RFC 1633 - Integrated Services in the Internet Architecture: an Overview

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Network Working Group R. Braden
Request for Comments: 1633 ISI
Category: Informational D. Clark
 MIT
 S. Shenker
 Xerox PARC
 June 1994
 Integrated Services in the Internet Architecture: an Overview
Status of this Memo
 This memo provides information for the Internet community. This memo
 does not specify an Internet standard of any kind. Distribution of
 this memo is unlimited.
Abstract
 This memo discusses a proposed extension to the Internet architecture
 and protocols to provide integrated services, i.e., to support real-
 time as well as the current non-real-time service of IP. This
 extension is necessary to meet the growing need for real-time service
 for a variety of new applications, including teleconferencing, remote
 seminars, telescience, and distributed simulation.
 This memo represents the direct product of recent work by Dave Clark,
 Scott Shenker, Lixia Zhang, Deborah Estrin, Sugih Jamin, John
 Wroclawski, Shai Herzog, and Bob Braden, and indirectly draws upon
 the work of many others.
Table of Contents
 1. Introduction ...................................................2
 2. Elements of the Architecture ...................................3
 2.1 Integrated Services Model ..................................3
 2.2 Reference Implementation Framework .........................6
 3. Integrated Services Model ......................................11
 3.1 Quality of Service Requirements ............................12
 3.2 Resource-Sharing Requirements and Service Models ...........16
 3.3 Packet Dropping ............................................18
 3.4 Usage Feedback .............................................19
 3.5 Reservation Model ..........................................19
 4. Traffic Control Mechanisms .....................................20
 4.1 Basic Functions ............................................20
 4.2 Applying the Mechanisms ....................................23
 4.3 An example .................................................24
 5. Reservation Setup Protocol .....................................25
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 5.1 RSVP Overview ..............................................25
 5.2 Routing and Reservations ...................................28
 6. Acknowledgments ................................................30
 References ........................................................31
 Security Considerations ...........................................32
 Authors' Addresses ................................................33
1. Introduction
 The multicasts of IETF meetings across the Internet have formed a
 large-scale experiment in sending digitized voice and video through a
 packet-switched infrastructure. These highly-visible experiments
 have depended upon three enabling technologies. (1) Many modern
 workstations now come equipped with built-in multimedia hardware,
 including audio codecs and video frame-grabbers, and the necessary
 video gear is now inexpensive. (2) IP multicasting, which is not yet
 generally available in commercial routers, is being provided by the
 MBONE, a temporary "multicast backbone". (3) Highly-sophisticated
 digital audio and video applications have been developed.
 These experiments also showed that an important technical element is
 still missing: real-time applications often do not work well across
 the Internet because of variable queueing delays and congestion
 losses. The Internet, as originally conceived, offers only a very
 simple quality of service (QoS), point-to-point best-effort data
 delivery. Before real-time applications such as remote video,
 multimedia conferencing, visualization, and virtual reality can be
 broadly used, the Internet infrastructure must be modified to support
 real-time QoS, which provides some control over end-to-end packet
 delays. This extension must be designed from the beginning for
 multicasting; simply generalizing from the unicast (point-to-point)
 case does not work.
 Real-time QoS is not the only issue for a next generation of traffic
 management in the Internet. Network operators are requesting the
 ability to control the sharing of bandwidth on a particular link
 among different traffic classes. They want to be able to divide
 traffic into a few administrative classes and assign to each a
 minimum percentage of the link bandwidth under conditions of
 overload, while allowing "unused" bandwidth to be available at other
 times. These classes may represent different user groups or
 different protocol families, for example. Such a management facility
 is commonly called controlled link-sharing. We use the term
 integrated services (IS) for an Internet service model that includes
 best-effort service, real-time service, and controlled link sharing.
 The requirements and mechanisms for integrated services have been the
 subjects of much discussion and research over the past several years
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 (the literature is much too large to list even a representative
 sample here; see the references in [CSZ92, Floyd92, Jacobson91,
 JSCZ93, Partridge92, SCZ93, RSVP93a] for a partial list). This work
 has led to the unified approach to integrated services support that
 is described in this memo. We believe that it is now time to begin
 the engineering that must precede deployment of integrated services
 in the Internet.
 Section 2 of this memo introduces the elements of an IS extension of
 the Internet. Section 3 discusses real-time service models [SCZ93a,
 SCZ93b]. Section 4 discusses traffic control, the forwarding
 algorithms to be used in routers [CSZ92]. Section 5 discusses the
 design of RSVP, a resource setup protocol compatible with the
 assumptions of our IS model [RSVP93a, RSVP93b].
2. Elements of the Architecture
 The fundamental service model of the Internet, as embodied in the
 best-effort delivery service of IP, has been unchanged since the
 beginning of the Internet research project 20 years ago [CerfKahn74].
 We are now proposing to alter that model to encompass integrated
 service. From an academic viewpoint, changing the service model of
 the Internet is a major undertaking; however, its impact is mitigated
 by the fact that we wish only to extend the original architecture.
 The new components and mechanisms to be added will supplement but not
 replace the basic IP service.
 Abstractly, the proposed architectural extension is comprised of two
 elements: (1) an extended service model, which we call the IS model,
 and (2) a reference implementation framework, which gives us a set of
 vocabulary and a generic program organization to realize the IS
 model. It is important to separate the service model, which defines
 the externally visible behavior, from the discussion of the
 implementation, which may (and should) change during the life of the
 service model. However, the two are related; to make the service
 model credible, it is useful to provide an example of how it might be
 realized.
 2.1 Integrated Services Model
 The IS model we are proposing includes two sorts of service
 targeted towards real-time traffic: guaranteed and predictive
 service. It integrates these services with controlled link-
 sharing, and it is designed to work well with multicast as well as
 unicast. Deferring a summary of the IS model to Section 3, we
 first discuss some key assumptions behind the model.
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 The first assumption is that resources (e.g., bandwidth) must be
 explicitly managed in order to meet application requirements.
 This implies that "resource reservation" and "admission control"
 are key building blocks of the service. An alternative approach,
 which we reject, is to attempt to support real-time traffic
 without any explicit changes to the Internet service model.
 The essence of real-time service is the requirement for some
 service guarantees, and we argue that guarantees cannot be
 achieved without reservations. The term "guarantee" here is to be
 broadly interpreted; they may be absolute or statistical, strict
 or approximate. However, the user must be able to get a service
 whose quality is sufficiently predictable that the application can
 operate in an acceptable way over a duration of time determined by
 the user. Again, "sufficiently" and "acceptable" are vague terms.
 In general, stricter guarantees have a higher cost in resources
 that are made unavailable for sharing with others.
 The following arguments have been raised against resource
 guarantees in the Internet.
 o "Bandwidth will be infinite."
 The incredibly large carrying capacity of an optical fiber
 leads some to conclude that in the future bandwidth will be
 so abundant, ubiquitous, and cheap that there will be no
 communication delays other than the speed of light, and
 therefore there will be no need to reserve resources.
 However, we believe that this will be impossible in the short
 term and unlikely in the medium term. While raw bandwidth
 may seem inexpensive, bandwidth provided as a network service
 is not likely to become so cheap that wasting it will be the
 most cost-effective design principle. Even if low-cost
 bandwidth does eventually become commonly available, we do
 not accept that it will be available "everywhere" in the
 Internet. Unless we provide for the possibility of dealing
 with congested links, then real-time services will simply be
 precluded in those cases. We find that restriction
 unacceptable.
 o "Simple priority is sufficient."
