1 /*
2 * DXVA2 HW acceleration.
3 *
4 * copyright (c) 2010 Laurent Aimar
5 *
6 * This file is part of FFmpeg.
7 *
8 * FFmpeg is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
12 *
13 * FFmpeg is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
17 *
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with FFmpeg; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 */
22
23 #include <assert.h>
24 #include <string.h>
25 #include <initguid.h>
26
30
34
35 /* define all the GUIDs used directly here,
36 to avoid problems with inconsistent dxva2api.h versions in mingw-w64 and different MSVC version */
37 DEFINE_GUID(ff_DXVA2_ModeMPEG2_VLD, 0xee27417f, 0x5e28,0x4e65,0xbe,0xea,0x1d,0x26,0xb5,0x08,0xad,0xc9);
38 DEFINE_GUID(ff_DXVA2_ModeMPEG2and1_VLD, 0x86695f12, 0x340e,0x4f04,0x9f,0xd3,0x92,0x53,0xdd,0x32,0x74,0x60);
39 DEFINE_GUID(ff_DXVA2_ModeH264_E, 0x1b81be68, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5);
40 DEFINE_GUID(ff_DXVA2_ModeH264_F, 0x1b81be69, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5);
41 DEFINE_GUID(ff_DXVADDI_Intel_ModeH264_E, 0x604F8E68, 0x4951,0x4C54,0x88,0xFE,0xAB,0xD2,0x5C,0x15,0xB3,0xD6);
42 DEFINE_GUID(ff_DXVA2_ModeVC1_D, 0x1b81beA3, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5);
43 DEFINE_GUID(ff_DXVA2_ModeVC1_D2010, 0x1b81beA4, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5);
44 DEFINE_GUID(ff_DXVA2_ModeHEVC_VLD_Main, 0x5b11d51b, 0x2f4c,0x4452,0xbc,0xc3,0x09,0xf2,0xa1,0x16,0x0c,0xc0);
45 DEFINE_GUID(ff_DXVA2_ModeHEVC_VLD_Main10,0x107af0e0, 0xef1a,0x4d19,0xab,0xa8,0x67,0xa1,0x63,0x07,0x3d,0x13);
46 DEFINE_GUID(ff_DXVA2_ModeVP9_VLD_Profile0,0x463707f8,0xa1d0,0x4585,0x87,0x6d,0x83,0xaa,0x6d,0x60,0xb8,0x9e);
47 DEFINE_GUID(ff_DXVA2_ModeVP9_VLD_10bit_Profile2,0xa4c749ef,0x6ecf,0x48aa,0x84,0x48,0x50,0xa7,0xa1,0x16,0x5f,0xf7);
48 DEFINE_GUID(ff_DXVA2_NoEncrypt, 0x1b81beD0, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5);
49 DEFINE_GUID(ff_GUID_NULL, 0x00000000, 0x0000,0x0000,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00);
50 DEFINE_GUID(ff_IID_IDirectXVideoDecoderService, 0xfc51a551,0xd5e7,0x11d9,0xaf,0x55,0x00,0x05,0x4e,0x43,0xff,0x02);
51
55 // List of supported profiles, terminated by a FF_PROFILE_UNKNOWN entry.
56 // If NULL, don't check profile.
