cocos2d-x  2.2.6
Classes | Functions
Actions

Classes

class   CCAction
  Base class for CCAction objects. More...
 
  Base class actions that do have a finite time duration. More...
 
class   CCSpeed
  Changes the speed of an action, making it take longer (speed>1) or less (speed<1) time. More...
 
class   CCFollow
  CCFollow is an action that "follows" a node. More...
 
class   CCActionCamera
  Base class for CCCamera actions. More...
 
class   CCOrbitCamera
  CCOrbitCamera action Orbits the camera around the center of the screen using spherical coordinates. More...
 
class   CCPointArray
  An Array that contain control points. More...
 
  //// @ More...
 
  //// @ More...
 
class   CCCatmullRomTo
  //// @ More...
 
class   CCCatmullRomBy
  //// @ More...
 
class   CCActionEase
  Base class for Easing actions. More...
 
class   CCEaseRateAction
  Base class for Easing actions with rate parameters. More...
 
class   CCEaseIn
  CCEaseIn action with a rate. More...
 
class   CCEaseOut
  CCEaseOut action with a rate. More...
 
class   CCEaseInOut
  CCEaseInOut action with a rate. More...
 
  CCEase Exponential In. More...
 
  Ease Exponential Out. More...
 
  Ease Exponential InOut. More...
 
class   CCEaseSineIn
  Ease Sine In. More...
 
class   CCEaseSineOut
  Ease Sine Out. More...
 
class   CCEaseSineInOut
  Ease Sine InOut. More...
 
class   CCEaseElastic
  Ease Elastic abstract class. More...
 
class   CCEaseElasticIn
  Ease Elastic In action. More...
 
class   CCEaseElasticOut
  Ease Elastic Out action. More...
 
  Ease Elastic InOut action. More...
 
class   CCEaseBounce
  CCEaseBounce abstract class. More...
 
class   CCEaseBounceIn
  CCEaseBounceIn action. More...
 
class   CCEaseBounceOut
  EaseBounceOut action. More...
 
 
class   CCEaseBackIn
  CCEaseBackIn action. More...
 
class   CCEaseBackOut
  CCEaseBackOut action. More...
 
class   CCEaseBackInOut
 
class   CCGridAction
  Base class for Grid actions. More...
 
class   CCGrid3DAction
  Base class for CCGrid3D actions. More...
 
  Base class for CCTiledGrid3D actions. More...
 
 
class   CCAccelAmplitude
 
 
class   CCStopGrid
  CCStopGrid action. More...
 
class   CCReuseGrid
  CCReuseGrid action. More...
 
class   CCWaves3D
  CCWaves3D action. More...
 
class   CCFlipX3D
  CCFlipX3D action. More...
 
class   CCFlipY3D
  CCFlipY3D action. More...
 
class   CCLens3D
  CCLens3D action. More...
 
class   CCRipple3D
  CCRipple3D action. More...
 
class   CCShaky3D
  CCShaky3D action. More...
 
class   CCLiquid
  CCLiquid action. More...
 
class   CCWaves
  CCWaves action. More...
 
class   CCTwirl
  CCTwirl action. More...
 
class   CCActionInstant
  Instant actions are immediate actions. More...
 
class   CCShow
  Show the node. More...
 
class   CCHide
  Hide the node. More...
 
  Toggles the visibility of a node. More...
 
class   CCRemoveSelf
  Remove the node. More...
 
class   CCFlipX
  @ @ More...
 
class   CCFlipY
  @ @ More...
 
class   CCPlace
  @ More...
 
class   CCCallFunc
  @ More...
 
class   CCCallFuncN
  @ More...
 
class   CCCallFuncND
  @

More...
 
class   CCCallFuncO
  @ More...
 
class   CCActionInterval
  An interval action is an action that takes place within a certain period of time. More...
 
class   CCSequence
  Runs actions sequentially, one after another. More...
 
class   CCRepeat
  Repeats an action a number of times. More...
 
class   CCRepeatForever
  Repeats an action for ever. More...
 
class   CCSpawn
  Spawn a new action immediately. More...
 
class   CCRotateTo
  Rotates a CCNode object to a certain angle by modifying it's rotation attribute. More...
 
