draft-ietf-rtcweb-rtp-usage-03

[フレーム]

Network Working Group C. Perkins
Internet-Draft University of Glasgow
Intended status: Standards Track M. Westerlund
Expires: December 6, 2012 Ericsson
 J. Ott
 Aalto University
 June 4, 2012
 Web Real-Time Communication (WebRTC): Media Transport and Use of RTP
 draft-ietf-rtcweb-rtp-usage-03
Abstract
 The Web Real-Time Communication (WebRTC) framework provides support
 for direct interactive rich communication using audio, video, text,
 collaboration, games, etc. between two peers' web-browsers. This
 memo describes the media transport aspects of the WebRTC framework.
 It specifies how the Real-time Transport Protocol (RTP) is used in
 the WebRTC context, and gives requirements for which RTP features,
 profiles, and extensions need to be supported.
Status of this Memo
 This Internet-Draft is submitted in full conformance with the
 provisions of BCP 78 and BCP 79.
 Internet-Drafts are working documents of the Internet Engineering
 Task Force (IETF). Note that other groups may also distribute
 working documents as Internet-Drafts. The list of current Internet-
 Drafts is at http://datatracker.ietf.org/drafts/current/.
 Internet-Drafts are draft documents valid for a maximum of six months
 and may be updated, replaced, or obsoleted by other documents at any
 time. It is inappropriate to use Internet-Drafts as reference
 material or to cite them other than as "work in progress."
 This Internet-Draft will expire on December 6, 2012.
Copyright Notice
 Copyright (c) 2012 IETF Trust and the persons identified as the
 document authors. All rights reserved.
 This document is subject to BCP 78 and the IETF Trust's Legal
 Provisions Relating to IETF Documents
 (http://trustee.ietf.org/license-info) in effect on the date of
 publication of this document. Please review these documents
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 carefully, as they describe your rights and restrictions with respect
 to this document. Code Components extracted from this document must
 include Simplified BSD License text as described in Section 4.e of
 the Trust Legal Provisions and are provided without warranty as
 described in the Simplified BSD License.
Table of Contents
 1. Introduction . . . . . . . . . . . . . . . . . . . . . . . . . 4
 2. Rationale . . . . . . . . . . . . . . . . . . . . . . . . . . 4
 3. Terminology . . . . . . . . . . . . . . . . . . . . . . . . . 5
 4. WebRTC Use of RTP: Core Protocols . . . . . . . . . . . . . . 6
 4.1. RTP and RTCP . . . . . . . . . . . . . . . . . . . . . . . 6
 4.2. Choice of RTP Profile . . . . . . . . . . . . . . . . . . 7
 4.3. Choice of RTP Payload Formats . . . . . . . . . . . . . . 7
 4.4. RTP Session Multiplexing . . . . . . . . . . . . . . . . . 8
 4.5. RTP and RTCP Multiplexing . . . . . . . . . . . . . . . . 8
 4.6. Reduced Size RTCP . . . . . . . . . . . . . . . . . . . . 9
 4.7. Symmetric RTP/RTCP . . . . . . . . . . . . . . . . . . . . 9
 4.8. Generation of the RTCP Canonical Name (CNAME) . . . . . . 10
 5. WebRTC Use of RTP: Extensions . . . . . . . . . . . . . . . . 10
 5.1. Conferencing Extensions . . . . . . . . . . . . . . . . . 10
 5.1.1. Full Intra Request . . . . . . . . . . . . . . . . . . 11
 5.1.2. Picture Loss Indication . . . . . . . . . . . . . . . 11
 5.1.3. Slice Loss Indication . . . . . . . . . . . . . . . . 11
 5.1.4. Reference Picture Selection Indication . . . . . . . . 12
 5.1.5. Temporary Maximum Media Stream Bit Rate Request . . . 12
 5.2. Header Extensions . . . . . . . . . . . . . . . . . . . . 12
 5.2.1. Rapid Synchronisation . . . . . . . . . . . . . . . . 12
 5.2.2. Client to Mixer Audio Level . . . . . . . . . . . . . 13
 5.2.3. Mixer to Client Audio Level . . . . . . . . . . . . . 13
 6. WebRTC Use of RTP: Improving Transport Robustness . . . . . . 13
 6.1. Retransmission . . . . . . . . . . . . . . . . . . . . . . 14
 6.2. Forward Error Correction (FEC) . . . . . . . . . . . . . . 15
 6.2.1. Basic Redundancy . . . . . . . . . . . . . . . . . . . 15
 6.2.2. Block Based FEC . . . . . . . . . . . . . . . . . . . 16
 6.2.3. Recommendations for FEC . . . . . . . . . . . . . . . 17
 7. WebRTC Use of RTP: Rate Control and Media Adaptation . . . . . 17
 7.1. Congestion Control Requirements . . . . . . . . . . . . . 19
 7.2. Rate Control Boundary Conditions . . . . . . . . . . . . . 19
 7.3. RTCP Limiations . . . . . . . . . . . . . . . . . . . . . 19
 7.4. Legacy Interop Limitations . . . . . . . . . . . . . . . . 20
 8. WebRTC Use of RTP: Performance Monitoring . . . . . . . . . . 21
 9. WebRTC Use of RTP: Future Extensions . . . . . . . . . . . . . 21
 10. Signalling Considerations . . . . . . . . . . . . . . . . . . 21
 11. WebRTC API Considerations . . . . . . . . . . . . . . . . . . 23
 11.1. API MediaStream to RTP Mapping . . . . . . . . . . . . . . 23
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 12. RTP Implementation Considerations . . . . . . . . . . . . . . 23
 12.1. RTP Sessions and PeerConnection . . . . . . . . . . . . . 24