59
75
77 /* MPEG-2 */
80
81 /* H.264 */
84 /* Intel specific H.264 mode */
86
87 /* VC-1 / WMV3 */
92
93 /* HEVC/H.265 */
96
97 /* VP8/9 */
100
102 };
103
105 const void *cfg_list,
106 unsigned cfg_count)
107 {
109 unsigned i, best_score = 0;
110 int best_cfg = -1;
111
112 for (i = 0; i < cfg_count; i++) {
113 unsigned score;
114 UINT ConfigBitstreamRaw;
115 GUID guidConfigBitstreamEncryption;
116
117 #if CONFIG_D3D11VA
119 D3D11_VIDEO_DECODER_CONFIG *cfg = &((D3D11_VIDEO_DECODER_CONFIG *)cfg_list)[i];
120 ConfigBitstreamRaw = cfg->ConfigBitstreamRaw;
121 guidConfigBitstreamEncryption = cfg->guidConfigBitstreamEncryption;
122 }
123 #endif
124 #if CONFIG_DXVA2
126 DXVA2_ConfigPictureDecode *cfg = &((DXVA2_ConfigPictureDecode *)cfg_list)[i];
127 ConfigBitstreamRaw = cfg->ConfigBitstreamRaw;
128 guidConfigBitstreamEncryption = cfg->guidConfigBitstreamEncryption;
129 }
130 #endif
131
132 if (ConfigBitstreamRaw == 1)
133 score = 1;
135 score = 2;
136 else
137 continue;
138 if (IsEqualGUID(&guidConfigBitstreamEncryption, &ff_DXVA2_NoEncrypt))
139 score += 16;
140 if (score > best_score) {
141 best_score = score;
142 best_cfg = i;
143 }
144 }
145
146 if (!best_score) {
149 }
150
151 return best_cfg;
152 }
153
154 #if CONFIG_D3D11VA
155 static int d3d11va_validate_output(
void *service,
GUID guid,
const void *surface_format)
156 {
159 hr = ID3D11VideoDevice_CheckVideoDecoderFormat((ID3D11VideoDevice *)service,
160 &guid,
161 *(DXGI_FORMAT *)surface_format,
162 &is_supported);
164 }
165 #endif
166
167 #if CONFIG_DXVA2
168 static int dxva2_validate_output(
void *decoder_service,
GUID guid,
const void *surface_format)
169 {
171 int ret = 0;
172 unsigned j, target_count;
173 D3DFORMAT *target_list;
174 hr = IDirectXVideoDecoderService_GetDecoderRenderTargets((IDirectXVideoDecoderService *)decoder_service, &guid, &target_count, &target_list);
176 for (j = 0; j < target_count; j++) {
177 const D3DFORMAT
format = target_list[j];
178 if (format == *(D3DFORMAT *)surface_format) {
179 ret = 1;
180 break;
181 }
182 }
183 CoTaskMemFree(target_list);
184 }
185 return ret;
186 }
187 #endif
188
190 {
192 return 0;
193
195 int i, found = 0;
198 found = 1;
199 break;
200 }
201 }
202 if (!found)
203 return 0;
204 }
205
206 return 1;
207 }
208
210 unsigned guid_count,
const GUID *guid_list)
211 {
213 int i;
214
216
217 for (i = 0; i < guid_count; i++) {
218 const GUID *guid = &guid_list[i];
219
221 "{%8.8x-%4.4x-%4.4x-%2.2x%2.2x-%2.2x%2.2x%2.2x%2.2x%2.2x%2.2x}",
227
228 #if CONFIG_D3D11VA
231 // We don't know the maximum valid DXGI_FORMAT, so use 200 as
232 // arbitrary upper bound (that could become outdated).
233 for (format = 0; format < 200; format++) {
234 if (d3d11va_validate_output(service, *guid, &format))
236 }
237 }
238 #endif
239 #if CONFIG_DXVA2
242 MKTAG(
'P',
'0',
'1',
'0')};
243 int i;
245 if (dxva2_validate_output(service, *guid, &formats[i]))
247 }
248 }
249 #endif
251 }
252 }
253
255 unsigned guid_count,
const GUID *guid_list,
GUID *decoder_guid)
256 {
258 unsigned i, j;
259
261
262 *decoder_guid = ff_GUID_NULL;
263 for (i = 0; dxva_modes[i].