 It is true that simply giving higher priority to real-time
 traffic would lead to adequate real-time service at some
 times and under some conditions. But priority is an
 implementation mechanism, not a service model. If we define
 the service by means of a specific mechanism, we may not get
 the exact features we want. In the case of simple priority,
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 the issue is that as soon as there are too many real-time
 streams competing for the higher priority, every stream is
 degraded. Restricting our service to this single failure
 mode is unacceptable. In some cases, users will demand that
 some streams succeed while some new requests receive a "busy
 signal".
 o "Applications can adapt."
 The development of adaptive real-time applications, such as
 Jacobson's audio program VAT, does not eliminate the need to
 bound packet delivery time. Human requirements for
 interaction and intelligibility limit the possible range of
 adaptation to network delays. We have seen in real
 experiments that, while VAT can adapt to network delays of
 many seconds, the users find that interaction is impossible
 in these cases.
 We conclude that there is an inescapable requirement for routers
 to be able to reserve resources, in order to provide special QoS
 for specific user packet streams, or "flows". This in turn
 requires flow-specific state in the routers, which represents an
 important and fundamental change to the Internet model. The
 Internet architecture was been founded on the concept that all
 flow-related state should be in the end systems [Clark88].
 Designing the TCP/IP protocol suite on this concept led to a
 robustness that is one of the keys to its success. In section 5
 we discuss how the flow state added to the routers for resource
 reservation can be made "soft", to preserve the robustness of the
 Internet protocol suite.
 There is a real-world side effect of resource reservation in
 routers. Since it implies that some users are getting privileged
 service, resource reservation will need enforcement of policy and
 administrative controls. This in turn will lead to two kinds of
 authentication requirements: authentication of users who make
 reservation requests, and authentication of packets that use the
 reserved resources. However, these issues are not unique to "IS";
 other aspects of the evolution of the Internet, including
 commercialization and commercial security, are leading to the same
 requirements. We do not discuss the issues of policy or security
 further in this memo, but they will require attention.
 We make another fundamental assumption, that it is desirable to
 use the Internet as a common infrastructure to support both non-
 real-time and real-time communication. One could alternatively
 build an entirely new, parallel infrastructure for real-time
 services, leaving the Internet unchanged. We reject this
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RFC 1633 Integrated Services Architecture June 1994
 approach, as it would lose the significant advantages of
 statistical sharing between real-time and non-real-time traffic,
 and it would be much more complex to build and administer than a
 common infrastructure.
 In addition to this assumption of common infrastructure, we adopt
 a unified protocol stack model, employing a single internet-layer
 protocol for both real-time and non-real-time service. Thus, we
 propose to use the existing internet-layer protocol (e.g., IP or
 CLNP) for real-time data. Another approach would be to add a new
 real-time protocol in the internet layer [ST2-90]. Our unified
 stack approach provides economy of mechanism, and it allows us to
 fold controlled link-sharing in easily. It also handles the
 problem of partial coverage, i.e., allowing interoperation between
 IS-capable Internet systems and systems that have not been
 extended, without the complexity of tunneling.
 We take the view that there should be a single service model for
 the Internet. If there were different service models in different
 parts of the Internet, it is very difficult to see how any end-
 to-end service quality statements could be made. However, a
 single service model does not necessarily imply a single
 implementation for packet scheduling or admission control.
 Although specific packet scheduling and admission control
 mechanisms that satisfy our service model have been developed, it
 is quite possible that other mechanisms will also satisfy the
 service model. The reference implementation framework, introduced
 below, is intended to allow discussion of implementation issues
 without mandating a single design.
 Based upon these considerations, we believe that an IS extension
 that includes additional flow state in routers and an explicit
 setup mechanism is necessary to provide the needed service. A
 partial solution short of this point would not be a wise
 investment. We believe that the extensions we propose preserve
 the essential robustness and efficiency of the Internet
 architecture, and they allow efficient management of the network
 resources; these will be important goals even if bandwidth becomes
 very inexpensive.
 2.2 Reference Implementation Framework
 We propose a reference implementation framework to realize the IS
 model. This framework includes four components: the packet
 scheduler, the admission control routine, the classifier, and the
 reservation setup protocol. These are discussed briefly below and
 more fully in Sections 4 and 5.
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RFC 1633 Integrated Services Architecture June 1994
 In the ensuing discussion, we define the "flow" abstraction as a
 distinguishable stream of related datagrams that results from a
 single user activity and requires the same QoS. For example, a
 flow might consist of one transport connection or one video stream
 between a given host pair. It is the finest granularity of packet
 stream distinguishable by the IS. We define a flow to be simplex,
 i.e., to have a single source but N destinations. Thus, an N-way
 teleconference will generally require N flows, one originating at
 each site.
 In today's Internet, IP forwarding is completely egalitarian; all
 packets receive the same quality of service, and packets are
 typically forwarded using a strict FIFO queueing discipline. For
 integrated services, a router must implement an appropriate QoS
 for each flow, in accordance with the service model. The router
 function that creates different qualities of service is called
 "traffic control". Traffic control in turn is implemented by
 three components: the packet scheduler, the classifier, and
 admission control.
 o Packet Scheduler
 The packet scheduler manages the forwarding of different
 packet streams using a set of queues and perhaps other
 mechanisms like timers. The packet scheduler must be
 implemented at the point where packets are queued; this is
 the output driver level of a typical operating system, and
 corresponds to the link layer protocol. The details of the
 scheduling algorithm may be specific to the particular output
 medium. For example, the output driver will need to invoke
 the appropriate link-layer controls when interfacing to a
 network technology that has an internal bandwidth allocation
 mechanism.
 An experimental packet scheduler has been built that
 implements the IS model described in Section 3 and [SCZ93];
 this is known as the CSZ scheduler and is discussed further
 in Section 4. We note that the CSZ scheme is not mandatory
 to accomplish our service model; indeed for parts of the
 network that are known always to be underloaded, FIFO will
 deliver satisfactory service.
 There is another component that could be considered part of
 the packet scheduler or separate: the estimator [Jacobson91].
 This algorithm is used to measure properties of the outgoing
 traffic stream, to develop statistics that control packet
 scheduling and admission control. This memo will consider
 the estimator to be a part of the packet scheduler.
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RFC 1633 Integrated Services Architecture June 1994
 o Classifier
 For the purpose of traffic control (and accounting), each
 incoming packet must be mapped into some class; all packets
 in the same class get the same treatment from the packet
 scheduler. This mapping is performed by the classifier.
 Choice of a class may be based upon the contents of the
 existing packet header(s) and/or some additional
 classification number added to each packet.
 A class might correspond to a broad category of flows, e.g.,
 all video flows or all flows attributable to a particular
 organization. On the other hand, a class might hold only a
 single flow. A class is an abstraction that may be local to
 a particular router; the same packet may be classified
 differently by different routers along the path. For
 example, backbone routers may choose to map many flows into a
 few aggregated classes, while routers nearer the periphery,
 where there is much less aggregation, may use a separate
 class for each flow.
 o Admission Control
 Admission control implements the decision algorithm that a
 router or host uses to determine whether a new flow can be
 granted the requested QoS without impacting earlier
 guarantees. Admission control is invoked at each node to
 make a local accept/reject decision, at the time a host
 requests a real-time service along some path through the
 Internet. The admission control algorithm must be consistent
 with the service model, and it is logically part of traffic
 control. Although there are still open research issues in
 admission control, a first cut exists [JCSZ92].
 Admission control is sometimes confused with policing or
 enforcement, which is a packet-by-packet function at the
 "edge" of the network to ensure that a host does not violate
 its promised traffic characteristics. We consider policing
 to be one of the functions of the packet scheduler.
 In addition to ensuring that QoS guarantees are met,
 admission control will be concerned with enforcing
 administrative policies on resource reservations. Some
 policies will demand authentication of those requesting
 reservations. Finally, admission control will play an
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RFC 1633 Integrated Services Architecture June 1994
 important role in accounting and administrative reporting.