 12.2. Multiple Sources . . . . . . . . . . . . . . . . . . . . . 25
 12.3. Multiparty . . . . . . . . . . . . . . . . . . . . . . . . 25
 12.4. SSRC Collision Detection . . . . . . . . . . . . . . . . . 27
 12.5. Contributing Sources . . . . . . . . . . . . . . . . . . . 28
 12.6. Media Synchronization . . . . . . . . . . . . . . . . . . 29
 12.7. Multiple RTP End-points . . . . . . . . . . . . . . . . . 29
 12.8. Simulcast . . . . . . . . . . . . . . . . . . . . . . . . 30
 12.9. Differentiated Treatment of Flows . . . . . . . . . . . . 30
 13. IANA Considerations . . . . . . . . . . . . . . . . . . . . . 31
 14. Security Considerations . . . . . . . . . . . . . . . . . . . 32
 15. Acknowledgements . . . . . . . . . . . . . . . . . . . . . . . 32
 16. References . . . . . . . . . . . . . . . . . . . . . . . . . . 32
 16.1. Normative References . . . . . . . . . . . . . . . . . . . 32
 16.2. Informative References . . . . . . . . . . . . . . . . . . 35
 Appendix A. Supported RTP Topologies . . . . . . . . . . . . . . 37
 A.1. Point to Point . . . . . . . . . . . . . . . . . . . . . . 37
 A.2. Multi-Unicast (Mesh) . . . . . . . . . . . . . . . . . . . 40
 A.3. Mixer Based . . . . . . . . . . . . . . . . . . . . . . . 43
 A.3.1. Media Mixing . . . . . . . . . . . . . . . . . . . . . 43
 A.3.2. Media Switching . . . . . . . . . . . . . . . . . . . 46
 A.3.3. Media Projecting . . . . . . . . . . . . . . . . . . . 49
 A.4. Translator Based . . . . . . . . . . . . . . . . . . . . . 52
 A.4.1. Transcoder . . . . . . . . . . . . . . . . . . . . . . 52
 A.4.2. Gateway / Protocol Translator . . . . . . . . . . . . 53
 A.4.3. Relay . . . . . . . . . . . . . . . . . . . . . . . . 55
 A.5. End-point Forwarding . . . . . . . . . . . . . . . . . . . 59
 A.6. Simulcast . . . . . . . . . . . . . . . . . . . . . . . . 60
 Authors' Addresses . . . . . . . . . . . . . . . . . . . . . . . . 61
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1. Introduction
 The Real-time Transport Protocol (RTP) [RFC3550] provides a framework
 for delivery of audio and video teleconferencing data and other real-
 time media applications. Previous work has defined the RTP protocol,
 along with numerous profiles, payload formats, and other extensions.
 When combined with appropriate signalling, these form the basis for
 many teleconferencing systems.
 The Web Real-Time communication (WebRTC) framework is a new protocol
 framework that provides support for direct, interactive, real-time
 communication using audio, video, collaboration, games, etc., between
 two peers' web-browsers. This memo describes how the RTP framework
 is to be used in the WebRTC context. It proposes a baseline set of
 RTP features that must be implemented by all WebRTC-aware browsers,
 along with suggested extensions for enhanced functionality.
 The WebRTC overview [I-D.ietf-rtcweb-overview] outlines the complete
 WebRTC framework, of which this memo is a part.
 The structure of this memo is as follows. Section 2 outlines our
 rationale in preparing this memo and choosing these RTP features.
 Section 3 defines requirement terminology. Requirements for core RTP
 protocols are described in Section 4 and recommended RTP extensions
 are described in Section 5. Section 6 outlines mechanisms that can
 increase robustness to network problems, while Section 7 describes
 the required congestion control and rate adaptation mechanisms. The
 discussion of required RTP mechanisms concludes in Section 8 with a
 review of performance monitoring and network management tools that
 can be used in the WebRTC context. Section 9 gives some guidelines
 for future incorporation of other RTP and RTP Control Protocol (RTCP)
 extensions into this framework. Section 10 describes requirements
 placed on the signalling channel. Section 11 discusses the
 relationship between features of the RTP framework and the WebRTC
 application programming interface (API), and Section 12 discusses RTP
 implementation considerations. This memo concludes with an appendix
 discussing several different RTP Topologies, and how they affect the
 RTP session(s) and various implementation details of possible
 realization of central nodes.
2. Rationale
 The RTP framework comprises the RTP data transfer protocol, the RTP
 control protocol, and numerous RTP payload formats, profiles, and
 extensions. This range of add-ons has allowed RTP to meet various
 needs that were not envisaged by the original protocol designers, and
 to support many new media encodings, but raises the question of what
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 features should be supported by new implementations? The development
 of the WebRTC framework provides an opportunity for us to review the
 available RTP features and extensions, and to define a common
 baseline feature set for all WebRTC implementations of RTP. This
 builds on the past 15 years development of RTP to mandate the use of
 extensions that have shown widespread utility, while still remaining
 compatible with the wide installed base of RTP implementations where
 possible.
