JavaScript is disabled on your browser.
Skip navigation links

AWS SDK for Java 1.x API Reference - 1.12.793

We announced the upcoming end-of-support for AWS SDK for Java (v1). We recommend that you migrate to AWS SDK for Java v2. For dates, additional details, and information on how to migrate, please refer to the linked announcement.
com.amazonaws.services.gamelift.model

Class CreateFleetResult

    • Constructor Detail

      • CreateFleetResult

        public CreateFleetResult()
    • Method Detail

      • setFleetAttributes

        public void setFleetAttributes(FleetAttributes fleetAttributes)

        The properties for the new fleet, including the current status. All fleets are placed in NEW status on creation.

        Parameters:
        fleetAttributes - The properties for the new fleet, including the current status. All fleets are placed in NEW status on creation.
      • getFleetAttributes

        public FleetAttributes getFleetAttributes()

        The properties for the new fleet, including the current status. All fleets are placed in NEW status on creation.

        Returns:
        The properties for the new fleet, including the current status. All fleets are placed in NEW status on creation.
      • withFleetAttributes

        public CreateFleetResult withFleetAttributes(FleetAttributes fleetAttributes)

        The properties for the new fleet, including the current status. All fleets are placed in NEW status on creation.

        Parameters:
        fleetAttributes - The properties for the new fleet, including the current status. All fleets are placed in NEW status on creation.
        Returns:
        Returns a reference to this object so that method calls can be chained together.
      • getLocationStates

        public List<LocationState> getLocationStates()

        The fleet's locations and life-cycle status of each location. For new fleets, the status of all locations is set to NEW. During fleet creation, Amazon GameLift updates each location status as instances are deployed there and prepared for game hosting. This list includes an entry for the fleet's home Region. For fleets with no remote locations, only one entry, representing the home Region, is returned.

        Returns:
        The fleet's locations and life-cycle status of each location. For new fleets, the status of all locations is set to NEW. During fleet creation, Amazon GameLift updates each location status as instances are deployed there and prepared for game hosting. This list includes an entry for the fleet's home Region. For fleets with no remote locations, only one entry, representing the home Region, is returned.
      • setLocationStates

        public void setLocationStates(Collection<LocationState> locationStates)

        The fleet's locations and life-cycle status of each location. For new fleets, the status of all locations is set to NEW. During fleet creation, Amazon GameLift updates each location status as instances are deployed there and prepared for game hosting. This list includes an entry for the fleet's home Region. For fleets with no remote locations, only one entry, representing the home Region, is returned.

        Parameters:
        locationStates - The fleet's locations and life-cycle status of each location. For new fleets, the status of all locations is set to NEW. During fleet creation, Amazon GameLift updates each location status as instances are deployed there and prepared for game hosting. This list includes an entry for the fleet's home Region. For fleets with no remote locations, only one entry, representing the home Region, is returned.
      • withLocationStates

        public CreateFleetResult withLocationStates(LocationState... locationStates)

        The fleet's locations and life-cycle status of each location. For new fleets, the status of all locations is set to NEW. During fleet creation, Amazon GameLift updates each location status as instances are deployed there and prepared for game hosting. This list includes an entry for the fleet's home Region. For fleets with no remote locations, only one entry, representing the home Region, is returned.

        NOTE: This method appends the values to the existing list (if any). Use setLocationStates(java.util.Collection) or withLocationStates(java.util.Collection) if you want to override the existing values.

        Parameters:
        locationStates - The fleet's locations and life-cycle status of each location. For new fleets, the status of all locations is set to NEW. During fleet creation, Amazon GameLift updates each location status as instances are deployed there and prepared for game hosting. This list includes an entry for the fleet's home Region. For fleets with no remote locations, only one entry, representing the home Region, is returned.
        Returns:
        Returns a reference to this object so that method calls can be chained together.
      • withLocationStates

        public CreateFleetResult withLocationStates(Collection<LocationState> locationStates)

        The fleet's locations and life-cycle status of each location. For new fleets, the status of all locations is set to NEW. During fleet creation, Amazon GameLift updates each location status as instances are deployed there and prepared for game hosting. This list includes an entry for the fleet's home Region. For fleets with no remote locations, only one entry, representing the home Region, is returned.

        Parameters:
        locationStates - The fleet's locations and life-cycle status of each location. For new fleets, the status of all locations is set to NEW. During fleet creation, Amazon GameLift updates each location status as instances are deployed there and prepared for game hosting. This list includes an entry for the fleet's home Region. For fleets with no remote locations, only one entry, representing the home Region, is returned.
        Returns:
        Returns a reference to this object so that method calls can be chained together.
      • toString

        public String toString()
        Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be redacted from this string using a placeholder value.
        Overrides:
        toString in class Object
        Returns:
        A string representation of this object.
        See Also:
        Object.toString()
Skip navigation links

AltStyle によって変換されたページ (->オリジナル) /