cocos2d::extension Namespace Reference
Classes
This class is used to auto update resources, such as pictures or scripts.
More...
Usage: auto dispatcher =
Director::getInstance()->getEventDispatcher(); auto manager = AssetsManagerEx::create(manifestUrl, storagePath); Adds a listener:
More...
A BaseData that draws the components of a physics engine.
More...
UITableView support for cocos2d-x.
More...
Abstract class for SWTableView cell node.
More...
Sole purpose of this delegate is to single touch event in this version.
More...
Typedefs
Functions
int (
Downloader::ProgressData *ptr, double totalToDownload, double nowDownloaded, double totalToUpLoad, double nowUpLoaded)
var ( var ptr, var totalToDownload, var nowDownloaded, var totalToUpLoad, var nowUpLoaded)
local ( local ptr, local totalToDownload, local nowDownloaded, local totalToUpLoad, local nowUpLoaded)
CC_EX_DLL Control::EventType (Control::EventType a, Control::EventType b)
Typedef Documentation
Function Documentation
int
cocos2d::extension::downloadProgressFunc
(
Downloader::ProgressData *
ptr,
double
totalToDownload,
double
nowDownloaded,
double
totalToUpLoad,
double
nowUpLoaded
)
var downloadProgressFunc
(
var
ptr,
var
totalToDownload,
var
nowDownloaded,
var
totalToUpLoad,
var
nowUpLoaded
)
local downloadProgressFunc
(
local
ptr,
local
totalToDownload,
local
nowDownloaded,
local
totalToUpLoad,
local
nowUpLoaded
)