TextureFrame Class Reference
#include <CCFrame.h>
Inheritance diagram for TextureFrame:
Public Member Functions
virtual void
onEnter (
Frame *nextFrame, int currentFrameIndex) override
local
onEnter ( local nextFrame, local currentFrameIndex)
- Public Member Functions inherited from
Frame
virtual void
apply (float percent)
- Public Member Functions inherited from
Ref
Releases the ownership immediately.
More...
Releases the ownership sometime soon automatically.
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Returns the
Ref's current reference count.
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Static Public Member Functions
Protected Attributes
- Protected Attributes inherited from
Frame
- Protected Attributes inherited from
Ref
Additional Inherited Members
- Protected Member Functions inherited from
Frame
- Protected Member Functions inherited from
Ref
Constructor & Destructor Documentation
Member Function Documentation
var clone
(
)
overridevirtual
local clone
(
)
overridevirtual
std::string getTextureName
(
)
const
inline
var getTextureName
(
)
inline
local getTextureName
(
)
inline
virtual void onEnter
(
Frame *
nextFrame,
int
currentFrameIndex
)
overridevirtual
var onEnter
(
var
nextFrame,
var
currentFrameIndex
)
overridevirtual
local onEnter
(
local
nextFrame,
local
currentFrameIndex
)
overridevirtual
Reimplemented from Frame.
var setNode
(
var
node )
overridevirtual
Reimplemented from Frame.
local setNode
(
local
node )
overridevirtual
Reimplemented from Frame.
void setTextureName
(
std::string
textureName )
inline
var setTextureName
(
var
textureName )
inline
local setTextureName
(
local
textureName )
inline
Member Data Documentation
std::string _textureName
protected
var _textureName
protected
local _textureName
protected
The documentation for this class was generated from the following file:
- /Users/minggo/SourceCode/cocos2d-x/cocos/editor-support/cocostudio/ActionTimeline/CCFrame.h