1 /*
2 * Microsoft Video-1 Decoder
3 * Copyright (C) 2003 The FFmpeg project
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22 /**
23 * @file
24 * Microsoft Video-1 Decoder by Mike Melanson (melanson@pcisys.net)
25 * For more information about the MS Video-1 format, visit:
26 * http://www.pcisys.net/~melanson/codecs/
27 */
28
29 #include <stdio.h>
30 #include <stdlib.h>
31 #include <string.h>
32
38
39 #define PALETTE_COUNT 256
40 #define CHECK_STREAM_PTR(n) \
41 if ((stream_ptr + n) > s->size ) { \
42 av_log(s->avctx, AV_LOG_ERROR, " MS Video-1 warning: stream_ptr out of bounds (%d >= %d)\n", \
43 stream_ptr + n, s->size); \
44 return; \
45 }
46
48
51
52 const unsigned char *
buf;
54
56
59
61 {
63
65
68
69 /* figure out the colorspace based on the presence of a palette */
70 if (
s->avctx->bits_per_coded_sample == 8) {
75 } else {
78 }
79
83
84 return 0;
85 }
86
88 {
89 int block_ptr, pixel_ptr;
90 int total_blocks;
91 int pixel_x, pixel_y; /* pixel width and height iterators */
92 int block_x, block_y; /* block width and height iterators */
93 int blocks_wide, blocks_high; /* width and height in 4x4 blocks */
94 int block_inc;
95 int row_dec;
96
97 /* decoding parameters */
98 int stream_ptr;
99 unsigned char byte_a, byte_b;
100 unsigned short flags;
101 int skip_blocks;
102 unsigned char colors[8];
103 unsigned char *pixels =
s->frame->data[0];
104 int stride =
s->frame->linesize[0];
105
106 stream_ptr = 0;
107 skip_blocks = 0;
108 blocks_wide =
s->avctx->width / 4;
109 blocks_high =
s->avctx->height / 4;
110 total_blocks = blocks_wide * blocks_high;
111 block_inc = 4;
113
114 for (block_y = blocks_high; block_y > 0; block_y--) {
115 block_ptr = ((block_y * 4) - 1) *
stride;
116 for (block_x = blocks_wide; block_x > 0; block_x--) {
117 /* check if this block should be skipped */
118 if (skip_blocks) {
119 block_ptr += block_inc;
120 skip_blocks--;
121 total_blocks--;
122 continue;
123 }
124
125 pixel_ptr = block_ptr;
126
127 /* get the next two bytes in the encoded data stream */
129 byte_a =
s->buf[stream_ptr++];
130 byte_b =
s->buf[stream_ptr++];
131
132 /* check if the decode is finished */
133 if ((byte_a == 0) && (byte_b == 0) && (total_blocks == 0))
134 return;
135 else if ((byte_b & 0xFC) == 0x84) {
136 /* skip code, but don't count the current block */
137 skip_blocks = ((byte_b - 0x84) << 8) + byte_a - 1;
138 } else if (byte_b < 0x80) {
139 /* 2-color encoding */
140 flags = (byte_b << 8) | byte_a;
141
143 colors[0] =
s->buf[stream_ptr++];
144 colors[1] =
s->buf[stream_ptr++];
145
146 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
147 for (pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1)
148 pixels[pixel_ptr++] = colors[(
flags & 0x1) ^ 1];
149 pixel_ptr -= row_dec;
150 }
151 } else if (byte_b >= 0x90) {
152 /* 8-color encoding */
153 flags = (byte_b << 8) | byte_a;
154
156 memcpy(colors, &
s->buf[stream_ptr], 8);
157 stream_ptr += 8;
158
159 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
160 for (pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1)
161 pixels[pixel_ptr++] =
162 colors[((pixel_y & 0x2) << 1) +
163 (pixel_x & 0x2) + ((
flags & 0x1) ^ 1)];
164 pixel_ptr -= row_dec;
165 }
166 } else {
167 /* 1-color encoding */
168 colors[0] = byte_a;
169
170 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
171 for (pixel_x = 0; pixel_x < 4; pixel_x++)
172 pixels[pixel_ptr++] = colors[0];
173 pixel_ptr -= row_dec;
174 }
175 }
176
177 block_ptr += block_inc;
178 total_blocks--;
179 }
180 }
181
182 /* make the palette available on the way out */
185 }
186
