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AWS SDK for Java 1.x API Reference - 1.12.793

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com.amazonaws.services.gamelift.model

Class DescribePlayerSessionsRequest

    • Constructor Detail

      • DescribePlayerSessionsRequest

        public DescribePlayerSessionsRequest()
    • Method Detail

      • setGameSessionId

        public void setGameSessionId(String gameSessionId)

        A unique identifier for the game session to retrieve player sessions for.

        Parameters:
        gameSessionId - A unique identifier for the game session to retrieve player sessions for.
      • getGameSessionId

        public String getGameSessionId()

        A unique identifier for the game session to retrieve player sessions for.

        Returns:
        A unique identifier for the game session to retrieve player sessions for.
      • withGameSessionId

        public DescribePlayerSessionsRequest withGameSessionId(String gameSessionId)

        A unique identifier for the game session to retrieve player sessions for.

        Parameters:
        gameSessionId - A unique identifier for the game session to retrieve player sessions for.
        Returns:
        Returns a reference to this object so that method calls can be chained together.
      • setPlayerId

        public void setPlayerId(String playerId)

        A unique identifier for a player to retrieve player sessions for.

        Parameters:
        playerId - A unique identifier for a player to retrieve player sessions for.
      • getPlayerId

        public String getPlayerId()

        A unique identifier for a player to retrieve player sessions for.

        Returns:
        A unique identifier for a player to retrieve player sessions for.
      • withPlayerId

        public DescribePlayerSessionsRequest withPlayerId(String playerId)

        A unique identifier for a player to retrieve player sessions for.

        Parameters:
        playerId - A unique identifier for a player to retrieve player sessions for.
        Returns:
        Returns a reference to this object so that method calls can be chained together.
      • setPlayerSessionId

        public void setPlayerSessionId(String playerSessionId)

        A unique identifier for a player session to retrieve.

        Parameters:
        playerSessionId - A unique identifier for a player session to retrieve.
      • getPlayerSessionId

        public String getPlayerSessionId()

        A unique identifier for a player session to retrieve.

        Returns:
        A unique identifier for a player session to retrieve.
      • withPlayerSessionId

        public DescribePlayerSessionsRequest withPlayerSessionId(String playerSessionId)

        A unique identifier for a player session to retrieve.

        Parameters:
        playerSessionId - A unique identifier for a player session to retrieve.
        Returns:
        Returns a reference to this object so that method calls can be chained together.
      • setPlayerSessionStatusFilter

        public void setPlayerSessionStatusFilter(String playerSessionStatusFilter)

        Player session status to filter results on. Note that when a PlayerSessionId or PlayerId is provided in a DescribePlayerSessions request, then the PlayerSessionStatusFilter has no effect on the response.

        Possible player session statuses include the following:

        • RESERVED -- The player session request has been received, but the player has not yet connected to the server process and/or been validated.

        • ACTIVE -- The player has been validated by the server process and is currently connected.

        • COMPLETED -- The player connection has been dropped.

        • TIMEDOUT -- A player session request was received, but the player did not connect and/or was not validated within the timeout limit (60 seconds).

        Parameters:
        playerSessionStatusFilter - Player session status to filter results on. Note that when a PlayerSessionId or PlayerId is provided in a DescribePlayerSessions request, then the PlayerSessionStatusFilter has no effect on the response.

        Possible player session statuses include the following:

        • RESERVED -- The player session request has been received, but the player has not yet connected to the server process and/or been validated.

        • ACTIVE -- The player has been validated by the server process and is currently connected.

        • COMPLETED -- The player connection has been dropped.

        • TIMEDOUT -- A player session request was received, but the player did not connect and/or was not validated within the timeout limit (60 seconds).

      • getPlayerSessionStatusFilter

        public String getPlayerSessionStatusFilter()

        Player session status to filter results on. Note that when a PlayerSessionId or PlayerId is provided in a DescribePlayerSessions request, then the PlayerSessionStatusFilter has no effect on the response.