class   CCRotateBy
  Rotates a CCNode object clockwise a number of degrees by modifying it's rotation attribute. More...
 
class   CCMoveBy
  Moves a CCNode object x,y pixels by modifying it's position attribute. More...
 
class   CCMoveTo
  Moves a CCNode object to the position x,y. More...
 
class   CCSkewTo
  Skews a CCNode object to given angles by modifying it's skewX and skewY attributes. More...
 
class   CCSkewBy
  Skews a CCNode object by skewX and skewY degrees. More...
 
class   CCJumpBy
  Moves a CCNode object simulating a parabolic jump movement by modifying it's position attribute. More...
 
class   CCJumpTo
  Moves a CCNode object to a parabolic position simulating a jump movement by modifying it's position attribute. More...
 
struct   ccBezierConfig
 
class   CCBezierBy
  An action that moves the target with a cubic Bezier curve by a certain distance. More...
 
class   CCBezierTo
  An action that moves the target with a cubic Bezier curve to a destination point. More...
 
class   CCScaleTo
  Scales a CCNode object to a zoom factor by modifying it's scale attribute. More...
 
class   CCScaleBy
  Scales a CCNode object a zoom factor by modifying it's scale attribute. More...
 
class   CCBlink
  Blinks a CCNode object by modifying it's visible attribute. More...
 
class   CCFadeIn
  Fades In an object that implements the CCRGBAProtocol protocol. More...
 
class   CCFadeOut
  Fades Out an object that implements the CCRGBAProtocol protocol. More...
 
class   CCFadeTo
  Fades an object that implements the CCRGBAProtocol protocol. More...
 
class   CCTintTo
  Tints a CCNode that implements the CCNodeRGB protocol from current tint to a custom one. More...
 
class   CCTintBy
  Tints a CCNode that implements the CCNodeRGB protocol from current tint to a custom one. More...
 
class   CCDelayTime
  Delays the action a certain amount of seconds. More...
 
class   CCReverseTime
  Executes an action in reverse order, from time=duration to time=0. More...
 
class   CCAnimate
  Animates a sprite given the name of an Animation. More...
 
class   CCTargetedAction
  Overrides the target of an action so that it always runs on the target specified at action creation rather than the one specified by runAction. More...
 
class   CCActionManager
  CCActionManager is a singleton that manages all the actions. More...
 
class   CCPageTurn3D
  This action simulates a page turn from the bottom right hand corner of the screen. More...
 
class   CCProgressTo
  Progress to percentage. More...
 
class   CCProgressFromTo
  Progress from a percentage to another percentage. More...
 
class   CCShakyTiles3D
  CCShakyTiles3D action. More...
 
 
class   CCShuffleTiles
  CCShuffleTiles action Shuffle the tiles in random order. More...
 
class   CCFadeOutTRTiles
  CCFadeOutTRTiles action Fades out the tiles in a Top-Right direction. More...
 
class   CCFadeOutBLTiles
 
class   CCFadeOutUpTiles
 
 
class   CCTurnOffTiles
  CCTurnOffTiles action. More...
 
class   CCWavesTiles3D
  CCWavesTiles3D action. More...
 
class   CCJumpTiles3D
  CCJumpTiles3D action. More...
 
class   CCSplitRows
  CCSplitRows action. More...
 
class   CCSplitCols
  CCSplitCols action. More...
 
 
class   CCActionTween
 

Functions

CC_DLL CCPoint  (CCPoint &p0, CCPoint &p1, CCPoint &p2, CCPoint &p3, float tension, float t)
var  ( var p0, var p1, var p2, var p3, var tension, var t)
local  ( local p0, local p1, local p2, local p3, local tension, local t)

Detailed Description

Function Documentation

CC_DLL CCPoint
cocos2d::ccCardinalSplineAt ( CCPoint &  p0,
CCPoint &  p1,
CCPoint &  p2,
CCPoint &  p3,
float  tension,
float  t 
)
var ccCardinalSplineAt ( var  p0,
var  p1,
var  p2,
var  p3,
var  tension,
var  t 
)
local ccCardinalSplineAt ( local  p0,
local  p1,
local  p2,
local  p3,
local  tension,
local  t 
)

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