FFmpeg: libavcodec/ac3.h Source File

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ac3.h
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1 /*
2  * Common code between the AC-3 encoder and decoder
3  * Copyright (c) 2000, 2001, 2002 Fabrice Bellard
4  *
5  * This file is part of FFmpeg.
6  *
7  * FFmpeg is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * FFmpeg is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with FFmpeg; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20  */
21 
22 /**
23  * @file
24  * Common code between the AC-3 encoder and decoder.
25  */
26 
27 #ifndef AVCODEC_AC3_H
28 #define AVCODEC_AC3_H
29 
30  #define AC3_MAX_CODED_FRAME_SIZE 3840 /* in bytes */
31  #define EAC3_MAX_CHANNELS 16 /**< maximum number of channels in EAC3 */
32  #define AC3_MAX_CHANNELS 7 /**< maximum number of channels, including coupling channel */
33  #define CPL_CH 0 /**< coupling channel index */
34 
35  #define AC3_MAX_COEFS 256
36  #define AC3_BLOCK_SIZE 256
37  #define AC3_MAX_BLOCKS 6
38  #define AC3_FRAME_SIZE (AC3_MAX_BLOCKS * 256)
39  #define AC3_WINDOW_SIZE (AC3_BLOCK_SIZE * 2)
40  #define AC3_CRITICAL_BANDS 50
41  #define AC3_MAX_CPL_BANDS 18
42 
43 #include "libavutil/opt.h"
44 #include "avcodec.h"
45 #include "ac3tab.h"
46 
47 /* exponent encoding strategy */
48  #define EXP_REUSE 0
49  #define EXP_NEW 1
50 
51  #define EXP_D15 1
52  #define EXP_D25 2
53  #define EXP_D45 3
54 
55 #ifndef USE_FIXED
56 #define USE_FIXED 0
57 #endif
58 
59 #if USE_FIXED
60 
61 #define FFT_FLOAT 0
62 
63 #define FIXR(a) ((int)((a) * 0 + 0.5))
64 #define FIXR12(a) ((int)((a) * 4096 + 0.5))
65 #define FIXR15(a) ((int)((a) * 32768 + 0.5))
66 #define ROUND15(x) ((x) + 16384) >> 15
67 
68 #define AC3_RENAME(x) x ## _fixed
69 #define AC3_NORM(norm) (1<<24)/(norm)
70 #define AC3_MUL(a,b) ((((int64_t) (a)) * (b))>>12)
71 #define AC3_RANGE(x) ((x)|(((x)&128)<<1))
72 #define AC3_HEAVY_RANGE(x) ((x)<<1)
73 #define AC3_DYNAMIC_RANGE(x) (x)
74 #define AC3_SPX_BLEND(x) (x)
75 #define AC3_DYNAMIC_RANGE1 0
76 
77 typedef int INTFLOAT;
78 typedef int16_t SHORTFLOAT;
79 
80 #else /* USE_FIXED */
81 
82  #define FIXR(x) ((float)(x))
83  #define FIXR12(x) ((float)(x))
84  #define FIXR15(x) ((float)(x))
85  #define ROUND15(x) (x)
86 
87  #define AC3_RENAME(x) x
88  #define AC3_NORM(norm) (1.0f/(norm))
89  #define AC3_MUL(a,b) ((a) * (b))
90  #define AC3_RANGE(x) (dynamic_range_tab[(x)])
91  #define AC3_HEAVY_RANGE(x) (ff_ac3_heavy_dynamic_range_tab[(x)])
92  #define AC3_DYNAMIC_RANGE(x) (powf(x, s->drc_scale))
93  #define AC3_SPX_BLEND(x) (x)* (1.0f/32)
94  #define AC3_DYNAMIC_RANGE1 1.0f
95 
96  typedef float INTFLOAT;
97  typedef float SHORTFLOAT;
98 
99 #endif /* USE_FIXED */
100 
101  #define AC3_LEVEL(x) ROUND15((x) * FIXR15(M_SQRT1_2))
102 
103 /* pre-defined gain values */
104  #define LEVEL_PLUS_3DB M_SQRT2
105  #define LEVEL_PLUS_1POINT5DB 1.1892071150027209
106  #define LEVEL_MINUS_1POINT5DB 0.8408964152537145
107  #define LEVEL_MINUS_3DB M_SQRT1_2
108  #define LEVEL_MINUS_4POINT5DB 0.5946035575013605
