draft-ietf-tcpm-rfc793bis-06

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Internet Engineering Task Force W. Eddy, Ed.
Internet-Draft MTI Systems
Obsoletes: 793, 879, 6093, 6429, 6528, July 17, 2017
 6691 (if approved)
Updates: 5961, 1122 (if approved)
Intended status: Standards Track
Expires: January 18, 2018
 Transmission Control Protocol Specification
 draft-ietf-tcpm-rfc793bis-06
Abstract
 This document specifies the Internet's Transmission Control Protocol
 (TCP). TCP is an important transport layer protocol in the Internet
 stack, and has continuously evolved over decades of use and growth of
 the Internet. Over this time, a number of changes have been made to
 TCP as it was specified in RFC 793, though these have only been
 documented in a piecemeal fashion. This document collects and brings
 those changes together with the protocol specification from RFC 793.
 This document obsoletes RFC 793, as well as 879, 6093, 6429, 6528,
 and 6691. It updates RFC 1122, and should be considered as a
 replacement for the portions of that document dealing with TCP
 requirements. It updates RFC 5961 due to a small clarification in
 reset handling while in the SYN-RECEIVED state. (TODO: double-check
 this list for all actual RFCs when finished)
 RFC EDITOR NOTE: If approved for publication as an RFC, this should
 be marked additionally as "STD: 7" and replace RFC 793 in that role.
Requirements Language
 The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
 "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
 document are to be interpreted as described in RFC 2119 [4].
Status of This Memo
 This Internet-Draft is submitted in full conformance with the
 provisions of BCP 78 and BCP 79.
 Internet-Drafts are working documents of the Internet Engineering
 Task Force (IETF). Note that other groups may also distribute
 working documents as Internet-Drafts. The list of current Internet-
 Drafts is at http://datatracker.ietf.org/drafts/current/.
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 Internet-Drafts are draft documents valid for a maximum of six months
 and may be updated, replaced, or obsoleted by other documents at any
 time. It is inappropriate to use Internet-Drafts as reference
 material or to cite them other than as "work in progress."
 This Internet-Draft will expire on January 18, 2018.
Copyright Notice
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 document authors. All rights reserved.
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 Provisions Relating to IETF Documents
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Table of Contents
 1. Purpose and Scope . . . . . . . . . . . . . . . . . . . . . . 3
 2. Introduction . . . . . . . . . . . . . . . . . . . . . . . . 4
 3. Functional Specification . . . . . . . . . . . . . . . . . . 5
 3.1. Header Format . . . . . . . . . . . . . . . . . . . . . . 5
 3.2. Terminology . . . . . . . . . . . . . . . . . . . . . . . 10
 3.3. Sequence Numbers . . . . . . . . . . . . . . . . . . . . 15
 3.4. Establishing a connection . . . . . . . . . . . . . . . . 21
 3.4.1. Remote Address Validation . . . . . . . . . . . . . . 28
 3.5. Closing a Connection . . . . . . . . . . . . . . . . . . 28
 3.5.1. Half-Closed Connections . . . . . . . . . . . . . . . 31
 3.6. Precedence and Security . . . . . . . . . . . . . . . . . 31
 3.7. Segmentation . . . . . . . . . . . . . . . . . . . . . . 32
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 3.7.1. Maximum Segment Size Option . . . . . . . . . . . . . 33
 3.7.2. Path MTU Discovery . . . . . . . . . . . . . . . . . 35
 3.7.3. Interfaces with Variable MTU Values . . . . . . . . . 35
 3.7.4. Nagle Algorithm . . . . . . . . . . . . . . . . . . . 36
 3.7.5. IPv6 Jumbograms . . . . . . . . . . . . . . . . . . . 36
 3.8. Data Communication . . . . . . . . . . . . . . . . . . . 36
 3.8.1. Retransmission Timeout . . . . . . . . . . . . . . . 37
 3.8.2. TCP Congestion Control . . . . . . . . . . . . . . . 37
 3.8.3. TCP Connection Failures . . . . . . . . . . . . . . . 38
 3.8.4. TCP Keep-Alives . . . . . . . . . . . . . . . . . . . 39
 3.8.5. The Communication of Urgent Information . . . . . . . 39
 3.8.6. Managing the Window . . . . . . . . . . . . . . . . . 40
 3.9. Interfaces . . . . . . . . . . . . . . . . . . . . . . . 44
 3.9.1. User/TCP Interface . . . . . . . . . . . . . . . . . 45
 3.9.2. TCP/Lower-Level Interface . . . . . . . . . . . . . . 53
 3.10. Event Processing . . . . . . . . . . . . . . . . . . . . 55
 3.11. Glossary . . . . . . . . . . . . . . . . . . . . . . . . 80
 4. Changes from RFC 793 . . . . . . . . . . . . . . . . . . . . 86
 5. IANA Considerations . . . . . . . . . . . . . . . . . . . . . 90
 6. Security and Privacy Considerations . . . . . . . . . . . . . 90
 7. Acknowledgements . . . . . . . . . . . . . . . . . . . . . . 90
 8. References . . . . . . . . . . . . . . . . . . . . . . . . . 91
 8.1. Normative References . . . . . . . . . . . . . . . . . . 91
 8.2. Informative References . . . . . . . . . . . . . . . . . 92
 Appendix A. Other Implementation Notes . . . . . . . . . . . . . 93
 Appendix B. TCP Requirement Summary . . . . . . . . . . . . . . 94
 Author's Address . . . . . . . . . . . . . . . . . . . . . . . . 97
1. Purpose and Scope
 In 1981, RFC 793 [12] was released, documenting the Transmission
 Control Protocol (TCP), and replacing earlier specifications for TCP
 that had been published in the past.
 Since then, TCP has been implemented many times, and has been used as
 a transport protocol for numerous applications on the Internet.
 For several decades, RFC 793 plus a number of other documents have
 combined to serve as the specification for TCP [27]. Over time, a
 number of errata have been identified on RFC 793, as well as
 deficiencies in security, performance, and other aspects. A number
 of enhancements has grown and been documented separately. These were
 never accumulated together into an update to the base specification.
 The purpose of this document is to bring together all of the IETF
 Standards Track changes that have been made to the basic TCP
 functional specification and unify them into an update of the RFC 793
 protocol specification. Some companion documents are referenced for
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 important algorithms that TCP uses (e.g. for congestion control), but
 have not been attempted to include in this document. This is a
 conscious choice, as this base specification can be used with
 multiple additional algorithms that are developed and incorporated
 separately, but all TCP implementations need to implement this
 specification as a common basis in order to interoperate. As some
 additional TCP features have become quite complicated themselves
 (e.g. advanced loss recovery and congestion control), future
 companion documents may attempt to similarly bring these together.
 In addition to the protocol specification that descibes the TCP
 segment format, generation, and processing rules that are to be
 implemented in code, RFC 793 and other updates also contain
 informative and descriptive text for human readers to understand
 aspects of the protocol design and operation. This document does not
 attempt to alter or update this informative text, and is focused only
 on updating the normative protocol specification. We preserve
 references to the documentation containing the important explanations
 and rationale, where appropriate.
 This document is intended to be useful both in checking existing TCP
 implementations for conformance, as well as in writing new
 implementations.
2. Introduction
 RFC 793 contains a discussion of the TCP design goals and provides
 examples of its operation, including examples of connection
 establishment, closing connections, and retransmitting packets to
 repair losses.
 This document describes the basic functionality expected in modern
 implementations of TCP, and replaces the protocol specification in
 RFC 793. It does not replicate or attempt to update the examples and
 other discussion in RFC 793. Other documents are referenced to
 provide explanation of the theory of operation, rationale, and
 detailed discussion of design decisions. This document only focuses
 on the normative behavior of the protocol.
 The "TCP Roadmap" [27] provides a more extensive guide to the RFCs
 that define TCP and describe various important algorithms. The TCP
 Roadmap contains sections on strongly encouraged enhancements that
 improve performance and other aspects of TCP beyond the basic
 operation specified in this document. As one example, implementing
 congestion control (e.g. [18]) is a TCP requirement, but is a complex
 topic on its own, and not described in detail in this document, as
 there are many options and possibilities that do not impact basic
 interoperability. Similarly, most common TCP implementations today
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 include the high-performance extensions in [26], but these are not
 strictly required or discussed in this document.
 TEMPORARY EDITOR'S NOTE: This is an early revision in the process of
 updating RFC 793. Many planned changes are not yet incorporated.
 ***Please do not use this revision as a basis for any work or
 reference.***
 A list of changes from RFC 793 is contained in Section 4.
 TEMPORARY EDITOR'S NOTE: the current revision of this document does
 not yet collect all of the changes that will be in the final version.
 The set of content changes planned for future revisions is kept in
 Section 4.
3. Functional Specification
3.1. Header Format
 TCP segments are sent as internet datagrams. The Internet Protocol
 (IP) header carries several information fields, including the source
 and destination host addresses [1] [5]. A TCP header follows the
 internet header, supplying information specific to the TCP protocol.
 This division allows for the existence of host level protocols other
 than TCP. (Editorial TODO - this last sentence makes sense in 793
 context, but may be a candidate to remove here? ... additionally,
 Section 2 of 793 is not includeed here, but some parts may be useful,
 to quickly define basic concepts of ports, bytestream service, etc.
 at high-level before delving into protocol details?)
 TCP Header Format
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 0 1 2 3
 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
 | Source Port | Destination Port |
 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
 | Sequence Number |
 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
 | Acknowledgment Number |
 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
 | Data | |C|E|U|A|P|R|S|F| |
 | Offset| Rsrvd |W|C|R|C|S|S|Y|I| Window |
 | | |R|E|G|K|H|T|N|N| |
 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
 | Checksum | Urgent Pointer |
 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
 | Options | Padding |
 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
 | data |
 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
 TCP Header Format
 Note that one tick mark represents one bit position.
 Figure 1
 Source Port: 16 bits
 The source port number.
 Destination Port: 16 bits
 The destination port number.
 Sequence Number: 32 bits
 The sequence number of the first data octet in this segment (except
 when SYN is present). If SYN is present the sequence number is the
 initial sequence number (ISN) and the first data octet is ISN+1.
 Acknowledgment Number: 32 bits
 If the ACK control bit is set this field contains the value of the
 next sequence number the sender of the segment is expecting to
 receive. Once a connection is established this is always sent.
 Data Offset: 4 bits
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 The number of 32 bit words in the TCP Header. This indicates where
 the data begins. The TCP header (even one including options) is an
 integral number of 32 bits long.
 Rsrvd - Reserved: 4 bits
 Reserved for future use. Must be zero in generated segments and
 must be ignored in received segments. TODO -- no RFC reference for
 this sentence ... do we want this change or should we keep the
 prior 793 description which is only "Must be zero." ... need to
 discuss on TCPM list
 Control Bits: 8 bits (from left to right):
 CWR: Congestion Window Reduced (see [9])
 ECE: ECN-Echo (see [9])
 URG: Urgent Pointer field significant
 ACK: Acknowledgment field significant
 PSH: Push Function
 RST: Reset the connection
 SYN: Synchronize sequence numbers
 FIN: No more data from sender
 Window: 16 bits
 The number of data octets beginning with the one indicated in the
 acknowledgment field which the sender of this segment is willing to
 accept.
 The window size MUST be treated as an unsigned number, or else
 large window sizes will appear like negative windows and TCP will
 now work. It is RECOMMENDED that implementations will reserve
 32-bit fields for the send and receive window sizes in the
 connection record and do all window computations with 32 bits.
 Checksum: 16 bits
 The checksum field is the 16 bit one's complement of the one's
 complement sum of all 16 bit words in the header and text. If a
 segment contains an odd number of header and text octets to be
 checksummed, the last octet is padded on the right with zeros to
 form a 16 bit word for checksum purposes. The pad is not
 transmitted as part of the segment. While computing the checksum,
 the checksum field itself is replaced with zeros.
 The checksum also covers a pseudo header conceptually prefixed to
 the TCP header. The pseudo header is 96 bits for IPv4 and 320 bits
 for IPv6. For IPv4, this pseudo header contains the Source
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 Address, the Destination Address, the Protocol, and TCP length.
 This gives the TCP protection against misrouted segments. This
 information is carried in IPv4 and is transferred across the TCP/
 Network interface in the arguments or results of calls by the TCP
 on the IP.
 +--------+--------+--------+--------+
 | Source Address |
 +--------+--------+--------+--------+
 | Destination Address |
 +--------+--------+--------+--------+
 | zero | PTCL | TCP Length |
 +--------+--------+--------+--------+
 The TCP Length is the TCP header length plus the data length in
 octets (this is not an explicitly transmitted quantity, but is
 computed), and it does not count the 12 octets of the pseudo
 header.
 For IPv6, the pseudo header is contained in section 8.1 of RFC 2460
 [5], and contains the IPv6 Source Address and Destination Address,
 an Upper Layer Packet Length (a 32-bit value otherwise equivalent
 to TCP Length in the IPv4 pseudo header), three bytes of zero-
 padding, and a Next Header value (differing from the IPv6 header
 value in the case of extension headers present in between IPv6 and
 TCP).
 The TCP checksum is never optional. The sender MUST generate it
 and the receiver MUST check it.
 Urgent Pointer: 16 bits
 This field communicates the current value of the urgent pointer as
 a positive offset from the sequence number in this segment. The
 urgent pointer points to the sequence number of the octet following
 the urgent data. This field is only be interpreted in segments
 with the URG control bit set.
 Options: variable
 Options may occupy space at the end of the TCP header and are a
 multiple of 8 bits in length. All options are included in the
 checksum. An option may begin on any octet boundary. There are
 two cases for the format of an option:
 Case 1: A single octet of option-kind.
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 Case 2: An octet of option-kind, an octet of option-length, and
 the actual option-data octets.
 The option-length counts the two octets of option-kind and option-
 length as well as the option-data octets.
 Note that the list of options may be shorter than the data offset
 field might imply. The content of the header beyond the End-of-
 Option option must be header padding (i.e., zero).
 The list of all currently defined options is managed by IANA [29],
 and each option is defined in other RFCs, as indicated there. That
 set includes experimental options that can be extended to support
 multiple concurrent uses [25].
 A given TCP implementation can support any currently defined
 options, but the following options MUST be supported (kind
 indicated in octal):
 Kind Length Meaning
 ---- ------ -------
 0 - End of option list.
 1 - No-Operation.
 2 4 Maximum Segment Size.
 A TCP MUST be able to receive a TCP option in any segment.
 A TCP MUST ignore without error any TCP option it does not
 implement, assuming that the option has a length field (all TCP
 options except End of option list and No-Operation have length
 fields). TCP MUST be prepared to handle an illegal option length
 (e.g., zero) without crashing; a suggested procedure is to reset
 the connection and log the reason.
 Specific Option Definitions
 End of Option List
 +--------+
 |00000000|
 +--------+
 Kind=0
 This option code indicates the end of the option list. This
 might not coincide with the end of the TCP header according to
 the Data Offset field. This is used at the end of all options,
 not the end of each option, and need only be used if the end of
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 the options would not otherwise coincide with the end of the TCP
 header.
 No-Operation
 +--------+
 |00000001|
 +--------+
 Kind=1
 This option code may be used between options, for example, to
 align the beginning of a subsequent option on a word boundary.
 There is no guarantee that senders will use this option, so
 receivers must be prepared to process options even if they do
 not begin on a word boundary.
 Maximum Segment Size (MSS)
 +--------+--------+---------+--------+
 |00000010|00000100| max seg size |
 +--------+--------+---------+--------+
 Kind=2 Length=4
 Maximum Segment Size Option Data: 16 bits
 If this option is present, then it communicates the maximum
 receive segment size at the TCP which sends this segment. This
 value is limited by the IP reassembly limit. This field may be
 sent in the initial connection request (i.e., in segments with
 the SYN control bit set) and must not be sent in other segments.
 If this option is not used, any segment size is allowed. A more
 complete description of this option is in Section 3.7.1.
 Padding: variable
 The TCP header padding is used to ensure that the TCP header ends
 and data begins on a 32 bit boundary. The padding is composed of
 zeros.
3.2. Terminology
 Before we can discuss very much about the operation of the TCP we
 need to introduce some detailed terminology. The maintenance of a
 TCP connection requires the remembering of several variables. We
 conceive of these variables being stored in a connection record
 called a Transmission Control Block or TCB. Among the variables
 stored in the TCB are the local and remote socket numbers, the
 security and precedence of the connection, pointers to the user's
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 send and receive buffers, pointers to the retransmit queue and to the
 current segment. In addition several variables relating to the send
 and receive sequence numbers are stored in the TCB.
 Send Sequence Variables
 SND.UNA - send unacknowledged
 SND.NXT - send next
 SND.WND - send window
 SND.UP - send urgent pointer
 SND.WL1 - segment sequence number used for last window update
 SND.WL2 - segment acknowledgment number used for last window
 update
 ISS - initial send sequence number
 Receive Sequence Variables
 RCV.NXT - receive next
 RCV.WND - receive window
 RCV.UP - receive urgent pointer
 IRS - initial receive sequence number
 The following diagrams may help to relate some of these variables to
 the sequence space.
 Send Sequence Space
 1 2 3 4
 ----------|----------|----------|----------
 SND.UNA SND.NXT SND.UNA
 +SND.WND
 1 - old sequence numbers which have been acknowledged
 2 - sequence numbers of unacknowledged data
 3 - sequence numbers allowed for new data transmission
 4 - future sequence numbers which are not yet allowed
 Send Sequence Space
 Figure 2
 The send window is the portion of the sequence space labeled 3 in
 Figure 2.
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 Receive Sequence Space
 1 2 3
 ----------|----------|----------
 RCV.NXT RCV.NXT
 +RCV.WND
 1 - old sequence numbers which have been acknowledged
 2 - sequence numbers allowed for new reception
 3 - future sequence numbers which are not yet allowed
 Receive Sequence Space
 Figure 3
 The receive window is the portion of the sequence space labeled 2 in
 Figure 3.
 There are also some variables used frequently in the discussion that
 take their values from the fields of the current segment.
 Current Segment Variables
 SEG.SEQ - segment sequence number
 SEG.ACK - segment acknowledgment number
 SEG.LEN - segment length
 SEG.WND - segment window
 SEG.UP - segment urgent pointer
 SEG.PRC - segment precedence value
 A connection progresses through a series of states during its
 lifetime. The states are: LISTEN, SYN-SENT, SYN-RECEIVED,
 ESTABLISHED, FIN-WAIT-1, FIN-WAIT-2, CLOSE-WAIT, CLOSING, LAST-ACK,
 TIME-WAIT, and the fictional state CLOSED. CLOSED is fictional
 because it represents the state when there is no TCB, and therefore,
 no connection. Briefly the meanings of the states are:
 LISTEN - represents waiting for a connection request from any
 remote TCP and port.
 SYN-SENT - represents waiting for a matching connection request
 after having sent a connection request.
 SYN-RECEIVED - represents waiting for a confirming connection
 request acknowledgment after having both received and sent a
 connection request.
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 ESTABLISHED - represents an open connection, data received can be
 delivered to the user. The normal state for the data transfer
 phase of the connection.
 FIN-WAIT-1 - represents waiting for a connection termination
 request from the remote TCP, or an acknowledgment of the
 connection termination request previously sent.
 FIN-WAIT-2 - represents waiting for a connection termination
 request from the remote TCP.
 CLOSE-WAIT - represents waiting for a connection termination
 request from the local user.
 CLOSING - represents waiting for a connection termination request
 acknowledgment from the remote TCP.
 LAST-ACK - represents waiting for an acknowledgment of the
 connection termination request previously sent to the remote TCP
 (this termination request sent to the remote TCP already included
 an acknowledgment of the termination request sent from the remote
 TCP).
 TIME-WAIT - represents waiting for enough time to pass to be sure
 the remote TCP received the acknowledgment of its connection
 termination request.
 CLOSED - represents no connection state at all.
 A TCP connection progresses from one state to another in response to
 events. The events are the user calls, OPEN, SEND, RECEIVE, CLOSE,
 ABORT, and STATUS; the incoming segments, particularly those
 containing the SYN, ACK, RST and FIN flags; and timeouts.