 The fourth and final component of our implementation framework is
 a reservation setup protocol, which is necessary to create and
 maintain flow-specific state in the endpoint hosts and in routers
 along the path of a flow. Section discusses a reservation setup
 protocol called RSVP (for "ReSerVation Protocol") [RSVP93a,
 RSVP93b]. It may not be possible to insist that there be only one
 reservation protocol in the Internet, but we will argue that
 multiple choices for reservation protocols will cause confusion.
 We believe that multiple protocols should exist only if they
 support different modes of reservation.
 The setup requirements for the link-sharing portion of the service
 model are far less clear than those for resource reservations.
 While we expect that much of this can be done through network
 management interfaces, and thus need not be part of the overall
 architecture, we may also need RSVP to play a role in providing
 the required state.
 In order to state its resource requirements, an application must
 specify the desired QoS using a list of parameters that is called
 a "flowspec" [Partridge92]. The flowspec is carried by the
 reservation setup protocol, passed to admission control for to
 test for acceptability, and ultimately used to parametrize the
 packet scheduling mechanism.
 Figure shows how these components might fit into an IP router
 that has been extended to provide integrated services. The router
 has two broad functional divisions: the forwarding path below the
 double horizontal line, and the background code above the line.
 The forwarding path of the router is executed for every packet and
 must therefore be highly optimized. Indeed, in most commercial
 routers, its implementation involves a hardware assist. The
 forwarding path is divided into three sections: input driver,
 internet forwarder, and output driver. The internet forwarder
 interprets the internetworking protocol header appropriate to the
 protocol suite, e.g., the IP header for TCP/IP, or the CLNP header
 for OSI. For each packet, an internet forwarder executes a
 suite-dependent classifier and then passes the packet and its
 class to the appropriate output driver. A classifier must be both
 general and efficient. For efficiency, a common mechanism should
 be used for both resource classification and route lookup.
 The output driver implements the packet scheduler. (Layerists
 will observe that the output driver now has two distinct sections:
 the packet scheduler that is largely independent of the detailed
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RFC 1633 Integrated Services Architecture June 1994
 mechanics of the interface, and the actual I/O driver that is only
 concerned with the grittiness of the hardware. The estimator
 lives somewhere in between. We only note this fact, without
 suggesting that it be elevated to a principle.).
 _____________________________________________________________
 | ____________ ____________ ___________ |
 | | | | Reservation| | | |
 | | Routing | | Setup | | Management| |
 | | Agent | | Agent | | Agent | |
 | |______._____| |______._____| |_____._____| |
 | . . | . |
 | . . _V________ . |
 | . . | Admission| . |
 | . . | Control | . |
 | V . |__________| . |
 | [Routing ] V V |
 | [Database] [Traffic Control Database] |
 |=============================================================|
 | | | _______ |
 | | __________ | |_|_|_|_| => o |
 | | | | | Packet | _____ |
 | ====> |Classifier| =====> Scheduler |===>|_|_|_| ===>
 | | |__________| | _______ | |
 | | | |_|_|_|_| => o |
 | Input | Internet | |
 | Driver | Forwarder | O u t p u t D r i v e r |
 |________|__________________|_________________________________|
 Figure 1: Implementation Reference Model for Routers
 The background code is simply loaded into router memory and
 executed by a general-purpose CPU. These background routines
 create data structures that control the forwarding path. The
 routing agent implements a particular routing protocol and builds
 a routing database. The reservation setup agent implements the
 protocol used to set up resource reservations; see Section . If
 admission control gives the "OK" for a new request, the
 appropriate changes are made to the classifier and packet
 scheduler database to implement the desired QoS. Finally, every
 router supports an agent for network management. This agent must
 be able to modify the classifier and packet scheduler databases to
 set up controlled link-sharing and to set admission control
 policies.
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 The implementation framework for a host is generally similar to
 that for a router, with the addition of applications. Rather than
 being forwarded, host data originates and terminates in an
 application. An application needing a real-time QoS for a flow
 must somehow invoke a local reservation setup agent. The best way
 to interface to applications is still to be determined. For
 example, there might be an explicit API for network resource
 setup, or the setup might be invoked implicitly as part of the
 operating system scheduling function. The IP output routine of a
 host may need no classifier, since the class assignment for a
 packet can be specified in the local I/O control structure
 corresponding to the flow.
 In routers, integrated service will require changes to both the
 forwarding path and the background functions. The forwarding
 path, which may depend upon hardware acceleration for performance,
 will be the more difficult and costly to change. It will be vital
 to choose a set of traffic control mechanisms that is general and
 adaptable to a wide variety of policy requirements and future
 circumstances, and that can be implemented efficiently.
3. Integrated Services Model
 A service model is embedded within the network service interface
 invoked by applications to define the set of services they can
 request. While both the underlying network technology and the
 overlying suite of applications will evolve, the need for
 compatibility requires that this service interface remain relatively
 stable (or, more properly, extensible; we do expect to add new
 services in the future but we also expect that it will be hard to
 change existing services). Because of its enduring impact, the
 service model should not be designed in reference to any specific
 network artifact but rather should be based on fundamental service
 requirements.
 We now briefly describe a proposal for a core set of services for the
 Internet; this proposed core service model is more fully described in
 [SCZ93a, SCZ93b]. This core service model addresses those services
 which relate most directly to the time-of-delivery of packets. We
 leave the remaining services (such as routing, security, or stream
 synchronization) for other standardization venues. A service model
 consists of a set of service commitments; in response to a service
 request the network commits to deliver some service. These service
 commitments can be categorized by the entity to whom they are made:
 they can be made to either individual flows or to collective entities
 (classes of flows). The service commitments made to individual flows
 are intended to provide reasonable application performance, and thus
 are driven by the ergonomic requirements of the applications; these
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 service commitments relate to the quality of service delivered to an
 individual flow. The service commitments made to collective entities
 are driven by resource-sharing, or economic, requirements; these
 service commitments relate to the aggregate resources made available
 to the various entities.
 In this section we start by exploring the service requirements of
 individual flows and propose a corresponding set of services. We
 then discuss the service requirements and services for resource
 sharing. Finally, we conclude with some remarks about packet
 dropping.
 3.1 Quality of Service Requirements
 The core service model is concerned almost exclusively with the
 time-of-delivery of packets. Thus, per-packet delay is the
 central quantity about which the network makes quality of service
 commitments. We make the even more restrictive assumption that
 the only quantity about which we make quantitative service
 commitments are bounds on the maximum and minimum delays.
 The degree to which application performance depends on low delay
 service varies widely, and we can make several qualitative
 distinctions between applications based on the degree of their
 dependence. One class of applications needs the data in each
 packet by a certain time and, if the data has not arrived by then,
 the data is essentially worthless; we call these real-time
 applications. Another class of applications will always wait for
 data to arrive; we call these " elastic" applications. We now
 consider the delay requirements of these two classes separately.
 3.1.1 Real-Time Applications
 An important class of such real-time applications, which are
 the only real-time applications we explicitly consider in the
 arguments that follow, are "playback" applications. In a
 playback application, the source takes some signal, packetizes
 it, and then transmits the packets over the network. The
 network inevitably introduces some variation in the delay of
 the delivered packets. The receiver depacketizes the data and
 then attempts to faithfully play back the signal. This is done
 by buffering the incoming data and then replaying the signal at
 some fixed offset delay from the original departure time; the
 term "playback point" refers to the point in time which is
 offset from the original departure time by this fixed delay.
 Any data that arrives before its associated playback point can
 be used to reconstruct the signal; data arriving after the
 playback point is essentially useless in reconstructing the
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RFC 1633 Integrated Services Architecture June 1994
 real-time signal.