 While the baseline set of RTP features and extensions defined in this
 memo is targetted at the requirements of the WebRTC framework, it is
 expected to be broadly useful for other conferencing-related uses of
 RTP. In particular, it is likely that this set of RTP features and
 extensions will be apppropriate for other desktop or mobile video
 conferencing systems, or for room-based high-quality telepresence
 applications.
3. Terminology
 This memo specifies various requirements levels for implementation or
 use of RTP features and extensions. When we describe the importance
 of RTP extensions, or the need for implementation support, we use the
 following requirement levels to specify the importance of the feature
 in the WebRTC framework:
 MUST: This word, or the terms "REQUIRED" or "SHALL", mean that the
 definition is an absolute requirement of the specification.
 SHOULD: This word, or the adjective "RECOMMENDED", mean that there
 may exist valid reasons in particular circumstances to ignore a
 particular item, but the full implications must be understood and
 carefully weighed before choosing a different course.
 MAY: This word, or the adjective "OPTIONAL", mean that an item is
 truly optional. One vendor may choose to include the item because
 a particular marketplace requires it or because the vendor feels
 that it enhances the product while another vendor may omit the
 same item. An implementation which does not include a particular
 option MUST be prepared to interoperate with another
 implementation which does include the option, though perhaps with
 reduced functionality. In the same vein an implementation which
 does include a particular option MUST be prepared to interoperate
 with another implementation which does not include the option
 (except, of course, for the feature the option provides.)
 These key words are used in a manner consistent with their definition
 in [RFC2119].
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4. WebRTC Use of RTP: Core Protocols
 The following sections describe the core features of RTP and RTCP
 that MUST be implemented, along with the mandated RTP profiles and
 payload formats. Also described are the core extensions providing
 essential features that all WebRTC implementations MUST implement to
 function effectively on today's networks.
4.1. RTP and RTCP
 The Real-time Transport Protocol (RTP) [RFC3550] is REQUIRED to be
 implemented as the media transport protocol for WebRTC. RTP itself
 comprises two parts: the RTP data transfer protocol, and the RTP
 control protocol (RTCP). RTCP is a fundamental and integral part of
 RTP, and MUST be implemented in all WebRTC applications.
 The following RTP and RTCP features are sometimes omitted in limited
 functionality implementations of RTP, but are REQUIRED in all WebRTC
 implementations:
 o Support for use of multiple simultaneous SSRC values in a single
 RTP session, including support for RTP end-points that send many
 SSRC values simultaneously.
 o Random choice of SSRC on joining a session; collision detection
 and resolution for SSRC values.
 o Support reception of RTP data packets containing CSRC lists, as
 generated by RTP mixers.
 o Support for sending correct synchronization information in the
 RTCP Sender Reports, with RECOMMENDED support for the rapid RTP
 synchronisation extensions (see Section 5.2.1).
 o Support for standard RTCP packet types, include SR, RR, SDES, and
 BYE packets.
 o Support for multiple end-points in a single RTP session, and for
 scaling the RTCP transmission interval according to the number of
 participants in the session; support randomised RTCP transmission
 intervals to avoid synchronisation of RTCP reports.
 It is known that a significant number of legacy RTP implementations,
 especially those targetted for purely VoIP systems, do not support
 all of the above features.
 Other implementation considerations are discussed in Section 12.
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4.2. Choice of RTP Profile
 The complete specification of RTP for a particular application domain
 requires the choice of an RTP Profile. For WebRTC use, the "Extended
 Secure RTP Profile for Real-time Transport Control Protocol (RTCP)-
 Based Feedback (RTP/SAVPF)" [RFC5124] is REQUIRED to be implemented.
 This builds on the basic RTP/AVP profile [RFC3551], the RTP profile
 for RTCP-based feedback (RTP/AVPF) [RFC4585], and the secure RTP
 profile (RTP/SAVP) [RFC3711].
 The RTP/AVPF part of RTP/SAVPF is required to get the improved RTCP
 timer model, that allows more flexible transmission of RTCP packets
 in response to events, rather than strictly according to bandwidth.
 This is vital for being able to report congestion events. The RTP/
 AVPF profile also saves RTCP bandwidth, and will commonly only use
 the full RTCP bandwidth allocation when there are many events that
 require feedback. The RTP/AVPF functionality is also needed to make
 use of the RTP conferencing extensions discussed in Section 5.1.
 Note: The enhanced RTCP timer model defined in the RTP/AVPF
 profile is backwards compatible with legacy systems that implement
 only the base RTP/AVP profile, given some constraints on parameter
 configuration such as the RTCP bandwidth value and "trr-int" (the
 most important factor for interworking with RTP/AVP end-points via
 a gateway is to set the trr-int parameter to a value representing
 4 seconds).
 The RTP/SAVP part of the RTP/SAVPF profile is for support for Secure
 RTP (SRTP) [RFC3711]. This provides media encryption, integrity
 protection, replay protection and a limited form of source
 authentication.
 WebRTC implementation MUST NOT send packets using the RTP/AVP profile
 or the RTP/AVPF profile; they MUST use the RTP/SAVPF profile. WebRTC
 implementations MUST support DTLS-SRTP [RFC5764] for key-management.
 (tbd: There is ongoing discussion on what additional keying mechanism
 is to be required, what are the mandated cryptographic transforms.
 This section needs to be updated based on the results of that
 discussion.)