guid; i++) {
265 int validate;
267 continue;
268
269 for (j = 0; j < guid_count; j++) {
270 if (IsEqualGUID(mode->
guid, &guid_list[j]))
271 break;
272 }
273 if (j == guid_count)
274 continue;
275
276 #if CONFIG_D3D11VA
278 validate = d3d11va_validate_output(service, *mode->
guid, surface_format);
279 #endif
280 #if CONFIG_DXVA2
282 validate = dxva2_validate_output(service, *mode->
guid, surface_format);
283 #endif
284 if (validate) {
285 *decoder_guid = *mode->
guid;
286 break;
287 }
288 }
289
290 if (IsEqualGUID(decoder_guid, &ff_GUID_NULL)) {
293 }
294
295 if (IsEqualGUID(decoder_guid, &ff_DXVADDI_Intel_ModeH264_E))
297
298 return 0;
299 }
300
302 {
303 IUnknown_Release((IUnknown *)opaque);
304 }
305
307 {
309 }
310
311 #if CONFIG_DXVA2
312
313 static int dxva2_get_decoder_configuration(
AVCodecContext *avctx,
const GUID *device_guid,
314 const DXVA2_VideoDesc *
desc,
315 DXVA2_ConfigPictureDecode *config)
316 {
318 unsigned cfg_count;
319 DXVA2_ConfigPictureDecode *cfg_list;
321 int ret;
322
323 hr = IDirectXVideoDecoderService_GetDecoderConfigurations(sctx->dxva2_service, device_guid, desc,
NULL, &cfg_count, &cfg_list);
327 }
328
330 if (ret >= 0)
331 *config = cfg_list[ret];
332 CoTaskMemFree(cfg_list);
333 return ret;
334 }
335
337 {
340 unsigned guid_count;
343 MKTAG(
'P',
'0',
'1',
'0') : MKTAG(
'N',
'V',
'1',
'2');
344 DXVA2_VideoDesc desc = { 0 };
345 DXVA2_ConfigPictureDecode config;
347 int ret;
352
353 hr = IDirect3DDeviceManager9_OpenDeviceHandle(device_hwctx->devmgr,
354 &device_handle);
358 }
359
360 hr = IDirect3DDeviceManager9_GetVideoService(device_hwctx->devmgr, device_handle,
361 &ff_IID_IDirectXVideoDecoderService,
362 (void **)&sctx->dxva2_service);
363 IDirect3DDeviceManager9_CloseDeviceHandle(device_hwctx->devmgr, device_handle);
367 }
368
369 hr = IDirectXVideoDecoderService_GetDecoderDeviceGuids(sctx->dxva2_service, &guid_count, &guid_list);
373 }
374
376 guid_count, guid_list, &device_guid);
377 CoTaskMemFree(guid_list);
378 if (ret < 0) {
380 }
381
384 desc.Format = surface_format;
385
386 ret = dxva2_get_decoder_configuration(avctx, &device_guid, &desc, &config);
387 if (ret < 0) {
389 }
390
391 hr = IDirectXVideoDecoderService_CreateVideoDecoder(sctx->dxva2_service, &device_guid,
392 &desc, &config, frames_hwctx->surfaces,
393 frames_hwctx->nb_surfaces, &sctx->dxva2_decoder);
397 }
398
399 sctx->dxva2_config = config;
400
404
405 return 0;
408 }
409
410 #endif
411
412 #if CONFIG_D3D11VA
413
414 static int d3d11va_get_decoder_configuration(
AVCodecContext *avctx,
415 ID3D11VideoDevice *video_device,
416 const D3D11_VIDEO_DECODER_DESC *desc,
417 D3D11_VIDEO_DECODER_CONFIG *config)
418 {
419 unsigned cfg_count = 0;
420 D3D11_VIDEO_DECODER_CONFIG *cfg_list =
NULL;
422 int i, ret;
423
424 hr = ID3D11VideoDevice_GetVideoDecoderConfigCount(video_device, desc, &cfg_count);
428 }
429
430 cfg_list =
av_malloc_array(cfg_count,
sizeof(D3D11_VIDEO_DECODER_CONFIG));
431 if (cfg_list ==
NULL)
433 for (i = 0; i < cfg_count; i++) {
434 hr = ID3D11VideoDevice_GetVideoDecoderConfig(video_device, desc, i, &cfg_list[i]);
436 av_log(avctx,