 In order to choose a reasonable value for the offset delay, an
 application needs some "a priori" characterization of the
 maximum delay its packets will experience. This "a priori"
 characterization could either be provided by the network in a
 quantitative service commitment to a delay bound, or through
 the observation of the delays experienced by the previously
 arrived packets; the application needs to know what delays to
 expect, but this expectation need not be constant for the
 entire duration of the flow.
 The performance of a playback application is measured along two
 dimensions: latency and fidelity. Some playback applications,
 in particular those that involve interaction between the two
 ends of a connection such as a phone call, are rather sensitive
 to the latency; other playback applications, such as
 transmitting a movie or lecture, are not. Similarly,
 applications exhibit a wide range of sensitivity to loss of
 fidelity. We will consider two somewhat artificially
 dichotomous classes: intolerant applications, which require an
 absolutely faithful playback, and tolerant applications, which
 can tolerate some loss of fidelity. We expect that the vast
 bulk of audio and video applications will be tolerant, but we
 also suspect that there will be other applications, such as
 circuit emulation, that are intolerant.
 Delay can affect the performance of playback applications in
 two ways. First, the value of the offset delay, which is
 determined by predictions about the future packet delays,
 determines the latency of the application. Second, the delays
 of individual packets can decrease the fidelity of the playback
 by exceeding the offset delay; the application then can either
 change the offset delay in order to play back late packets
 (which introduces distortion) or merely discard late packets
 (which creates an incomplete signal). The two different ways
 of coping with late packets offer a choice between an
 incomplete signal and a distorted one, and the optimal choice
 will depend on the details of the application, but the
 important point is that late packets necessarily decrease
 fidelity.
 Intolerant applications must use a fixed offset delay, since
 any variation in the offset delay will introduce some
 distortion in the playback. For a given distribution of packet
 delays, this fixed offset delay must be larger than the
 absolute maximum delay, to avoid the possibility of late
 packets. Such an application can only set its offset delay
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RFC 1633 Integrated Services Architecture June 1994
 appropriately if it is given a perfectly reliable upper bound
 on the maximum delay of each packet. We call a service
 characterized by a perfectly reliable upper bound on delay "
 guaranteed service", and propose this as the appropriate
 service model for intolerant playback applications.
 In contrast, tolerant applications need not set their offset
 delay greater than the absolute maximum delay, since they can
 tolerate some late packets. Moreover, instead of using a
 single fixed value for the offset delay, they can attempt to
 reduce their latency by varying their offset delays in response
 to the actual packet delays experienced in the recent past. We
 call applications which vary their offset delays in this manner
 "adaptive" playback applications.
 For tolerant applications we propose a service model called "
 predictive service" which supplies a fairly reliable, but not
 perfectly reliable, delay bound. This bound, in contrast to
 the bound in the guaranteed service, is not based on worst case
 assumptions on the behavior of other flows. Instead, this
 bound might be computed with properly conservative predictions
 about the behavior of other flows. If the network turns out to
 be wrong and the bound is violated, the application's
 performance will perhaps suffer, but the users are willing to
 tolerate such interruptions in service in return for the
 presumed lower cost of the service. Furthermore, because many
 of the tolerant applications are adaptive, we augment the
 predictive service to also give "minimax" service, which is to
 attempt to minimize the ex post maximum delay. This service is
 not trying to minimize the delay of every packet, but rather is
 trying to pull in the tail of the delay distribution.
 It is clear that given a choice, with all other things being
 equal, an application would perform no worse with absolutely
 reliable bounds than with fairly reliable bounds. Why, then,
 do we offer predictive service? The key consideration here is
 efficiency; when one relaxes the service requirements from
 perfectly to fairly reliable bounds, this increases the level
 of network utilization that can be sustained, and thus the
 price of the predictive service will presumably be lower than
 that of guaranteed service. The predictive service class is
 motivated by the conjecture that the performance penalty will
 be small for tolerant applications but the overall efficiency
 gain will be quite large.
 In order to provide a delay bound, the nature of the traffic
 from the source must be characterized, and there must be some
 admission control algorithm which insures that a requested flow
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RFC 1633 Integrated Services Architecture June 1994
 can actually be accommodated. A fundamental point of our
 overall architecture is that traffic characterization and
 admission control are necessary for these real-time delay bound
 services. So far we have assumed that an application's data
 generation process is an intrinsic property unaffected by the
 network. However, there are likely to be many audio and video
 applications which can adjust their coding scheme and thus can
 alter the resulting data generation process depending on the
 network service available. This alteration of the coding
 scheme will present a tradeoff between fidelity (of the coding
 scheme itself, not of the playback process) and the bandwidth
 requirements of the flow. Such "rate-adaptive" playback
 applications have the advantage that they can adjust to the
 current network conditions not just by resetting their playback
 point but also by adjusting the traffic pattern itself. For
 rate-adaptive applications, the traffic characterizations used
 in the service commitment are not immutable. We can thus
 augment the service model by allowing the network to notify
 (either implicitly through packet drops or explicitly through
 control packets) rate-adaptive applications to change their
 traffic characterization.
 3.1.2 Elastic Applications
 While real-time applications do not wait for late data to
 arrive, elastic applications will always wait for data to
 arrive. It is not that these applications are insensitive to
 delay; to the contrary, significantly increasing the delay of a
 packet will often harm the application's performance. Rather,
 the key point is that the application typically uses the
 arriving data immediately, rather than buffering it for some
 later time, and will always choose to wait for the incoming
 data rather than proceed without it. Because arriving data can
 be used immediately, these applications do not require any a
 priori characterization of the service in order for the
 application to function. Generally speaking, it is likely that
 for a given distribution of packet delays, the perceived
 performance of elastic applications will depend more on the
 average delay than on the tail of the delay distribution. One
 can think of several categories of such elastic applications:
 interactive burst (Telnet, X, NFS), interactive bulk transfer
 (FTP), and asynchronous bulk transfer (electronic mail, FAX).
 The delay requirements of these elastic applications vary from
 rather demanding for interactive burst applications to rather
 lax for asynchronous bulk transfer, with interactive bulk
 transfer being intermediate between them.
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 An appropriate service model for elastic applications is to
 provide "as-soon-as-possible", or ASAP service. (For
 compatibility with historical usage, we will use the term
 best-effort service when referring to ASAP service.). We
 furthermore propose to offer several classes of best-effort
 service to reflect the relative delay sensitivities of
 different elastic applications. This service model allows
 interactive burst applications to have lower delays than
 interactive bulk applications, which in turn would have lower
 delays than asynchronous bulk applications. In contrast to the
 real-time service models, applications using this service are
 not subject to admission control.
 The taxonomy of applications into tolerant playback, intolerant
 playback, and elastic is neither exact nor complete, but was
 only used to guide the development of the core service model.
 The resulting core service model should be judged not on the
 validity of the underlying taxonomy but rather on its ability
 to adequately meet the needs of the entire spectrum of
 applications. In particular, not all real-time applications
 are playback applications; for example, one might imagine a
 visualization application which merely displayed the image
 encoded in each packet whenever it arrived. However, non-
 playback applications can still use either the guaranteed or
 predictive real-time service model, although these services are
 not specifically tailored to their needs. Similarly, playback
 applications cannot be neatly classified as either tolerant or
 intolerant, but rather fall along a continuum; offering both
 guaranteed and predictive service allows applications to make
 their own tradeoff between fidelity, latency, and cost.
 Despite these obvious deficiencies in the taxonomy, we expect
 that it describes the service requirements of current and
 future applications well enough so that our core service model
 can adequately meet all application needs.