 The state diagram in Figure 4 illustrates only state changes,
 together with the causing events and resulting actions, but addresses
 neither error conditions nor actions which are not connected with
 state changes. In a later section, more detail is offered with
 respect to the reaction of the TCP to events. Some state names are
 abbreviated or hyphenated differently in the diagram from how they
 appear elsewhere in the document.
 NOTA BENE: This diagram is only a summary and must not be taken as
 the total specification. Many details are not included.
 +---------+ ---------\ active OPEN
 | CLOSED | \ -----------
 +---------+<---------\ \ create TCB
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 | ^ \ \ snd SYN
 passive OPEN | | CLOSE \ \
 ------------ | | ---------- \ \
 create TCB | | delete TCB \ \
 V | \ \
 rcv RST (note 1) +---------+ CLOSE | \
 -------------------->| LISTEN | ---------- | |
 / +---------+ delete TCB | |
 / rcv SYN | | SEND | |
 / ----------- | | ------- | V
+--------+ snd SYN,ACK / \ snd SYN +--------+
| |<----------------- ------------------>| |
| SYN | rcv SYN | SYN |
| RCVD |<-----------------------------------------------| SENT |
| | snd SYN,ACK | |
| |------------------ -------------------| |
+--------+ rcv ACK of SYN \ / rcv SYN,ACK +--------+
 | -------------- | | -----------
 | x | | snd ACK
 | V V
 | CLOSE +---------+
 | ------- | ESTAB |
 | snd FIN +---------+
 | CLOSE | | rcv FIN
 V ------- | | -------
+---------+ snd FIN / \ snd ACK +---------+
| FIN |<----------------- ------------------>| CLOSE |
| WAIT-1 |------------------ | WAIT |
+---------+ rcv FIN \ +---------+
 | rcv ACK of FIN ------- | CLOSE |
 | -------------- snd ACK | ------- |
 V x V snd FIN V
+---------+ +---------+ +---------+
|FINWAIT-2| | CLOSING | | LAST-ACK|
+---------+ +---------+ +---------+
 | rcv ACK of FIN | rcv ACK of FIN |
 | rcv FIN -------------- | Timeout=2MSL -------------- |
 | ------- x V ------------ x V
 \ snd ACK +---------+delete TCB +---------+
 ------------------------>|TIME WAIT|------------------>| CLOSED |
 +---------+ +---------+
note 1: The transition from SYN-RECEIVED to LISTEN on receiving a RST is
conditional on having reached SYN-RECEIVED after a passive open.
note 2: An unshown transition exists from FIN-WAIT-1 to TIME-WAIT if
a FIN is received and the local FIN is also acknowledged.
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 TCP Connection State Diagram
 Figure 4
3.3. Sequence Numbers
 A fundamental notion in the design is that every octet of data sent
 over a TCP connection has a sequence number. Since every octet is
 sequenced, each of them can be acknowledged. The acknowledgment
 mechanism employed is cumulative so that an acknowledgment of
 sequence number X indicates that all octets up to but not including X
 have been received. This mechanism allows for straight-forward
 duplicate detection in the presence of retransmission. Numbering of
 octets within a segment is that the first data octet immediately
 following the header is the lowest numbered, and the following octets
 are numbered consecutively.
 It is essential to remember that the actual sequence number space is
 finite, though very large. This space ranges from 0 to 2**32 - 1.
 Since the space is finite, all arithmetic dealing with sequence
 numbers must be performed modulo 2**32. This unsigned arithmetic
 preserves the relationship of sequence numbers as they cycle from
 2**32 - 1 to 0 again. There are some subtleties to computer modulo
 arithmetic, so great care should be taken in programming the
 comparison of such values. The symbol "=<" means "less than or
 equal" (modulo 2**32).
 The typical kinds of sequence number comparisons which the TCP must
 perform include:
 (a) Determining that an acknowledgment refers to some sequence
 number sent but not yet acknowledged.
 (b) Determining that all sequence numbers occupied by a segment
 have been acknowledged (e.g., to remove the segment from a
 retransmission queue).
 (c) Determining that an incoming segment contains sequence numbers
 which are expected (i.e., that the segment "overlaps" the receive
 window).
 In response to sending data the TCP will receive acknowledgments.
 The following comparisons are needed to process the acknowledgments.
 SND.UNA = oldest unacknowledged sequence number
 SND.NXT = next sequence number to be sent
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 SEG.ACK = acknowledgment from the receiving TCP (next sequence
 number expected by the receiving TCP)
 SEG.SEQ = first sequence number of a segment
 SEG.LEN = the number of octets occupied by the data in the segment
 (counting SYN and FIN)
 SEG.SEQ+SEG.LEN-1 = last sequence number of a segment
 A new acknowledgment (called an "acceptable ack"), is one for which
 the inequality below holds:
 SND.UNA < SEG.ACK =< SND.NXT
 A segment on the retransmission queue is fully acknowledged if the
 sum of its sequence number and length is less or equal than the
 acknowledgment value in the incoming segment.
 When data is received the following comparisons are needed:
 RCV.NXT = next sequence number expected on an incoming segments,
 and is the left or lower edge of the receive window
 RCV.NXT+RCV.WND-1 = last sequence number expected on an incoming
 segment, and is the right or upper edge of the receive window
 SEG.SEQ = first sequence number occupied by the incoming segment
 SEG.SEQ+SEG.LEN-1 = last sequence number occupied by the incoming
 segment
 A segment is judged to occupy a portion of valid receive sequence
 space if
 RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND
 or
 RCV.NXT =< SEG.SEQ+SEG.LEN-1 < RCV.NXT+RCV.WND
 The first part of this test checks to see if the beginning of the
 segment falls in the window, the second part of the test checks to
 see if the end of the segment falls in the window; if the segment
 passes either part of the test it contains data in the window.
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 Actually, it is a little more complicated than this. Due to zero
 windows and zero length segments, we have four cases for the
 acceptability of an incoming segment:
 Segment Receive Test
 Length Window
 ------- ------- -------------------------------------------
 0 0 SEG.SEQ = RCV.NXT
 0 >0 RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND
 >0 0 not acceptable
 >0 >0 RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND
 or RCV.NXT =< SEG.SEQ+SEG.LEN-1 < RCV.NXT+RCV.WND
 Note that when the receive window is zero no segments should be
 acceptable except ACK segments. Thus, it is be possible for a TCP to
 maintain a zero receive window while transmitting data and receiving
 ACKs. However, even when the receive window is zero, a TCP must
 process the RST and URG fields of all incoming segments.
 We have taken advantage of the numbering scheme to protect certain
 control information as well. This is achieved by implicitly
 including some control flags in the sequence space so they can be
 retransmitted and acknowledged without confusion (i.e., one and only
 one copy of the control will be acted upon). Control information is
 not physically carried in the segment data space. Consequently, we
 must adopt rules for implicitly assigning sequence numbers to
 control. The SYN and FIN are the only controls requiring this
 protection, and these controls are used only at connection opening
 and closing. For sequence number purposes, the SYN is considered to
 occur before the first actual data octet of the segment in which it
 occurs, while the FIN is considered to occur after the last actual
 data octet in a segment in which it occurs. The segment length
 (SEG.LEN) includes both data and sequence space occupying controls.
 When a SYN is present then SEG.SEQ is the sequence number of the SYN.
 Initial Sequence Number Selection
 The protocol places no restriction on a particular connection being
 used over and over again. A connection is defined by a pair of
 sockets. New instances of a connection will be referred to as
 incarnations of the connection. The problem that arises from this is
 -- "how does the TCP identify duplicate segments from previous
 incarnations of the connection?" This problem becomes apparent if
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 the connection is being opened and closed in quick succession, or if
 the connection breaks with loss of memory and is then reestablished.
 To avoid confusion we must prevent segments from one incarnation of a
 connection from being used while the same sequence numbers may still
 be present in the network from an earlier incarnation. We want to
 assure this, even if a TCP crashes and loses all knowledge of the
 sequence numbers it has been using. When new connections are
 created, an initial sequence number (ISN) generator is employed which
 selects a new 32 bit ISN. There are security issues that result if
 an off-path attacker is able to predict or guess ISN values.
 The recommended ISN generator is based on the combination of a
 (possibly fictitious) 32 bit clock whose low order bit is incremented
 roughly every 4 microseconds, and a pseudorandom hash function (PRF).
 The clock component is intended to insure that with a Maximum Segment
 Lifetime (MSL), generated ISNs will be unique, since it cycles
 approximately every 4.55 hours, which is much longer than the MSL.
 This recommended algorithm is further described in RFC 1948 and
 builds on the basic clock-driven algorithm from RFC 793.
 A TCP MUST use a clock-driven selection of initial sequence numbers,
 and SHOULD generate its Initial Sequence Numbers with the expression:
 ISN = M + F(localip, localport, remoteip, remoteport, secretkey)
 where M is the 4 microsecond timer, and F() is a pseudorandom
 function (PRF) of the connection's identifying parameters ("localip,
 localport, remoteip, remoteport") and a secret key ("secretkey").
 F() MUST NOT be computable from the outside, or an attacker could
 still guess at sequence numbers from the ISN used for some other
 connection. The PRF could be implemented as a cryptographic has of
 the concatenation of the TCP connection parameters and some secret
 data. For discussion of the selection of a specific hash algorithm
 and management of the secret key data, please see Section 3 of [23].
 For each connection there is a send sequence number and a receive
 sequence number. The initial send sequence number (ISS) is chosen by
 the data sending TCP, and the initial receive sequence number (IRS)
 is learned during the connection establishing procedure.
 For a connection to be established or initialized, the two TCPs must
 synchronize on each other's initial sequence numbers. This is done
 in an exchange of connection establishing segments carrying a control
 bit called "SYN" (for synchronize) and the initial sequence numbers.
 As a shorthand, segments carrying the SYN bit are also called "SYNs".
 Hence, the solution requires a suitable mechanism for picking an
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 initial sequence number and a slightly involved handshake to exchange
 the ISN's.
 The synchronization requires each side to send it's own initial
 sequence number and to receive a confirmation of it in acknowledgment
 from the other side. Each side must also receive the other side's
 initial sequence number and send a confirming acknowledgment.
 1) A --> B SYN my sequence number is X
 2) A <-- B ACK your sequence number is X
 3) A <-- B SYN my sequence number is Y
 4) A --> B ACK your sequence number is Y
 Because steps 2 and 3 can be combined in a single message this is
 called the three way (or three message) handshake.
 A three way handshake is necessary because sequence numbers are not
 tied to a global clock in the network, and TCPs may have different
 mechanisms for picking the ISN's. The receiver of the first SYN has
 no way of knowing whether the segment was an old delayed one or not,
 unless it remembers the last sequence number used on the connection
 (which is not always possible), and so it must ask the sender to
 verify this SYN. The three way handshake and the advantages of a
 clock-driven scheme are discussed in [3].
 Knowing When to Keep Quiet
 To be sure that a TCP does not create a segment that carries a
 sequence number which may be duplicated by an old segment remaining
 in the network, the TCP must keep quiet for an MSL before assigning
 any sequence numbers upon starting up or recovering from a crash in
 which memory of sequence numbers in use was lost. For this
 specification the MSL is taken to be 2 minutes. This is an
 engineering choice, and may be changed if experience indicates it is
 desirable to do so. Note that if a TCP is reinitialized in some
 sense, yet retains its memory of sequence numbers in use, then it
 need not wait at all; it must only be sure to use sequence numbers
 larger than those recently used.
 The TCP Quiet Time Concept
 This specification provides that hosts which "crash" without
 retaining any knowledge of the last sequence numbers transmitted on
 each active (i.e., not closed) connection shall delay emitting any
 TCP segments for at least the agreed MSL in the internet system of
 which the host is a part. In the paragraphs below, an explanation
 for this specification is given. TCP implementors may violate the
 "quiet time" restriction, but only at the risk of causing some old
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 data to be accepted as new or new data rejected as old duplicated by
 some receivers in the internet system.
 TCPs consume sequence number space each time a segment is formed and
 entered into the network output queue at a source host. The
 duplicate detection and sequencing algorithm in the TCP protocol
 relies on the unique binding of segment data to sequence space to the
 extent that sequence numbers will not cycle through all 2**32 values
 before the segment data bound to those sequence numbers has been
 delivered and acknowledged by the receiver and all duplicate copies
 of the segments have "drained" from the internet. Without such an
 assumption, two distinct TCP segments could conceivably be assigned
 the same or overlapping sequence numbers, causing confusion at the
 receiver as to which data is new and which is old. Remember that
 each segment is bound to as many consecutive sequence numbers as
 there are octets of data and SYN or FIN flags in the segment.
 Under normal conditions, TCPs keep track of the next sequence number
 to emit and the oldest awaiting acknowledgment so as to avoid
 mistakenly using a sequence number over before its first use has been
 acknowledged. This alone does not guarantee that old duplicate data
 is drained from the net, so the sequence space has been made very
 large to reduce the probability that a wandering duplicate will cause
 trouble upon arrival. At 2 megabits/sec. it takes 4.5 hours to use
 up 2**32 octets of sequence space. Since the maximum segment
 lifetime in the net is not likely to exceed a few tens of seconds,
 this is deemed ample protection for foreseeable nets, even if data
 rates escalate to l0's of megabits/sec. At 100 megabits/sec, the
 cycle time is 5.4 minutes which may be a little short, but still
 within reason.
 The basic duplicate detection and sequencing algorithm in TCP can be
 defeated, however, if a source TCP does not have any memory of the
 sequence numbers it last used on a given connection. For example, if
 the TCP were to start all connections with sequence number 0, then
 upon crashing and restarting, a TCP might re-form an earlier
 connection (possibly after half-open connection resolution) and emit
 packets with sequence numbers identical to or overlapping with
 packets still in the network which were emitted on an earlier
 incarnation of the same connection. In the absence of knowledge
 about the sequence numbers used on a particular connection, the TCP
 specification recommends that the source delay for MSL seconds before
 emitting segments on the connection, to allow time for segments from
 the earlier connection incarnation to drain from the system.
 Even hosts which can remember the time of day and used it to select
 initial sequence number values are not immune from this problem
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 (i.e., even if time of day is used to select an initial sequence
 number for each new connection incarnation).
 Suppose, for example, that a connection is opened starting with
 sequence number S. Suppose that this connection is not used much and
 that eventually the initial sequence number function (ISN(t)) takes
 on a value equal to the sequence number, say S1, of the last segment
 sent by this TCP on a particular connection. Now suppose, at this
 instant, the host crashes, recovers, and establishes a new
 incarnation of the connection. The initial sequence number chosen is
 S1 = ISN(t) -- last used sequence number on old incarnation of
 connection! If the recovery occurs quickly enough, any old
 duplicates in the net bearing sequence numbers in the neighborhood of
 S1 may arrive and be treated as new packets by the receiver of the
 new incarnation of the connection.
 The problem is that the recovering host may not know for how long it
 crashed nor does it know whether there are still old duplicates in
 the system from earlier connection incarnations.
 One way to deal with this problem is to deliberately delay emitting
 segments for one MSL after recovery from a crash- this is the "quiet
 time" specification. Hosts which prefer to avoid waiting are willing
 to risk possible confusion of old and new packets at a given
 destination may choose not to wait for the "quite time".
 Implementors may provide TCP users with the ability to select on a
 connection by connection basis whether to wait after a crash, or may
 informally implement the "quite time" for all connections.
 Obviously, even where a user selects to "wait," this is not necessary
 after the host has been "up" for at least MSL seconds.
 To summarize: every segment emitted occupies one or more sequence
 numbers in the sequence space, the numbers occupied by a segment are
 "busy" or "in use" until MSL seconds have passed, upon crashing a
 block of space-time is occupied by the octets and SYN or FIN flags of
 the last emitted segment, if a new connection is started too soon and
 uses any of the sequence numbers in the space-time footprint of the
 last segment of the previous connection incarnation, there is a
 potential sequence number overlap area which could cause confusion at
 the receiver.
3.4. Establishing a connection
 The "three-way handshake" is the procedure used to establish a
 connection. This procedure normally is initiated by one TCP and
 responded to by another TCP. The procedure also works if two TCP
 simultaneously initiate the procedure. When simultaneous attempt
 occurs, each TCP receives a "SYN" segment which carries no
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 acknowledgment after it has sent a "SYN". Of course, the arrival of
 an old duplicate "SYN" segment can potentially make it appear, to the
 recipient, that a simultaneous connection initiation is in progress.
 Proper use of "reset" segments can disambiguate these cases.
 Several examples of connection initiation follow. Although these
 examples do not show connection synchronization using data-carrying
 segments, this is perfectly legitimate, so long as the receiving TCP
 doesn't deliver the data to the user until it is clear the data is
 valid (i.e., the data must be buffered at the receiver until the
 connection reaches the ESTABLISHED state). The three-way handshake
 reduces the possibility of false connections. It is the
 implementation of a trade-off between memory and messages to provide
 information for this checking.
 The simplest three-way handshake is shown in Figure 5 below. The
 figures should be interpreted in the following way. Each line is
 numbered for reference purposes. Right arrows (-->) indicate
 departure of a TCP segment from TCP A to TCP B, or arrival of a
 segment at B from A. Left arrows (<--), indicate the reverse.
 Ellipsis (...) indicates a segment which is still in the network
 (delayed). An "XXX" indicates a segment which is lost or rejected.
 Comments appear in parentheses. TCP states represent the state AFTER
 the departure or arrival of the segment (whose contents are shown in
 the center of each line). Segment contents are shown in abbreviated
 form, with sequence number, control flags, and ACK field. Other
 fields such as window, addresses, lengths, and text have been left
 out in the interest of clarity.
 TCP A TCP B
 1. CLOSED LISTEN
 2. SYN-SENT --> <SEQ=100><CTL=SYN> --> SYN-RECEIVED
 3. ESTABLISHED <-- <SEQ=300><ACK=101><CTL=SYN,ACK> <-- SYN-RECEIVED
 4. ESTABLISHED --> <SEQ=101><ACK=301><CTL=ACK> --> ESTABLISHED
 5. ESTABLISHED --> <SEQ=101><ACK=301><CTL=ACK><DATA> --> ESTABLISHED
 Basic 3-Way Handshake for Connection Synchronization
 Figure 5
 In line 2 of Figure 5, TCP A begins by sending a SYN segment
 indicating that it will use sequence numbers starting with sequence
 number 100. In line 3, TCP B sends a SYN and acknowledges the SYN it
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 received from TCP A. Note that the acknowledgment field indicates
 TCP B is now expecting to hear sequence 101, acknowledging the SYN
 which occupied sequence 100.
 At line 4, TCP A responds with an empty segment containing an ACK for
 TCP B's SYN; and in line 5, TCP A sends some data. Note that the
 sequence number of the segment in line 5 is the same as in line 4
 because the ACK does not occupy sequence number space (if it did, we
 would wind up ACKing ACK's!).
 Simultaneous initiation is only slightly more complex, as is shown in
 Figure 6. Each TCP cycles from CLOSED to SYN-SENT to SYN-RECEIVED to
 ESTABLISHED.
 TCP A TCP B
 1. CLOSED CLOSED
 2. SYN-SENT --> <SEQ=100><CTL=SYN> ...
 3. SYN-RECEIVED <-- <SEQ=300><CTL=SYN> <-- SYN-SENT
 4. ... <SEQ=100><CTL=SYN> --> SYN-RECEIVED
 5. SYN-RECEIVED --> <SEQ=100><ACK=301><CTL=SYN,ACK> ...
 6. ESTABLISHED <-- <SEQ=300><ACK=101><CTL=SYN,ACK> <-- SYN-RECEIVED
 7. ... <SEQ=100><ACK=301><CTL=SYN,ACK> --> ESTABLISHED
 Simultaneous Connection Synchronization
 Figure 6
 A TCP MUST support simultaneous open attempts.
 Note that a TCP implementation MUST keep track of whether a
 connection has reached SYN-RECEIVED state as the result of a passive
 OPEN or an active OPEN.
 The principle reason for the three-way handshake is to prevent old
 duplicate connection initiations from causing confusion. To deal
 with this, a special control message, reset, has been devised. If
 the receiving TCP is in a non-synchronized state (i.e., SYN-SENT,
 SYN-RECEIVED), it returns to LISTEN on receiving an acceptable reset.