109  #define LEVEL_MINUS_6DB 0.5000000000000000
110  #define LEVEL_MINUS_9DB 0.3535533905932738
111  #define LEVEL_ZERO 0.0000000000000000
112  #define LEVEL_ONE 1.0000000000000000
113 
114 /** Delta bit allocation strategy */
115  typedef enum {
116   DBA_REUSE = 0,
117   DBA_NEW,
118   DBA_NONE,
119   DBA_RESERVED
120 } AC3DeltaStrategy;
121 
122 /** Channel mode (audio coding mode) */
123  typedef enum {
124   AC3_CHMODE_DUALMONO = 0,
125   AC3_CHMODE_MONO,
126   AC3_CHMODE_STEREO,
127   AC3_CHMODE_3F,
128   AC3_CHMODE_2F1R,
129   AC3_CHMODE_3F1R,
130   AC3_CHMODE_2F2R,
131   AC3_CHMODE_3F2R
132 } AC3ChannelMode;
133 
134 /** Dolby Surround mode */
135  typedef enum AC3DolbySurroundMode {
136   AC3_DSURMOD_NOTINDICATED = 0,
137   AC3_DSURMOD_OFF,
138   AC3_DSURMOD_ON,
139   AC3_DSURMOD_RESERVED
140 } AC3DolbySurroundMode;
141 
142 /** Dolby Surround EX mode */
143  typedef enum AC3DolbySurroundEXMode {
144   AC3_DSUREXMOD_NOTINDICATED = 0,
145   AC3_DSUREXMOD_OFF,
146   AC3_DSUREXMOD_ON,
147   AC3_DSUREXMOD_PLIIZ
148 } AC3DolbySurroundEXMode;
149 
150 /** Dolby Headphone mode */
151  typedef enum AC3DolbyHeadphoneMode {
152   AC3_DHEADPHONMOD_NOTINDICATED = 0,
153   AC3_DHEADPHONMOD_OFF,
154   AC3_DHEADPHONMOD_ON,
155   AC3_DHEADPHONMOD_RESERVED
156 } AC3DolbyHeadphoneMode;
157 
158 /** Preferred Stereo Downmix mode */
159  typedef enum AC3PreferredStereoDownmixMode {
160   AC3_DMIXMOD_NOTINDICATED = 0,
161   AC3_DMIXMOD_LTRT,
162   AC3_DMIXMOD_LORO,
163   AC3_DMIXMOD_DPLII // reserved value in A/52, but used by encoders to indicate DPL2
164 } AC3PreferredStereoDownmixMode;
165 
166  typedef struct AC3BitAllocParameters {
167   int sr_code;
168   int sr_shift;
169   int slow_gain, slow_decay, fast_decay, db_per_bit, floor;
170   int cpl_fast_leak, cpl_slow_leak;
171 } AC3BitAllocParameters;
172 
173 /**
174  * @struct AC3HeaderInfo
175  * Coded AC-3 header values up to the lfeon element, plus derived values.
176  */
177  typedef struct AC3HeaderInfo {
178  /** @name Coded elements
179  * @{
180  */
181   uint16_t sync_word;
182   uint16_t crc1;
183   uint8_t sr_code;
184   uint8_t bitstream_id;
185   uint8_t bitstream_mode;
186   uint8_t channel_mode;
187   uint8_t lfe_on;
188   uint8_t frame_type;
189   int substreamid; ///< substream identification
190   int center_mix_level; ///< Center mix level index
191   int surround_mix_level; ///< Surround mix level index
192   uint16_t channel_map;
193   int num_blocks; ///< number of audio blocks
194   int dolby_surround_mode;
195  /** @} */
196 
197  /** @name Derived values
198  * @{
199  */
200   uint8_t sr_shift;
201   uint16_t sample_rate;
202   uint32_t bit_rate;
203   uint8_t channels;
204   uint16_t frame_size;
205   uint64_t channel_layout;
206  /** @} */
207 } AC3HeaderInfo;
208 
209  typedef enum {
210   EAC3_FRAME_TYPE_INDEPENDENT = 0,
211   EAC3_FRAME_TYPE_DEPENDENT,
212   EAC3_FRAME_TYPE_AC3_CONVERT,
213   EAC3_FRAME_TYPE_RESERVED
214 } EAC3FrameType;
215 
216 void ff_ac3_common_init(void);
217 
218 /**
219  * Calculate the log power-spectral density of the input signal.