 3.2 Resource-Sharing Requirements and Service Models
 The last section considered quality of service commitments; these
 commitments dictate how the network must allocate its resources
 among the individual flows. This allocation of resources is
 typically negotiated on a flow-by-flow basis as each flow requests
 admission to the network, and does not address any of the policy
 issues that arise when one looks at collections of flows. To
 address these collective policy issues, we now discuss resource-
 sharing service commitments. Recall that for individual quality
 of service commitments we focused on delay as the only quantity of
 interest. Here, we postulate that the quantity of primary
 interest in resource-sharing is aggregate bandwidth on individual
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 links. Thus, this component of the service model, called "link-
 sharing", addresses the question of how to share the aggregate
 bandwidth of a link among various collective entities according to
 some set of specified shares. There are several examples that are
 commonly used to explain the requirement of link-sharing among
 collective entities.
 Multi-entity link-sharing. -- A link may be purchased and used
 jointly by several organizations, government agencies or the like.
 They may wish to insure that under overload the link is shared in
 a controlled way, perhaps in proportion to the capital investment
 of each entity. At the same time, they might wish that when the
 link is underloaded, any one of the entities could utilize all the
 idle bandwidth.
 Multi-protocol link-sharing -- In a multi-protocol Internet, it
 may be desired to prevent one protocol family (DECnet, IP, IPX,
 OSI, SNA, etc.) from overloading the link and excluding the other
 families. This is important because different families may have
 different methods of detecting and responding to congestion, and
 some methods may be more "aggressive" than others. This could lead
 to a situation in which one protocol backs off more rapidly than
 another under congestion, and ends up getting no bandwidth.
 Explicit control in the router may be required to correct this.
 Again, one might expect that this control should apply only under
 overload, while permitting an idle link to be used in any
 proportion.
 Multi-service sharing -- Within a protocol family such as IP, an
 administrator might wish to limit the fraction of bandwidth
 allocated to various service classes. For example, an
 administrator might wish to limit the amount of real-time traffic
 to some fraction of the link, to avoid preempting elastic traffic
 such as FTP.
 In general terms, the link-sharing service model is to share the
 aggregate bandwidth according to some specified shares. We can
 extend this link-sharing service model to a hierarchical version.
 For instance, a link could be divided between a number of
 organizations, each of which would divide the resulting allocation
 among a number of protocols, each of which would be divided among
 a number of services. Here, the sharing is defined by a tree with
 shares assigned to each leaf node.
 An idealized fluid model of instantaneous link-sharing with
 proportional sharing of excess is the fluid processor sharing
 model (introduced in [DKS89] and further explored in [Parekh92]
 and generalized to the hierarchical case) where at every instant
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 the available bandwidth is shared between the active entities
 (i.e., those having packets in the queue) in proportion to the
 assigned shares of the resource. This fluid model exhibits the
 desired policy behavior but is, of course, an unrealistic
 idealization. We then propose that the actual service model
 should be to approximate, as closely as possible, the bandwidth
 shares produced by this ideal fluid model. It is not necessary to
 require that the specific order of packet departures match those
 of the fluid model since we presume that all detailed per-packet
 delay requirements of individual flows are addressed through
 quality of service commitments and, furthermore, the satisfaction
 with the link-sharing service delivered will probably not depend
 very sensitively on small deviations from the scheduling implied
 by the fluid link-sharing model.
 We previously observed that admission control was necessary to
 ensure that the real-time service commitments could be met.
 Similarly, admission control will again be necessary to ensure
 that the link-sharing commitments can be met. For each entity,
 admission control must keep the cumulative guaranteed and
 predictive traffic from exceeding the assigned link-share.
 3.3 Packet Dropping
 So far, we have implicitly assumed that all packets within a flow
 were equally important. However, in many audio and video streams,
 some packets are more valuable than others. We therefore propose
 augmenting the service model with a "preemptable" packet service,
 whereby some of the packets within a flow could be marked as
 preemptable. When the network was in danger of not meeting some
 of its quantitative service commitments, it could exercise a
 certain packet's "preemptability option" and discard the packet
 (not merely delay it, since that would introduce out-of-order
 problems). By discarding these preemptable packets, a router can
 reduce the delays of the not-preempted packets.
 Furthermore, one can define a class of packets that is not subject
 to admission control. In the scenario described above where
 preemptable packets are dropped only when quantitative service
 commitments are in danger of being violated, the expectation is
 that preemptable packets will almost always be delivered and thus
 they must included in the traffic description used in admission
 control. However, we can extend preemptability to the extreme
 case of "expendable" packets (the term expendable is used to
 connote an extreme degree of preemptability), where the
 expectation is that many of these expendable packets may not be
 delivered. One can then exclude expendable packets from the
 traffic description used in admission control; i.e., the packets
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 are not considered part of the flow from the perspective of
 admission control, since there is no commitment that they will be
 delivered.
 3.4 Usage Feedback
 Another important issue in the service is the model for usage
 feedback, also known as "accounting", to prevent abuse of network
 resources. The link-sharing service described earlier can be
 used to provide administratively-imposed limits on usage.
 However, a more free-market model of network access will require
 back-pressure on users for the network resources they reserve.
 This is a highly contentious issue, and we are not prepared to say
 more about it at this time.
 3.5 Reservation Model
 The "reservation model" describes how an application negotiates
 for a QoS level. The simplest model is that the application asks
 for a particular QoS and the network either grants it or refuses.
 Often the situation will be more complex. Many applications will
 be able to get acceptable service from a range of QoS levels, or
 more generally, from anywhere within some region of the multi-
 dimensional space of a flowspec.
 For example, rather than simply refusing the request, the network
 might grant a lower resource level and inform the application of
 what QoS has been actually granted. A more complex example is the
 "two-pass" reservation model, In this scheme, an "offered"
 flowspec is propagated along the multicast distribution tree from
 each sender Si to all receivers Rj. Each router along the path
 records these values and perhaps adjusts them to reflect available
 capacity. The receivers get these offers, generate corresponding
 "requested" flowspecs, and propagate them back along the same
 routes to the senders. At each node, a local reconciliation must
 be performed between the offered and the requested flowspec to
 create a reservation, and an appropriately modified requested
 flowspec is passed on. This two-pass scheme allows extensive
 properties like allowed delay to be distributed across hops in the
 path [Tenet90, ST2-90]. Further work is needed to define the
 amount of generality, with a corresponding level of complexity,
 that is required in the reservation model.
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4. Traffic Control Mechanisms
 We first survey very briefly the possible traffic control mechanisms.
 Then in Section 4.2 we apply a subset of these mechanisms to support
 the various services that we have proposed.
 4.1 Basic Functions
 In the packet forwarding path, there is actually a very limited
 set of actions that a router can take. Given a particular packet,
 a router must select a route for it; in addition the router can
 either forward it or drop it, and the router may reorder it with
 respect to other packets waiting to depart. The router can also
 hold the packet, even though the link is idle. These are the
 building blocks from which we must fashion the desired behavior.
 4.1.1 Packet Scheduling
 The basic function of packet scheduling is to reorder the
 output queue. There are many papers that have been written on
 possible ways to manage the output queue, and the resulting
 behavior. Perhaps the simplest approach is a priority scheme,
 in which packets are ordered by priority, and highest priority
 packets always leave first. This has the effect of giving some
 packets absolute preference over others; if there are enough of
 the higher priority packets, the lower priority class can be
 completely prevented from being sent.
 An alternative scheduling scheme is round-robin or some
 variant, which gives different classes of packets access to a
 share of the link. A variant called Weighted Fair Queueing, or
 WFQ, has been demonstrated to allocate the total bandwidth of a
 link into specified shares.
 There are more complex schemes for queue management, most of
 which involve observing the service objectives of individual
 packets, such as delivery deadline, and ordering packets based
 on these criteria.
 4.1.2 Packet Dropping
 The controlled dropping of packets is as important as their
 scheduling.