AV_LOG_ERROR,
"Unable to retrieve decoder configurations. (hr=0x%lX)\n", hr);
439 }
440 }
441
443 if (ret >= 0)
444 *config = cfg_list[ret];
446 return ret;
447 }
448
450 {
451 switch (pix_fmt) {
455 default: return DXGI_FORMAT_UNKNOWN;
456 }
457 }
458
460 {
463 unsigned guid_count, i;
465 D3D11_VIDEO_DECODER_DESC desc = { 0 };
466 D3D11_VIDEO_DECODER_CONFIG config;
470 DXGI_FORMAT surface_format = d3d11va_map_sw_to_hw_format(frames_ctx->
sw_format);
471 D3D11_TEXTURE2D_DESC texdesc;
473 int ret;
474
475 if (!frames_hwctx->texture) {
478 }
479 ID3D11Texture2D_GetDesc(frames_hwctx->texture, &texdesc);
480
481 guid_count = ID3D11VideoDevice_GetVideoDecoderProfileCount(device_hwctx->video_device);
483 if (guid_list ==
NULL || guid_count == 0) {
487 }
488 for (i = 0; i < guid_count; i++) {
489 hr = ID3D11VideoDevice_GetVideoDecoderProfile(device_hwctx->video_device, i, &guid_list[i]);
494 }
495 }
496
498 guid_count, guid_list, &decoder_guid);
500 if (ret < 0)
502
505 desc.OutputFormat = surface_format;
506 desc.Guid = decoder_guid;
507
508 ret = d3d11va_get_decoder_configuration(avctx, device_hwctx->video_device, &desc, &config);
509 if (ret < 0)
511
512 sctx->d3d11_views =
av_mallocz_array(texdesc.ArraySize,
sizeof(sctx->d3d11_views[0]));
513 if (!sctx->d3d11_views)
515 sctx->nb_d3d11_views = texdesc.ArraySize;
516
517 for (i = 0; i < sctx->nb_d3d11_views; i++) {
518 D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc = {
519 .DecodeProfile = decoder_guid,
520 .ViewDimension = D3D11_VDOV_DIMENSION_TEXTURE2D,
521 .Texture2D = {
522 .ArraySlice = i,
523 }
524 };
525 hr = ID3D11VideoDevice_CreateVideoDecoderOutputView(device_hwctx->video_device,
526 (ID3D11Resource*) frames_hwctx->texture,
527 &viewDesc,
528 (ID3D11VideoDecoderOutputView**) &sctx->d3d11_views[i]);
532 }
533 }
534
535 hr = ID3D11VideoDevice_CreateVideoDecoder(device_hwctx->video_device, &desc,
536 &config, &sctx->d3d11_decoder);
540 }
541
542 sctx->d3d11_config = config;
543 sctx->d3d11_texture = frames_hwctx->texture;
544
548
549 return 0;
550 }
551
552 #endif
553
555 {
556 #if CONFIG_D3D11VA
565 }
566 }
567 #endif
568 }
569
571 {
572 #if CONFIG_D3D11VA
581 }
582 }
583 #endif
584 }
585
588 {
591 int surface_alignment, num_surfaces;
592
597 } else {
599 }
600
601 /* decoding MPEG-2 requires additional alignment on some Intel GPUs,
602 but it causes issues for H.264 on certain AMD GPUs..... */
604 surface_alignment = 32;
605 /* the HEVC DXVA2 spec asks for 128 pixel aligned surfaces to ensure
606 all coding features have enough room to work with */
608 surface_alignment = 128;
609 else
610 surface_alignment = 16;
611
612 /* 1 base work surface */
613 num_surfaces = 1;
614
615 /* add surfaces based on number of possible refs */
617 num_surfaces += 16;
619 num_surfaces += 8;
620 else
621 num_surfaces += 2;
622
628
629
630 #if CONFIG_DXVA2
633
634 frames_hwctx->
surface_type = DXVA2_VideoDecoderRenderTarget;
635 }
636 #endif
637
638 #if CONFIG_D3D11VA
641
642 frames_hwctx->
BindFlags |= D3D11_BIND_DECODER;
643 }
644 #endif
645
646 return 0;
647 }
648
650 {
655 int ret = 0;
656
657 // Old API.