4.3. Choice of RTP Payload Formats
 (tbd: say something about the choice of RTP Payload Format for
 WebRTC. If there is a mandatory to implement set of codecs, this
 should reference them. In any case, it should reference a discussion
 of signalling for the choice of codec, once that discussion reaches
 closure.)
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 Endpoints may signal support for multiple media formats, or multiple
 configurations of a single format, provided each uses a different RTP
 payload type number. An endpoint that has signalled it's support for
 multiple formats is REQUIRED to accept data in any of those formats
 at any time, unless it has previously signalled limitations on it's
 decoding capability. This is modified if several media types are
 sent in the same RTP session, in that case a source (SSRC) is
 restricted to switch between any RTP payload format established for
 the media type that is being sent by that source; see Section 4.4.
 To support rapid rate adaptation, RTP does not require signalling in
 advance for changes between payload formats that were signalled
 during session setup.
4.4. RTP Session Multiplexing
 An association amongst a set of participants communicating with RTP
 is known as an RTP session. A participant may be involved in
 multiple RTP sessions at the same time. In a multimedia session,
 each medium has typically been carried in a separate RTP session with
 its own RTCP packets (i.e., one RTP session for the audio, with a
 separate RTP session running on a different transport connection for
 the video; if SDP is used, this corresponds to one RTP session for
 each "m=" line in the SDP). WebRTC implementations of RTP are
 REQUIRED to implement support for multimedia sessions in this way,
 for compatibility with legacy systems.
 In today's networks, however, with the widespread use of Network
 Address/Port Translators (NAT/NAPT) and Firewalls (FW), it is
 desirable to reduce the number of transport layer ports used by real-
 time media applications using RTP by combining multimedia traffic in
 a single RTP session. (Details of how this is to be done are tbd,
 but see [I-D.lennox-rtcweb-rtp-media-type-mux],
 [I-D.holmberg-mmusic-sdp-bundle-negotiation] and
 [I-D.westerlund-avtcore-multiplex-architecture].) Using a single RTP
 session also effects the possibility for differentiated treament of
 media flows. This is further discussed in Section 12.9.
 WebRTC implementations of RTP are REQUIRED to support multiplexing of
 a multimedia session onto a single RTP session according to (tbd).
 If such RTP session multiplexing is to be used, this MUST be
 negotiated during the signalling phase. Support for multiple RTP
 sessions over a single UDP flow as defined by
 [I-D.westerlund-avtcore-transport-multiplexing] is RECOMMENDED.
4.5. RTP and RTCP Multiplexing
 Historically, RTP and RTCP have been run on separate transport-layer
 ports (e.g., two UDP ports for each RTP session, one port for RTP and
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 one port for RTCP). With the increased use of Network Address/Port
 Translation (NAPT) this has become problematic, since maintaining
 multiple NAT bindings can be costly. It also complicates firewall
 administration, since multiple ports must be opened to allow RTP
 traffic. To reduce these costs and session setup times, support for
 multiplexing RTP data packets and RTCP control packets on a single
 port [RFC5761] for each RTP session is REQUIRED.
 (tbd: Are WebRTC implementations required to support the case where
 the RTP and RTCP are run on separate UDP ports, for interoperability
 with legacy systems?)
 Note that the use of RTP and RTCP multiplexed onto a single transport
 port ensures that there is occasional traffic sent on that port, even
 if there is no active media traffic. This may be useful to keep-
 alive NAT bindings, and is the recommend method for application level
 keep-alives of RTP sessions [RFC6263].
4.6. Reduced Size RTCP
 RTCP packets are usually sent as compound RTCP packets, and [RFC3550]
 requires that those compound packets start with an Sender Report (SR)
 or Receiver Report (RR) packet. When using frequent RTCP feedback
 messages, these general statistics are not needed in every packet and
 unnecessarily increase the mean RTCP packet size. This can limit the
 frequency at which RTCP packets can be sent within the RTCP bandwidth
 share.
 To avoid this problem, [RFC5506] specifies how to reduce the mean
 RTCP message and allow for more frequent feedback. Frequent
 feedback, in turn, is essential to make real-time application quickly
 aware of changing network conditions and allow them to adapt their
 transmission and encoding behaviour. Support for RFC5506 is
 REQUIRED.
4.7. Symmetric RTP/RTCP
 To ease traversal of NAT and firewall devices, implementations are
 REQUIRED to implement Symmetric RTP [RFC4961]. This requires that
 the IP address and port used for sending and receiving RTP and RTCP
 packets are identical. The reasons for using symmetric RTP is
 primarily to avoid issues with NAT and Firewalls by ensuring that the
 flow is actually bi-directional and thus kept alive and registered as
 flow the intended recipient actually wants. In addition it saves
 resources in the form of ports at the end-points, but also in the
 network as NAT mappings or firewall state is not unnecessary bloated.
 Also the amount of QoS state is reduced.
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4.8. Generation of the RTCP Canonical Name (CNAME)
 The RTCP Canonical Name (CNAME) provides a persistent transport-level
 identifier for an RTP endpoint. While the Synchronisation Source
 (SSRC) identifier for an RTP endpoint may change if a collision is
 detected, or when the RTP application is restarted, it's RTCP CNAME
 is meant to stay unchanged, so that RTP endpoints can be uniquely
 identified and associated with their RTP media streams. For proper
 functionality, each RTP endpoint needs to have a unique RTCP CNAME
 value.