220  * This gives a rough estimate of signal power in the frequency domain by using
221  * the spectral envelope (exponents). The psd is also separately grouped
222  * into critical bands for use in the calculating the masking curve.
223  * 128 units in psd = -6 dB. The dbknee parameter in AC3BitAllocParameters
224  * determines the reference level.
225  *
226  * @param[in] exp frequency coefficient exponents
227  * @param[in] start starting bin location
228  * @param[in] end ending bin location
229  * @param[out] psd signal power for each frequency bin
230  * @param[out] band_psd signal power for each critical band
231  */
232 void ff_ac3_bit_alloc_calc_psd(int8_t *exp, int start, int end, int16_t *psd,
233  int16_t *band_psd);
234 
235 /**
236  * Calculate the masking curve.
237  * First, the excitation is calculated using parameters in s and the signal
238  * power in each critical band. The excitation is compared with a predefined
239  * hearing threshold table to produce the masking curve. If delta bit
240  * allocation information is provided, it is used for adjusting the masking
241  * curve, usually to give a closer match to a better psychoacoustic model.
242  *
243  * @param[in] s adjustable bit allocation parameters
244  * @param[in] band_psd signal power for each critical band
245  * @param[in] start starting bin location
246  * @param[in] end ending bin location
247  * @param[in] fast_gain fast gain (estimated signal-to-mask ratio)
248  * @param[in] is_lfe whether or not the channel being processed is the LFE
249  * @param[in] dba_mode delta bit allocation mode (none, reuse, or new)
250  * @param[in] dba_nsegs number of delta segments
251  * @param[in] dba_offsets location offsets for each segment
252  * @param[in] dba_lengths length of each segment
253  * @param[in] dba_values delta bit allocation for each segment
254  * @param[out] mask calculated masking curve
255  * @return returns 0 for success, non-zero for error
256  */
257 int ff_ac3_bit_alloc_calc_mask(AC3BitAllocParameters *s, int16_t *band_psd,
258  int start, int end, int fast_gain, int is_lfe,
259  int dba_mode, int dba_nsegs, uint8_t *dba_offsets,
260  uint8_t *dba_lengths, uint8_t *dba_values,
261  int16_t *mask);
262 
263 #endif /* AVCODEC_AC3_H */
AC3HeaderInfo::bitstream_mode
uint8_t bitstream_mode
Definition: ac3.h:185
AC3HeaderInfo::channel_layout
uint64_t channel_layout
Definition: ac3.h:205
s
const char * s
Definition: avisynth_c.h:768
AC3ChannelMode
AC3ChannelMode
Channel mode (audio coding mode)
Definition: ac3.h:123
AC3HeaderInfo::crc1
uint16_t crc1
Definition: ac3.h:182
AC3BitAllocParameters::slow_decay
int slow_decay
Definition: ac3.h:169
AC3BitAllocParameters::cpl_slow_leak
int cpl_slow_leak
Definition: ac3.h:170
AC3DolbySurroundEXMode
AC3DolbySurroundEXMode
Dolby Surround EX mode.
Definition: ac3.h:143
ff_ac3_bit_alloc_calc_mask
int ff_ac3_bit_alloc_calc_mask(AC3BitAllocParameters *s, int16_t *band_psd, int start, int end, int fast_gain, int is_lfe, int dba_mode, int dba_nsegs, uint8_t *dba_offsets, uint8_t *dba_lengths, uint8_t *dba_values, int16_t *mask)
Calculate the masking curve.