188 {
189 int block_ptr, pixel_ptr;
190 int total_blocks;
191 int pixel_x, pixel_y; /* pixel width and height iterators */
192 int block_x, block_y; /* block width and height iterators */
193 int blocks_wide, blocks_high; /* width and height in 4x4 blocks */
194 int block_inc;
195 int row_dec;
196
197 /* decoding parameters */
198 int stream_ptr;
199 unsigned char byte_a, byte_b;
200 unsigned short flags;
201 int skip_blocks;
202 unsigned short colors[8];
203 unsigned short *pixels = (
unsigned short *)
s->frame->data[0];
204 int stride =
s->frame->linesize[0] / 2;
205
206 stream_ptr = 0;
207 skip_blocks = 0;
208 blocks_wide =
s->avctx->width / 4;
209 blocks_high =
s->avctx->height / 4;
210 total_blocks = blocks_wide * blocks_high;
211 block_inc = 4;
213
214 for (block_y = blocks_high; block_y > 0; block_y--) {
215 block_ptr = ((block_y * 4) - 1) *
stride;
216 for (block_x = blocks_wide; block_x > 0; block_x--) {
217 /* check if this block should be skipped */
218 if (skip_blocks) {
219 block_ptr += block_inc;
220 skip_blocks--;
221 total_blocks--;
222 continue;
223 }
224
225 pixel_ptr = block_ptr;
226
227 /* get the next two bytes in the encoded data stream */
229 byte_a =
s->buf[stream_ptr++];
230 byte_b =
s->buf[stream_ptr++];
231
232 /* check if the decode is finished */
233 if ((byte_a == 0) && (byte_b == 0) && (total_blocks == 0)) {
234 return;
235 } else if ((byte_b & 0xFC) == 0x84) {
236 /* skip code, but don't count the current block */
237 skip_blocks = ((byte_b - 0x84) << 8) + byte_a - 1;
238 } else if (byte_b < 0x80) {
239 /* 2- or 8-color encoding modes */
240 flags = (byte_b << 8) | byte_a;
241
243 colors[0] =
AV_RL16(&
s->buf[stream_ptr]);
244 stream_ptr += 2;
245 colors[1] =
AV_RL16(&
s->buf[stream_ptr]);
246 stream_ptr += 2;
247
248 if (colors[0] & 0x8000) {
249 /* 8-color encoding */
251 colors[2] =
AV_RL16(&
s->buf[stream_ptr]);
252 stream_ptr += 2;
253 colors[3] =
AV_RL16(&
s->buf[stream_ptr]);
254 stream_ptr += 2;
255 colors[4] =
AV_RL16(&
s->buf[stream_ptr]);
256 stream_ptr += 2;
257 colors[5] =
AV_RL16(&
s->buf[stream_ptr]);
258 stream_ptr += 2;
259 colors[6] =
AV_RL16(&
s->buf[stream_ptr]);
260 stream_ptr += 2;
261 colors[7] =
AV_RL16(&
s->buf[stream_ptr]);
262 stream_ptr += 2;
263
264 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
265 for (pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1)
266 pixels[pixel_ptr++] =
267 colors[((pixel_y & 0x2) << 1) +
268 (pixel_x & 0x2) + ((
flags & 0x1) ^ 1)];
269 pixel_ptr -= row_dec;
270 }
271 } else {
272 /* 2-color encoding */
273 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
274 for (pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1)
275 pixels[pixel_ptr++] = colors[(
flags & 0x1) ^ 1];
276 pixel_ptr -= row_dec;
277 }
278 }
279 } else {
280 /* otherwise, it's a 1-color block */
281 colors[0] = (byte_b << 8) | byte_a;
282
283 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
284 for (pixel_x = 0; pixel_x < 4; pixel_x++)
285 pixels[pixel_ptr++] = colors[0];
286 pixel_ptr -= row_dec;
287 }
288 }
289
290 block_ptr += block_inc;
291 total_blocks--;
292 }
293 }
294 }
295
297 void *
data,
int *got_frame,
299 {
300 const uint8_t *buf = avpkt->
data;
301 int buf_size = avpkt->
size;
304
307
308 // Discard frame if its smaller than the minimum frame size
309 if (buf_size < (avctx->
width/4) * (avctx->
height/4) / 512) {
312 }
313
316
319 }
320
323 else
325
328
329 *got_frame = 1;
330
331 /* report that the buffer was completely consumed */
332 return buf_size;
333 }
334
336 {
338
340
341 return 0;
342 }
343
355 };