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Linear A (Unicode block)

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Unicode character block
Linear A
RangeU+10600..U+1077F
(384 code points)
PlaneSMP
ScriptsLinear A
Major alphabetsLinear A
Assigned341 code points
Unused43 reserved code points
Unicode version history
7.0 (2014)341 (+341)
Unicode documentation
Code chartWeb page
Note: [1] [2]
This article contains Linear A Unicode characters. Without proper rendering support, you may see question marks, boxes, or other symbols instead of Linear A.

Linear A is a Unicode block containing the characters of the ancient, undeciphered Linear A.[3]

Block

[edit ]
  0 1 2 3 4 5 6 7 8 9 A B C D E F
U+1060x 𐘀 𐘁 𐘂 𐘃 𐘄 𐘅 𐘆 𐘇 𐘈 𐘉 𐘊 𐘋 𐘌 𐘍 𐘎 𐘏
U+1061x 𐘐 𐘑 𐘒 𐘓 𐘔 𐘕 𐘖 𐘗 𐘘 𐘙 𐘚 𐘛 𐘜 𐘝 𐘞 𐘟
U+1062x 𐘠 𐘡 𐘢 𐘣 𐘤 𐘥 𐘦 𐘧 𐘨 𐘩 𐘪 𐘫 𐘬 𐘭 𐘮 𐘯
U+1063x 𐘰 𐘱 𐘲 𐘳 𐘴 𐘵 𐘶 𐘷 𐘸 𐘹 𐘺 𐘻 𐘼 𐘽 𐘾 𐘿
U+1064x 𐙀 𐙁 𐙂 𐙃 𐙄 𐙅 𐙆 𐙇 𐙈 𐙉 𐙊 𐙋 𐙌 𐙍 𐙎 𐙏
U+1065x 𐙐 𐙑 𐙒 𐙓 𐙔 𐙕 𐙖 𐙗 𐙘 𐙙 𐙚 𐙛 𐙜 𐙝 𐙞 𐙟
U+1066x 𐙠 𐙡 𐙢 𐙣 𐙤 𐙥 𐙦 𐙧 𐙨 𐙩 𐙪 𐙫 𐙬 𐙭 𐙮 𐙯
U+1067x 𐙰 𐙱 𐙲 𐙳 𐙴 𐙵 𐙶 𐙷 𐙸 𐙹 𐙺 𐙻 𐙼 𐙽 𐙾 𐙿
U+1068x 𐚀 𐚁 𐚂 𐚃 𐚄 𐚅 𐚆 𐚇 𐚈 𐚉 𐚊 𐚋 𐚌 𐚍 𐚎 𐚏
U+1069x 𐚐 𐚑 𐚒 𐚓 𐚔 𐚕 𐚖 𐚗 𐚘 𐚙 𐚚 𐚛 𐚜 𐚝 𐚞 𐚟
U+106Ax 𐚠 𐚡 𐚢 𐚣 𐚤 𐚥 𐚦 𐚧 𐚨 𐚩 𐚪 𐚫 𐚬 𐚭 𐚮 𐚯
U+106Bx 𐚰 𐚱 𐚲 𐚳 𐚴 𐚵 𐚶 𐚷 𐚸 𐚹 𐚺 𐚻 𐚼 𐚽 𐚾 𐚿
U+106Cx 𐛀 𐛁 𐛂 𐛃 𐛄 𐛅 𐛆 𐛇 𐛈 𐛉 𐛊 𐛋 𐛌 𐛍 𐛎 𐛏
U+106Dx 𐛐 𐛑 𐛒 𐛓 𐛔 𐛕 𐛖 𐛗 𐛘 𐛙 𐛚 𐛛 𐛜 𐛝 𐛞 𐛟
U+106Ex 𐛠 𐛡 𐛢 𐛣 𐛤 𐛥 𐛦 𐛧 𐛨 𐛩 𐛪 𐛫 𐛬 𐛭 𐛮 𐛯
U+106Fx 𐛰 𐛱 𐛲 𐛳 𐛴 𐛵 𐛶 𐛷 𐛸 𐛹 𐛺 𐛻 𐛼 𐛽 𐛾 𐛿
U+1070x 𐜀 𐜁 𐜂 𐜃 𐜄 𐜅 𐜆 𐜇 𐜈 𐜉 𐜊 𐜋 𐜌 𐜍 𐜎 𐜏
U+1071x 𐜐 𐜑 𐜒 𐜓 𐜔 𐜕 𐜖 𐜗 𐜘 𐜙 𐜚 𐜛 𐜜 𐜝 𐜞 𐜟
U+1072x 𐜠 𐜡 𐜢 𐜣 𐜤 𐜥 𐜦 𐜧 𐜨 𐜩 𐜪 𐜫 𐜬 𐜭 𐜮 𐜯
U+1073x 𐜰 𐜱 𐜲 𐜳 𐜴 𐜵 𐜶
U+1074x 𐝀 𐝁 𐝂 𐝃 𐝄 𐝅 𐝆 𐝇 𐝈 𐝉 𐝊 𐝋 𐝌 𐝍 𐝎 𐝏
U+1075x 𐝐 𐝑 𐝒 𐝓 𐝔 𐝕
U+1076x 𐝠 𐝡 𐝢 𐝣 𐝤 𐝥 𐝦 𐝧
U+1077x
Notes
1.^ As of Unicode version 17.0
2.^ Grey areas indicate non-assigned code points