Definition: ac3.c:118
DBA_REUSE
Definition: ac3.h:116
uint8_t
uint8_t
Definition: audio_convert.c:194
opt.h
AVOptions.
AC3HeaderInfo::lfe_on
uint8_t lfe_on
Definition: ac3.h:187
SHORTFLOAT
float SHORTFLOAT
Definition: ac3.h:97
end
static av_cold int end(AVCodecContext *avctx)
Definition: avrndec.c:90
ff_ac3_common_init
void ff_ac3_common_init(void)
AC3HeaderInfo::sr_shift
uint8_t sr_shift
Definition: ac3.h:200
AC3HeaderInfo::bitstream_id
uint8_t bitstream_id
Definition: ac3.h:184
AC3HeaderInfo::sync_word
uint16_t sync_word
Definition: ac3.h:181
AC3DolbySurroundMode
AC3DolbySurroundMode
Dolby Surround mode.
Definition: ac3.h:135
AC3HeaderInfo::frame_type
uint8_t frame_type
Definition: ac3.h:188
mask
static const uint16_t mask[17]
Definition: lzw.c:38
AC3HeaderInfo::sr_code
uint8_t sr_code
Definition: ac3.h:183
DBA_NEW
Definition: ac3.h:117
AC3HeaderInfo
Coded AC-3 header values up to the lfeon element, plus derived values.
Definition: ac3.h:177
AC3HeaderInfo::sample_rate
uint16_t sample_rate
Definition: ac3.h:201
exp
int8_t exp
Definition: eval.c:72
ff_ac3_bit_alloc_calc_psd
void ff_ac3_bit_alloc_calc_psd(int8_t *exp, int start, int end, int16_t *psd, int16_t *band_psd)
Calculate the log power-spectral density of the input signal.
Definition: ac3.c:92
AC3PreferredStereoDownmixMode
AC3PreferredStereoDownmixMode
Preferred Stereo Downmix mode.
Definition: ac3.h:159
AC3HeaderInfo::bit_rate
uint32_t bit_rate
Definition: ac3.h:202
AC3HeaderInfo::channel_map
uint16_t channel_map
Definition: ac3.h:192
AC3BitAllocParameters::db_per_bit
int db_per_bit
Definition: ac3.h:169
DBA_NONE
Definition: ac3.h:118
AC3HeaderInfo::dolby_surround_mode
int dolby_surround_mode
Definition: ac3.h:194
avcodec.h
Libavcodec external API header.
EAC3FrameType
EAC3FrameType
Definition: ac3.h:209
AC3DolbyHeadphoneMode
AC3DolbyHeadphoneMode
Dolby Headphone mode.
Definition: ac3.h:151
AC3HeaderInfo::frame_size
uint16_t frame_size
Definition: ac3.h:204
AC3BitAllocParameters::fast_decay
int fast_decay
Definition: ac3.h:169
AC3HeaderInfo::surround_mix_level
int surround_mix_level
Surround mix level index.
Definition: ac3.h:191
DBA_RESERVED
Definition: ac3.h:119
AC3HeaderInfo::center_mix_level
int center_mix_level
Center mix level index.
Definition: ac3.h:190
AC3DeltaStrategy
AC3DeltaStrategy
Delta bit allocation strategy.
Definition: ac3.h:115
AC3HeaderInfo::substreamid
int substreamid
substream identification
Definition: ac3.h:189
AC3HeaderInfo::channels
uint8_t channels
Definition: ac3.h:203
AC3BitAllocParameters::cpl_fast_leak
int cpl_fast_leak
Definition: ac3.h:170
start
void INT64 start
Definition: avisynth_c.h:690
AC3HeaderInfo::num_blocks
int num_blocks
number of audio blocks
Definition: ac3.h:193
AC3HeaderInfo::channel_mode
uint8_t channel_mode
Definition: ac3.h:186
INTFLOAT
float INTFLOAT
Definition: ac3.h:96

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