 Most obviously, a router must drop packets when its buffers are
 all full. This fact, however, does not determine which packet
 should be dropped. Dropping the arriving packet, while simple,
 may cause undesired behavior.
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 In the context of today's Internet, with TCP operating over
 best effort IP service, dropping a packet is taken by TCP as a
 signal of congestion and causes it to reduce its load on the
 network. Thus, picking a packet to drop is the same as picking
 a source to throttle. Without going into any particular
 algorithm, this simple relation suggests that some specific
 dropping controls should be implemented in routers to improve
 congestion control.
 In the context of real-time services, dropping more directly
 relates to achieving the desired quality of service. If a
 queue builds up, dropping one packet reduces the delay of all
 the packets behind it in the queue. The loss of one can
 contribute to the success of many. The problem for the
 implementor is to determine when the service objective (the
 delay bound) is in danger of being violated. One cannot look
 at queue length as an indication of how long packets have sat
 in a queue. If there is a priority scheme in place, packets of
 lower priority can be pre-empted indefinitely, so even a short
 queue may have very old packets in it. While actual time
 stamps could be used to measure holding time, the complexity
 may be unacceptable.
 Some simple dropping schemes, such as combining all the buffers
 in a single global pool, and dropping the arriving packet if
 the pool is full, can defeat the service objective of a WFQ
 scheduling scheme. Thus, dropping and scheduling must be
 coordinated.
 4.1.3 Packet Classification
 The above discussion of scheduling and dropping presumed that
 the packet had been classified into some flow or sequence of
 packets that should be treated in a specified way. A
 preliminary to this sort of processing is the classification
 itself. Today a router looks at the destination address and
 selects a route. The destination address is not sufficient to
 select the class of service a packet must receive; more
 information is needed.
 One approach would be to abandon the IP datagram model for a
 virtual circuit model, in which a circuit is set up with
 specific service attributes, and the packet carries a circuit
 identifier. This is the approach of ATM as well as protocols
 such as ST-II [ST2-90]. Another model, less hostile to IP, is
 to allow the classifier to look at more fields in the packet,
 such as the source address, the protocol number and the port
 fields. Thus, video streams might be recognized by a
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RFC 1633 Integrated Services Architecture June 1994
 particular well-known port field in the UDP header, or a
 particular flow might be recognized by looking at both the
 source and destination port numbers. It would be possible to
 look even deeper into the packets, for example testing a field
 in the application layer to select a subset of a
 hierarchically-encoded video stream.
 The classifier implementation issues are complexity and
 processing overhead. Current experience suggests that careful
 implementation of efficient algorithms can lead to efficient
 classification of IP packets. This result is very important,
 since it allows us to add QoS support to existing applications,
 such as Telnet, which are based on existing IP headers.
 One approach to reducing the overhead of classification would
 be to provide a "flow-id" field in the Internet-layer packet
 header. This flow-id would be a handle that could be cached
 and used to short-cut classification of the packet. There are
 a number of variations of this concept, and engineering is
 required to choose the best design.
 4.1.4 Admission Control
 As we stated in the introduction, real-time service depends on
 setting up state in the router and making commitments to
 certain classes of packets. In order to insure that these
 commitments can be met, it is necessary that resources be
 explicitly requested, so that the request can be refused if the
 resources are not available. The decision about resource
 availability is called admission control.
 Admission control requires that the router understand the
 demands that are currently being made on its assets. The
 approach traditionally proposed is to remember the service
 parameters of past requests, and make a computation based on
 the worst-case bounds on each service. A recent proposal,
 which is likely to provide better link utilization, is to
 program the router to measure the actual usage by existing
 packet flows, and to use this measured information as a basis
 of admitting new flows [JCSZ92]. This approach is subject to
 higher risk of overload, but may prove much more effective in
 using bandwidth.
 Note that while the need for admission control is part of the
 global service model, the details of the algorithm run in each
 router is a local matter. Thus, vendors can compete by
 developing and marketing better admission control algorithms,
 which lead to higher link loadings with fewer service
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RFC 1633 Integrated Services Architecture June 1994
 overloads.
 4.2 Applying the Mechanisms
 The various tools described above can be combined to support the
 services which were discussed in section 3.
 o Guaranteed delay bounds
 A theoretical result by Parekh [Parekh92] shows that if the
 router implements a WFQ scheduling discipline, and if the
 nature of the traffic source can be characterized (e.g. if it
 fits within some bound such as a token bucket) then there
 will be an absolute upper bound on the network delay of the
 traffic in question. This simple and very powerful result
 applies not just to one switch, but to general networks of
 routers. The result is a constructive one; that is, Parekh
 displays a source behavior which leads to the bound, and then
 shows that this behavior is the worst possible. This means
 that the bound he computes is the best there can be, under
 these assumptions.
 o Link sharing
 The same WFQ scheme can provide controlled link sharing. The
 service objective here is not to bound delay, but to limit
 overload shares on a link, while allowing any mix of traffic
 to proceed if there is spare capacity. This use of WFQ is
 available in commercial routers today, and is used to
 segregate traffic into classes based on such things as
 protocol type or application. For example, one can allocate
 separate shares to TCP, IPX and SNA, and one can assure that
 network control traffic gets a guaranteed share of the link.
 o Predictive real-time service
 This service is actually more subtle than guaranteed service.
 Its objective is to give a delay bound which is, on the one
 hand, as low as possible, and on the other hand, stable
 enough that the receiver can estimate it. The WFQ mechanism
 leads to a guaranteed bound, but not necessarily a low bound.
 In fact, mixing traffic into one queue, rather than
 separating it as in WFQ, leads to lower bounds, so long as
 the mixed traffic is generally similar (e.g., mixing traffic
 from multiple video coders makes sense, mixing video and FTP
 does not).
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 This suggests that we need a two-tier mechanism, in which the
 first tier separates traffic which has different service
 objectives, and the second tier schedules traffic within each
 first tier class in order to meet its service objective.
 4.3 An example: The CSZ scheme
 As a proof of concept, a code package has been implemented which
 realizes the services discussed above. It actually uses a number
 of the basic tools, combined in a way specific to the service
 needs. We describe in general terms how it works, to suggest how
 services can be realized. We stress that there are other ways of
 building a router to meet the same service needs, and there are in
 fact other implementations being used today.
 At the top level, the CSZ code uses WFQ as an isolation mechanism
 to separate guaranteed flows from each other, as well as from the
 rest of the traffic. Guaranteed service gets the highest priority
 when and only when it needs the access to meets its deadline. WFQ
 provides a separate guarantee for each and every guaranteed flow.
 Predictive service and best effort service are separated by
 priority. Within the predictive service class, a further priority
 is used to provide sub-classes with different delay bounds.
 Inside each predictive sub-class, simple FIFO queueing is used to
 mix the traffic, which seems to produce good overall delay
 behavior. This works because the top-tier algorithm has separated
 out the best effort traffic such as FTP.
 Within the best-effort class, WFQ is used to provide link sharing.
 Since there is a possible requirement for nested shares, this WFQ
 code can be used recursively. There are thus two different uses
 of WFQ in this code, one to segregate the guaranteed classes, and
 one to segregate the link shares. They are similar, but differ in
 detail.
 Within each link share of the best effort class, priority is used
 to permit more time-sensitive elastic traffic to precede other
 elastic traffic, e.g., to allow interactive traffic to precede
 asynchronous bulk transfers.
 The CSZ code thus uses both WFQ and priority in an alternating
 manner to build a mechanism to support a range of rather
 sophisticated service offerings. This discussion is very brief,
 and does not touch on a number of significant issues, such as how
 the CSZ code fits real time traffic into the link sharing
 objectives. But the basic building blocks are very simple, and
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RFC 1633 Integrated Services Architecture June 1994
 very powerful. In particular, while priority has been proposed as
 a key to real-time services, WFQ may be the more general and
 powerful of the two schemes. It, rather than priority, supports
 guaranteed service and link sharing.