659 return 0;
660
661 // (avctx->pix_fmt is not updated yet at this point)
663
665 if (ret < 0)
666 return ret;
667
670
675 }
676
677 #if CONFIG_D3D11VA
681
683 ret = d3d11va_create_decoder(avctx);
685 if (ret < 0)
687
688 d3d11_ctx->
decoder = sctx->d3d11_decoder;
690 d3d11_ctx->
cfg = &sctx->d3d11_config;
692 d3d11_ctx->
surface = sctx->d3d11_views;
695 }
696 #endif
697
698 #if CONFIG_DXVA2
702
704 ret = dxva2_create_decoder(avctx);
706 if (ret < 0)
708
709 dxva_ctx->
decoder = sctx->dxva2_decoder;
710 dxva_ctx->
cfg = &sctx->dxva2_config;
714 }
715 #endif
716
717 return 0;
718
721 return ret;
722 }
723
725 {
727 int i;
728
730
731 #if CONFIG_D3D11VA
732 for (i = 0; i < sctx->nb_d3d11_views; i++) {
733 if (sctx->d3d11_views[i])
734 ID3D11VideoDecoderOutputView_Release(sctx->d3d11_views[i]);
735 }
737 #endif
738
739 #if CONFIG_DXVA2
740 if (sctx->dxva2_service)
741 IDirectXVideoDecoderService_Release(sctx->dxva2_service);
742 #endif
743
744 return 0;
745 }
746
748 {
749 #if CONFIG_D3D11VA
752 intptr_t
index = (intptr_t)frame->
data[1];
753 if (index < 0 || index >= sctx->nb_d3d11_views ||
754 sctx->d3d11_texture != (ID3D11Texture2D *)frame->
data[0]) {
757 }
758 return sctx->d3d11_views[
index];
759 }
760 #endif
761 return frame->
data[3];
762 }
763
767 {
769 unsigned i;
770
771 #if CONFIG_D3D11VA
773 return (intptr_t)frame->
data[1];
775 D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc;
776 ID3D11VideoDecoderOutputView_GetDesc((ID3D11VideoDecoderOutputView*) surface, &viewDesc);
777 return viewDesc.Texture2D.ArraySlice;
778 }
779 #endif
780 #if CONFIG_DXVA2
781 for (i = 0; i < DXVA_CONTEXT_COUNT(avctx, ctx); i++) {
783 return i;
784 }
785 #endif
786
787 assert(0);
788 return 0;
789 }
790
795 unsigned mb_count)
796 {
797 void *dxva_data;
798 unsigned dxva_size;
799 int result;
801
802 #if CONFIG_D3D11VA
804 hr = ID3D11VideoContext_GetDecoderBuffer(
D3D11VA_CONTEXT(ctx)->video_context,
806 type,
807 &dxva_size, &dxva_data);
808 #endif
809 #if CONFIG_DXVA2
812 &dxva_data, &dxva_size);
813 #endif
816 type, (unsigned)hr);
817 return -1;
818 }
819 if (size <= dxva_size) {
820 memcpy(dxva_data, data, size);
821
822 #if CONFIG_D3D11VA
824 D3D11_VIDEO_DECODER_BUFFER_DESC *dsc11 = dsc;
825 memset(dsc11, 0, sizeof(*dsc11));
826 dsc11->BufferType =
type;
827 dsc11->DataSize =
size;
828 dsc11->NumMBsInBuffer = mb_count;
829 }
830 #endif
831 #if CONFIG_DXVA2
833 DXVA2_DecodeBufferDesc *dsc2 = dsc;
834 memset(dsc2, 0, sizeof(*dsc2));
835 dsc2->CompressedBufferType =
type;
836 dsc2->DataSize =
size;
837 dsc2->NumMBsInBuffer = mb_count;
838 }
839 #endif
840
841 result = 0;
842 } else {
844 result = -1;
845 }
846
847 #if CONFIG_D3D11VA
850 #endif
851 #if CONFIG_DXVA2
854 #endif
857 "Failed to release buffer type %u: 0x%x\n",
858 type, (unsigned)hr);
859 result = -1;
860 }
861 return result;
862 }
863
865 {
866 int i;
867
869 if (!frame->
buf[i]) {
872 }
873 }
874
875 // For now we expect that the caller does not use more than
876 // AV_NUM_DATA_POINTERS-1 buffers if the user uses a custom pool.