History

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The following Unicode-related documents record the purpose and process of defining specific characters in the Linear A block:

Version Final code points[a] Count L2 ID WG2 ID Document
7.0 U+10600..10736, 10740..10755, 10760..10767 341 L2/97-105 N1575 Jenkins, John H. (1997年05月21日), Overview of the Aegean scripts
L2/97-288 N1603 Umamaheswaran, V. S. (1997年10月24日), "8.24.1", Unconfirmed Meeting Minutes, WG 2 Meeting # 33, Heraklion, Crete, Greece, 20 June – 4 July 1997
L2/00-128 Bunz, Carl-Martin (2000年03月01日), Scripts from the Past in Future Versions of Unicode
L2/00-153 Bunz, Carl-Martin (2000年04月26日), Further comments on historic scripts
L2/10-004 N3755 Everson, Michael (2010年01月22日), Preliminary proposal for encoding the Linear A script in the SMP of the UCS
L2/10-108 Moore, Lisa (2010年05月19日), "C.18", UTC #123 / L2 #220 Minutes
L2/10-273 N3872 Everson, Michael (2010年07月30日), Proposal to encode an additional Linear A character in the UCS
L2/10-171R2 N3774R2 Everson, Michael; Younger, John (2010年07月31日), Proposal for encoding the Linear A script in the SMP of the UCS
L2/10-221 Moore, Lisa (2010年08月23日), "C.22", UTC #124 / L2 #221 Minutes
L2/10-422 N3973 Everson, Michael (2010年12月28日), Revised proposal for encoding the Linear A script in the SMP of the UCS
L2/11-016 Moore, Lisa (2011年02月15日), "C.10", UTC #126 / L2 #223 Minutes
N4103 "11.2.11 Linear A script", Unconfirmed minutes of WG 2 meeting 58, 2012年01月03日
  1. ^ Proposed code points and characters names may differ from final code points and names

References

[edit ]
  1. ^ "Unicode character database". The Unicode Standard. Retrieved 2023年07月26日.
  2. ^ "Enumerated Versions of The Unicode Standard". The Unicode Standard. Retrieved 2023年07月26日.
  3. ^ Everson, Michael; Younger, John (2010年12月28日). "N3973: Revised proposal for encoding the Linear A script in the SMP of the UCS" (PDF). Working Group Document, ISO/IEC JTC1/SC2/WG2.

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