 The RTP specification [RFC3550] includes guidelines for choosing a
 unique RTP CNAME, but these are not sufficient in the presence of NAT
 devices. In addition, some may find long-term persistent identifiers
 problematic from a privacy viewpoint. Accordingly, support for
 generating a short-term persistent RTCP CNAMEs following method (b)
 specified in Section 4.2 of "Guidelines for Choosing RTP Control
 Protocol (RTCP) Canonical Names (CNAMEs)" [RFC6222] is REQUIRED,
 since this addresses both concerns.
5. WebRTC Use of RTP: Extensions
 There are a number of RTP extensions that are either required to
 obtain full functionality, or extremely useful to improve on the
 baseline performance, in the WebRTC application context. One set of
 these extensions is related to conferencing, while others are more
 generic in nature. The following subsections describe the various
 RTP extensions mandated or strongly recommended within WebRTC.
5.1. Conferencing Extensions
 RTP is inherently a group communication protocol. Groups can be
 implemented using a centralised server, multi-unicast, or using IP
 multicast. While IP multicast was popular in early deployments, in
 today's practice, overlay-based conferencing dominates, typically
 using one or more central servers to connect endpoints in a star or
 flat tree topology. These central servers can be implemented in a
 number of ways as discussed in Appendix A, and in the memo on RTP
 Topologies [RFC5117].
 As discussed in Section 3.5 of [RFC5117], the use of a video
 switching MCU makes the use of RTCP for congestion control, or any
 type of quality reports, very problematic. Also, as discussed in
 section 3.6 of [RFC5117], the use of a content modifying MCU with
 RTCP termination breaks RTP loop detection and removes the ability
 for receivers to identify active senders. Accordingly, only RTP
 Transport Translators (relays), RTP Mixers, and end-point based
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 forwarding topologies are supported in WebRTC. These RECOMMENDED
 topologies are expected to be supported by all WebRTC end-points
 (these three topologies require no special support in the end-point,
 if the RTP features mandated in this memo are implemented).
 The RTP protocol extensions to be used with conferencing, described
 below, are not required for correctness; an RTP endpoint that does
 not implement these extensions will work correctly, but offer poor
 performance. Support for the listed extensions will greatly improve
 the quality of experience, however, in the context of centralised
 conferencing, where one RTP Mixer (Conference Focus) receives a
 participants media streams and distribute them to the other
 participants. These messages are defined in the Extended RTP Profile
 for Real-time Transport Control Protocol (RTCP)-Based Feedback (RTP/
 AVPF) [RFC4585] and the "Codec Control Messages in the RTP Audio-
 Visual Profile with Feedback (AVPF)" (CCM) [RFC5104] and are fully
 usable by the Secure variant of this profile (RTP/SAVPF) [RFC5124].
5.1.1. Full Intra Request
 The Full Intra Request is defined in Sections 3.5.1 and 4.3.1 of the
 Codec Control Messages [RFC5104]. This message is used to have the
 mixer request a new Intra picture from a participant in the session.
 This is used when switching between sources to ensure that the
 receivers can decode the video or other predicted media encoding with
 long prediction chains. It is REQUIRED that this feedback message is
 supported by RTP senders in WebRTC, since it greatly improves the
 user experience when using centralised mixers-based conferencing.
5.1.2. Picture Loss Indication
 The Picture Loss Indication is defined in Section 6.3.1 of the RTP/
 AVPF profile [RFC4585]. It is used by a receiver to tell the sending
 encoder that it lost the decoder context and would like to have it
 repaired somehow. This is semantically different from the Full Intra
 Request above as there can exist multiple methods to fulfil the
 request. It is RECOMMENDED that this feedback message is supported
 as a loss tolerance mechanism.
5.1.3. Slice Loss Indication
 The Slice Loss Indicator is defined in Section 6.3.2 of the RTP/AVPF
 profile [RFC4585]. It is used by a receiver to tell the encoder that
 it has detected the loss or corruption of one or more consecutive
 macroblocks, and would like to have these repaired somehow. The use
 of this feedback message is OPTIONAL as a loss tolerance mechanism.
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5.1.4. Reference Picture Selection Indication
 Reference Picture Selection Indication (RPSI) is defined in Section
 6.3.3 of the RTP/AVPF profile [RFC4585]. Some video coding standards
 allow the use of older reference pictures than the most recent one
 for predictive coding. If such a codec is in used, and if the
 encoder has learned about a loss of encoder-decoder synchronicity, a
 known-as-correct reference picture can be used for future coding.
 The RPSI message allows this to be signalled. The use of this RTCP
 feedback message is OPTIONAL as a loss tolerance mechanism.
5.1.5. Temporary Maximum Media Stream Bit Rate Request
 This feedback message is defined in Sections 3.5.4 and 4.2.1 of the
 Codec Control Messages [RFC5104]. This message and its notification
 message is used by a media receiver, to inform the sending party that
 there is a current limitation on the amount of bandwidth available to
 this receiver. This can be for various reasons, and can for example
 be used by an RTP mixer to limit the media sender being forwarded by
 the mixer (without doing media transcoding) to fit the bottlenecks
 existing towards the other session participants. It is REQUIRED that
 this feedback message is supported.