878 }
879
881 const void *pp, unsigned pp_size,
882 const void *qm, unsigned qm_size,
886 {
888 unsigned buffer_count = 0;
889 #if CONFIG_D3D11VA
890 D3D11_VIDEO_DECODER_BUFFER_DESC buffer11[4];
891 #endif
892 #if CONFIG_DXVA2
893 DXVA2_DecodeBufferDesc buffer2[4];
894 #endif
896 int result, runs = 0;
900
903 if (result < 0)
904 return result;
905 }
906
907 do {
909 #if CONFIG_D3D11VA
914 #endif
915 #if CONFIG_DXVA2
920 #endif
921 if (hr != E_PENDING || ++runs > 50)
922 break;
925 } while(1);
926
930 return -1;
931 }
932
933 #if CONFIG_D3D11VA
935 buffer = &buffer11[buffer_count];
936 type = D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS;
937 }
938 #endif
939 #if CONFIG_DXVA2
941 buffer = &buffer2[buffer_count];
942 type = DXVA2_PictureParametersBufferType;
943 }
944 #endif
946 type,
947 pp, pp_size, 0);
948 if (result) {
950 "Failed to add picture parameter buffer\n");
952 }
953 buffer_count++;
954
955 if (qm_size > 0) {
956 #if CONFIG_D3D11VA
958 buffer = &buffer11[buffer_count];
959 type = D3D11_VIDEO_DECODER_BUFFER_INVERSE_QUANTIZATION_MATRIX;
960 }
961 #endif
962 #if CONFIG_DXVA2
964 buffer = &buffer2[buffer_count];
965 type = DXVA2_InverseQuantizationMatrixBufferType;
966 }
967 #endif
969 type,
970 qm, qm_size, 0);
971 if (result) {
973 "Failed to add inverse quantization matrix buffer\n");
975 }
976 buffer_count++;
977 }
978
979 #if CONFIG_D3D11VA
981 buffer = &buffer11[buffer_count + 0];
982 buffer_slice = &buffer11[buffer_count + 1];
983 }
984 #endif
985 #if CONFIG_DXVA2
987 buffer = &buffer2[buffer_count + 0];
988 buffer_slice = &buffer2[buffer_count + 1];
989 }
990 #endif
991
992 result = commit_bs_si(avctx,
993 buffer,
994 buffer_slice);
995 if (result) {
997 "Failed to add bitstream or slice control buffer\n");
999 }
1000 buffer_count += 2;
1001
1002 /* TODO Film Grain when possible */
1003
1004 assert(buffer_count == 1 + (qm_size > 0) + 2);
1005
1006 #if CONFIG_D3D11VA
1008 hr = ID3D11VideoContext_SubmitDecoderBuffers(
D3D11VA_CONTEXT(ctx)->video_context,
1010 buffer_count, buffer11);
1011 #endif
1012 #if CONFIG_DXVA2
1014 DXVA2_DecodeExecuteParams exec = {
1015 .NumCompBuffers = buffer_count,
1016 .pCompressedBuffers = buffer2,
1017 .pExtensionData =
NULL,
1018 };
1020 }
1021 #endif
1024 result = -1;
1025 }
1026
1028 #if CONFIG_D3D11VA
1031 #endif
1032 #if CONFIG_DXVA2
1035 #endif
1039 result = -1;
1040 }
1041
1042 return result;
1043 }
1044
1046 {
1047 if (CONFIG_D3D11VA)
1050 else
1051 return 0;
1052 }
#define FF_PROFILE_H264_MAIN
This struct aggregates all the (hardware/vendor-specific) "high-level" state, i.e.
This structure is used to provides the necessary configurations and data to the Direct3D11 FFmpeg HWA...
static enum AVPixelFormat pix_fmt
#define AV_NUM_DATA_POINTERS
#define FF_PROFILE_MPEG2_MAIN
static const char * format[]
void av_buffer_unref(AVBufferRef **buf)
Free a given reference and automatically free the buffer if there are no more references to it...
This structure describes decoded (raw) audio or video data.
ptrdiff_t const GLvoid * data
int coded_width
Bitstream width / height, may be different from width/height e.g.
DEFINE_GUID(ff_DXVA2_ModeMPEG2_VLD, 0xee27417f, 0x5e28, 0x4e65, 0xbe, 0xea, 0x1d, 0x26, 0xb5, 0x08, 0xad, 0xc9)
static int dxva_get_decoder_guid(AVCodecContext *avctx, void *service, void *surface_format, unsigned guid_count, const GUID *guid_list, GUID *decoder_guid)
This struct is allocated as AVHWFramesContext.hwctx.