 If the TCP is in one of the synchronized states (ESTABLISHED, FIN-
 WAIT-1, FIN-WAIT-2, CLOSE-WAIT, CLOSING, LAST-ACK, TIME-WAIT), it
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 aborts the connection and informs its user. We discuss this latter
 case under "half-open" connections below.
 TCP A TCP B
 1. CLOSED LISTEN
 2. SYN-SENT --> <SEQ=100><CTL=SYN> ...
 3. (duplicate) ... <SEQ=90><CTL=SYN> --> SYN-RECEIVED
 4. SYN-SENT <-- <SEQ=300><ACK=91><CTL=SYN,ACK> <-- SYN-RECEIVED
 5. SYN-SENT --> <SEQ=91><CTL=RST> --> LISTEN
 6. ... <SEQ=100><CTL=SYN> --> SYN-RECEIVED
 7. SYN-SENT <-- <SEQ=400><ACK=101><CTL=SYN,ACK> <-- SYN-RECEIVED
 8. ESTABLISHED --> <SEQ=101><ACK=401><CTL=ACK> --> ESTABLISHED
 Recovery from Old Duplicate SYN
 Figure 7
 As a simple example of recovery from old duplicates, consider
 Figure 7. At line 3, an old duplicate SYN arrives at TCP B. TCP B
 cannot tell that this is an old duplicate, so it responds normally
 (line 4). TCP A detects that the ACK field is incorrect and returns
 a RST (reset) with its SEQ field selected to make the segment
 believable. TCP B, on receiving the RST, returns to the LISTEN
 state. When the original SYN (pun intended) finally arrives at line
 6, the synchronization proceeds normally. If the SYN at line 6 had
 arrived before the RST, a more complex exchange might have occurred
 with RST's sent in both directions.
 Half-Open Connections and Other Anomalies
 An established connection is said to be "half-open" if one of the
 TCPs has closed or aborted the connection at its end without the
 knowledge of the other, or if the two ends of the connection have
 become desynchronized owing to a crash that resulted in loss of
 memory. Such connections will automatically become reset if an
 attempt is made to send data in either direction. However, half-open
 connections are expected to be unusual, and the recovery procedure is
 mildly involved.
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 If at site A the connection no longer exists, then an attempt by the
 user at site B to send any data on it will result in the site B TCP
 receiving a reset control message. Such a message indicates to the
 site B TCP that something is wrong, and it is expected to abort the
 connection.
 Assume that two user processes A and B are communicating with one
 another when a crash occurs causing loss of memory to A's TCP.
 Depending on the operating system supporting A's TCP, it is likely
 that some error recovery mechanism exists. When the TCP is up again,
 A is likely to start again from the beginning or from a recovery
 point. As a result, A will probably try to OPEN the connection again
 or try to SEND on the connection it believes open. In the latter
 case, it receives the error message "connection not open" from the
 local (A's) TCP. In an attempt to establish the connection, A's TCP
 will send a segment containing SYN. This scenario leads to the
 example shown in Figure 8. After TCP A crashes, the user attempts to
 re-open the connection. TCP B, in the meantime, thinks the
 connection is open.
 TCP A TCP B
 1. (CRASH) (send 300,receive 100)
 2. CLOSED ESTABLISHED
 3. SYN-SENT --> <SEQ=400><CTL=SYN> --> (??)
 4. (!!) <-- <SEQ=300><ACK=100><CTL=ACK> <-- ESTABLISHED
 5. SYN-SENT --> <SEQ=100><CTL=RST> --> (Abort!!)
 6. SYN-SENT CLOSED
 7. SYN-SENT --> <SEQ=400><CTL=SYN> -->
 Half-Open Connection Discovery
 Figure 8
 When the SYN arrives at line 3, TCP B, being in a synchronized state,
 and the incoming segment outside the window, responds with an
 acknowledgment indicating what sequence it next expects to hear (ACK
 100). TCP A sees that this segment does not acknowledge anything it
 sent and, being unsynchronized, sends a reset (RST) because it has
 detected a half-open connection. TCP B aborts at line 5. TCP A will
 continue to try to establish the connection; the problem is now
 reduced to the basic 3-way handshake of Figure 5.
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 An interesting alternative case occurs when TCP A crashes and TCP B
 tries to send data on what it thinks is a synchronized connection.
 This is illustrated in Figure 9. In this case, the data arriving at
 TCP A from TCP B (line 2) is unacceptable because no such connection
 exists, so TCP A sends a RST. The RST is acceptable so TCP B
 processes it and aborts the connection.
 TCP A TCP B
 1. (CRASH) (send 300,receive 100)
 2. (??) <-- <SEQ=300><ACK=100><DATA=10><CTL=ACK> <-- ESTABLISHED
 3. --> <SEQ=100><CTL=RST> --> (ABORT!!)
 Active Side Causes Half-Open Connection Discovery
 Figure 9
 In Figure 10, we find the two TCPs A and B with passive connections
 waiting for SYN. An old duplicate arriving at TCP B (line 2) stirs B
 into action. A SYN-ACK is returned (line 3) and causes TCP A to
 generate a RST (the ACK in line 3 is not acceptable). TCP B accepts
 the reset and returns to its passive LISTEN state.
 TCP A TCP B
 1. LISTEN LISTEN
 2. ... <SEQ=Z><CTL=SYN> --> SYN-RECEIVED
 3. (??) <-- <SEQ=X><ACK=Z+1><CTL=SYN,ACK> <-- SYN-RECEIVED
 4. --> <SEQ=Z+1><CTL=RST> --> (return to LISTEN!)
 5. LISTEN LISTEN
 Old Duplicate SYN Initiates a Reset on two Passive Sockets
 Figure 10
 A variety of other cases are possible, all of which are accounted for
 by the following rules for RST generation and processing.
 Reset Generation
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 As a general rule, reset (RST) must be sent whenever a segment
 arrives which apparently is not intended for the current connection.
 A reset must not be sent if it is not clear that this is the case.
 There are three groups of states:
 1. If the connection does not exist (CLOSED) then a reset is sent
 in response to any incoming segment except another reset. In
 particular, SYNs addressed to a non-existent connection are
 rejected by this means.
 If the incoming segment has the ACK bit set, the reset takes its
 sequence number from the ACK field of the segment, otherwise the
 reset has sequence number zero and the ACK field is set to the sum
 of the sequence number and segment length of the incoming segment.
 The connection remains in the CLOSED state.
 2. If the connection is in any non-synchronized state (LISTEN,
 SYN-SENT, SYN-RECEIVED), and the incoming segment acknowledges
 something not yet sent (the segment carries an unacceptable ACK),
 or if an incoming segment has a security level or compartment
 which does not exactly match the level and compartment requested
 for the connection, a reset is sent.
 If our SYN has not been acknowledged and the precedence level of
 the incoming segment is higher than the precedence level requested
 then either raise the local precedence level (if allowed by the
 user and the system) or send a reset; or if the precedence level
 of the incoming segment is lower than the precedence level
 requested then continue as if the precedence matched exactly (if
 the remote TCP cannot raise the precedence level to match ours
 this will be detected in the next segment it sends, and the
 connection will be terminated then). If our SYN has been
 acknowledged (perhaps in this incoming segment) the precedence
 level of the incoming segment must match the local precedence
 level exactly, if it does not a reset must be sent.
 If the incoming segment has an ACK field, the reset takes its
 sequence number from the ACK field of the segment, otherwise the
 reset has sequence number zero and the ACK field is set to the sum
 of the sequence number and segment length of the incoming segment.
 The connection remains in the same state.
 3. If the connection is in a synchronized state (ESTABLISHED,
 FIN-WAIT-1, FIN-WAIT-2, CLOSE-WAIT, CLOSING, LAST-ACK, TIME-WAIT),
 any unacceptable segment (out of window sequence number or
 unacceptable acknowledgment number) must elicit only an empty
 acknowledgment segment containing the current send-sequence number
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 and an acknowledgment indicating the next sequence number expected
 to be received, and the connection remains in the same state.
 If an incoming segment has a security level, or compartment, or
 precedence which does not exactly match the level, and
 compartment, and precedence requested for the connection,a reset
 is sent and the connection goes to the CLOSED state. The reset
 takes its sequence number from the ACK field of the incoming
 segment.
 Reset Processing
 In all states except SYN-SENT, all reset (RST) segments are validated
 by checking their SEQ-fields. A reset is valid if its sequence
 number is in the window. In the SYN-SENT state (a RST received in
 response to an initial SYN), the RST is acceptable if the ACK field
 acknowledges the SYN.
 The receiver of a RST first validates it, then changes state. If the
 receiver was in the LISTEN state, it ignores it. If the receiver was
 in SYN-RECEIVED state and had previously been in the LISTEN state,
 then the receiver returns to the LISTEN state, otherwise the receiver
 aborts the connection and goes to the CLOSED state. If the receiver
 was in any other state, it aborts the connection and advises the user
 and goes to the CLOSED state.
 TCP SHOULD allow a received RST segment to include data.
3.4.1. Remote Address Validation
 TODO - figure out if this section would fit better elsewhere, for
 instance in the more detailed description of the OPEN call later on
 A TCP implementation MUST reject as an error a local OPEN call for an
 invalid remote IP address (e.g., a broadcast or multicast address).
 An incoming SYN with an invalid source address must be ignored either
 by TCP or by the IP layer (see Section 3.2.1.3 of [14]).
 A TCP implementation MUST silently discard an incoming SYN segment
 that is addressed to a broadcast or multicast address.
3.5. Closing a Connection
 CLOSE is an operation meaning "I have no more data to send." The
 notion of closing a full-duplex connection is subject to ambiguous
 interpretation, of course, since it may not be obvious how to treat
 the receiving side of the connection. We have chosen to treat CLOSE
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 in a simplex fashion. The user who CLOSEs may continue to RECEIVE
 until he is told that the other side has CLOSED also. Thus, a
 program could initiate several SENDs followed by a CLOSE, and then
 continue to RECEIVE until signaled that a RECEIVE failed because the
 other side has CLOSED. We assume that the TCP will signal a user,
 even if no RECEIVEs are outstanding, that the other side has closed,
 so the user can terminate his side gracefully. A TCP will reliably
 deliver all buffers SENT before the connection was CLOSED so a user
 who expects no data in return need only wait to hear the connection
 was CLOSED successfully to know that all his data was received at the
 destination TCP. Users must keep reading connections they close for
 sending until the TCP says no more data.
 There are essentially three cases:
 1) The user initiates by telling the TCP to CLOSE the connection
 2) The remote TCP initiates by sending a FIN control signal
 3) Both users CLOSE simultaneously
 Case 1: Local user initiates the close
 In this case, a FIN segment can be constructed and placed on the
 outgoing segment queue. No further SENDs from the user will be
 accepted by the TCP, and it enters the FIN-WAIT-1 state. RECEIVEs
 are allowed in this state. All segments preceding and including
 FIN will be retransmitted until acknowledged. When the other TCP
 has both acknowledged the FIN and sent a FIN of its own, the first
 TCP can ACK this FIN. Note that a TCP receiving a FIN will ACK
 but not send its own FIN until its user has CLOSED the connection
 also.
 Case 2: TCP receives a FIN from the network
 If an unsolicited FIN arrives from the network, the receiving TCP
 can ACK it and tell the user that the connection is closing. The
 user will respond with a CLOSE, upon which the TCP can send a FIN
 to the other TCP after sending any remaining data. The TCP then
 waits until its own FIN is acknowledged whereupon it deletes the
 connection. If an ACK is not forthcoming, after the user timeout
 the connection is aborted and the user is told.
 Case 3: both users close simultaneously
 A simultaneous CLOSE by users at both ends of a connection causes
 FIN segments to be exchanged. When all segments preceding the
 FINs have been processed and acknowledged, each TCP can ACK the
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 FIN it has received. Both will, upon receiving these ACKs, delete
 the connection.
 TCP A TCP B
 1. ESTABLISHED ESTABLISHED
 2. (Close)
 FIN-WAIT-1 --> <SEQ=100><ACK=300><CTL=FIN,ACK> --> CLOSE-WAIT
 3. FIN-WAIT-2 <-- <SEQ=300><ACK=101><CTL=ACK> <-- CLOSE-WAIT
 4. (Close)
 TIME-WAIT <-- <SEQ=300><ACK=101><CTL=FIN,ACK> <-- LAST-ACK
 5. TIME-WAIT --> <SEQ=101><ACK=301><CTL=ACK> --> CLOSED
 6. (2 MSL)
 CLOSED
 Normal Close Sequence
 Figure 11
 TCP A TCP B
 1. ESTABLISHED ESTABLISHED
 2. (Close) (Close)
 FIN-WAIT-1 --> <SEQ=100><ACK=300><CTL=FIN,ACK> ... FIN-WAIT-1
 <-- <SEQ=300><ACK=100><CTL=FIN,ACK> <--
 ... <SEQ=100><ACK=300><CTL=FIN,ACK> -->
 3. CLOSING --> <SEQ=101><ACK=301><CTL=ACK> ... CLOSING
 <-- <SEQ=301><ACK=101><CTL=ACK> <--
 ... <SEQ=101><ACK=301><CTL=ACK> -->
 4. TIME-WAIT TIME-WAIT
 (2 MSL) (2 MSL)
 CLOSED CLOSED
 Simultaneous Close Sequence
 Figure 12
 A TCP connection may terminate in two ways: (1) the normal TCP close
 sequence using a FIN handshake, and (2) an "abort" in which one or
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 more RST segments are sent and the connection state is immediately
 discarded. If a TCP connection is closed by the remote site, the
 local application MUST be informed whether it closed normally or was
 aborted.
3.5.1. Half-Closed Connections
 The normal TCP close sequence delivers buffered data reliably in both
 directions. Since the two directions of a TCP connection are closed
 independently, it is possible for a connection to be "half closed,"
 i.e., closed in only one direction, and a host is permitted to
 continue sending data in the open direction on a half-closed
 connection.
 A host MAY implement a "half-duplex" TCP close sequence, so that an
 application that has called CLOSE cannot continue to read data from
 the connection. If such a host issues a CLOSE call while received
 data is still pending in TCP, or if new data is received after CLOSE
 is called, its TCP SHOULD send a RST to show that data was lost.
 When a connection is closed actively, it MUST linger in TIME-WAIT
 state for a time 2xMSL (Maximum Segment Lifetime). However, it MAY
 accept a new SYN from the remote TCP to reopen the connection
 directly from TIME-WAIT state, if it:
 (1) assigns its initial sequence number for the new connection to
 be larger than the largest sequence number it used on the previous
 connection incarnation, and
 (2) returns to TIME-WAIT state if the SYN turns out to be an old
 duplicate.
3.6. Precedence and Security
 TODO - talk to TCPM about what to do about precedence and security
 compartment throughout the document ... security compartment material
 for IPv4 may be fine nearly as-is, but precedence was a subset of
 what DSCP includes and it's not clear that running code actually does
 what 793 says about precedence anyways, especially since now as a
 DSCP it doesn't make sense to do greater-than comparisons on, nor to
 reset connections if it changes.
 The intent is that connection be allowed only between ports operating
 with exactly the same security and compartment values and at the
 higher of the precedence level requested by the two ports.
 The precedence and security parameters used in TCP are exactly those
 defined in the Internet Protocol (IP) [1]. Throughout this TCP
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 specification the term "security/compartment" is intended to indicate
 the security parameters used in IP including security, compartment,
 user group, and handling restriction.
 A connection attempt with mismatched security/compartment values or a
 lower precedence value must be rejected by sending a reset.
 Rejecting a connection due to too low a precedence only occurs after
 an acknowledgment of the SYN has been received.
 Note that TCP modules which operate only at the default value of
 precedence will still have to check the precedence of incoming
 segments and possibly raise the precedence level they use on the
 connection.
 The security parameters may be used even in a non-secure environment
 (the values would indicate unclassified data), thus hosts in non-
 secure environments must be prepared to receive the security
 parameters, though they need not send them.
3.7. Segmentation
 The term "segmentation" refers to the activity TCP performs when
 ingesting a stream of bytes from a sending application and
 packetizing that stream of bytes into TCP segments. Individual TCP
 segments often do not correspond one-for-one to individual send (or
 socket write) calls from the application. Applications may perform
 writes at the granularity of messages in the upper layer protocol,
 but TCP guarantees no boundary coherence between the TCP segments
 sent and received versus user application data read or write buffer
 boundaries. In some specific protocols, such as RDMA using DDP and
 MPA [16], there are performance optimizations possible when the
 relation between TCP segments and application data units can be
 controlled, and MPA includes a specific mechanism for detecting and
 verifying this relationship between TCP segments and application
 message data strcutures, but this is specific to applications like
 RDMA. In general, multiple goals influence the sizing of TCP
 segments created by a TCP implementation.
 Goals driving the sending of larger segments include:
 o Reducing the number of packets in flight within the network.
 o Increasing processing efficiency and potential performance by
 enabling a smaller number of interrupts and inter-layer
 interactions.
 o Limiting the overhead of TCP headers.
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 Note that the performance benefits of sending larger segments may
 decrease as the size increases, and there may be boundaries where
 advantages are reversed. For instance, on some machines 1025 bytes
 within a segment could lead to worse performance than 1024 bytes, due
 purely to data alignment on copy operations.
 Goals driving the sending of smaller segments include:
 o Avoiding sending segments larger than the smallest MTU within an
 IP network path, because this results in either packet loss or
 fragmentation. Making matters worse, some firewalls or
 middleboxes may drop fragmented packets or ICMP messages related
 related to fragmentation.
 o Preventing delays to the application data stream, especially when
 TCP is waiting on the application to generate more data, or when
 the application is waiting on an event or input from its peer in
 order to generate more data.
 o Enabling "fate sharing" between TCP segments and lower-layer data
 units (e.g. below IP, for links with cell or frame sizes smaller
 than the IP MTU).
 Towards meeting these competing sets of goals, TCP includes several
 mechanisms, including the Maximum Segment Size option, Path MTU
 Discovery, the Nagle algorithm, and support for IPv6 Jumbograms, as
 discussed in the following subsections.
3.7.1. Maximum Segment Size Option
 TCP MUST implement both sending and receiving the MSS option.
 TCP SHOULD send an MSS option in every SYN segment when its receive
 MSS differs from the default 536 for IPv4 or 1220 for IPv6, and MAY
 send it always.
 If an MSS option is not received at connection setup, TCP MUST assume
 a default send MSS of 536 (576-40) for IPv4 or 1220 (1280 - 60) for
 IPv6.
 The maximum size of a segment that TCP really sends, the "effective
 send MSS," MUST be the smaller of the send MSS (which reflects the
 available reassembly buffer size at the remote host, the EMTU_R [14])
 and the largest transmission size permitted by the IP layer (EMTU_S
 [14]):
 Eff.snd.MSS =
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 min(SendMSS+20, MMS_S) - TCPhdrsize - IPoptionsize
 where:
 o SendMSS is the MSS value received from the remote host, or the
 default 536 for IPv4 or 1220 for IPv6, if no MSS option is
 received.
 o MMS_S is the maximum size for a transport-layer message that TCP
 may send.
 o TCPhdrsize is the size of the fixed TCP header and any options.
 This is 20 in the (rare) case that no options are present, but may
 be larger if TCP options are to be sent. Note that some options
 may not be included on all segments, but that for each segment
 sent, the sender should adjust the data length accordingly, within
 the Eff.snd.MSS.
 o IPoptionsize is the size of any IP options associated with a TCP
 connection. Note that some options may not be included on all
 packets, but that for each segment sent, the sender should adjust
 the data length accordingly, within the Eff.snd.MSS.
 The MSS value to be sent in an MSS option should be equal to the
 effective MTU minus the fixed IP and TCP headers. By ignoring both
 IP and TCP options when calculating the value for the MSS option, if
 there are any IP or TCP options to be sent in a packet, then the
 sender must decrease the size of the TCP data accordingly. RFC 6691
 [24] discusses this in greater detail.
 The MSS value to be sent in an MSS option must be less than or equal
 to:
 MMS_R - 20
 where MMS_R is the maximum size for a transport-layer message that
 can be received (and reassembled at the IP layer). TCP obtains MMS_R
 and MMS_S from the IP layer; see the generic call GET_MAXSIZES in
 Section 3.4 of RFC 1122. These are defined in terms of their IP MTU
 equivalents, EMTU_R and EMTU_S [14].