5. Reservation Setup Protocol
 There are a number of requirements to be met by the design of a
 reservation setuop protocol. It should be fundamentally designed for
 a multicast environment, and it must accommodate heterogeneous
 service needs. It must give flexible control over the manner in
 which reservations can be shared along branches of the multicast
 delivery trees. It should be designed around the elementary action
 of adding one sender and/or receiver to an existing set, or deleting
 one. It must be robust and scale well to large multicast groups.
 Finally, it must provide for advance reservation of resources, and
 for the preemption that this implies. The reservation setup protocol
 RSVP has been designed to meet these requirements [RSVP93a, RSVP93b].
 This section gives an overview of the design of RSVP.
 5.1 RSVP Overview
 Figure shows multi-source, multi-destination data delivery for a
 particular shared, distributed application. The arrows indicate
 data flow from senders S1 and S2 to receivers R1, R2, and R3, and
 the cloud represents the distribution mesh created by the
 multicast routing protocol. Multicasting distribution replicates
 each data packet from a sender Si, for delivery to every receiver
 Rj. We treat uncast delivery from S1 to R1 as a special case, and
 we call this multicast distribution mesh a session. A session is
 defined by the common IP (multicast) destination address of the
 receiver(s).
 Senders Receivers
 _____________________
 ( ) ===> R1
 S1 ===> ( Multicast )
 ( ) ===> R2
 ( distribution )
 S2 ===> ( )
 ( ) ===> R3
 (_____________________)
 Figure 2: Multicast Distribution Session
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RFC 1633 Integrated Services Architecture June 1994
 5.1.1 Flowspecs and Filter Specs
 In general, an RSVP reservation request specifies the amount of
 resources to be reserved for all, or some subset of, the
 packets in a particular session. The resource quantity is
 specified by a flowspec, while the packet subset to receive
 those resources is specified by a filter spec. Assuming
 admission control succeeds, the flowspec will be used to
 parametrize a resource class in the packet scheduler, and the
 filter spec will be instantiated in the packet classifier to
 map the appropriate packets into this class. The subset of the
 classifier state that selects a particular class is referred to
 in RSVP documentation as a (packet) "filter".
 The RSVP protocol mechanisms provide a very general facility
 for creating and maintaining distributed reservation state
 across the mesh of multicast delivery paths. These mechanisms
 treat flowspecs and filter specs as mostly opaque binary data,
 handing them to the local traffic control machinery for
 interpretation. Of course, the service model presented to an
 application must specify how to encode flowspecs and filter
 specs.
 5.1.2 Reservation Styles
 RSVP offers several different reservation "styles", which
 determine the manner in which the resource requirements of
 multiple receivers are aggregated in the routers. These styles
 allow the reserved resources to more efficiently meet
 application requirements. Currently there are three
 reservation styles, "wildcard", "fixed-filter", and " dynamic-
 filter". A wildcard reservation uses a filter spec that is not
 source-specific, so all packets destined for the associated
 destination (session) may use a common pool of reserved
 resources. This allows a single resource allocation to be made
 across all distribution paths for the group. The wildcard
 reservation style is useful in support of an audio conference,
 where at most a small number of sources are active
 simultaneously and may share the resource allocation.
 The other two styles use filter specs that select particular
 sources. A receiver may desire to receive from a fixed set of
 sources, or instead it may desire the network to switch between
 different source, by changing its filter spec(s) dymamically.
 A fixed-filter style reservation cannot be changed during its
 lifetime without re-invoking admission control. Dynamic-filter
 reservations do allow a receiver to modify its choice of
 source(s) over time without additional admission control;
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RFC 1633 Integrated Services Architecture June 1994
 however, this requires that sufficient resources be allocated
 to handle the worst case when all downstream receivers take
 input from different sources.
 5.1.3 Receiver Initiation
 An important design question is whether senders or receivers
 should have responsibility for initiating reservations. A
 sender knows the qualities of the traffic stream it can send,
 while a receiver knows what it wants to (or can) receive.
 Perhaps the most obvious choice is to let the sender initiate
 the reservation. However, this scales poorly for large,
 dynamic multicast delivery trees and for heterogeneous
 receivers.
 Both of these scaling problems are solved by making the
 receiver responsible for initiating a reservation. Receiver
 initiation handles heterogeneous receivers easily; each
 receiver simply asks for a reservation appropriate to itself,
 and any differences among reservations from different receivers
 are resolved ("merged") within the network by RSVP. Receiver
 initiation is also consisent with IP multicast, in which a
 multicast group is created implicitly by receivers joining it.
 Although receiver-initiated reservation is the natural choice
 for multicast sessions, the justification for receiver
 initiateion may appear weaker for unicast sessions, where the
 sender may be the logical session initiator. However, we
 expect that every realtime application will have its higher-
 level signalling and control protocol, and this protocol can be
 used to signal the receiver to initiate a reservation (and
 perhaps indicate the flowspec to be used). For simplicity and
 economy, a setup protocol should support only one direction of
 initiation, and, and receiver initiation appears to us to be
 the clear winner.
 RSVP uses receiver-initiation of rservations [RSVP93b]. A
 receiver is assumed to learn the senders' offered flowspecs by
 a higher-level mechanism ("out of band"), it then generates its
 own desired flowspec and propagates it towards the senders,
 making reservations in each router along the way.
 5.1.4 Soft State
 There are two different possible styles for reservation setup
 protocols, the "hard state" (HS) approach (also called
 "connection-oriented"), and the "soft state" (SS) approach
 (also called "connectionless"). In both approaches, multicast
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RFC 1633 Integrated Services Architecture June 1994
 distribution is performed using flow-specific state in each
 router along the path. Under the HS approach, this state is
 created and deleted in a fully deterministic manner by
 cooperation among the routers. Once a host requests a session,
 the "network" takes responsibility for creating and later
 destroying the necessary state. ST-II is an example of the HS
 approach [ST2-90]. Since management of HS session state is
 completely deterministic, the HS setup protocol must be
 reliable, with acknowledgments and retransmissions. In order
 to achieve deterministic cleanup of state after a failure,
 there must be some mechanism to detect failures, i.e., an
 "up/down" protocol. The router upstream (towards the source)
 from a failure takes responsibility for rebuilding the
 necessary state on the router(s) along an alternate route.
 RSVP takes the SS approach, which regards the reservation state
 as cached information that is installed and periodically
 refreshed by the end hosts. Unused state is timed out by the
 routers. If the route changes, the refresh messages
 automatically install the necessary state along the new route.
 The SS approach was chosen to obtain the simplicity and
 robustness that have been demonstrated by connectionless
 protocols such as IP [Clark88].
 5.2 Routing and Reservations
 There is a fundamental interaction between resource reservation
 set up and routing, since reservation requires the installation of
 flow state along the route of data packets. If and when a route
 changes, there must be some mechanism to set up a reservation
 along the new route.
 Some have suggested that reservation setup necessarily requires
 route set up, i.e., the imposition of a virtual-circuit internet
 layer. However, our goal is to simply extend the Internet
 architecture, not replace it. The fundamental connectionless
 internet layer [Clark88] has been highly successful, and we wish
 to retain it as an architectural foundation. We propose instead
 to modify somewhat the pure datagram forwarding mechanism of the
 present Internet to accomodate "IS".
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RFC 1633 Integrated Services Architecture June 1994
 There are four routing issues faced by a reservation setup
 protocol such as RSVP.
 1. Find a route that supports resource reservation.
 This is simply "type-of-service" routing, a facility that is
 already available in some modern routing protocols.