5.2. Header Extensions
 The RTP specification [RFC3550] provides the capability to include
 RTP header extensions containing in-band data, but the format and
 semantics of the extensions are poorly specified. The use of header
 extensions is OPTIONAL in the WebRTC context, but if they are used,
 they MUST be formatted and signalled following the general mechanism
 for RTP header extensions defined in [RFC5285], since this gives
 well-defined semantics to RTP header extensions.
 As noted in [RFC5285], the requirement from the RTP specification
 that header extensions are "designed so that the header extension may
 be ignored" [RFC3550] stands. To be specific, header extensions MUST
 only be used for data that can safely be ignored by the recipient
 without affecting interoperability, and MUST NOT be used when the
 presence of the extension has changed the form or nature of the rest
 of the packet in a way that is not compatible with the way the stream
 is signalled (e.g., as defined by the payload type). Valid examples
 might include metadata that is additional to the usual RTP
 information.
5.2.1. Rapid Synchronisation
 Many RTP sessions require synchronisation between audio, video, and
 other content. This synchronisation is performed by receivers, using
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 information contained in RTCP SR packets, as described in the RTP
 specification [RFC3550]. This basic mechanism can be slow, however,
 so it is RECOMMENDED that the rapid RTP synchronisation extensions
 described in [RFC6051] be implemented. The rapid synchronisation
 extensions use the general RTP header extension mechanism [RFC5285],
 which requires signalling, but are otherwise backwards compatible.
5.2.2. Client to Mixer Audio Level
 The Client to Mixer Audio Level [RFC6464] is an RTP header extension
 used by a client to inform a mixer about the level of audio activity
 in the packet the header is attached to. This enables a central node
 to make mixing or selection decisions without decoding or detailed
 inspection of the payload. Thus reducing the needed complexity in
 some types of central RTP nodes. It can also be used to save
 decoding resources in a WebRTC receiver in a mesh topology, which if
 it has limited decoding resources, may select to decode only the most
 relevant media streams based on audio activity levels.
 The Client-to-Mixer Audio Level [RFC6464] extension is RECOMMENDED to
 be implemented. If it is implemented, it is REQUIRED that the header
 extensions are encrypted according to
 [I-D.ietf-avtcore-srtp-encrypted-header-ext] since the information
 contained in these header extensions can be considered sensitive.
5.2.3. Mixer to Client Audio Level
 The Mixer to Client Audio Level header extension [RFC6465] provides
 the client with the audio level of the different sources mixed into a
 common mix by a RTP mixer. This enables a user interface to indicate
 the relative activity level of each session participant, rather than
 just being included or not based on the CSRC field. This is a pure
 optimisations of non critical functions, and is hence OPTIONAL to
 implement. If it is implemented, it is REQUIRED that the header
 extensions are encrypted according to
 [I-D.ietf-avtcore-srtp-encrypted-header-ext] since the information
 contained in these header extensions can be considered sensitive.
6. WebRTC Use of RTP: Improving Transport Robustness
 There are some tools that can make RTP flows robust against Packet
 loss and reduce the impact on media quality. However they all add
 extra bits compared to a non-robust stream. These extra bits need to
 be considered, and the aggregate bit-rate must be rate controlled.
 Thus improving robustness might require a lower base encoding
 quality, but has the potential to give that quality with fewer
 errors. The mechanisms described in the following sub-sections can
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 be used to improve tolerance to packet loss.
6.1. Retransmission
 Support for RTP retransmission as defined by "RTP Retransmission
 Payload Format" [RFC4588] is RECOMMENDED.
 The retransmission scheme in RTP allows flexible application of
 retransmissions. Only selected missing packets can be requested by
 the receiver. It also allows for the sender to prioritise between
 missing packets based on senders knowledge about their content.
 Compared to TCP, RTP retransmission also allows one to give up on a
 packet that despite retransmission(s) still has not been received
 within a time window.
 "WebRTC Media Transport Requirements" [I-D.cbran-rtcweb-data] raises
 two issues that they think makes RTP Retransmission unsuitable for
 WebRTC. We here consider these issues and explain why they are in
 fact not a reason to exclude RTP retransmission from the tool box
 available to WebRTC media sessions.
 The additional latency added by [RFC4588] will exceed the latency
 threshold for interactive voice and video: RTP Retransmission will
 require at least one round trip time for a retransmission request
 and repair packet to arrive. Thus the general suitability of
 using retransmissions will depend on the actual network path
 latency between the end-points. In many of the actual usages the
 latency between two end-points will be low enough for RTP
 retransmission to be effective. Interactive communication with
 end-to-end delays of 400 ms still provide a fair quality. Even
 removing half of that in end-point delays allows functional
 retransmission between end-points on the same continent. In
 addition, some applications may accept temporary delay spikes to
 allow for retransmission of crucial codec information such an
 parameter sets, intra picture etc, rather than getting no media at
 all.
 The undesirable increase in packet transmission at the point when
 congestion occurs: Congestion loss will impact the rate controls
 view of available bit-rate for transmission. When using
 retransmission one will have to prioritise between performing
 retransmissions and the quality one can achieve with ones
 adaptable codecs. In many use cases one prefer error free or low
 rates of error with reduced base quality over high degrees of
 error at a higher base quality.
 The WebRTC end-point implementations will need to both select when to
 enable RTP retransmissions based on API settings and measurements of
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 the actual round trip time. In addition for each NACK request that a
 media sender receives it will need to make a prioritisation based on
 the importance of the requested media, the probability that the
 packet will reach the receiver in time for being usable, the
 consumption of available bit-rate and the impact of the media quality
 for new encodings.
