pub struct System;Expand description
The default memory allocator provided by the operating system.
This is based on malloc on Unix platforms and HeapAlloc on Windows,
plus related functions.
This type implements the GlobalAlloc trait and Rust programs by default
work as if they had this definition:
use std::alloc::System;
#[global_allocator]
static A: System = System;
fn main() {
 let a = Box::new(4); // Allocates from the system allocator.
 println!("{a}");
}Run You can also define your own wrapper around System if you’d like, such as
keeping track of the number of all bytes allocated:
use std::alloc::{System, GlobalAlloc, Layout};
use std::sync::atomic::{AtomicUsize, Ordering::SeqCst};
struct Counter;
static ALLOCATED: AtomicUsize = AtomicUsize::new(0);
unsafe impl GlobalAlloc for Counter {
 unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
 let ret = System.alloc(layout);
 if !ret.is_null() {
 ALLOCATED.fetch_add(layout.size(), SeqCst);
 }
 ret
 }
 unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
 System.dealloc(ptr, layout);
 ALLOCATED.fetch_sub(layout.size(), SeqCst);
 }
}
#[global_allocator]
static A: Counter = Counter;
fn main() {
 println!("allocated bytes before main: {}", ALLOCATED.load(SeqCst));
}Run It can also be used directly to allocate memory independently of whatever
global allocator has been selected for a Rust program. For example if a Rust
program opts in to using jemalloc as the global allocator, System will
still allocate memory using malloc and HeapAlloc.
Trait Implementations
source impl Allocator for System 
 
impl Allocator for System
source fn allocate(&self, layout: Layout) -> Result<NonNull<[u8]>, AllocError>
 
fn allocate(&self, layout: Layout) -> Result<NonNull<[u8]>, AllocError>
Attempts to allocate a block of memory. Read more
source fn allocate_zeroed(&self, layout: Layout) -> Result<NonNull<[u8]>, AllocError>
 
fn allocate_zeroed(&self, layout: Layout) -> Result<NonNull<[u8]>, AllocError>
Behaves like allocate, but also ensures that the returned memory is zero-initialized. Read more 
source unsafe fn deallocate(&self, ptr: NonNull<u8>, layout: Layout)
 
unsafe fn deallocate(&self, ptr: NonNull<u8>, layout: Layout)
Deallocates the memory referenced by ptr. Read more 
source unsafe fn grow(
  &self,
  ptr: NonNull<u8>,
  old_layout: Layout,
  new_layout: Layout 
) -> Result<NonNull<[u8]>, AllocError>
 
unsafe fn grow(
  &self,
  ptr: NonNull<u8>,
  old_layout: Layout,
  new_layout: Layout 
) -> Result<NonNull<[u8]>, AllocError>
Attempts to extend the memory block. Read more
source unsafe fn grow_zeroed(
  &self,
  ptr: NonNull<u8>,
  old_layout: Layout,
  new_layout: Layout 
) -> Result<NonNull<[u8]>, AllocError>
 
unsafe fn grow_zeroed(
  &self,
  ptr: NonNull<u8>,
  old_layout: Layout,
  new_layout: Layout 
) -> Result<NonNull<[u8]>, AllocError>
Behaves like grow, but also ensures that the new contents are set to zero before being
returned. Read more 
source impl GlobalAlloc for System 
 
impl GlobalAlloc for System
source unsafe fn alloc(&self, layout: Layout) -> *mut  u8 
 
unsafe fn alloc(&self, layout: Layout) -> *mut u8
Allocate memory as described by the given layout. Read more 
source unsafe fn alloc_zeroed(&self, layout: Layout) -> *mut  u8 
 
unsafe fn alloc_zeroed(&self, layout: Layout) -> *mut u8
Behaves like alloc, but also ensures that the contents
are set to zero before being returned. Read more 
impl Copy for System
Auto Trait Implementations
impl RefUnwindSafe for System
impl Send for System
impl Sync for System
impl Unpin for System
impl UnwindSafe for System
Blanket Implementations
source impl<T> BorrowMut<T> for T where
  T: ?Sized, 
 
impl<T> BorrowMut<T> for T where
  T: ?Sized, 
const: unstable  · source fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more