 When TCP is used in a situation where either the IP or TCP headers
 are not fixed, the sender must reduce the amount of TCP data in any
 given packet by the number of octets used by the IP and TCP options.
 This has been a point of confusion historically, as explained in RFC
 6691, Section 3.1.
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3.7.2. Path MTU Discovery
 A TCP implementation may be aware of the MTU on directly connected
 links, but will rarely have insight about MTUs across an entire
 network path. For IPv4, RFC 1122 provides an IP-layer recommendation
 on the default effective MTU for sending to be less than or equal to
 576 for destinations not directly connected. For IPv6, this would be
 1280. In all cases, however, implementation of Path MTU Discovery
 (PMTUD) and Packetization Layer Path MTU Discovery (PLPMTUD) is
 strongly recommended in order for TCP to improve segmentation
 decisions. Both PMTUD and PLPMTUD help TCP choose segment sizes that
 avoid both on-path (for IPv4) and source fragmentation (IPv4 and
 IPv6).
 PMTUD for IPv4 [2] or IPv6 [3] is implemented in conjunction between
 TCP, IP, and ICMP protocols. It relies both on avoiding source
 fragmentation and setting the IPv4 DF (don't fragment) flag, the
 latter to inhibit on-path fragmentation. It relies on ICMP errors
 from routers along the path, whenever a segment is too large to
 traverse a link. Several adjustments to a TCP implementation with
 PMTUD are described in RFC 2923 in order to deal with problems
 experienced in practice [8]. PLPMTUD [15] is a Standards Track
 improvement to PMTUD that relaxes the requirement for ICMP support
 across a path, and improves performance in cases where ICMP is not
 consistently conveyed, but still tries to avoid source fragmentation.
 The mechanisms in all four of these RFCs are recommended to be
 included in TCP implementations.
 The TCP MSS option specifies an upper bound for the size of packets
 that can be received. Hence, setting the value in the MSS option too
 small can impact the ability for PMTUD or PLPMTUD to find a larger
 path MTU. RFC 1191 discusses this implication of many older TCP
 implementations setting MSS to 536 for non-local destinations, rather
 than deriving it from the MTUs of connected interfaces as
 recommended.
3.7.3. Interfaces with Variable MTU Values
 The effective MTU can sometimes vary, as when used with variable
 compression, e.g., RObust Header Compression (ROHC) [19]. It is
 tempting for TCP to want to advertise the largest possible MSS, to
 support the most efficient use of compressed payloads.
 Unfortunately, some compression schemes occasionally need to transmit
 full headers (and thus smaller payloads) to resynchronize state at
 their endpoint compressors/decompressors. If the largest MTU is used
 to calculate the value to advertise in the MSS option, TCP
 retransmission may interfere with compressor resynchronization.
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 As a result, when the effective MTU of an interface varies, TCP
 SHOULD use the smallest effective MTU of the interface to calculate
 the value to advertise in the MSS option.
3.7.4. Nagle Algorithm
 The "Nagle algorithm" was described in RFC 896 [13] and was
 recommended in RFC 1122 [14] for mitigation of an early problem of
 too many small packets being generated. It has been implemented in
 most current TCP code bases, sometimes with minor variations.
 If there is unacknowledged data (i.e., SND.NXT > SND.UNA), then the
 sending TCP buffers all user data (regardless of the PSH bit), until
 the outstanding data has been acknowledged or until the TCP can send
 a full-sized segment (Eff.snd.MSS bytes).
 TODO - see if SEND description later should be updated to reflect
 this
 A TCP SHOULD implement the Nagle Algorithm to coalesce short
 segments. However, there MUST be a way for an application to disable
 the Nagle algorithm on an individual connection. In all cases,
 sending data is also subject to the limitation imposed by the Slow
 Start algorithm [18].
3.7.5. IPv6 Jumbograms
 In order to support TCP over IPv6 jumbograms, implementations need to
 be able to send TCP segments larger than the 64KB limit that the MSS
 option can convey. RFC 2675 [7] defines that an MSS value of 65,535
 bytes is to be treated as infinity, and Path MTU Discovery [3] is
 used to determine the actual MSS.
3.8. Data Communication
 Once the connection is established data is communicated by the
 exchange of segments. Because segments may be lost due to errors
 (checksum test failure), or network congestion, TCP uses
 retransmission (after a timeout) to ensure delivery of every segment.
 Duplicate segments may arrive due to network or TCP retransmission.
 As discussed in the section on sequence numbers the TCP performs
 certain tests on the sequence and acknowledgment numbers in the
 segments to verify their acceptability.
 The sender of data keeps track of the next sequence number to use in
 the variable SND.NXT. The receiver of data keeps track of the next
 sequence number to expect in the variable RCV.NXT. The sender of
 data keeps track of the oldest unacknowledged sequence number in the
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 variable SND.UNA. If the data flow is momentarily idle and all data
 sent has been acknowledged then the three variables will be equal.
 When the sender creates a segment and transmits it the sender
 advances SND.NXT. When the receiver accepts a segment it advances
 RCV.NXT and sends an acknowledgment. When the data sender receives
 an acknowledgment it advances SND.UNA. The extent to which the
 values of these variables differ is a measure of the delay in the
 communication. The amount by which the variables are advanced is the
 length of the data and SYN or FIN flags in the segment. Note that
 once in the ESTABLISHED state all segments must carry current
 acknowledgment information.
 The CLOSE user call implies a push function, as does the FIN control
 flag in an incoming segment.
3.8.1. Retransmission Timeout
 Because of the variability of the networks that compose an
 internetwork system and the wide range of uses of TCP connections the
 retransmission timeout (RTO) must be dynamically determined.
 The RTO MUST be computed according to the algorithm in [10],
 including Karn's algorithm for taking RTT samples.
 RFC 793 contains an early example procedure for computing the RTO.
 This was then replaced by the algorithm described in RFC 1122, and
 subsequently updated in RFC 2988, and then again in RFC 6298.
 If a retransmitted packet is identical to the original packet (which
 implies not only that the data boundaries have not changed, but also
 that the window and acknowledgment fields of the header have not
 changed), then the same IP Identification field MAY be used (see
 Section 3.2.1.5 of RFC 1122).
3.8.2. TCP Congestion Control
 RFC 1122 required implementation of Van Jacobson's congestion control
 algorithm combining slow start with congestion avoidance. RFC 2581
 provided IETF Standards Track description of this, along with fast
 retransmit and fast recovery. RFC 5681 is the current description of
 these algorithms and is the current standard for TCP congestion
 control.
 A TCP MUST implement RFC 5681.
 Explicit Congestion Notification (ECN) was defined in RFC 3168 and is
 an IETF Standards Track enhancement that has many benefits [28].
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 A TCP SHOULD implement ECN as described in RFC 3168.
3.8.3. TCP Connection Failures
 Excessive retransmission of the same segment by TCP indicates some
 failure of the remote host or the Internet path. This failure may be
 of short or long duration. The following procedure MUST be used to
 handle excessive retransmissions of data segments:
 (a) There are two thresholds R1 and R2 measuring the amount of
 retransmission that has occurred for the same segment. R1 and R2
 might be measured in time units or as a count of retransmissions.
 (b) When the number of transmissions of the same segment reaches
 or exceeds threshold R1, pass negative advice (see [14]
 Section 3.3.1.4) to the IP layer, to trigger dead-gateway
 diagnosis.
 (c) When the number of transmissions of the same segment reaches a
 threshold R2 greater than R1, close the connection.
 (d) An application MUST be able to set the value for R2 for a
 particular connection. For example, an interactive application
 might set R2 to "infinity," giving the user control over when to
 disconnect.
 (d) TCP SHOULD inform the application of the delivery problem
 (unless such information has been disabled by the application; see
 RFC1122 Section 4.2.4.1 - TODO update to error reporting
 description in this document), when R1 is reached and before R2.
 This will allow a remote login (User Telnet) application program
 to inform the user, for example.
 The value of R1 SHOULD correspond to at least 3 retransmissions, at
 the current RTO. The value of R2 SHOULD correspond to at least 100
 seconds.
 An attempt to open a TCP connection could fail with excessive
 retransmissions of the SYN segment or by receipt of a RST segment or
 an ICMP Port Unreachable. SYN retransmissions MUST be handled in the
 general way just described for data retransmissions, including
 notification of the application layer.
 However, the values of R1 and R2 may be different for SYN and data
 segments. In particular, R2 for a SYN segment MUST be set large
 enough to provide retransmission of the segment for at least 3
 minutes. The application can close the connection (i.e., give up on
 the open attempt) sooner, of course.
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3.8.4. TCP Keep-Alives
 Implementors MAY include "keep-alives" in their TCP implementations,
 although this practice is not universally accepted. If keep-alives
 are included, the application MUST be able to turn them on or off for
 each TCP connection, and they MUST default to off.
 Keep-alive packets MUST only be sent when no data or acknowledgement
 packets have been received for the connection within an interval.
 This interval MUST be configurable and MUST default to no less than
 two hours.
 It is extremely important to remember that ACK segments that contain
 no data are not reliably transmitted by TCP. Consequently, if a
 keep-alive mechanism is implemented it MUST NOT interpret failure to
 respond to any specific probe as a dead connection.
 An implementation SHOULD send a keep-alive segment with no data;
 however, it MAY be configurable to send a keep-alive segment
 containing one garbage octet, for compatibility with erroneous TCP
 implementations.
3.8.5. The Communication of Urgent Information
 As a result of implementation differences and middlebox interactions,
 new applications SHOULD NOT employ the TCP urgent mechanism.
 However, TCP implementations MUST still include support for the
 urgent mechanism. Details can be found in RFC 6093 [21].
 The objective of the TCP urgent mechanism is to allow the sending
 user to stimulate the receiving user to accept some urgent data and
 to permit the receiving TCP to indicate to the receiving user when
 all the currently known urgent data has been received by the user.
 This mechanism permits a point in the data stream to be designated as
 the end of urgent information. Whenever this point is in advance of
 the receive sequence number (RCV.NXT) at the receiving TCP, that TCP
 must tell the user to go into "urgent mode"; when the receive
 sequence number catches up to the urgent pointer, the TCP must tell
 user to go into "normal mode". If the urgent pointer is updated
 while the user is in "urgent mode", the update will be invisible to
 the user.
 The method employs a urgent field which is carried in all segments
 transmitted. The URG control flag indicates that the urgent field is
 meaningful and must be added to the segment sequence number to yield
 the urgent pointer. The absence of this flag indicates that there is
 no urgent data outstanding.
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 To send an urgent indication the user must also send at least one
 data octet. If the sending user also indicates a push, timely
 delivery of the urgent information to the destination process is
 enhanced.
 A TCP MUST support a sequence of urgent data of any length. [14]
 A TCP MUST inform the application layer asynchronously whenever it
 receives an Urgent pointer and there was previously no pending urgent
 data, or whenvever the Urgent pointer advances in the data stream.
 There MUST be a way for the application to learn how much urgent data
 remains to be read from the connection, or at least to determine
 whether or not more urgent data remains to be read. [14]
3.8.6. Managing the Window
 The window sent in each segment indicates the range of sequence
 numbers the sender of the window (the data receiver) is currently
 prepared to accept. There is an assumption that this is related to
 the currently available data buffer space available for this
 connection.
 The sending TCP packages the data to be transmitted into segments
 which fit the current window, and may repackage segments on the
 retransmission queue. Such repackaging is not required, but may be
 helpful.
 In a connection with a one-way data flow, the window information will
 be carried in acknowledgment segments that all have the same sequence
 number so there will be no way to reorder them if they arrive out of
 order. This is not a serious problem, but it will allow the window
 information to be on occasion temporarily based on old reports from
 the data receiver. A refinement to avoid this problem is to act on
 the window information from segments that carry the highest
 acknowledgment number (that is segments with acknowledgment number
 equal or greater than the highest previously received).
 Indicating a large window encourages transmissions. If more data
 arrives than can be accepted, it will be discarded. This will result
 in excessive retransmissions, adding unnecessarily to the load on the
 network and the TCPs. Indicating a small window may restrict the
 transmission of data to the point of introducing a round trip delay
 between each new segment transmitted.
 The mechanisms provided allow a TCP to advertise a large window and
 to subsequently advertise a much smaller window without having
 accepted that much data. This, so called "shrinking the window," is
 strongly discouraged. The robustness principle dictates that TCPs
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 will not shrink the window themselves, but will be prepared for such
 behavior on the part of other TCPs.
 A TCP receiver SHOULD NOT shrink the window, i.e., move the right
 window edge to the left. However, a sending TCP MUST be robust
 against window shrinking, which may cause the "useable window" (see
 Section 3.8.6.2.1) to become negative.
 If this happens, the sender SHOULD NOT send new data, but SHOULD
 retransmit normally the old unacknowledged data between SND.UNA and
 SND.UNA+SND.WND. The sender MAY also retransmit old data beyond
 SND.UNA+SND.WND, but SHOULD NOT time out the connection if data
 beyond the right window edge is not acknowledged. If the window
 shrinks to zero, the TCP MUST probe it in the standard way (described
 below).
3.8.6.1. Zero Window Probing
 The sending TCP must be prepared to accept from the user and send at
 least one octet of new data even if the send window is zero. The
 sending TCP must regularly retransmit to the receiving TCP even when
 the window is zero, in order to "probe" the window. Two minutes is
 recommended for the retransmission interval when the window is zero.
 This retransmission is essential to guarantee that when either TCP
 has a zero window the re-opening of the window will be reliably
 reported to the other. This is referred to as Zero-Window Probing
 (ZWP) in other documents.
 Probing of zero (offered) windows MUST be supported.
 A TCP MAY keep its offered receive window closed indefinitely. As
 long as the receiving TCP continues to send acknowledgments in
 response to the probe segments, the sending TCP MUST allow the
 connection to stay open. This enables TCP to function in scenarios
 such as the "printer ran out of paper" situation described in
 Section 4.2.2.17 of RFC1122. The behavior is subject to the
 implementation's resource management concerns, as noted in [22].
 When the receiving TCP has a zero window and a segment arrives it
 must still send an acknowledgment showing its next expected sequence
 number and current window (zero).
3.8.6.2. Silly Window Syndrome Avoidance
 The "Silly Window Syndrome" (SWS) is a stable pattern of small
 incremental window movements resulting in extremely poor TCP
 performance. Algorithms to avoid SWS are described below for both
 the sending side and the receiving side. RFC 1122 contains more
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 detailed discussion of the SWS problem. Note that the Nagle
 algorithm and the sender SWS avoidance algorithm play complementary
 roles in improving performance. The Nagle algorithm discourages
 sending tiny segments when the data to be sent increases in small
 increments, while the SWS avoidance algorithm discourages small
 segments resulting from the right window edge advancing in small
 increments.
3.8.6.2.1. Sender's Algorithm - When to Send Data
 A TCP MUST include a SWS avoidance algorithm in the sender.
 A TCP SHOULD implement the Nagle Algorithm to coalesce short
 segments. However, there MUST be a way for an application to disable
 the Nagle algorithm on an individual connection. In all cases,
 sending data is also subject to the limitation imposed by the Slow
 Start algorithm.
 The sender's SWS avoidance algorithm is more difficult than the
 receivers's, because the sender does not know (directly) the
 receiver's total buffer space RCV.BUFF. An approach which has been
 found to work well is for the sender to calculate Max(SND.WND), the
 maximum send window it has seen so far on the connection, and to use
 this value as an estimate of RCV.BUFF. Unfortunately, this can only
 be an estimate; the receiver may at any time reduce the size of
 RCV.BUFF. To avoid a resulting deadlock, it is necessary to have a
 timeout to force transmission of data, overriding the SWS avoidance
 algorithm. In practice, this timeout should seldom occur.
 The "useable window" is:
 U = SND.UNA + SND.WND - SND.NXT
 i.e., the offered window less the amount of data sent but not
 acknowledged. If D is the amount of data queued in the sending TCP
 but not yet sent, then the following set of rules is recommended.
 Send data:
 (1) if a maximum-sized segment can be sent, i.e, if:
 min(D,U) >= Eff.snd.MSS;
 (2) or if the data is pushed and all queued data can be sent now,
 i.e., if:
 [SND.NXT = SND.UNA and] PUSHED and D <= U
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 (the bracketed condition is imposed by the Nagle algorithm);
 (3) or if at least a fraction Fs of the maximum window can be sent,
 i.e., if:
 [SND.NXT = SND.UNA and]
 min(D.U) >= Fs * Max(SND.WND);
 (4) or if data is PUSHed and the override timeout occurs.
 Here Fs is a fraction whose recommended value is 1/2. The override
 timeout should be in the range 0.1 - 1.0 seconds. It may be
 convenient to combine this timer with the timer used to probe zero
 windows (Section Section 3.8.6.1).
3.8.6.2.2. Receiver's Algorithm - When to Send a Window Update
 A TCP MUST include a SWS avoidance algorithm in the receiver.
 The receiver's SWS avoidance algorithm determines when the right
 window edge may be advanced; this is customarily known as "updating
 the window". This algorithm combines with the delayed ACK algorithm
 (see Section 3.8.6.3) to determine when an ACK segment containing the
 current window will really be sent to the receiver.
 The solution to receiver SWS is to avoid advancing the right window
 edge RCV.NXT+RCV.WND in small increments, even if data is received
 from the network in small segments.
 Suppose the total receive buffer space is RCV.BUFF. At any given
 moment, RCV.USER octets of this total may be tied up with data that
 has been received and acknowledged but which the user process has not
 yet consumed. When the connection is quiescent, RCV.WND = RCV.BUFF
 and RCV.USER = 0.
 Keeping the right window edge fixed as data arrives and is
 acknowledged requires that the receiver offer less than its full
 buffer space, i.e., the receiver must specify a RCV.WND that keeps
 RCV.NXT+RCV.WND constant as RCV.NXT increases. Thus, the total
 buffer space RCV.BUFF is generally divided into three parts:
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 |<------- RCV.BUFF ---------------->|
 1 2 3
 ----|---------|------------------|------|----
 RCV.NXT ^
 (Fixed)
 1 - RCV.USER = data received but not yet consumed;
 2 - RCV.WND = space advertised to sender;
 3 - Reduction = space available but not yet
 advertised.
 The suggested SWS avoidance algorithm for the receiver is to keep
 RCV.NXT+RCV.WND fixed until the reduction satisfies:
 RCV.BUFF - RCV.USER - RCV.WND >=
 min( Fr * RCV.BUFF, Eff.snd.MSS )
 where Fr is a fraction whose recommended value is 1/2, and
 Eff.snd.MSS is the effective send MSS for the connection (see
 Section 3.7.1). When the inequality is satisfied, RCV.WND is set to
 RCV.BUFF-RCV.USER.
 Note that the general effect of this algorithm is to advance RCV.WND
 in increments of Eff.snd.MSS (for realistic receive buffers:
 Eff.snd.MSS < RCV.BUFF/2). Note also that the receiver must use its
 own Eff.snd.MSS, assuming it is the same as the sender's.
3.8.6.3. Delayed Acknowledgements - When to Send an ACK Segment
 A host that is receiving a stream of TCP data segments can increase
 efficiency in both the Internet and the hosts by sending fewer than
 one ACK (acknowledgment) segment per data segment received; this is
 known as a "delayed ACK".
 A TCP SHOULD implement a delayed ACK, but an ACK should not be
 excessively delayed; in particular, the delay MUST be less than 0.5
 seconds, and in a stream of full-sized segments there SHOULD be an
 ACK for at least every second segment. Excessive delays on ACK's can
 disturb the round-trip timing and packet "clocking" algorithms.
3.9. Interfaces
 There are of course two interfaces of concern: the user/TCP interface
 and the TCP/lower-level interface. We have a fairly elaborate model
 of the user/TCP interface, but the interface to the lower level
 protocol module is left unspecified here, since it will be specified
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 in detail by the specification of the lower level protocol. For the
 case that the lower level is IP we note some of the parameter values
 that TCPs might use.