 To conclude, the issues raised are implementation concerns that an
 implementation needs to take into consideration, they are not
 arguments against including a highly versatile and efficient packet
 loss repair mechanism.
6.2. Forward Error Correction (FEC)
 Support of some type of FEC to combat the effects of packet loss is
 beneficial, but is heavily application dependent. However, some FEC
 mechanisms are encumbered.
 The main benefit from FEC is the relatively low additional delay
 needed to protect against packet losses. The transmission of any
 repair packets should preferably be done with a time delay that is
 just larger than any loss events normally encountered. That way the
 repair packet isn't also lost in the same event as the source data.
 The amount of repair packets needed varies depending on the amount
 and pattern of packet loss to be recovered, and on the mechanism used
 to derive repair data. The later choice also effects the the
 additional delay required to both encode the repair packets and in
 the receiver to be able to recover the lost packet(s).
6.2.1. Basic Redundancy
 The method for providing basic redundancy is to simply retransmit a
 some time earlier sent packet. This is relatively simple in theory,
 i.e. one saves any outgoing source (original) packet in a buffer
 marked with a timestamp of actual transmission, some X ms later one
 transmit this packet again. Where X is selected to be longer than
 the common loss events. Thus any loss events shorter than X can be
 recovered assuming that one doesn't get an another loss event before
 all the packets lost in the first event has been received.
 The downside of basic redundancy is the overhead. To provide each
 packet with once chance of recovery, then the transmission rate
 increases with 100% as one needs to send each packet twice. It is
 possible to only redundantly send really important packets thus
 reducing the overhead below 100% for some other trade-off is
 overhead.
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 In addition the basic retransmission of the same packet using the
 same SSRC in the same RTP session is not possible in RTP context.
 The reason is that one would then destroy the RTCP reporting if one
 sends the same packet twice with the same sequence number. Thus one
 needs more elaborate mechanisms.
 RTP Payload Format Support: Some RTP payload format do support basic
 redundancy within the RTP paylaod format itself. Examples are
 AMR-WB [RFC4867] and G.719 [RFC5404].
 RTP Payload for Redundant Audio Data: This audio and text redundancy
 format defined in [RFC2198] allows for multiple levels of
 redundancy with different delay in their transmissions, as long as
 the source plus payload parts to be redundantly transmitted
 together fits into one MTU. This should work fine for most
 interactive audio and text use cases as both the codec bit-rates
 and the framing intervals normally allow for this requirement to
 hold. This payload format also don't increase the packet rate, as
 original data and redundant data are sent together. This format
 does not allow perfect recovery, only recovery of information
 deemed necessary for audio, for example the sequence number of the
 original data is lost.
 RTP Retransmission Format: The RTP Retransmission Payload format
 [RFC4588] can be used to pro-actively send redundant packets using
 either SSRC or session multiplexing. By using different SSRCs or
 a different session for the redundant packets the RTCP receiver
 reports will be correct. The retransmission payload format is
 used to recover the packets original data thus enabling a perfect
 recovery.
 Duplication Grouping Semantics in the Session Description Protocol:
 This [I-D.begen-mmusic-redundancy-grouping] is proposal for new
 SDP signalling to indicate media stream duplication using
 different RTP sessions, or different SSRCs to separate the source
 and the redundant copy of the stream.
6.2.2. Block Based FEC
 Block based redundancy collects a number of source packets into a
 data block for processing. The processing results in some number of
 repair packets that is then transmitted to the other end allowing the
 receiver to attempt to recover some number of lost packets in the
 block. The benefit of block based approaches is the overhead which
 can be lower than 100% and still recover one or more lost source
 packet from the block. The optimal block codes allows for each
 received repair packet to repair a single loss within the block.
 Thus 3 repair packets that are received should allow for any set of 3
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 packets within the block to be recovered. In reality one commonly
 don't reach this level of performance for any block sizes and number
 of repair packets, and taking the computational complexity into
 account there are even more trade-offs to make among the codes.
 One result of the block based approach is the extra delay, as one
 needs to collect enough data together before being able to calculate
 the repair packets. In addition sufficient amount of the block needs
 to be received prior to recovery. Thus additional delay are added on
 both sending and receiving side to ensure possibility to recover any
 packet within the block.
 The redundancy overhead and the transmission pattern of source and
 repair data can be altered from block to block, thus allowing a
 adaptive process adjusting to meet the actual amount of loss seen on
 the network path and reported in RTCP.
 The alternatives that exist for block based FEC with RTP are the
 following:
 RTP Payload Format for Generic Forward Error Correction: This RTP
 payload format [RFC5109] defines an XOR based recovery packet.
 This is the simplest processing wise that an block based FEC
 scheme can be. It also results in some limited properties, as
 each repair packet can only repair a single loss. To handle
 multiple close losses a scheme of hierarchical encodings are need.
 Thus increasing the overhead significantly.
 Forward Error Correction (FEC) Framework: This framework
 [I-D.ietf-fecframe-framework] defines how not only RTP packets but
 how arbitrary packet flows can be protected. Some solutions
 produced or under development in FECFRAME WG are RTP specific.
 There exist alternatives supporting block codes such as Reed-
 Salomon and Raptor.
