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AWS SDK for Java 1.x API Reference - 1.12.793

We announced the upcoming end-of-support for AWS SDK for Java (v1). We recommend that you migrate to AWS SDK for Java v2. For dates, additional details, and information on how to migrate, please refer to the linked announcement.
com.amazonaws.services.gamelift.model

Class DeleteGameServerGroupRequest

    • Constructor Detail

      • DeleteGameServerGroupRequest

        public DeleteGameServerGroupRequest()
    • Method Detail

      • setGameServerGroupName

        public void setGameServerGroupName(String gameServerGroupName)

        A unique identifier for the game server group. Use either the name or ARN value.

        Parameters:
        gameServerGroupName - A unique identifier for the game server group. Use either the name or ARN value.
      • getGameServerGroupName

        public String getGameServerGroupName()

        A unique identifier for the game server group. Use either the name or ARN value.

        Returns:
        A unique identifier for the game server group. Use either the name or ARN value.
      • withGameServerGroupName

        public DeleteGameServerGroupRequest withGameServerGroupName(String gameServerGroupName)

        A unique identifier for the game server group. Use either the name or ARN value.

        Parameters:
        gameServerGroupName - A unique identifier for the game server group. Use either the name or ARN value.
        Returns:
        Returns a reference to this object so that method calls can be chained together.
      • setDeleteOption

        public void setDeleteOption(String deleteOption)

        The type of delete to perform. Options include the following:

        • SAFE_DELETE – (default) Terminates the game server group and Amazon EC2 Auto Scaling group only when it has no game servers that are in UTILIZED status.

        • FORCE_DELETE – Terminates the game server group, including all active game servers regardless of their utilization status, and the Amazon EC2 Auto Scaling group.

        • RETAIN – Does a safe delete of the game server group but retains the Amazon EC2 Auto Scaling group as is.

        Parameters:
        deleteOption - The type of delete to perform. Options include the following:

        • SAFE_DELETE – (default) Terminates the game server group and Amazon EC2 Auto Scaling group only when it has no game servers that are in UTILIZED status.

        • FORCE_DELETE – Terminates the game server group, including all active game servers regardless of their utilization status, and the Amazon EC2 Auto Scaling group.

        • RETAIN – Does a safe delete of the game server group but retains the Amazon EC2 Auto Scaling group as is.

        See Also:
        GameServerGroupDeleteOption
      • getDeleteOption

        public String getDeleteOption()

        The type of delete to perform. Options include the following:

        • SAFE_DELETE – (default) Terminates the game server group and Amazon EC2 Auto Scaling group only when it has no game servers that are in UTILIZED status.

        • FORCE_DELETE – Terminates the game server group, including all active game servers regardless of their utilization status, and the Amazon EC2 Auto Scaling group.

        • RETAIN – Does a safe delete of the game server group but retains the Amazon EC2 Auto Scaling group as is.

        Returns:
        The type of delete to perform. Options include the following:

        • SAFE_DELETE – (default) Terminates the game server group and Amazon EC2 Auto Scaling group only when it has no game servers that are in UTILIZED status.

        • FORCE_DELETE – Terminates the game server group, including all active game servers regardless of their utilization status, and the Amazon EC2 Auto Scaling group.

        • RETAIN – Does a safe delete of the game server group but retains the Amazon EC2 Auto Scaling group as is.

        See Also:
        GameServerGroupDeleteOption
      • withDeleteOption

        public DeleteGameServerGroupRequest withDeleteOption(String deleteOption)

        The type of delete to perform. Options include the following:

        • SAFE_DELETE – (default) Terminates the game server group and Amazon EC2 Auto Scaling group only when it has no game servers that are in UTILIZED status.

        • FORCE_DELETE – Terminates the game server group, including all active game servers regardless of their utilization status, and the Amazon EC2 Auto Scaling group.

        • RETAIN – Does a safe delete of the game server group but retains the Amazon EC2 Auto Scaling group as is.

        Parameters:
        deleteOption - The type of delete to perform. Options include the following:

        • SAFE_DELETE – (default) Terminates the game server group and Amazon EC2 Auto Scaling group only when it has no game servers that are in UTILIZED status.

        • FORCE_DELETE – Terminates the game server group, including all active game servers regardless of their utilization status, and the Amazon EC2 Auto Scaling group.

        • RETAIN – Does a safe delete of the game server group but retains the Amazon EC2 Auto Scaling group as is.

        Returns:
        Returns a reference to this object so that method calls can be chained together.
        See Also:
        GameServerGroupDeleteOption
      • withDeleteOption

        public DeleteGameServerGroupRequest withDeleteOption(GameServerGroupDeleteOption deleteOption)

        The type of delete to perform. Options include the following:

        • SAFE_DELETE – (default) Terminates the game server group and Amazon EC2 Auto Scaling group only when it has no game servers that are in UTILIZED status.

        • FORCE_DELETE – Terminates the game server group, including all active game servers regardless of their utilization status, and the Amazon EC2 Auto Scaling group.

        • RETAIN – Does a safe delete of the game server group but retains the Amazon EC2 Auto Scaling group as is.

        Parameters:
        deleteOption - The type of delete to perform. Options include the following:

        • SAFE_DELETE – (default) Terminates the game server group and Amazon EC2 Auto Scaling group only when it has no game servers that are in UTILIZED status.

        • FORCE_DELETE – Terminates the game server group, including all active game servers regardless of their utilization status, and the Amazon EC2 Auto Scaling group.

        • RETAIN – Does a safe delete of the game server group but retains the Amazon EC2 Auto Scaling group as is.

        Returns:
        Returns a reference to this object so that method calls can be chained together.
        See Also:
        GameServerGroupDeleteOption
      • toString

        public String toString()
        Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be redacted from this string using a placeholder value.
        Overrides:
        toString in class Object
        Returns:
        A string representation of this object.
        See Also:
        Object.toString()
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