3.9.1. User/TCP Interface
 The following functional description of user commands to the TCP is,
 at best, fictional, since every operating system will have different
 facilities. Consequently, we must warn readers that different TCP
 implementations may have different user interfaces. However, all
 TCPs must provide a certain minimum set of services to guarantee that
 all TCP implementations can support the same protocol hierarchy.
 This section specifies the functional interfaces required of all TCP
 implementations.
 TCP User Commands
 The following sections functionally characterize a USER/TCP
 interface. The notation used is similar to most procedure or
 function calls in high level languages, but this usage is not
 meant to rule out trap type service calls (e.g., SVCs, UUOs,
 EMTs).
 The user commands described below specify the basic functions the
 TCP must perform to support interprocess communication.
 Individual implementations must define their own exact format, and
 may provide combinations or subsets of the basic functions in
 single calls. In particular, some implementations may wish to
 automatically OPEN a connection on the first SEND or RECEIVE
 issued by the user for a given connection.
 In providing interprocess communication facilities, the TCP must
 not only accept commands, but must also return information to the
 processes it serves. The latter consists of:
 (a) general information about a connection (e.g., interrupts,
 remote close, binding of unspecified foreign socket).
 (b) replies to specific user commands indicating success or
 various types of failure.
 Open
 Format: OPEN (local port, foreign socket, active/passive [,
 timeout] [, precedence] [, security/compartment] [local IP
 address,] [, options]) -> local connection name
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 We assume that the local TCP is aware of the identity of the
 processes it serves and will check the authority of the process
 to use the connection specified. Depending upon the
 implementation of the TCP, the local network and TCP
 identifiers for the source address will either be supplied by
 the TCP or the lower level protocol (e.g., IP). These
 considerations are the result of concern about security, to the
 extent that no TCP be able to masquerade as another one, and so
 on. Similarly, no process can masquerade as another without
 the collusion of the TCP.
 If the active/passive flag is set to passive, then this is a
 call to LISTEN for an incoming connection. A passive open may
 have either a fully specified foreign socket to wait for a
 particular connection or an unspecified foreign socket to wait
 for any call. A fully specified passive call can be made
 active by the subsequent execution of a SEND.
 A transmission control block (TCB) is created and partially
 filled in with data from the OPEN command parameters.
 Every passive OPEN call either creates a new connection record
 in LISTEN state, or it returns an error; it MUST NOT affect any
 previously created connection record.
 A TCP that supports multiple concurrent users MUST provide an
 OPEN call that will functionally allow an application to LISTEN
 on a port while a connection block with the same local port is
 in SYN-SENT or SYN-RECEIVED state.
 On an active OPEN command, the TCP will begin the procedure to
 synchronize (i.e., establish) the connection at once.
 The timeout, if present, permits the caller to set up a timeout
 for all data submitted to TCP. If data is not successfully
 delivered to the destination within the timeout period, the TCP
 will abort the connection. The present global default is five
 minutes.
 The TCP or some component of the operating system will verify
 the users authority to open a connection with the specified
 precedence or security/compartment. The absence of precedence
 or security/compartment specification in the OPEN call
 indicates the default values must be used.
 TCP will accept incoming requests as matching only if the
 security/compartment information is exactly the same and only
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 if the precedence is equal to or higher than the precedence
 requested in the OPEN call.
 The precedence for the connection is the higher of the values
 requested in the OPEN call and received from the incoming
 request, and fixed at that value for the life of the
 connection.Implementers may want to give the user control of
 this precedence negotiation. For example, the user might be
 allowed to specify that the precedence must be exactly matched,
 or that any attempt to raise the precedence be confirmed by the
 user.
 A local connection name will be returned to the user by the
 TCP. The local connection name can then be used as a short
 hand term for the connection defined by the <local socket,
 foreign socket> pair.
 The optional "local IP address" parameter MUST be supported to
 allow the specification of the local IP address. This enables
 applications that need to select the local IP address used when
 multihoming is present.
 A passive OPEN call with a specified "local IP address"
 parameter will await an incoming connection request to that
 address. If the parameter is unspecified, a passive OPEN will
 await an incoming connection request to any local IP address,
 and then bind the local IP address of the connection to the
 particular address that is used.
 For an active OPEN call, a specified "local IP address"
 parameter MUST be used for opening the connection. If the
 parameter is unspecified, the TCP will choose an appropriate
 local IP address (see RFC 1122 section 3.3.4.2).
 TODO - the previous and next paragraphs are mildly in conflict.
 Previous paragraph says that the TCP chooses an address, but
 next paragraph says that it asks IP to choose ... need to make
 this consistent
 If an application on a multihomed host does not specify the
 local IP address when actively opening a TCP connection, then
 the TCP MUST ask the IP layer to select a local IP address
 before sending the (first) SYN. See the function GET_SRCADDR()
 in Section 3.4 of RFC 1122.
 At all other times, a previous segment has either been sent or
 received on this connection, and TCP MUST use the same local
 address is used that was used in those previous segments.
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 Send
 Format: SEND (local connection name, buffer address, byte
 count, PUSH flag, URGENT flag [,timeout])
 This call causes the data contained in the indicated user
 buffer to be sent on the indicated connection. If the
 connection has not been opened, the SEND is considered an
 error. Some implementations may allow users to SEND first; in
 which case, an automatic OPEN would be done. If the calling
 process is not authorized to use this connection, an error is
 returned.
 If the PUSH flag is set, the data must be transmitted promptly
 to the receiver, and the PUSH bit will be set in the last TCP
 segment created from the buffer. If the PUSH flag is not set,
 the data may be combined with data from subsequent SENDs for
 transmission efficiency.
 New applications SHOULD NOT set the URGENT flag [21] due to
 implementation differences and middlebox issues.
 If the URGENT flag is set, segments sent to the destination TCP
 will have the urgent pointer set. The receiving TCP will
 signal the urgent condition to the receiving process if the
 urgent pointer indicates that data preceding the urgent pointer
 has not been consumed by the receiving process. The purpose of
 urgent is to stimulate the receiver to process the urgent data
 and to indicate to the receiver when all the currently known
 urgent data has been received. The number of times the sending
 user's TCP signals urgent will not necessarily be equal to the
 number of times the receiving user will be notified of the
 presence of urgent data.
 If no foreign socket was specified in the OPEN, but the
 connection is established (e.g., because a LISTENing connection
 has become specific due to a foreign segment arriving for the
 local socket), then the designated buffer is sent to the
 implied foreign socket. Users who make use of OPEN with an
 unspecified foreign socket can make use of SEND without ever
 explicitly knowing the foreign socket address.
 However, if a SEND is attempted before the foreign socket
 becomes specified, an error will be returned. Users can use
 the STATUS call to determine the status of the connection. In
 some implementations the TCP may notify the user when an
 unspecified socket is bound.
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 If a timeout is specified, the current user timeout for this
 connection is changed to the new one.
 In the simplest implementation, SEND would not return control
 to the sending process until either the transmission was
 complete or the timeout had been exceeded. However, this
 simple method is both subject to deadlocks (for example, both
 sides of the connection might try to do SENDs before doing any
 RECEIVEs) and offers poor performance, so it is not
 recommended. A more sophisticated implementation would return
 immediately to allow the process to run concurrently with
 network I/O, and, furthermore, to allow multiple SENDs to be in
 progress. Multiple SENDs are served in first come, first
 served order, so the TCP will queue those it cannot service
 immediately.
 We have implicitly assumed an asynchronous user interface in
 which a SEND later elicits some kind of SIGNAL or pseudo-
 interrupt from the serving TCP. An alternative is to return a
 response immediately. For instance, SENDs might return
 immediate local acknowledgment, even if the segment sent had
 not been acknowledged by the distant TCP. We could
 optimistically assume eventual success. If we are wrong, the
 connection will close anyway due to the timeout. In
 implementations of this kind (synchronous), there will still be
 some asynchronous signals, but these will deal with the
 connection itself, and not with specific segments or buffers.
 In order for the process to distinguish among error or success
 indications for different SENDs, it might be appropriate for
 the buffer address to be returned along with the coded response
 to the SEND request. TCP-to-user signals are discussed below,
 indicating the information which should be returned to the
 calling process.
 Receive
 Format: RECEIVE (local connection name, buffer address, byte
 count) -> byte count, urgent flag, push flag
 This command allocates a receiving buffer associated with the
 specified connection. If no OPEN precedes this command or the
 calling process is not authorized to use this connection, an
 error is returned.
 In the simplest implementation, control would not return to the
 calling program until either the buffer was filled, or some
 error occurred, but this scheme is highly subject to deadlocks.
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 A more sophisticated implementation would permit several
 RECEIVEs to be outstanding at once. These would be filled as
 segments arrive. This strategy permits increased throughput at
 the cost of a more elaborate scheme (possibly asynchronous) to
 notify the calling program that a PUSH has been seen or a
 buffer filled.
 If enough data arrive to fill the buffer before a PUSH is seen,
 the PUSH flag will not be set in the response to the RECEIVE.
 The buffer will be filled with as much data as it can hold. If
 a PUSH is seen before the buffer is filled the buffer will be
 returned partially filled and PUSH indicated.
 If there is urgent data the user will have been informed as
 soon as it arrived via a TCP-to-user signal. The receiving
 user should thus be in "urgent mode". If the URGENT flag is
 on, additional urgent data remains. If the URGENT flag is off,
 this call to RECEIVE has returned all the urgent data, and the
 user may now leave "urgent mode". Note that data following the
 urgent pointer (non-urgent data) cannot be delivered to the
 user in the same buffer with preceding urgent data unless the
 boundary is clearly marked for the user.
 To distinguish among several outstanding RECEIVEs and to take
 care of the case that a buffer is not completely filled, the
 return code is accompanied by both a buffer pointer and a byte
 count indicating the actual length of the data received.
 Alternative implementations of RECEIVE might have the TCP
 allocate buffer storage, or the TCP might share a ring buffer
 with the user.
 Close
 Format: CLOSE (local connection name)
 This command causes the connection specified to be closed. If
 the connection is not open or the calling process is not
 authorized to use this connection, an error is returned.
 Closing connections is intended to be a graceful operation in
 the sense that outstanding SENDs will be transmitted (and
 retransmitted), as flow control permits, until all have been
 serviced. Thus, it should be acceptable to make several SEND
 calls, followed by a CLOSE, and expect all the data to be sent
 to the destination. It should also be clear that users should
 continue to RECEIVE on CLOSING connections, since the other
 side may be trying to transmit the last of its data. Thus,
 CLOSE means "I have no more to send" but does not mean "I will
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 not receive any more." It may happen (if the user level
 protocol is not well thought out) that the closing side is
 unable to get rid of all its data before timing out. In this
 event, CLOSE turns into ABORT, and the closing TCP gives up.
 The user may CLOSE the connection at any time on his own
 initiative, or in response to various prompts from the TCP
 (e.g., remote close executed, transmission timeout exceeded,
 destination inaccessible).
 Because closing a connection requires communication with the
 foreign TCP, connections may remain in the closing state for a
 short time. Attempts to reopen the connection before the TCP
 replies to the CLOSE command will result in error responses.
 Close also implies push function.
 Status
 Format: STATUS (local connection name) -> status data
 This is an implementation dependent user command and could be
 excluded without adverse effect. Information returned would
 typically come from the TCB associated with the connection.
 This command returns a data block containing the following
 information:
 local socket,
 foreign socket,
 local connection name,
 receive window,
 send window,
 connection state,
 number of buffers awaiting acknowledgment,
 number of buffers pending receipt,
 urgent state,
 precedence,
 security/compartment,
 and transmission timeout.
 Depending on the state of the connection, or on the
 implementation itself, some of this information may not be
 available or meaningful. If the calling process is not
 authorized to use this connection, an error is returned. This
 prevents unauthorized processes from gaining information about
 a connection.
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 Abort
 Format: ABORT (local connection name)
 This command causes all pending SENDs and RECEIVES to be
 aborted, the TCB to be removed, and a special RESET message to
 be sent to the TCP on the other side of the connection.
 Depending on the implementation, users may receive abort
 indications for each outstanding SEND or RECEIVE, or may simply
 receive an ABORT-acknowledgment.
 Flush
 Some TCP implementations have included a FLUSH call, which will
 empty the TCP send queue of any data for which the user has
 issued SEND calls but which is still to the right of the
 current send window. That is, it flushes as much queued send
 data as possible without losing sequence number
 synchronization.
 Set Differentiated Services Field (IPv4 TOS or IPv6 Traffic Class)
 The application layer MUST be able to specify the
 Differentiated Services field for segments that are sent on a
 connection. The Differentiated Services field includes the
 6-bit Differentiated Services Code Point (DSCP) value. It is
 not required, but the application SHOULD be able to change the
 Differentiated Services field during the connection lifetime.
 TCP SHOULD pass the current Differentiated Services field value
 without change to the IP layer, when it sends segments on the
 connection.
 The Differentiated Services field will be specified
 independently in each direction on the connection, so that the
 receiver application will specify the Differentiated Services
 field used for ACK segments.
 TCP MAY pass the most recently received Differentiated Services
 field up to the application.
 TCP-to-User Messages
 It is assumed that the operating system environment provides a
 means for the TCP to asynchronously signal the user program.
 When the TCP does signal a user program, certain information is
 passed to the user. Often in the specification the information
 will be an error message. In other cases there will be
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 information relating to the completion of processing a SEND or
 RECEIVE or other user call.
 The following information is provided:
 Local Connection Name Always
 Response String Always
 Buffer Address Send & Receive
 Byte count (counts bytes received) Receive
 Push flag Receive
 Urgent flag Receive
3.9.2. TCP/Lower-Level Interface
 The TCP calls on a lower level protocol module to actually send and
 receive information over a network. The two current standard
 Internet Protocol (IP) versions layered below TCP are IPv4 [1] and
 IPv6 [5].
 If the lower level protocol is IPv4 it provides arguments for a type
 of service (used within the Differentiated Services field) and for a
 time to live. TCP uses the following settings for these parameters:
 Type of Service = Precedence: given by user, Delay: normal,
 Throughput: normal, Reliability: normal; or binary XXX00000, where
 XXX are the three bits determining precedence, e.g. 000 means
 routine precedence. TODO - this is pretty much wrong with regard
 to DiffServ, I think we should just say that the user can specify
 diffserv field (superset of DSCP) and leave it at that, but will
 check with TCPM
 Time to Live (TTL): The TTL value used to send TCP segments MUST
 be configurable.
 Note that RFC 793 specified one minute (60 seconds) as a
 constant for the TTL, because the assumed maximum segment
 lifetime was two minutes. This was intended to explicitly ask
 that a segment be destroyed if it cannot be delivered by the
 internet system within one minute. RFC 1122 changed this
 specification to require that the TTL be configurable.
 Any lower level protocol will have to provide the source address,
 destination address, and protocol fields, and some way to determine
 the "TCP length", both to provide the functional equivalent service
 of IP and to be used in the TCP checksum.
 When received options are passed up to TCP from the IP layer, TCP
 MUST ignore options that it does not understand.
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 A TCP MAY support the Time Stamp and Record Route options.
3.9.2.1. Source Routing
 If the lower level is IP (or other protocol that provides this
 feature) and source routing is used, the interface must allow the
 route information to be communicated. This is especially important
 so that the source and destination addresses used in the TCP checksum
 be the originating source and ultimate destination. It is also
 important to preserve the return route to answer connection requests.
 An application MUST be able to specify a source route when it
 actively opens a TCP connection, and this MUST take precedence over a
 source route received in a datagram.
 When a TCP connection is OPENed passively and a packet arrives with a
 completed IP Source Route option (containing a return route), TCP
 MUST save the return route and use it for all segments sent on this
 connection. If a different source route arrives in a later segment,
 the later definition SHOULD override the earlier one.
3.9.2.2. ICMP Messages
 TCP MUST act on an ICMP error message passed up from the IP layer,
 directing it to the connection that created the error. The necessary
 demultiplexing information can be found in the IP header contained
 within the ICMP message.
 This applies to ICMPv6 in addition to IPv4 ICMP.
 [17] contains discussion of specific ICMP and ICMPv6 messages
 classified as either "soft" or "hard" errors that may bear different
 responses. Treatment for classes of ICMP messages is described
 below:
 Source Quench
 TCP MUST silently discard any received ICMP Source Quench messages.
 See [11] for discussion.
 Soft Errors
 For ICMP these include: Destination Unreachable -- codes 0, 1, 5,
 Time Exceeded -- codes 0, 1, and Parameter Problem.
 For ICMPv6 these include: Destination Unreachable -- codes 0 and 3,
 Time Exceeded -- codes 0, 1, and Parameter Problem -- codes 0, 1, 2
 Since these Unreachable messages indicate soft error conditions,
 TCP MUST NOT abort the connection, and it SHOULD make the
 information available to the application.
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 Hard Errors
 For ICMP these include Destination Unreachable -- codes 2-4">
 These are hard error conditions, so TCP SHOULD abort the
 connection. [17] notes that some implementations do not abort
 connections when an ICMP hard error is received for a connection
 that is in any of the synchronized states.
 Note that [17] section 4 describes widespread implementation behavior
 that treats soft errors as hard errors during connection
 establishment.
3.10. Event Processing
 The processing depicted in this section is an example of one possible
 implementation. Other implementations may have slightly different
 processing sequences, but they should differ from those in this
 section only in detail, not in substance.
 The activity of the TCP can be characterized as responding to events.
 The events that occur can be cast into three categories: user calls,
 arriving segments, and timeouts. This section describes the
 processing the TCP does in response to each of the events. In many
 cases the processing required depends on the state of the connection.
 Events that occur:
 User Calls
 OPEN
 SEND
 RECEIVE
 CLOSE
 ABORT
 STATUS
 Arriving Segments
 SEGMENT ARRIVES
 Timeouts
 USER TIMEOUT
 RETRANSMISSION TIMEOUT
 TIME-WAIT TIMEOUT
 The model of the TCP/user interface is that user commands receive an
 immediate return and possibly a delayed response via an event or
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 pseudo interrupt. In the following descriptions, the term "signal"
 means cause a delayed response.
 Error responses are given as character strings. For example, user
 commands referencing connections that do not exist receive "error:
 connection not open".
 Please note in the following that all arithmetic on sequence numbers,
 acknowledgment numbers, windows, et cetera, is modulo 2**32 the size
 of the sequence number space. Also note that "=<" means less than or
 equal to (modulo 2**32).
 A natural way to think about processing incoming segments is to
 imagine that they are first tested for proper sequence number (i.e.,
 that their contents lie in the range of the expected "receive window"
 in the sequence number space) and then that they are generally queued
 and processed in sequence number order.
 When a segment overlaps other already received segments we
 reconstruct the segment to contain just the new data, and adjust the
 header fields to be consistent.
 Note that if no state change is mentioned the TCP stays in the same
 state.
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 OPEN Call
 CLOSED STATE (i.e., TCB does not exist)
 Create a new transmission control block (TCB) to hold
 connection state information. Fill in local socket identifier,
 foreign socket, precedence, security/compartment, and user
 timeout information. Note that some parts of the foreign
 socket may be unspecified in a passive OPEN and are to be
 filled in by the parameters of the incoming SYN segment.
 Verify the security and precedence requested are allowed for
 this user, if not return "error: precedence not allowed" or
 "error: security/compartment not allowed." If passive enter
 the LISTEN state and return. If active and the foreign socket
 is unspecified, return "error: foreign socket unspecified"; if
 active and the foreign socket is specified, issue a SYN
 segment. An initial send sequence number (ISS) is selected. A
 SYN segment of the form <SEQ=ISS><CTL=SYN> is sent. Set
 SND.UNA to ISS, SND.NXT to ISS+1, enter SYN-SENT state, and
 return.
 If the caller does not have access to the local socket
 specified, return "error: connection illegal for this process".
 If there is no room to create a new connection, return "error:
 insufficient resources".
 LISTEN STATE
 If active and the foreign socket is specified, then change the
 connection from passive to active, select an ISS. Send a SYN
 segment, set SND.UNA to ISS, SND.NXT to ISS+1. Enter SYN-SENT
 state. Data associated with SEND may be sent with SYN segment
 or queued for transmission after entering ESTABLISHED state.
 The urgent bit if requested in the command must be sent with
 the data segments sent as a result of this command. If there
 is no room to queue the request, respond with "error:
 insufficient resources". If Foreign socket was not specified,
 then return "error: foreign socket unspecified".