 2. Find a route that has sufficient unreserved capacity for a
 new flow.
 Early experiments on the ARPANET showed that it is difficult
 to do load-dependent dynamic routing on a packet-by-packet
 basis without instability problems. However, instability
 should not be a problem if load-dependent routing is
 performed only at reservation setup time.
 Two different approaches might be taken to finding a route
 with enough capacity. One could modify the routing
 protocol(s) and interface them to the traffic control
 mechanism, so the route computation can consider the average
 recent load. Alternatively, the routing protocol could be
 (re-)designed to provide multiple alternative routes, and
 reservation setup could be attempted along each in turn.
 3. Adapt to a route failure
 When some node or link fails, adaptive routing finds an
 alternate path. The periodic refresh messages of RSVP will
 automatically request a reservation along the new path. Of
 course, this reservation may fail because there is
 insufficienct available capacity on the new path. This is a
 problem of provisioning and network engineering, which cannot
 be solved by the routing or setup protocols.
 There is a problem of timeliness of establishing reservation
 state on the new path. The end-to-end robustness mechanism
 of refreshes is limited in frequency by overhead, which may
 cause a gap in realtime service when an old route breaks and
 a new one is chosen. It should be possible to engineer RSVP
 to sypplement the global refresh mechanism with a local
 repair mechanism, using hints about route changes from the
 routing mechanism.
 4. Adapt to a route change (without failure)
 Route changes may occur even without failure in the affected
 path. Although RSVP could use the same repair techniques as
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RFC 1633 Integrated Services Architecture June 1994
 those described in (3), this case raises a problem with the
 robustness of the QoS guarantees. If it should happen that
 admission control fails on the new route, the user will see
 service degradation unnecessarily and capriciously, since the
 orginal route is still functional.
 To avoid this problem, a mechanism called "route pinning" has
 been suggested. This would modify the routing protocol
 implementation and the interface to the classifier, so that
 routes associated with resource reservations would be
 "pinned". The routing prootocol would not change a pinned
 route if it was still viable.
 It may eventually be possible to fold together the routing and
 reservation setup problems, but we do not yet understand enough to
 do that. Furthermore, the reservation protocol needs to coexist
 with a number of different routing protocols in use in the
 Internet. Therefore, RSVP is currently designed to work with any
 current-generation routing protocol without modification. This is
 a short-term compromise, which may result in an occasional failure
 to create the best, or even any, real-time session, or an
 occasional service degradation due to a route change. We expect
 that future generations of routing protocols will remove this
 compromise, by including hooks and mechanisms that, in conjunction
 with RSVP, will solve the problems (1) through (4) just listed.
 They will support route pinning, notification of RSVP to trigger
 local repair, and selection of routes with "IS" support and
 adequate capacity.
 The last routing-related issue is provided by mobile hosts. Our
 conjecture is that mobility is not essentially different from
 other route changes, so that the mechanism suggested in (3) and
 (4) will suffice. More study and experimentation is needed to
 prove or disprove this conjecture.
6. ACKNOWLEDGMENTS
 Many Internet researchers have contributed to the work described in
 this memo. We want to especially acknowledge, Steve Casner, Steve
 Deering, Deborah Estrin, Sally Floyd, Shai Herzog, Van Jacobson,
 Sugih Jamin, Craig Partridge, John Wroclawski, and Lixia Zhang. This
 approach to Internet integrated services was initially discussed and
 organized in the End-to-End Research Group of the Internet Research
 Taskforce, and we are grateful to all members of that group for their
 interesting (and sometimes heated) discussions.
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RFC 1633 Integrated Services Architecture June 1994
REFERENCES
[CerfKahn74] Cerf, V., and R. Kahn, "A Protocol for Packet Network
 Intercommunication", IEEE Trans on Comm., Vol. Com-22, No. 5, May
 1974.
[Clark88] Clark, D., "The Design Philosophy of the DARPA Internet
 Protocols", ACM SIGCOMM '88, August 1988.
[CSZ92] Clark, D., Shenker, S., and L. Zhang, "Supporting Real-Time
 Applications in an Integrated Services Packet Network: Architecture
 and Mechanisms", Proc. SIGCOMM '92, Baltimore, MD, August 1992.
[DKS89] Demers, A., Keshav, S., and S. Shenker. "Analysis and
 Simulation of a Fair Queueing Algorithm", Journal of
 Internetworking: Research and Experience, 1, pp. 3-26, 1990. Also
 in Proc. ACM SIGCOMM '89, pp 3-12.
[SCZ93a] Shenker, S., Clark, D., and L. Zhang, "A Scheduling Service
 Model and a Scheduling Architecture for an Integrated Services
 Packet Network", submitted to ACM/IEEE Trans. on Networking.
[SCZ93b] Shenker, S., Clark, D., and L. Zhang, "A Service Model for the
 Integrated Services Internet", Work in Progress, October 1993.
[Floyd92] Floyd, S., "Issues in Flexible Resource Management for
 Datagram Networks", Proceedings of the 3rd Workshop on Very High
 Speed Networks, March 1992.
[Jacobson91] Jacobson, V., "Private Communication", 1991.
[JCSZ92] Jamin, S., Shenker, S., Zhang, L., and D. Clark, "An Admission
 Control Algorithm for Predictive Real-Time Service", Extended
 abstract, in Proc. Third International Workshop on Network and
 Operating System Support for Digital Audio and Video, San Diego, CA,
 Nov. 1992, pp. 73-91.
[Parekh92] Parekh, A., "A Generalized Processor Sharing Approach to
 Flow Control in Integrated Services Networks", Technical Report
 LIDS-TR-2089, Laboratory for Information and Decision Systems,
 Massachusetts Institute of Technology, 1992.
[Partridge92] Partridge, C., "A Proposed Flow Specification", RFC 1363,
 BBN, July 1992.
[RSVP93a] Zhang, L., Deering, S., Estrin, D., Shenker, S., and D.
 Zappala, "RSVP: A New Resource ReSerVation Protocol", Accepted for
 publication in IEEE Network, 1993.
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RFC 1633 Integrated Services Architecture June 1994
[RSVP93b] Zhang, L., Braden, R., Estrin, D., Herzog, S., and S. Jamin,
 "Resource ReSerVation Protocol (RSVP) - Version 1 Functional
 Specification", Work in Progress, 1993.
[ST2-90] Topolcic, C., "Experimental Internet Stream Protocol: Version
 2 (ST-II)", RFC 1190, BBN, October 1990.
[Tenet90] Ferrari, D., and D. Verma, "A Scheme for Real-Time Channel
 Establishment in Wide-Area Networks", IEEE JSAC, Vol. 8, No. 3, pp
 368-379, April 1990.
Security Considerations
 As noted in Section 2.1, the ability to reserve resources will create
 a requirement for authentication, both of users requesting resource
 guarantees and of packets that claim to have the right to use those
 guarantees. These authentication issues are not otherwise addressed
 in this memo, but are for further study.
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RFC 1633 Integrated Services Architecture June 1994
Authors' Addresses
 Bob Braden
 USC Information Sciences Institute
 4676 Admiralty Way
 Marina del Rey, CA 90292
 Phone: (310) 822-1511
 EMail: Braden@ISI.EDU
 David Clark
 MIT Laboratory for Computer Science
 545 Technology Square
 Cambridge, MA 02139-1986
 Phone: (617) 253-6003
 EMail: ddc@LCS.MIT.EDU
 Scott Shenker
 Xerox Palo Alto Research Center
 3333 Coyote Hill Road
 Palo Alto, CA 94304
 Phone: (415) 812-4840
 EMail: Shenker@PARC.XEROX.COM
Braden, Clark & Shenker [Page 33]

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