AVBufferRef * buf[AV_NUM_DATA_POINTERS]
AVBuffer references backing the data for this frame.
enum AVPixelFormat pix_fmt
Supported pixel format.
int width
The allocated dimensions of the frames in this pool.
enum AVPixelFormat pix_fmt
Pixel format, see AV_PIX_FMT_xxx.
enum AVPixelFormat format
The pixel format identifying the underlying HW surface type.
static void * get_surface(const AVCodecContext *avctx, const AVFrame *frame)
LPDIRECT3DSURFACE9 * surface
The array of Direct3D surfaces used to create the decoder.
int av_usleep(unsigned usec)
Sleep for a period of time.
const struct AVHWAccel * hwaccel
Hardware accelerator in use.
#define D3D11VA_CONTEXT(ctx)
const DXVA2_ConfigPictureDecode * cfg
DXVA2 configuration used to create the decoder.
UINT BindFlags
D3D11_TEXTURE2D_DESC.BindFlags used for texture creation.
unsigned surface_count
The number of surface in the surface array.
int ff_dxva2_common_frame_params(AVCodecContext *avctx, AVBufferRef *hw_frames_ctx)
int ff_dxva2_decode_uninit(AVCodecContext *avctx)
static const dxva_mode dxva_modes[]
void * hwaccel_context
Hardware accelerator context.
HANDLE context_mutex
Mutex to access video_context.
ID3D11VideoDecoder * decoder
D3D11 decoder object.
DWORD surface_type
The surface type (e.g.
static av_cold int end(AVCodecContext *avctx)
int ff_dxva2_common_end_frame(AVCodecContext *avctx, AVFrame *frame, const void *pp, unsigned pp_size, const void *qm, unsigned qm_size, int(*commit_bs_si)(AVCodecContext *, DECODER_BUFFER_DESC *bs, DECODER_BUFFER_DESC *slice))
#define FF_PROFILE_HEVC_MAIN
#define DXVA_SHARED_CONTEXT(avctx)
static void ff_dxva2_lock(AVCodecContext *avctx)
void * hwctx
The format-specific data, allocated and freed by libavutil along with this context.
#define AV_LOG_VERBOSE
Detailed information.
#define FF_PROFILE_HEVC_MAIN_10
uint64_t workaround
A bit field configuring the workarounds needed for using the decoder.
AVCodecID
Identify the syntax and semantics of the bitstream.
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
D3D11_VIDEO_DECODER_CONFIG * cfg
D3D11 configuration used to create the decoder.
static AVBufferRef * bufref_wrap_interface(IUnknown *iface)
int ff_dxva2_is_d3d11(const AVCodecContext *avctx)
#define FF_PROFILE_H264_HIGH
#define DXVA2_CONTEXT(ctx)
planar YUV 4:2:0, 12bpp, 1 plane for Y and 1 plane for the UV components, which are interleaved (firs...
AVBufferRef * av_buffer_create(uint8_t *data, int size, void(*free)(void *opaque, uint8_t *data), void *opaque, int flags)
Create an AVBuffer from an existing array.
static const int prof_hevc_main10[]
ID3D11VideoContext * video_context
If unset, this will be set from the device_context field on init.
int initial_pool_size
Initial size of the frame pool.
static void ff_dxva2_unlock(AVCodecContext *avctx)
AVHWDeviceContext * device_ctx
The parent AVHWDeviceContext.
static const chunk_decoder decoder[8]
#define FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO
Work around for Direct3D11 and old Intel GPUs with ClearVideo interface.
AVBufferRef * hw_frames_ctx
A reference to the AVHWFramesContext describing the input (for encoding) or output (decoding) frames...
#define FF_PROFILE_UNKNOWN
static void bufref_free_interface(void *opaque, uint8_t *data)
unsigned surface_count
The number of surface in the surface array.