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 SYN-SENT STATE
 SYN-RECEIVED STATE
 ESTABLISHED STATE
 FIN-WAIT-1 STATE
 FIN-WAIT-2 STATE
 CLOSE-WAIT STATE
 CLOSING STATE
 LAST-ACK STATE
 TIME-WAIT STATE
 Return "error: connection already exists".
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 SEND Call
 CLOSED STATE (i.e., TCB does not exist)
 If the user does not have access to such a connection, then
 return "error: connection illegal for this process".
 Otherwise, return "error: connection does not exist".
 LISTEN STATE
 If the foreign socket is specified, then change the connection
 from passive to active, select an ISS. Send a SYN segment, set
 SND.UNA to ISS, SND.NXT to ISS+1. Enter SYN-SENT state. Data
 associated with SEND may be sent with SYN segment or queued for
 transmission after entering ESTABLISHED state. The urgent bit
 if requested in the command must be sent with the data segments
 sent as a result of this command. If there is no room to queue
 the request, respond with "error: insufficient resources". If
 Foreign socket was not specified, then return "error: foreign
 socket unspecified".
 SYN-SENT STATE
 SYN-RECEIVED STATE
 Queue the data for transmission after entering ESTABLISHED
 state. If no space to queue, respond with "error: insufficient
 resources".
 ESTABLISHED STATE
 CLOSE-WAIT STATE
 Segmentize the buffer and send it with a piggybacked
 acknowledgment (acknowledgment value = RCV.NXT). If there is
 insufficient space to remember this buffer, simply return
 "error: insufficient resources".
 If the urgent flag is set, then SND.UP <- SND.NXT and set the
 urgent pointer in the outgoing segments.
 FIN-WAIT-1 STATE
 FIN-WAIT-2 STATE
 CLOSING STATE
 LAST-ACK STATE
 TIME-WAIT STATE
 Return "error: connection closing" and do not service request.
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 RECEIVE Call
 CLOSED STATE (i.e., TCB does not exist)
 If the user does not have access to such a connection, return
 "error: connection illegal for this process".
 Otherwise return "error: connection does not exist".
 LISTEN STATE
 SYN-SENT STATE
 SYN-RECEIVED STATE
 Queue for processing after entering ESTABLISHED state. If
 there is no room to queue this request, respond with "error:
 insufficient resources".
 ESTABLISHED STATE
 FIN-WAIT-1 STATE
 FIN-WAIT-2 STATE
 If insufficient incoming segments are queued to satisfy the
 request, queue the request. If there is no queue space to
 remember the RECEIVE, respond with "error: insufficient
 resources".
 Reassemble queued incoming segments into receive buffer and
 return to user. Mark "push seen" (PUSH) if this is the case.
 If RCV.UP is in advance of the data currently being passed to
 the user notify the user of the presence of urgent data.
 When the TCP takes responsibility for delivering data to the
 user that fact must be communicated to the sender via an
 acknowledgment. The formation of such an acknowledgment is
 described below in the discussion of processing an incoming
 segment.
 CLOSE-WAIT STATE
 Since the remote side has already sent FIN, RECEIVEs must be
 satisfied by text already on hand, but not yet delivered to the
 user. If no text is awaiting delivery, the RECEIVE will get a
 "error: connection closing" response. Otherwise, any remaining
 text can be used to satisfy the RECEIVE.
 CLOSING STATE
 LAST-ACK STATE
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 TIME-WAIT STATE
 Return "error: connection closing".
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 CLOSE Call
 CLOSED STATE (i.e., TCB does not exist)
 If the user does not have access to such a connection, return
 "error: connection illegal for this process".
 Otherwise, return "error: connection does not exist".
 LISTEN STATE
 Any outstanding RECEIVEs are returned with "error: closing"
 responses. Delete TCB, enter CLOSED state, and return.
 SYN-SENT STATE
 Delete the TCB and return "error: closing" responses to any
 queued SENDs, or RECEIVEs.
 SYN-RECEIVED STATE
 If no SENDs have been issued and there is no pending data to
 send, then form a FIN segment and send it, and enter FIN-WAIT-1
 state; otherwise queue for processing after entering
 ESTABLISHED state.
 ESTABLISHED STATE
 Queue this until all preceding SENDs have been segmentized,
 then form a FIN segment and send it. In any case, enter FIN-
 WAIT-1 state.
 FIN-WAIT-1 STATE
 FIN-WAIT-2 STATE
 Strictly speaking, this is an error and should receive a
 "error: connection closing" response. An "ok" response would
 be acceptable, too, as long as a second FIN is not emitted (the
 first FIN may be retransmitted though).
 CLOSE-WAIT STATE
 Queue this request until all preceding SENDs have been
 segmentized; then send a FIN segment, enter LAST-ACK state.
 CLOSING STATE
 LAST-ACK STATE
 TIME-WAIT STATE
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 Respond with "error: connection closing".
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 ABORT Call
 CLOSED STATE (i.e., TCB does not exist)
 If the user should not have access to such a connection, return
 "error: connection illegal for this process".
 Otherwise return "error: connection does not exist".
 LISTEN STATE
 Any outstanding RECEIVEs should be returned with "error:
 connection reset" responses. Delete TCB, enter CLOSED state,
 and return.
 SYN-SENT STATE
 All queued SENDs and RECEIVEs should be given "connection
 reset" notification, delete the TCB, enter CLOSED state, and
 return.
 SYN-RECEIVED STATE
 ESTABLISHED STATE
 FIN-WAIT-1 STATE
 FIN-WAIT-2 STATE
 CLOSE-WAIT STATE
 Send a reset segment:
 <SEQ=SND.NXT><CTL=RST>
 All queued SENDs and RECEIVEs should be given "connection
 reset" notification; all segments queued for transmission
 (except for the RST formed above) or retransmission should be
 flushed, delete the TCB, enter CLOSED state, and return.
 CLOSING STATE LAST-ACK STATE TIME-WAIT STATE
 Respond with "ok" and delete the TCB, enter CLOSED state, and
 return.
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 STATUS Call
 CLOSED STATE (i.e., TCB does not exist)
 If the user should not have access to such a connection, return
 "error: connection illegal for this process".
 Otherwise return "error: connection does not exist".
 LISTEN STATE
 Return "state = LISTEN", and the TCB pointer.
 SYN-SENT STATE
 Return "state = SYN-SENT", and the TCB pointer.
 SYN-RECEIVED STATE
 Return "state = SYN-RECEIVED", and the TCB pointer.
 ESTABLISHED STATE
 Return "state = ESTABLISHED", and the TCB pointer.
 FIN-WAIT-1 STATE
 Return "state = FIN-WAIT-1", and the TCB pointer.
 FIN-WAIT-2 STATE
 Return "state = FIN-WAIT-2", and the TCB pointer.
 CLOSE-WAIT STATE
 Return "state = CLOSE-WAIT", and the TCB pointer.
 CLOSING STATE
 Return "state = CLOSING", and the TCB pointer.
 LAST-ACK STATE
 Return "state = LAST-ACK", and the TCB pointer.
 TIME-WAIT STATE
 Return "state = TIME-WAIT", and the TCB pointer.
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 SEGMENT ARRIVES
 If the state is CLOSED (i.e., TCB does not exist) then
 all data in the incoming segment is discarded. An incoming
 segment containing a RST is discarded. An incoming segment not
 containing a RST causes a RST to be sent in response. The
 acknowledgment and sequence field values are selected to make
 the reset sequence acceptable to the TCP that sent the
 offending segment.
 If the ACK bit is off, sequence number zero is used,
 <SEQ=0><ACK=SEG.SEQ+SEG.LEN><CTL=RST,ACK>
 If the ACK bit is on,
 <SEQ=SEG.ACK><CTL=RST>
 Return.
 If the state is LISTEN then
 first check for an RST
 An incoming RST should be ignored. Return.
 second check for an ACK
 Any acknowledgment is bad if it arrives on a connection
 still in the LISTEN state. An acceptable reset segment
 should be formed for any arriving ACK-bearing segment. The
 RST should be formatted as follows:
 <SEQ=SEG.ACK><CTL=RST>
 Return.
 third check for a SYN
 If the SYN bit is set, check the security. If the security/
 compartment on the incoming segment does not exactly match
 the security/compartment in the TCB then send a reset and
 return.
 <SEQ=0><ACK=SEG.SEQ+SEG.LEN><CTL=RST,ACK>
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 If the SEG.PRC is greater than the TCB.PRC then if allowed
 by the user and the system set TCB.PRC<-SEG.PRC, if not
 allowed send a reset and return.
 <SEQ=0><ACK=SEG.SEQ+SEG.LEN><CTL=RST,ACK>
 If the SEG.PRC is less than the TCB.PRC then continue.
 Set RCV.NXT to SEG.SEQ+1, IRS is set to SEG.SEQ and any
 other control or text should be queued for processing later.
 ISS should be selected and a SYN segment sent of the form:
 <SEQ=ISS><ACK=RCV.NXT><CTL=SYN,ACK>
 SND.NXT is set to ISS+1 and SND.UNA to ISS. The connection
 state should be changed to SYN-RECEIVED. Note that any
 other incoming control or data (combined with SYN) will be
 processed in the SYN-RECEIVED state, but processing of SYN
 and ACK should not be repeated. If the listen was not fully
 specified (i.e., the foreign socket was not fully
 specified), then the unspecified fields should be filled in
 now.
 fourth other text or control
 Any other control or text-bearing segment (not containing
 SYN) must have an ACK and thus would be discarded by the ACK
 processing. An incoming RST segment could not be valid,
 since it could not have been sent in response to anything
 sent by this incarnation of the connection. So you are
 unlikely to get here, but if you do, drop the segment, and
 return.
 If the state is SYN-SENT then
 first check the ACK bit
 If the ACK bit is set
 If SEG.ACK =< ISS, or SEG.ACK > SND.NXT, send a reset
 (unless the RST bit is set, if so drop the segment and
 return)
 <SEQ=SEG.ACK><CTL=RST>
 and discard the segment. Return.
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 If SND.UNA < SEG.ACK =< SND.NXT then the ACK is
 acceptable. (TODO: in processing Errata ID 3300, it was
 noted that some stacks in the wild that do not send data
 on the SYN are just checking that SEG.ACK == SND.NXT ...
 think about whether anything should be said about that
 here)
 second check the RST bit
 If the RST bit is set
 A potential blind reset attack is described in RFC 5961
 [20], with the mitigation that a TCP implementation
 SHOULD first check that the sequence number exactly
 matches RCV.NXT prior to executing the action in the next
 paragraph.
 If the ACK was acceptable then signal the user "error:
 connection reset", drop the segment, enter CLOSED state,
 delete TCB, and return. Otherwise (no ACK) drop the
 segment and return.
 third check the security and precedence
 If the security/compartment in the segment does not exactly
 match the security/compartment in the TCB, send a reset
 If there is an ACK
 <SEQ=SEG.ACK><CTL=RST>
 Otherwise
 <SEQ=0><ACK=SEG.SEQ+SEG.LEN><CTL=RST,ACK>
 If there is an ACK
 The precedence in the segment must match the precedence
 in the TCB, if not, send a reset
 <SEQ=SEG.ACK><CTL=RST>
 If there is no ACK
 If the precedence in the segment is higher than the
 precedence in the TCB then if allowed by the user and the
 system raise the precedence in the TCB to that in the
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 segment, if not allowed to raise the prec then send a
 reset.
 <SEQ=0><ACK=SEG.SEQ+SEG.LEN><CTL=RST,ACK>
 If the precedence in the segment is lower than the
 precedence in the TCB continue.
 If a reset was sent, discard the segment and return.
 fourth check the SYN bit
 This step should be reached only if the ACK is ok, or there
 is no ACK, and it the segment did not contain a RST.
 If the SYN bit is on and the security/compartment and
 precedence are acceptable then, RCV.NXT is set to SEG.SEQ+1,
 IRS is set to SEG.SEQ. SND.UNA should be advanced to equal
 SEG.ACK (if there is an ACK), and any segments on the
 retransmission queue which are thereby acknowledged should
 be removed.
 If SND.UNA > ISS (our SYN has been ACKed), change the
 connection state to ESTABLISHED, form an ACK segment
 <SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>
 and send it. Data or controls which were queued for
 transmission may be included. If there are other controls
 or text in the segment then continue processing at the sixth
 step below where the URG bit is checked, otherwise return.
 Otherwise enter SYN-RECEIVED, form a SYN,ACK segment
 <SEQ=ISS><ACK=RCV.NXT><CTL=SYN,ACK>
 and send it. Set the variables:
 SND.WND <- SEG.WND
 SND.WL1 <- SEG.SEQ
 SND.WL2 <- SEG.ACK
 If there are other controls or text in the segment, queue
 them for processing after the ESTABLISHED state has been
 reached, return.
 fifth, if neither of the SYN or RST bits is set then drop the
 segment and return.
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 Otherwise,
 first check sequence number
 SYN-RECEIVED STATE
 ESTABLISHED STATE
 FIN-WAIT-1 STATE
 FIN-WAIT-2 STATE
 CLOSE-WAIT STATE
 CLOSING STATE
 LAST-ACK STATE
 TIME-WAIT STATE
 Segments are processed in sequence. Initial tests on
 arrival are used to discard old duplicates, but further
 processing is done in SEG.SEQ order. If a segment's
 contents straddle the boundary between old and new, only the
 new parts should be processed.
 There are four cases for the acceptability test for an
 incoming segment:
 Segment Receive Test
 Length Window
 ------- ------- -------------------------------------------
 0 0 SEG.SEQ = RCV.NXT
 0 >0 RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND
 >0 0 not acceptable
 >0 >0 RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND
 or RCV.NXT =< SEG.SEQ+SEG.LEN-1 < RCV.NXT+RCV.WND
 If the RCV.WND is zero, no segments will be acceptable, but
 special allowance should be made to accept valid ACKs, URGs
 and RSTs.
 If an incoming segment is not acceptable, an acknowledgment
 should be sent in reply (unless the RST bit is set, if so
 drop the segment and return):
 <SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>
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 After sending the acknowledgment, drop the unacceptable
 segment and return.
 In the following it is assumed that the segment is the
 idealized segment that begins at RCV.NXT and does not exceed
 the window. One could tailor actual segments to fit this
 assumption by trimming off any portions that lie outside the
 window (including SYN and FIN), and only processing further
 if the segment then begins at RCV.NXT. Segments with higher
 beginning sequence numbers should be held for later
 processing.
 In general, the processing of received segments MUST be
 implemented to aggregate ACK segments whenever possible.
 For example, if the TCP is processing a series of queued
 segments, it MUST process them all before sending any ACK
 segments. (TODO - see if there's a better place for this
 paragraph - taken from RFC1122)
 second check the RST bit,
 RFC 5961 section 3 describes a potential blind reset attack
 and optional mitigation approach that SHOULD be implemented.
 For stacks implementing RFC 5961, the three checks below
 apply, otherwise processesing for these states is indicated
 further below.
 1) If the RST bit is set and the sequence number is
 outside the current receive window, silently drop the
 segment.
 2) If the RST bit is set and the sequence number exactly
 matches the next expected sequence number (RCV.NXT), then
 TCP MUST reset the connection in the manner prescribed
 below according to the connection state.
 3) If the RST bit is set and the sequence number does not
 exactly match the next expected sequence value, yet is
 within the current receive window, TCP MUST send an
 acknowledgement (challenge ACK):
 <SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>
 After sending the challenge ACK, TCP MUST drop the
 unacceptable segment and stop processing the incoming
 packet further. Note that RFC 5961 and Errata ID 4772
 contain additional considerations for ACK throttling in
 an implementation.
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 SYN-RECEIVED STATE
 If the RST bit is set
 If this connection was initiated with a passive OPEN
 (i.e., came from the LISTEN state), then return this
 connection to LISTEN state and return. The user need
 not be informed. If this connection was initiated
 with an active OPEN (i.e., came from SYN-SENT state)
 then the connection was refused, signal the user
 "connection refused". In either case, all segments on
 the retransmission queue should be removed. And in
 the active OPEN case, enter the CLOSED state and
 delete the TCB, and return.
 ESTABLISHED
 FIN-WAIT-1
 FIN-WAIT-2
 CLOSE-WAIT
 If the RST bit is set then, any outstanding RECEIVEs and
 SEND should receive "reset" responses. All segment
 queues should be flushed. Users should also receive an
 unsolicited general "connection reset" signal. Enter the
 CLOSED state, delete the TCB, and return.
 CLOSING STATE
 LAST-ACK STATE
 TIME-WAIT
 If the RST bit is set then, enter the CLOSED state,
 delete the TCB, and return.
 third check security and precedence
 SYN-RECEIVED
 If the security/compartment and precedence in the segment
 do not exactly match the security/compartment and
 precedence in the TCB then send a reset, and return.
 ESTABLISHED
 FIN-WAIT-1
 FIN-WAIT-2
 CLOSE-WAIT
 CLOSING
 LAST-ACK
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 TIME-WAIT
 If the security/compartment and precedence in the segment
 do not exactly match the security/compartment and
 precedence in the TCB then send a reset, any outstanding
 RECEIVEs and SEND should receive "reset" responses. All
 segment queues should be flushed. Users should also
 receive an unsolicited general "connection reset" signal.
 Enter the CLOSED state, delete the TCB, and return.
 Note this check is placed following the sequence check to
 prevent a segment from an old connection between these ports
 with a different security or precedence from causing an
 abort of the current connection.
 fourth, check the SYN bit,
 SYN-RECEIVED
 If the connection was initiated with a passive OPEN, then
 return this connection to the LISTEN state and return.
 Otherwise, handle per the directions for synchronized
 states below.
 ESTABLISHED STATE
 FIN-WAIT STATE-1
 FIN-WAIT STATE-2
 CLOSE-WAIT STATE
 CLOSING STATE
 LAST-ACK STATE
 TIME-WAIT STATE
 If the SYN bit is set in these synchronized states, it
 may be either an error where the connection should be
 reset, or the result of an attack attempt, as described
 in RFC 5961 [20]. RFC 5961 provides a mitigation that
 SHOULD be implemented, though there are alternatives (see
 Section 6). RFC 5961 recommends that in these
 synchronized states, if the SYN bit is set, irrespective
 of the sequence number, TCP MUST send a "challenge ACK"
 to the remote peer:
 <SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>
 After sending the acknowledgement, TCP MUST drop the
 unacceptable segment and stop processing further. Note
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 that RFC 5961 and Errata ID 4772 contain additional ACK
 throttling notes for an implementation.
 For implementations that do not follow RFC 5961, the
 original RFC 793 behavior follows in this paragraph. If
 the SYN is in the window it is an error, send a reset,
 any outstanding RECEIVEs and SEND should receive "reset"
 responses, all segment queues should be flushed, the user
 should also receive an unsolicited general "connection
 reset" signal, enter the CLOSED state, delete the TCB,
 and return.
 If the SYN is not in the window this step would not be
 reached and an ack would have been sent in the first step
 (sequence number check).
 fifth check the ACK field,
 if the ACK bit is off drop the segment and return
 if the ACK bit is on
 RFC 5961 section 5 describes a potential blind data
 injection attack, and mitigation that implementations MAY
 choose to include. TCP stacks that implement RFC 5961
 MUST add an input check that the ACK value is acceptable
 only if it is in the range of ((SND.UNA - MAX.SND.WND) =<
 SEG.ACK =< SND.NXT). All incoming segments whose ACK
 value doesn't satisfy the above condition MUST be
 discarded and an ACK sent back. The new state variable
 MAX.SND.WND is defined as the largest window that the
 local sender has ever received from its peer (subject to
 window scaling) or may be hard-coded to a maximum
 permissible window value. When the ACK value is
 acceptable, the processing per-state below applies:
 SYN-RECEIVED STATE
 If SND.UNA < SEG.ACK =< SND.NXT then enter ESTABLISHED
 state and continue processing with variables below set
 to:
 SND.WND <- SEG.WND
 SND.WL1 <- SEG.SEQ
 SND.WL2 <- SEG.ACK
 If the segment acknowledgment is not acceptable,
 form a reset segment,
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 <SEQ=SEG.ACK><CTL=RST>
 and send it.
