1 /*
2 * Copyright (c) 2006 Ryan Martell. (rdm4@martellventures.com)
3 *
4 * This file is part of FFmpeg.
5 *
6 * FFmpeg is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * FFmpeg is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with FFmpeg; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19 */
20
21 /**
22 * @file
23 * @brief Base64 encode/decode
24 * @author Ryan Martell <rdm4@martellventures.com> (with lots of Michael)
25 */
26
31
32 /* ---------------- private code */
33 static const uint8_t
map2[256] =
34 {
35 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
36 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
37 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
38 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
39 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
40 0xff, 0xff, 0xff,
41
42 0x3e, 0xff, 0xff, 0xff, 0x3f, 0x34, 0x35, 0x36,
43 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0xff,
44 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0x00, 0x01,
45 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09,
46 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11,
47 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
48 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1a, 0x1b,
49 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23,
50 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b,
51 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33,
52
53 0xff, 0xff, 0xff, 0xff, 0xff,
54 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
55 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
56 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
57 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
58 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
59 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
60 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
61 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
62 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
63 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
64 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
65 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
66 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
67 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
68 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
69 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
70 };
71
72 #define BASE64_DEC_STEP(i) do { \
73 bits = map2[in[i]]; \
74 if (bits & 0x80) \
75 goto out ## i; \
76 v = i ? (v << 6) + bits : bits; \
77 } while(0)
78
80 {
82 uint8_t *end;
83 // no sign extension
84 const uint8_t *in = in_str;
86 unsigned v;
87
89 goto validity_check;
90
92 while (end - dst > 3) {
97 // Using AV_WB32 directly confuses compiler
100 dst += 3;
101 in += 4;
102 }
103 if (end - dst) {
108 *dst++ = v >> 16;
109 if (end - dst)
110 *dst++ = v >> 8;
111 if (end - dst)
112 *dst++ = v;
113 in += 4;
114 }
115 validity_check:
116 while (1) {
118 in++;
120 in++;
122 in++;
124 in++;
125 }
126
127 out3:
128 *dst++ = v >> 10;
129 v <<= 2;
130 out2:
131 *dst++ = v >> 4;
132 out1:
133 out0:
135 }
136
137 /*****************************************************************************
138 * b64_encode: Stolen from VLC's http.c.
139 * Simplified by Michael.
140 * Fixed edge cases and made it work from data (vs. strings) by Ryan.
141 *****************************************************************************/
142
144 {
145 static const char b64[] =
146 "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
148 unsigned i_bits = 0;
149 int i_shift = 0;
150 int bytes_remaining = in_size;
151
152 if (in_size >= UINT_MAX / 4 ||
156 while (bytes_remaining > 3) {
158 in += 3; bytes_remaining -= 3;
159 *dst++ = b64[ i_bits>>26 ];
160 *dst++ = b64[(i_bits>>20) & 0x3F];
161 *dst++ = b64[(i_bits>>14) & 0x3F];
162 *dst++ = b64[(i_bits>>8 ) & 0x3F];
163 }
164 i_bits = 0;
165 while (bytes_remaining) {
166 i_bits = (i_bits << 8) + *in++;
167 bytes_remaining--;
168 i_shift += 8;
169 }
170 while (i_shift > 0) {
171 *dst++ = b64[(i_bits << 6 >> i_shift) & 0x3f];
172 i_shift -= 6;
173 }
174 while ((dst -
ret) & 3)
175 *dst++ = '=';
176 *dst = '0円';
177
179 }