        Possible player session statuses include the following:

        • RESERVED -- The player session request has been received, but the player has not yet connected to the server process and/or been validated.

        • ACTIVE -- The player has been validated by the server process and is currently connected.

        • COMPLETED -- The player connection has been dropped.

        • TIMEDOUT -- A player session request was received, but the player did not connect and/or was not validated within the timeout limit (60 seconds).

        Returns:
        Player session status to filter results on. Note that when a PlayerSessionId or PlayerId is provided in a DescribePlayerSessions request, then the PlayerSessionStatusFilter has no effect on the response.

        Possible player session statuses include the following:

        • RESERVED -- The player session request has been received, but the player has not yet connected to the server process and/or been validated.

        • ACTIVE -- The player has been validated by the server process and is currently connected.

        • COMPLETED -- The player connection has been dropped.

        • TIMEDOUT -- A player session request was received, but the player did not connect and/or was not validated within the timeout limit (60 seconds).

      • withPlayerSessionStatusFilter

        public DescribePlayerSessionsRequest withPlayerSessionStatusFilter(String playerSessionStatusFilter)

        Player session status to filter results on. Note that when a PlayerSessionId or PlayerId is provided in a DescribePlayerSessions request, then the PlayerSessionStatusFilter has no effect on the response.

        Possible player session statuses include the following:

        • RESERVED -- The player session request has been received, but the player has not yet connected to the server process and/or been validated.

        • ACTIVE -- The player has been validated by the server process and is currently connected.

        • COMPLETED -- The player connection has been dropped.

        • TIMEDOUT -- A player session request was received, but the player did not connect and/or was not validated within the timeout limit (60 seconds).

        Parameters:
        playerSessionStatusFilter - Player session status to filter results on. Note that when a PlayerSessionId or PlayerId is provided in a DescribePlayerSessions request, then the PlayerSessionStatusFilter has no effect on the response.

        Possible player session statuses include the following:

        • RESERVED -- The player session request has been received, but the player has not yet connected to the server process and/or been validated.

        • ACTIVE -- The player has been validated by the server process and is currently connected.

        • COMPLETED -- The player connection has been dropped.

        • TIMEDOUT -- A player session request was received, but the player did not connect and/or was not validated within the timeout limit (60 seconds).

        Returns:
        Returns a reference to this object so that method calls can be chained together.
      • setLimit

        public void setLimit(Integer limit)

        The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential pages. If a player session ID is specified, this parameter is ignored.

        Parameters:
        limit - The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential pages. If a player session ID is specified, this parameter is ignored.
      • getLimit

        public Integer getLimit()

        The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential pages. If a player session ID is specified, this parameter is ignored.

        Returns:
        The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential pages. If a player session ID is specified, this parameter is ignored.
      • withLimit

        public DescribePlayerSessionsRequest withLimit(Integer limit)

        The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential pages. If a player session ID is specified, this parameter is ignored.

        Parameters:
        limit - The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential pages. If a player session ID is specified, this parameter is ignored.
        Returns:
        Returns a reference to this object so that method calls can be chained together.
      • setNextToken

        public void setNextToken(String nextToken)

        A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value. If a player session ID is specified, this parameter is ignored.

        Parameters:
        nextToken - A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value. If a player session ID is specified, this parameter is ignored.
      • getNextToken

        public String getNextToken()

        A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value. If a player session ID is specified, this parameter is ignored.

        Returns:
        A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value. If a player session ID is specified, this parameter is ignored.
      • withNextToken

        public DescribePlayerSessionsRequest withNextToken(String nextToken)

        A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value. If a player session ID is specified, this parameter is ignored.

        Parameters:
        nextToken - A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value. If a player session ID is specified, this parameter is ignored.
        Returns:
        Returns a reference to this object so that method calls can be chained together.
      • toString

        public String toString()
        Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be redacted from this string using a placeholder value.
        Overrides:
        toString in class Object
        Returns:
        A string representation of this object.
        See Also:
        Object.toString()
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