 ESTABLISHED STATE
 If SND.UNA < SEG.ACK =< SND.NXT then, set SND.UNA <-
 SEG.ACK. Any segments on the retransmission queue
 which are thereby entirely acknowledged are removed.
 Users should receive positive acknowledgments for
 buffers which have been SENT and fully acknowledged
 (i.e., SEND buffer should be returned with "ok"
 response). If the ACK is a duplicate (SEG.ACK =<
 SND.UNA), it can be ignored. If the ACK acks
 something not yet sent (SEG.ACK > SND.NXT) then send
 an ACK, drop the segment, and return.
 If SND.UNA =< SEG.ACK =< SND.NXT, the send window
 should be updated. If (SND.WL1 < SEG.SEQ or (SND.WL1
 = SEG.SEQ and SND.WL2 =< SEG.ACK)), set SND.WND <-
 SEG.WND, set SND.WL1 <- SEG.SEQ, and set SND.WL2 <-
 SEG.ACK.
 Note that SND.WND is an offset from SND.UNA, that
 SND.WL1 records the sequence number of the last
 segment used to update SND.WND, and that SND.WL2
 records the acknowledgment number of the last segment
 used to update SND.WND. The check here prevents using
 old segments to update the window.
 FIN-WAIT-1 STATE
 In addition to the processing for the ESTABLISHED
 state, if our FIN is now acknowledged then enter FIN-
 WAIT-2 and continue processing in that state.
 FIN-WAIT-2 STATE
 In addition to the processing for the ESTABLISHED
 state, if the retransmission queue is empty, the
 user's CLOSE can be acknowledged ("ok") but do not
 delete the TCB.
 CLOSE-WAIT STATE
 Do the same processing as for the ESTABLISHED state.
 CLOSING STATE
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 In addition to the processing for the ESTABLISHED
 state, if the ACK acknowledges our FIN then enter the
 TIME-WAIT state, otherwise ignore the segment.
 LAST-ACK STATE
 The only thing that can arrive in this state is an
 acknowledgment of our FIN. If our FIN is now
 acknowledged, delete the TCB, enter the CLOSED state,
 and return.
 TIME-WAIT STATE
 The only thing that can arrive in this state is a
 retransmission of the remote FIN. Acknowledge it, and
 restart the 2 MSL timeout.
 sixth, check the URG bit,
 ESTABLISHED STATE
 FIN-WAIT-1 STATE
 FIN-WAIT-2 STATE
 If the URG bit is set, RCV.UP <- max(RCV.UP,SEG.UP), and
 signal the user that the remote side has urgent data if
 the urgent pointer (RCV.UP) is in advance of the data
 consumed. If the user has already been signaled (or is
 still in the "urgent mode") for this continuous sequence
 of urgent data, do not signal the user again.
 CLOSE-WAIT STATE
 CLOSING STATE
 LAST-ACK STATE
 TIME-WAIT
 This should not occur, since a FIN has been received from
 the remote side. Ignore the URG.
 seventh, process the segment text,
 ESTABLISHED STATE
 FIN-WAIT-1 STATE
 FIN-WAIT-2 STATE
 Once in the ESTABLISHED state, it is possible to deliver
 segment text to user RECEIVE buffers. Text from segments
 can be moved into buffers until either the buffer is full
 or the segment is empty. If the segment empties and
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 carries an PUSH flag, then the user is informed, when the
 buffer is returned, that a PUSH has been received.
 When the TCP takes responsibility for delivering the data
 to the user it must also acknowledge the receipt of the
 data.
 Once the TCP takes responsibility for the data it
 advances RCV.NXT over the data accepted, and adjusts
 RCV.WND as appropriate to the current buffer
 availability. The total of RCV.NXT and RCV.WND should
 not be reduced.
 A TCP MAY send an ACK segment acknowledging RCV.NXT when
 a valid segment arrives that is in the window but not at
 the left window edge.
 Please note the window management suggestions in section
 3.7.
 Send an acknowledgment of the form:
 <SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>
 This acknowledgment should be piggybacked on a segment
 being transmitted if possible without incurring undue
 delay.
 CLOSE-WAIT STATE
 CLOSING STATE
 LAST-ACK STATE
 TIME-WAIT STATE
 This should not occur, since a FIN has been received from
 the remote side. Ignore the segment text.
 eighth, check the FIN bit,
 Do not process the FIN if the state is CLOSED, LISTEN or
 SYN-SENT since the SEG.SEQ cannot be validated; drop the
 segment and return.
 If the FIN bit is set, signal the user "connection closing"
 and return any pending RECEIVEs with same message, advance
 RCV.NXT over the FIN, and send an acknowledgment for the
 FIN. Note that FIN implies PUSH for any segment text not
 yet delivered to the user.
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 SYN-RECEIVED STATE
 ESTABLISHED STATE
 Enter the CLOSE-WAIT state.
 FIN-WAIT-1 STATE
 If our FIN has been ACKed (perhaps in this segment),
 then enter TIME-WAIT, start the time-wait timer, turn
 off the other timers; otherwise enter the CLOSING
 state.
 FIN-WAIT-2 STATE
 Enter the TIME-WAIT state. Start the time-wait timer,
 turn off the other timers.
 CLOSE-WAIT STATE
 Remain in the CLOSE-WAIT state.
 CLOSING STATE
 Remain in the CLOSING state.
 LAST-ACK STATE
 Remain in the LAST-ACK state.
 TIME-WAIT STATE
 Remain in the TIME-WAIT state. Restart the 2 MSL
 time-wait timeout.
 and return.
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 USER TIMEOUT
 USER TIMEOUT
 For any state if the user timeout expires, flush all queues,
 signal the user "error: connection aborted due to user timeout"
 in general and for any outstanding calls, delete the TCB, enter
 the CLOSED state and return.
 RETRANSMISSION TIMEOUT
 For any state if the retransmission timeout expires on a
 segment in the retransmission queue, send the segment at the
 front of the retransmission queue again, reinitialize the
 retransmission timer, and return.
 TIME-WAIT TIMEOUT
 If the time-wait timeout expires on a connection delete the
 TCB, enter the CLOSED state and return.
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3.11. Glossary
 1822 BBN Report 1822, "The Specification of the Interconnection of
 a Host and an IMP". The specification of interface between a
 host and the ARPANET.
 ACK
 A control bit (acknowledge) occupying no sequence space,
 which indicates that the acknowledgment field of this segment
 specifies the next sequence number the sender of this segment
 is expecting to receive, hence acknowledging receipt of all
 previous sequence numbers.
 ARPANET message
 The unit of transmission between a host and an IMP in the
 ARPANET. The maximum size is about 1012 octets (8096 bits).
 ARPANET packet
 A unit of transmission used internally in the ARPANET between
 IMPs. The maximum size is about 126 octets (1008 bits).
 connection
 A logical communication path identified by a pair of sockets.
 datagram
 A message sent in a packet switched computer communications
 network.
 Destination Address
 The destination address, usually the network and host
 identifiers.
 FIN
 A control bit (finis) occupying one sequence number, which
 indicates that the sender will send no more data or control
 occupying sequence space.
 fragment
 A portion of a logical unit of data, in particular an
 internet fragment is a portion of an internet datagram.
 FTP
 A file transfer protocol.
 header
 Control information at the beginning of a message, segment,
 fragment, packet or block of data.
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 host
 A computer. In particular a source or destination of
 messages from the point of view of the communication network.
 Identification
 An Internet Protocol field. This identifying value assigned
 by the sender aids in assembling the fragments of a datagram.
 IMP
 The Interface Message Processor, the packet switch of the
 ARPANET.
 internet address
 A source or destination address specific to the host level.
 internet datagram
 The unit of data exchanged between an internet module and the
 higher level protocol together with the internet header.
 internet fragment
 A portion of the data of an internet datagram with an
 internet header.
 IP
 Internet Protocol.
 IRS
 The Initial Receive Sequence number. The first sequence
 number used by the sender on a connection.
 ISN
 The Initial Sequence Number. The first sequence number used
 on a connection, (either ISS or IRS). Selected in a way that
 is unique within a given period of time and is unpredictable
 to attackers.
 ISS
 The Initial Send Sequence number. The first sequence number
 used by the sender on a connection.
 leader
 Control information at the beginning of a message or block of
 data. In particular, in the ARPANET, the control information
 on an ARPANET message at the host-IMP interface.
 left sequence
 This is the next sequence number to be acknowledged by the
 data receiving TCP (or the lowest currently unacknowledged
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 sequence number) and is sometimes referred to as the left
 edge of the send window.
 local packet
 The unit of transmission within a local network.
 module
 An implementation, usually in software, of a protocol or
 other procedure.
 MSL
 Maximum Segment Lifetime, the time a TCP segment can exist in
 the internetwork system. Arbitrarily defined to be 2
 minutes.
 octet
 An eight bit byte.
 Options
 An Option field may contain several options, and each option
 may be several octets in length. The options are used
 primarily in testing situations; for example, to carry
 timestamps. Both the Internet Protocol and TCP provide for
 options fields.
 packet
 A package of data with a header which may or may not be
 logically complete. More often a physical packaging than a
 logical packaging of data.
 port
 The portion of a socket that specifies which logical input or
 output channel of a process is associated with the data.
 process
 A program in execution. A source or destination of data from
 the point of view of the TCP or other host-to-host protocol.
 PUSH
 A control bit occupying no sequence space, indicating that
 this segment contains data that must be pushed through to the
 receiving user.
 RCV.NXT
 receive next sequence number
 RCV.UP
 receive urgent pointer
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 RCV.WND
 receive window
 receive next sequence number
 This is the next sequence number the local TCP is expecting
 to receive.
 receive window
 This represents the sequence numbers the local (receiving)
 TCP is willing to receive. Thus, the local TCP considers
 that segments overlapping the range RCV.NXT to RCV.NXT +
 RCV.WND - 1 carry acceptable data or control. Segments
 containing sequence numbers entirely outside of this range
 are considered duplicates and discarded.
 RST
 A control bit (reset), occupying no sequence space,
 indicating that the receiver should delete the connection
 without further interaction. The receiver can determine,
 based on the sequence number and acknowledgment fields of the
 incoming segment, whether it should honor the reset command
 or ignore it. In no case does receipt of a segment
 containing RST give rise to a RST in response.
 RTP
 Real Time Protocol: A host-to-host protocol for communication
 of time critical information.
 SEG.ACK
 segment acknowledgment
 SEG.LEN
 segment length
 SEG.PRC
 segment precedence value
 SEG.SEQ
 segment sequence
 SEG.UP
 segment urgent pointer field
 SEG.WND
 segment window field
 segment
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 A logical unit of data, in particular a TCP segment is the
 unit of data transfered between a pair of TCP modules.
 segment acknowledgment
 The sequence number in the acknowledgment field of the
 arriving segment.
 segment length
 The amount of sequence number space occupied by a segment,
 including any controls which occupy sequence space.
 segment sequence
 The number in the sequence field of the arriving segment.
 send sequence
 This is the next sequence number the local (sending) TCP will
 use on the connection. It is initially selected from an
 initial sequence number curve (ISN) and is incremented for
 each octet of data or sequenced control transmitted.
 send window
 This represents the sequence numbers which the remote
 (receiving) TCP is willing to receive. It is the value of
 the window field specified in segments from the remote (data
 receiving) TCP. The range of new sequence numbers which may
 be emitted by a TCP lies between SND.NXT and SND.UNA +
 SND.WND - 1. (Retransmissions of sequence numbers between
 SND.UNA and SND.NXT are expected, of course.)
 SND.NXT
 send sequence
 SND.UNA
 left sequence
 SND.UP
 send urgent pointer
 SND.WL1
 segment sequence number at last window update
 SND.WL2
 segment acknowledgment number at last window update
 SND.WND
 send window
 socket
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 An address which specifically includes a port identifier,
 that is, the concatenation of an Internet Address with a TCP
 port.
 Source Address
 The source address, usually the network and host identifiers.
 SYN
 A control bit in the incoming segment, occupying one sequence
 number, used at the initiation of a connection, to indicate
 where the sequence numbering will start.
 TCB
 Transmission control block, the data structure that records
 the state of a connection.
 TCB.PRC
 The precedence of the connection.
 TCP
 Transmission Control Protocol: A host-to-host protocol for
 reliable communication in internetwork environments.
 TOS
 Type of Service, an IPv4 field, that currently carries the
 Differentiated Services field [6] containing the
 Differentiated Services Code Point (DSCP) value and two
 unused bits.
 Type of Service
 An Internet Protocol field which indicates the type of
 service for this internet fragment.
 URG
 A control bit (urgent), occupying no sequence space, used to
 indicate that the receiving user should be notified to do
 urgent processing as long as there is data to be consumed
 with sequence numbers less than the value indicated in the
 urgent pointer.
 urgent pointer
 A control field meaningful only when the URG bit is on. This
 field communicates the value of the urgent pointer which
 indicates the data octet associated with the sending user's
 urgent call.
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4. Changes from RFC 793 
 This document obsoletes RFC 793 as well as RFC 6093 and 6528, which
 updated 793. In all cases, only the normative protocol specification
 and requirements have been incorporated into this document, and the
 informational text with background and rationale has not been carried
 in. The informational content of those documents is still valuable
 in learning about and understanding TCP, and they are valid
 Informational references, even though their normative content has
 been incorporated into this document.
 The main body of this document was adapted from RFC 793's Section 3,
 titled "FUNCTIONAL SPECIFICATION", with an attempt to keep formatting
 and layout as close as possible.
 The collection of applicable RFC Errata that have been reported and
 either accepted or held for an update to RFC 793 were incorporated
 (Errata IDs: 573, 574, 700, 701, 1283, 1561, 1562, 1564, 1565, 1571,
 1572, 2296, 2297, 2298, 2748, 2749, 2934, 3213, 3300, 3301). Some
 errata were not applicable due to other changes (Errata IDs: 572,
 575, 1569, 3602). TODO: 3305
 Changes to the specification of the Urgent Pointer described in RFC
 1122 and 6093 were incorporated. See RFC 6093 for detailed
 discussion of why these changes were necessary.
 The discussion of the RTO from RFC 793 was updated to refer to RFC
 6298. The RFC 1122 text on the RTO originally replaced the 793 text,
 however, RFC 2988 should have updated 1122, and has subsequently been
 obsoleted by 6298.
 RFC 1122 contains a collection of other changes and clarifications to
 RFC 793. The normative items impacting the protocol have been
 incorporated here, though some historically useful implementation
 advice and informative discussion from RFC 1122 is not included here.
 RFC 1122 contains more than just TCP requirements, so this document
 can't obsolete RFC 1122 entirely. It is only marked as "updating"
 1122, however, it should be understood to effectively obsolete all of
 the RFC 1122 material on TCP.
 The more secure Initial Sequence Number generation algorithm from RFC
 6528 was incorporated. See RFC 6528 for discussion of the attacks
 that this mitigates, as well as advice on selecting PRF algorithms
 and managing secret key data.
 A note based on RFC 6429 was added to explicitly clarify that system
 resource mangement concerns allow connection resources to be
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 reclaimed. RFC 6429 is obsoleted in the sense that this
 clarification has been reflected in this update to the base TCP
 specification now.
 RFC EDITOR'S NOTE: the content below is for detailed change tracking
 and planning, and not to be included with the final revision of the
 document.
 This document started as draft-eddy-rfc793bis-00, that was merely a
 proposal and rough plan for updating RFC 793.
 The -01 revision of this draft-eddy-rfc793bis incorporates the
 content of RFC 793 Section 3 titled "FUNCTIONAL SPECIFICATION".
 Other content from RFC 793 has not been incorporated. The -01
 revision of this document makes some minor formatting changes to the
 RFC 793 content in order to convert the content into XML2RFC format
 and account for left-out parts of RFC 793. For instance, figure
 numbering differs and some indentation is not exactly the same.
 The -02 revision of draft-eddy-rfc793bis incorporates errata that
 have been verified:
 Errata ID 573: Reported by Bob Braden (note: This errata basically
 is just a reminder that RFC 1122 updates 793. Some of the
 associated changes are left pending to a separate revision that
 incorporates 1122. Bob's mention of PUSH in 793 section 2.8 was
 not applicable here because that section was not part of the
 "functional specification". Also the 1122 text on the
 retransmission timeout also has been updated by subsequent RFCs,
 so the change here deviates from Bob's suggestion to apply the
 1122 text.)
 Errata ID 574: Reported by Yin Shuming
 Errata ID 700: Reported by Yin Shuming
 Errata ID 701: Reported by Yin Shuming
 Errata ID 1283: Reported by Pei-chun Cheng
 Errata ID 1561: Reported by Constantin Hagemeier
 Errata ID 1562: Reported by Constantin Hagemeier
 Errata ID 1564: Reported by Constantin Hagemeier
 Errata ID 1565: Reported by Constantin Hagemeier
 Errata ID 1571: Reported by Constantin Hagemeier
 Errata ID 1572: Reported by Constantin Hagemeier
 Errata ID 2296: Reported by Vishwas Manral
 Errata ID 2297: Reported by Vishwas Manral
 Errata ID 2298: Reported by Vishwas Manral
 Errata ID 2748: Reported by Mykyta Yevstifeyev
 Errata ID 2749: Reported by Mykyta Yevstifeyev
 Errata ID 2934: Reported by Constantin Hagemeier
 Errata ID 3213: Reported by EugnJun Yi
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 Errata ID 3300: Reported by Botong Huang
 Errata ID 3301: Reported by Botong Huang
 Note: Some verified errata were not used in this update, as they
 relate to sections of RFC 793 elided from this document. These
 include Errata ID 572, 575, and 1569.
 Note: Errata ID 3602 was not applied in this revision as it is
 duplicative of the 1122 corrections.
 There is an errata 3305 currently reported that need to be
 verified, held, or rejected by the ADs; it is addressing the same
 issue as draft-gont-tcpm-tcp-seq-validation and was not attempted
 to be applied to this document.
 Not related to RFC 793 content, this revision also makes small tweaks
 to the introductory text, fixes indentation of the pseudoheader
 diagram, and notes that the Security Considerations should also
 include privacy, when this section is written.
 The -03 revision of draft-eddy-rfc793bis revises all discussion of
 the urgent pointer in order to comply with RFC 6093, 1122, and 1011.
 Since 1122 held requirements on the urgent pointer, the full list of
 requirements was brought into an appendix of this document, so that
 it can be updated as-needed.
 The -04 revision of draft-eddy-rfc793bis includes the ISN generation
 changes from RFC 6528.
 The -05 revision of draft-eddy-rfc793bis incorporates MSS
 requirements and definitions from RFC 879, 1122, and 6691, as well as
 option-handling requirements from RFC 1122.
 The -00 revision of draft-ietf-tcpm-rfc793bis incorporates several
 additional clarifications and updates to the section on segmentation,
 many of which are based on feedback from Joe Touch improving from the
 initial text on this in the previous revision.
 The -01 revision incorporates the change to Reserved bits due to ECN,
 as well as many other changes that come from RFC 1122.
 The -02 revision has small formating modifications in order to
 address xml2rfc warnings about long lines. It was a quick update to
 avoid document expiration. TCPM working group discussion in 2015
 also indicated that that we should not try to add sections on
 implementation advice or similar non-normative information.
 The -03 revision incorporates more content from RFC 1122: Passive
 OPEN Calls, Time-To-Live, Multihoming, IP Options, ICMP messages,
 Data Communications, When to Send Data, When to Send a Window Update,
 Managing the Window, Probing Zero Windows, When to Send an ACK
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 Segment. The section on data communications was re-organized into
 clearer subsections (previously headings were embedded in the 793
 text), and windows management advice from 793 was removed (as
 reviewed by TCPM working group) in favor of the 1122 additions on
 SWS, ZWP, and related topics.
 The -04 revision includes reference to RFC 6429 on the ZWP condition,
 RFC1122 material on TCP Connection Failures, TCP Keep-Alives,
 Acknowledging Queued Segments, and Remote Address Validation. RTO
 computation is referenced from RFC 6298 rather than RFC 1122.
