--; /* redo now adjusted char */
186 /* no adjustment needed, all fine */
187 } else {
188 /* advance pointers */
189 best_cb += 32;
190 charset += 8;
191
192 /* remember colorram value */
193 colrammap[charpos] = (highdiff > 0);
194 }
195 }
196 }
197
199 {
201
203
208 return 0;
209 }
210
212 {
216
219 } else {
221 }
222
224
225 c->mc_frame_counter = 0;
227 c->mc_pal_size = 4 +
c->mc_use_5col;
228
229 /* precalc luma values for later use */
230 for (
a = 0;
a <
c->mc_pal_size;
a++) {
234 }
235
236 if (!(
c->mc_meta_charset =
av_calloc(
c->mc_lifetime, 32000 *
sizeof(
int))) ||
238 !(
c->mc_charmap =
av_calloc(
c->mc_lifetime, 1000 *
sizeof(
int))) ||
242 }
243
244 /* set up extradata */
248 }
252
255
257
258 return 0;
259 }
260
262 {
265 /* only needs to be done in 5col mode */
266 /* XXX could be squeezed to 0x80 bytes */
267 for (
a = 0;
a < 256;
a++) {
268 temp = colram[charmap[
a + 0x000]] << 0;
269 temp |= colram[charmap[
a + 0x100]] << 1;
270 temp |= colram[charmap[
a + 0x200]] << 2;
271 if (
a < 0xe8)
temp |= colram[charmap[
a + 0x300]] << 3;
273 }
274 }
275
277 const AVFrame *p,
int *got_packet)
278 {
280
282 int x, y;
283 int b_height;
284 int b_width;
285
288
289 int *charmap =
c->mc_charmap;
290 uint8_t *colram =
c->mc_colram;
291 int *meta =
c->mc_meta_charset;
292 int *best_cb =
c->mc_best_cb;
293
295 int colram_size = 0x100 *
c->mc_use_5col;
296 int screen_size;
297
301 screen_size = b_width * b_height;
302 } else {
305 screen_size = 0x400;
306 }
307
308 /* no data, means end encoding asap */
309 if (!p) {
310 /* all done, end encoding */
311 if (!
c->mc_lifetime)
return 0;
312 /* no more frames in queue, prepare to flush remaining frames */
313 if (!
c->mc_frame_counter) {
315 }
316 /* still frames in queue so limit lifetime to remaining frames */
317 else c->mc_lifetime =
c->mc_frame_counter;
318 /* still new data available */
319 } else {
320 /* fill up mc_meta_charset with data until lifetime exceeds */
321 if (
c->mc_frame_counter <
c->mc_lifetime) {
323 c->mc_frame_counter++;
325 c->next_pts = p->
pts;
326 /* lifetime is not reached so wait for next frame first */
327 return 0;
328 }
329 }
330
331 /* lifetime reached so now convert X frames at once */
332 if (
c->mc_frame_counter ==
c->mc_lifetime) {
333 req_size = 0;
334 /* any frames to encode? */
335 if (
c->mc_lifetime) {
336 int alloc_size = charset_size +
c->mc_lifetime*(screen_size + colram_size);
340
341 /* calc optimal new charset + charmaps */
346
347 /* create colorram map and a c64 readable charset */
349
350 /* advance pointers */
351 buf += charset_size;
352 req_size += charset_size;
353 }
354
355 /* write x frames to buf */
357 /* copy charmap to buf. buf is uchar*, charmap is int*, so no memcpy here, sorry */
358 for (y = 0; y < b_height; y++) {
359 for (x = 0; x < b_width; x++) {
360 buf[y * b_width + x] = charmap[y * b_width + x];
361 }
362 }
363 /* advance pointers */
364 buf += screen_size;
365 req_size += screen_size;
366
367 /* compress and copy colram to buf */
368 if (
c->mc_use_5col) {
370 /* advance pointers */
371 buf += colram_size;
372 req_size += colram_size;
373 }
374
375 /* advance to next charmap */
376 charmap += 1000;
377 }
378
382
383 /* reset counter */
384 c->mc_frame_counter = 0;
385
388
390 *got_packet = !!req_size;
391 }
392 return 0;
393 }
394
395 #if CONFIG_A64MULTI_ENCODER
397 .
p.
name =
"a64multi",
408 };
409 #endif
410 #if CONFIG_A64MULTI5_ENCODER
412 .
p.
name =
"a64multi5",
413 CODEC_LONG_NAME(
"Multicolor charset for Commodore 64, extended with 5th color (colram)"),
423 };
424 #endif