ID3D11VideoContext * video_context
D3D11 VideoContext.
static int dxva_get_decoder_configuration(AVCodecContext *avctx, const void *cfg_list, unsigned cfg_count)
int ff_dxva2_decode_init(AVCodecContext *avctx)
AVHWDeviceContext * device_ctx
preferred ID for MPEG-1/2 video decoding
enum AVPixelFormat pix_fmt
#define FF_ARRAY_ELEMS(a)
static int dxva_check_codec_compatibility(AVCodecContext *avctx, const dxva_mode *mode)
static const int prof_h264_high[]
int format
format of the frame, -1 if unknown or unset Values correspond to enum AVPixelFormat for video frames...
void(* unlock)(void *lock_ctx)
Libavcodec external API header.
unsigned ff_dxva2_get_surface_index(const AVCodecContext *avctx, const AVDXVAContext *ctx, const AVFrame *frame)
static int is_supported(enum AVCodecID id)
main external API structure.
uint8_t * data
The data buffer.
void * hwctx
The format-specific data, allocated and freed automatically along with this context.
static const int prof_vp9_profile0[]
int ff_dxva2_commit_buffer(AVCodecContext *avctx, AVDXVAContext *ctx, DECODER_BUFFER_DESC *dsc, unsigned type, const void *data, unsigned size, unsigned mb_count)
#define AV_PIX_FMT_YUV420P10
static const int prof_mpeg2_main[]
uint64_t workaround
A bit field configuring the workarounds needed for using the decoder.
This struct describes a set or pool of "hardware" frames (i.e.
HW decoding through DXVA2, Picture.data[3] contains a LPDIRECT3DSURFACE9 pointer. ...
This struct is allocated as AVHWFramesContext.hwctx.
AVBufferRef * decoder_ref
int ff_decode_get_hw_frames_ctx(AVCodecContext *avctx, enum AVHWDeviceType dev_type)
Make sure avctx.hw_frames_ctx is set.
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
Hardware surfaces for Direct3D11.
A reference to a data buffer.
planar YUV 4:2:0, 12bpp, (1 Cr & Cb sample per 2x2 Y samples)
common internal and external API header
static int ref[MAX_W *MAX_W]
AVBufferRef * av_buffer_ref(AVBufferRef *buf)
Create a new reference to an AVBuffer.
ID3D11VideoDecoderOutputView ** surface
The array of Direct3D surfaces used to create the decoder.
#define AVERROR_UNKNOWN
Unknown error, typically from an external library.
IDirect3DSurface9 ** surfaces
The surface pool.
static int frame_add_buf(AVFrame *frame, AVBufferRef *ref)
This struct is allocated as AVHWDeviceContext.hwctx.
static void dxva_list_guids_debug(AVCodecContext *avctx, void *service, unsigned guid_count, const GUID *guid_list)
#define FF_PROFILE_MPEG2_SIMPLE
#define DXVA_CONTEXT(avctx)
static const int prof_hevc_main[]
This struct is allocated as AVHWDeviceContext.hwctx.
void(* lock)(void *lock_ctx)
Callbacks for locking.
#define AV_HWACCEL_FLAG_ALLOW_PROFILE_MISMATCH
Hardware acceleration should still be attempted for decoding when the codec profile does not match th...
int hwaccel_flags
Bit set of AV_HWACCEL_FLAG_* flags, which affect hardware accelerated decoding (if active)...
HW decoding through Direct3D11 via old API, Picture.data[3] contains a ID3D11VideoDecoderOutputView p...
IDirectXVideoDecoder * decoder
DXVA2 decoder object.
#define av_malloc_array(a, b)
#define INVALID_HANDLE_VALUE
#define FF_PROFILE_H264_CONSTRAINED_BASELINE
#define MKTAG(a, b, c, d)
enum AVPixelFormat sw_format
The pixel format identifying the actual data layout of the hardware frames.
AVPixelFormat
Pixel format.
mode
Use these values in ebur128_init (or'ed).
enum AVPixelFormat sw_pix_fmt
Nominal unaccelerated pixel format, see AV_PIX_FMT_xxx.
static const int prof_vp9_profile2[]
This structure is used to provides the necessary configurations and data to the DXVA2 FFmpeg HWAccel ...
void * av_mallocz_array(size_t nmemb, size_t size)