 The -05 revision includes the requirement to implement TCP congestion
 control with recommendation to implemente ECN, the RFC 6633 update to
 1122, which changed the requirement on responding to source quench
 ICMP messages, and discussion of ICMP (and ICMPv6) soft and hard
 errors per RFC 5461 (ICMPv6 handling for TCP doesn't seem to be
 mentioned elsewhere in standards track).
 The -06 revision includes an appendix on "Other Implementation Notes"
 to capture widely-deployed fundamental features that are not
 contained in the RFC series yet. It also added mention of RFC 6994
 and the IANA TCP parameters registry as a reference. It includes
 references to RFC 5961 in appropriate places. The references to TOS
 were changed to DiffServ field, based on reflecting RFC 2474 as well
 as the IPv6 presence of traffic class (carrying DiffServ field)
 rather than TOS.
 TODO list of other planned changes (these can be added to or made
 more specific, as the document proceeds):
 1. mention 6161 (reducing TIME-WAIT)
 2. clarify data on SYN from Michael Welzl
 Some other suggested changes that will not be incorporated in this
 793 update unless TCPM consensus changes with regard to scope are:
 1. look at Tony Sabatini suggestion for describing DO field
 2. clearly specify treatment of reserved bits (see TCPM thread on
 EDO draft April 25, 2014) -- TODO - an attempt at this is
 actually in -06, but needs to be confirmed by TCPM explicitly
 since there is no RFC reference
 3. per discussion with Joe Touch (TAPS list, 6/20/2015), the
 description of the API could be revisited
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5. IANA Considerations
 This memo includes no request to IANA. Existing IANA registries for
 TCP parameters are sufficient.
 TODO: check whether entries pointing to 793 and other documents
 obsoleted by this one should be updated to point to this one instead.
6. Security and Privacy Considerations
 TODO
 See RFC 6093 [21] for discussion of security considerations related
 to the urgent pointer field.
 Editor's Note: Scott Brim mentioned that this should include a
 PERPASS/privacy review.
7. Acknowledgements
 This document is largely a revision of RFC 793, which Jon Postel was
 the editor of. Due to his excellent work, it was able to last for
 three decades before we felt the need to revise it.
 Andre Oppermann was a contributor and helped to edit the first
 revision of this document.
 We are thankful for the assistance of the IETF TCPM working group
 chairs:
 Michael Scharf
 Yoshifumi Nishida
 Pasi Sarolahti
 During early discussion of this work on the TCPM mailing list, and at
 the IETF 88 meeting in Vancouver, helpful comments, critiques, and
 reviews were received from (listed alphebetically): David Borman,
 Yuchung Cheng, Martin Duke, Kevin Lahey, Kevin Mason, Matt Mathis,
 Hagen Paul Pfeifer, Anthony Sabatini, Joe Touch, Reji Varghese, Lloyd
 Wood, and Alex Zimmermann. Joe Touch provided help in clarifying the
 description of segment size parameters and PMTUD/PLPMTUD
 recommendations.
 This document includes content from errata that were reported by
 (listed chronologically): Yin Shuming, Bob Braden, Morris M. Keesan,
 Pei-chun Cheng, Constantin Hagemeier, Vishwas Manral, Mykyta
 Yevstifeyev, EungJun Yi, Botong Huang.
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8. References
8.1. Normative References
 [1] Postel, J., "Internet Protocol", STD 5, RFC 791,
 DOI 10.17487/RFC0791, September 1981,
 <http://www.rfc-editor.org/info/rfc791>.
 [2] Mogul, J. and S. Deering, "Path MTU discovery", RFC 1191,
 DOI 10.17487/RFC1191, November 1990,
 <http://www.rfc-editor.org/info/rfc1191>.
 [3] McCann, J., Deering, S., and J. Mogul, "Path MTU Discovery
 for IP version 6", RFC 1981, DOI 10.17487/RFC1981, August
 1996, <http://www.rfc-editor.org/info/rfc1981>.
 [4] Bradner, S., "Key words for use in RFCs to Indicate
 Requirement Levels", BCP 14, RFC 2119,
 DOI 10.17487/RFC2119, March 1997,
 <http://www.rfc-editor.org/info/rfc2119>.
 [5] Deering, S. and R. Hinden, "Internet Protocol, Version 6
 (IPv6) Specification", RFC 2460, DOI 10.17487/RFC2460,
 December 1998, <http://www.rfc-editor.org/info/rfc2460>.
 [6] Nichols, K., Blake, S., Baker, F., and D. Black,
 "Definition of the Differentiated Services Field (DS
 Field) in the IPv4 and IPv6 Headers", RFC 2474,
 DOI 10.17487/RFC2474, December 1998,
 <http://www.rfc-editor.org/info/rfc2474>.
 [7] Borman, D., Deering, S., and R. Hinden, "IPv6 Jumbograms",
 RFC 2675, DOI 10.17487/RFC2675, August 1999,
 <http://www.rfc-editor.org/info/rfc2675>.
 [8] Lahey, K., "TCP Problems with Path MTU Discovery",
 RFC 2923, DOI 10.17487/RFC2923, September 2000,
 <http://www.rfc-editor.org/info/rfc2923>.
 [9] Ramakrishnan, K., Floyd, S., and D. Black, "The Addition
 of Explicit Congestion Notification (ECN) to IP",
 RFC 3168, DOI 10.17487/RFC3168, September 2001,
 <http://www.rfc-editor.org/info/rfc3168>.
 [10] Paxson, V., Allman, M., Chu, J., and M. Sargent,
 "Computing TCP's Retransmission Timer", RFC 6298,
 DOI 10.17487/RFC6298, June 2011,
 <http://www.rfc-editor.org/info/rfc6298>.
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 [11] Gont, F., "Deprecation of ICMP Source Quench Messages",
 RFC 6633, DOI 10.17487/RFC6633, May 2012,
 <http://www.rfc-editor.org/info/rfc6633>.
8.2. Informative References
 [12] Postel, J., "Transmission Control Protocol", STD 7,
 RFC 793, DOI 10.17487/RFC0793, September 1981,
 <http://www.rfc-editor.org/info/rfc793>.
 [13] Nagle, J., "Congestion Control in IP/TCP Internetworks",
 RFC 896, DOI 10.17487/RFC0896, January 1984,
 <http://www.rfc-editor.org/info/rfc896>.
 [14] Braden, R., Ed., "Requirements for Internet Hosts -
 Communication Layers", STD 3, RFC 1122,
 DOI 10.17487/RFC1122, October 1989,
 <http://www.rfc-editor.org/info/rfc1122>.
 [15] Mathis, M. and J. Heffner, "Packetization Layer Path MTU
 Discovery", RFC 4821, DOI 10.17487/RFC4821, March 2007,
 <http://www.rfc-editor.org/info/rfc4821>.
 [16] Culley, P., Elzur, U., Recio, R., Bailey, S., and J.
 Carrier, "Marker PDU Aligned Framing for TCP
 Specification", RFC 5044, DOI 10.17487/RFC5044, October
 2007, <http://www.rfc-editor.org/info/rfc5044>.
 [17] Gont, F., "TCP's Reaction to Soft Errors", RFC 5461,
 DOI 10.17487/RFC5461, February 2009,
 <http://www.rfc-editor.org/info/rfc5461>.
 [18] Allman, M., Paxson, V., and E. Blanton, "TCP Congestion
 Control", RFC 5681, DOI 10.17487/RFC5681, September 2009,
 <http://www.rfc-editor.org/info/rfc5681>.
 [19] Sandlund, K., Pelletier, G., and L-E. Jonsson, "The RObust
 Header Compression (ROHC) Framework", RFC 5795,
 DOI 10.17487/RFC5795, March 2010,
 <http://www.rfc-editor.org/info/rfc5795>.
 [20] Ramaiah, A., Stewart, R., and M. Dalal, "Improving TCP's
 Robustness to Blind In-Window Attacks", RFC 5961,
 DOI 10.17487/RFC5961, August 2010,
 <http://www.rfc-editor.org/info/rfc5961>.
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 [21] Gont, F. and A. Yourtchenko, "On the Implementation of the
 TCP Urgent Mechanism", RFC 6093, DOI 10.17487/RFC6093,
 January 2011, <http://www.rfc-editor.org/info/rfc6093>.
 [22] Bashyam, M., Jethanandani, M., and A. Ramaiah, "TCP Sender
 Clarification for Persist Condition", RFC 6429,
 DOI 10.17487/RFC6429, December 2011,
 <http://www.rfc-editor.org/info/rfc6429>.
 [23] Gont, F. and S. Bellovin, "Defending against Sequence
 Number Attacks", RFC 6528, DOI 10.17487/RFC6528, February
 2012, <http://www.rfc-editor.org/info/rfc6528>.
 [24] Borman, D., "TCP Options and Maximum Segment Size (MSS)",
 RFC 6691, DOI 10.17487/RFC6691, July 2012,
 <http://www.rfc-editor.org/info/rfc6691>.
 [25] Touch, J., "Shared Use of Experimental TCP Options",
 RFC 6994, DOI 10.17487/RFC6994, August 2013,
 <http://www.rfc-editor.org/info/rfc6994>.
 [26] Borman, D., Braden, B., Jacobson, V., and R.
 Scheffenegger, Ed., "TCP Extensions for High Performance",
 RFC 7323, DOI 10.17487/RFC7323, September 2014,
 <http://www.rfc-editor.org/info/rfc7323>.
 [27] Duke, M., Braden, R., Eddy, W., Blanton, E., and A.
 Zimmermann, "A Roadmap for Transmission Control Protocol
 (TCP) Specification Documents", RFC 7414,
 DOI 10.17487/RFC7414, February 2015,
 <http://www.rfc-editor.org/info/rfc7414>.
 [28] Fairhurst, G. and M. Welzl, "The Benefits of Using
 Explicit Congestion Notification (ECN)", RFC 8087,
 DOI 10.17487/RFC8087, March 2017,
 <http://www.rfc-editor.org/info/rfc8087>.
 [29] IANA, "Transmission Control Protocol (TCP) Parameters,
 https://www.iana.org/assignments/tcp-parameters/tcp-
 parameters.xhtml", 2017.
Appendix A. Other Implementation Notes
 TODO - mention draft-gont-tcpm-tcp-seccomp-prec - per IETF 99 TCPM
 discussion
 TODO - mention draft-gont-tcpm-tcp-seq-validation - per IETF 99 TCPM
 discussion
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 TODO - mention the draft-minshall Nagle variation that is in Linux -
 suggested by Yuchung Cheng
 TODO - mention the low watermark function that is in Linux -
 suggested by Michael Welzl
Appendix B. TCP Requirement Summary
 This section is adapted from RFC 1122.
 TODO: this needs to be seriously redone, to use 793bis section
 numbers instead of 1122 ones, the RFC1122 heading should be removed,
 and all 1122 requirements need to be reflected in 793bis text.
 TODO: NOTE that PMTUD+PLPMTUD is not included in this table of
 recommendations.
 | | | | |S| |
 | | | | |H| |F
 | | | | |O|M|o
 | | |S| |U|U|o
 | | |H| |L|S|t
 | |M|O| |D|T|n
 | |U|U|M| | |o
 | |S|L|A|N|N|t
 |RFC1122 |T|D|Y|O|O|t
 FEATURE |SECTION | | | |T|T|e
 -------------------------------------------------|--------|-|-|-|-|-|--
 | | | | | | |
 Push flag | | | | | | |
 Aggregate or queue un-pushed data |4.2.2.2 | | |x| | |
 Sender collapse successive PSH flags |4.2.2.2 | |x| | | |
 SEND call can specify PUSH |4.2.2.2 | | |x| | |
 If cannot: sender buffer indefinitely |4.2.2.2 | | | | |x|
 If cannot: PSH last segment |4.2.2.2 |x| | | | |
 Notify receiving ALP of PSH |4.2.2.2 | | |x| | |1
 Send max size segment when possible |4.2.2.2 | |x| | | |
 | | | | | | |
 Window | | | | | | |
 Treat as unsigned number |4.2.2.3 |x| | | | |
 Handle as 32-bit number |4.2.2.3 | |x| | | |
 Shrink window from right |4.2.2.16| | | |x| |
 Robust against shrinking window |4.2.2.16|x| | | | |
 Receiver's window closed indefinitely |4.2.2.17| | |x| | |
 Sender probe zero window |4.2.2.17|x| | | | |
 First probe after RTO |4.2.2.17| |x| | | |
 Exponential backoff |4.2.2.17| |x| | | |
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 Allow window stay zero indefinitely |4.2.2.17|x| | | | |
 Sender timeout OK conn with zero wind |4.2.2.17| | | | |x|
 | | | | | | |
 Urgent Data | | | | | | |
 Pointer indicates first non-urgent octet |4.2.2.4 |x| | | | |
 Arbitrary length urgent data sequence |4.2.2.4 |x| | | | |
 Inform ALP asynchronously of urgent data |4.2.2.4 |x| | | | |1
 ALP can learn if/how much urgent data Q'd |4.2.2.4 |x| | | | |1
 | | | | | | |
 TCP Options | | | | | | |
 Receive TCP option in any segment |4.2.2.5 |x| | | | |
 Ignore unsupported options |4.2.2.5 |x| | | | |
 Cope with illegal option length |4.2.2.5 |x| | | | |
 Implement sending & receiving MSS option |4.2.2.6 |x| | | | |
 IPv4 Send MSS option unless 536 |4.2.2.6 | |x| | | |
 IPv6 Send MSS option unless 1220 | N/A | |x| | | |
 Send MSS option always |4.2.2.6 | | |x| | |
 IPv4 Send-MSS default is 536 |4.2.2.6 |x| | | | |
 IPv6 Send-MSS default is 1220 | N/A |x| | | | |
 Calculate effective send seg size |4.2.2.6 |x| | | | |
 MSS accounts for varying MTU | N/A | |x| | | |
 | | | | | | |
 TCP Checksums | | | | | | |
 Sender compute checksum |4.2.2.7 |x| | | | |
 Receiver check checksum |4.2.2.7 |x| | | | |
 | | | | | | |
 ISN Selection | | | | | | |
 Include a clock-driven ISN generator component |4.2.2.9 |x| | | | |
 Secure ISN generator with a PRF component | N/A | |x| | | |
 | | | | | | |
 Opening Connections | | | | | | |
 Support simultaneous open attempts |4.2.2.10|x| | | | |
 SYN-RECEIVED remembers last state |4.2.2.11|x| | | | |
 Passive Open call interfere with others |4.2.2.18| | | | |x|
 Function: simultan. LISTENs for same port |4.2.2.18|x| | | | |
 Ask IP for src address for SYN if necc. |4.2.3.7 |x| | | | |
 Otherwise, use local addr of conn. |4.2.3.7 |x| | | | |
 OPEN to broadcast/multicast IP Address |4.2.3.14| | | | |x|
 Silently discard seg to bcast/mcast addr |4.2.3.14|x| | | | |
 | | | | | | |
 Closing Connections | | | | | | |
 RST can contain data |4.2.2.12| |x| | | |
 Inform application of aborted conn |4.2.2.13|x| | | | |
 Half-duplex close connections |4.2.2.13| | |x| | |
 Send RST to indicate data lost |4.2.2.13| |x| | | |
 In TIME-WAIT state for 2MSL seconds |4.2.2.13|x| | | | |
 Accept SYN from TIME-WAIT state |4.2.2.13| | |x| | |
 | | | | | | |
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 Retransmissions | | | | | | |
 Jacobson Slow Start algorithm |4.2.2.15|x| | | | |
 Jacobson Congestion-Avoidance algorithm |4.2.2.15|x| | | | |
 Retransmit with same IP ident |4.2.2.15| | |x| | |
 Karn's algorithm |4.2.3.1 |x| | | | |
 Jacobson's RTO estimation alg. |4.2.3.1 |x| | | | |
 Exponential backoff |4.2.3.1 |x| | | | |
 SYN RTO calc same as data |4.2.3.1 | |x| | | |
 Recommended initial values and bounds |4.2.3.1 | |x| | | |
 | | | | | | |
 Generating ACK's: | | | | | | |
 Queue out-of-order segments |4.2.2.20| |x| | | |
 Process all Q'd before send ACK |4.2.2.20|x| | | | |
 Send ACK for out-of-order segment |4.2.2.21| | |x| | |
 Delayed ACK's |4.2.3.2 | |x| | | |
 Delay < 0.5 seconds |4.2.3.2 |x| | | | |
 Every 2nd full-sized segment ACK'd |4.2.3.2 |x| | | | |
 Receiver SWS-Avoidance Algorithm |4.2.3.3 |x| | | | |
 | | | | | | |
 Sending data | | | | | | |
 Configurable TTL |4.2.2.19|x| | | | |
 Sender SWS-Avoidance Algorithm |4.2.3.4 |x| | | | |
 Nagle algorithm |4.2.3.4 | |x| | | |
 Application can disable Nagle algorithm |4.2.3.4 |x| | | | |
 | | | | | | |
 Connection Failures: | | | | | | |
 Negative advice to IP on R1 retxs |4.2.3.5 |x| | | | |
 Close connection on R2 retxs |4.2.3.5 |x| | | | |
 ALP can set R2 |4.2.3.5 |x| | | | |1
 Inform ALP of R1<=retxs<R2 |4.2.3.5 | |x| | | |1
 Recommended values for R1, R2 |4.2.3.5 | |x| | | |
 Same mechanism for SYNs |4.2.3.5 |x| | | | |
 R2 at least 3 minutes for SYN |4.2.3.5 |x| | | | |
 | | | | | | |
 Send Keep-alive Packets: |4.2.3.6 | | |x| | |
 - Application can request |4.2.3.6 |x| | | | |
 - Default is "off" |4.2.3.6 |x| | | | |
 - Only send if idle for interval |4.2.3.6 |x| | | | |
 - Interval configurable |4.2.3.6 |x| | | | |
 - Default at least 2 hrs. |4.2.3.6 |x| | | | |
 - Tolerant of lost ACK's |4.2.3.6 |x| | | | |
 | | | | | | |
 IP Options | | | | | | |
 Ignore options TCP doesn't understand |4.2.3.8 |x| | | | |
 Time Stamp support |4.2.3.8 | | |x| | |
 Record Route support |4.2.3.8 | | |x| | |
 Source Route: | | | | | | |
 ALP can specify |4.2.3.8 |x| | | | |1
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Internet-Draft TCP Specification July 2017
 Overrides src rt in datagram |4.2.3.8 |x| | | | |
 Build return route from src rt |4.2.3.8 |x| | | | |
 Later src route overrides |4.2.3.8 | |x| | | |
 | | | | | | |
 Receiving ICMP Messages from IP |4.2.3.9 |x| | | | |
 Dest. Unreach (0,1,5) => inform ALP |4.2.3.9 | |x| | | |
 Dest. Unreach (0,1,5) => abort conn |4.2.3.9 | | | | |x|
 Dest. Unreach (2-4) => abort conn |4.2.3.9 | |x| | | |
 Source Quench => silent discard |4.2.3.9 | |x| | | |
 Time Exceeded => tell ALP, don't abort |4.2.3.9 | |x| | | |
 Param Problem => tell ALP, don't abort |4.2.3.9 | |x| | | |
 | | | | | | |
 Address Validation | | | | | | |
 Reject OPEN call to invalid IP address |4.2.3.10|x| | | | |
 Reject SYN from invalid IP address |4.2.3.10|x| | | | |
 Silently discard SYN to bcast/mcast addr |4.2.3.10|x| | | | |
 | | | | | | |
 TCP/ALP Interface Services | | | | | | |
 Error Report mechanism |4.2.4.1 |x| | | | |
 ALP can disable Error Report Routine |4.2.4.1 | |x| | | |
 ALP can specify DiffServ field for sending |4.2.4.2 |x| | | | |
 Passed unchanged to IP |4.2.4.2 | |x| | | |
 ALP can change DiffServ field during connection|4.2.4.2 | |x| | | |
 Pass received DiffServ field up to ALP |4.2.4.2 | | |x| | |
 FLUSH call |4.2.4.3 | | |x| | |
 Optional local IP addr parm. in OPEN |4.2.4.4 |x| | | | |
 -------------------------------------------------|--------|-|-|-|-|-|--
 FOOTNOTES: (1) "ALP" means Application-Layer program.
Author's Address
 Wesley M. Eddy (editor)
 MTI Systems
 US
 Email: wes@mti-systems.com
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