6.2.3. Recommendations for FEC
 Open Issue: Decision of need for FEC and if to be included in
 recommendation which FEC scheme to be supported needs to be
 documented.
7. WebRTC Use of RTP: Rate Control and Media Adaptation
 WebRTC will be used in very varied network environment with a
 hetrogenous set of link technologies, including wired and wireless,
 interconnecting peers at different topological locations resulting in
 network paths with widely varying one way delays, bit-rate capacity,
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 load levels and traffic mixes. In addition individual end-points
 will open one or more WebRTC sessions between one or more peers.
 Each of these session may contain different mixes of media and data
 flows. Assymetric usage of media bit-rates and number of media
 streams is also to be expected. A single end-point may receive zero
 to many simultanous media streams while itself transmitting one or
 more streams.
 The WebRTC application is very dependent from a quality perspective
 on the media adapation working well so that an end-point doesn't
 transmit significantly more than the path is capable of handling. If
 it would, the result would be high levels of packet loss or delay
 spikes causing media degradations.
 WebRTC applications using more than a single media stream of any
 media type or data flows has an additional concern. In this case the
 different flows should try to avoid affecting each other negatively.
 In addition in case there is a resource limiation, the available
 resources needs to be shared. How to share them is something the
 application should prioritize so that the limiation in quality or
 capabilities are the ones that provide the least affect on the
 application.
 This hetrogenous situation results in a requirement to have
 functionality that adapts to the available capacity and that competes
 fairly with other network flows. If it would not compete fairly
 enough WebRTC could be used as an attack method for starving out
 other traffic on specific links as long as the attacker is able to
 create traffic across a specific link. This is not far-fetched for a
 web-service capable of attracting large number of end-points and use
 the service, combined with BGP routing state a server could pick
 client pairs to drive traffic to specific paths.
 The above estalish a clear need based on several reasons why there
 need to be a well working media adaptation mechanism. This mechanism
 also have a number of requirements on what services it should provide
 and what performance it needs to provide.
 The biggest issue is that there are no standardised and ready to use
 mechanism that can simply be included in WebRTC. Thus there will be
 need for the IETF to produce such a specification. Therefore the
 suggested way forward is to specify requirements on any solution for
 the media adaptation. These requirements is for now proposed to be
 documented in this specification. In addition a proposed detailed
 solution will be developed, but is expected to take longer time to
 finalize than this document.
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7.1. Congestion Control Requirements
 Requirements for congestion control of WebRTC sessions are discussed
 in [I-D.jesup-rtp-congestion-reqs].
 Implementations are REQUIRED to implement the RTP circuit breakers
 described in [I-D.perkins-avtcore-rtp-circuit-breakers].
7.2. Rate Control Boundary Conditions
 The session establishment signalling will establish certain boundary
 that the media bit-rate adaptation can act within. First of all the
 set of media codecs provide practical limitations in the supported
 bit-rate span where it can provide useful quality, which
 packetization choices that exist. Next the signalling can establish
 maximum media bit-rate boundaries using SDP b=AS or b=CT.
7.3. RTCP Limiations
 Experience with the congestion control algorithms of TCP [RFC5681],
 TFRC [RFC5348], and DCCP [RFC4341], [RFC4342], [RFC4828], has shown
 that feedback on packet arrivals needs to be sent roughly once per
 round trip time. We note that the capabilities of real-time media
 traffic to adapt to changing path conditions may be less rapid than
 for the elastic applications TCP was designed for, but frequent
 feedback is still required to allow the congestion control algorithm
 to track the path dynamics.
 The total RTCP bandwidth is limited in its transmission rate to a
 fraction of the RTP traffic (by default 5%). RTCP packets are larger
 than, e.g., TCP ACKs (even when non-compound RTCP packets are used).
 The media stream bit rate thus limits the maximum feedback rate as a
 function of the mean RTCP packet size.
 Interactive communication may not be able to afford waiting for
 packet losses to occur to indicate congestion, because an increase in
 playout delay due to queuing (most prominent in wireless networks)
 may easily lead to packets being dropped due to late arrival at the
 receiver. Therefore, more sophisticated cues may need to be reported
 -- to be defined in a suitable congestion control framework as noted
 above -- which, in turn, increase the report size again. For
 example, different RTCP XR report blocks (jointly) provide the
 necessary details to implement a variety of congestion control
 algorithms, but the (compound) report size grows quickly.
 In group communication, the share of RTCP bandwidth needs to be
 shared by all group members, reducing the capacity and thus the
 reporting frequency per node.
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 Example: assuming 512 kbit/s video yields 3200 bytes/s RTCP
 bandwidth, split across two entities in a point-to-point session. An
 endpoint could thus send a report of 100 bytes about every 70ms or
 for every other frame in a 30 fps video.
7.4. Legacy Interop Limitations
 Congestion control interoperability with most type of legacy devices,
 even using an translator could be difficult. There are numerous
 reasons for this:
 No RTCP Support: There exist legacy implementations that does not
 even implement RTCP at all. Thus no feedback at all is provided.
 RTP/AVP Minimal RTCP Interval of 5s: RTP [RFC3550] under the RTP/AVP
 profile specifies a recommended minimal fixed interval of 5
 seconds. Sending RTCP report blocks as seldom as 5 seconds makes
 it very difficult for a sender to use these reports and react to
 any congestion event.
 RTP/AVP Scaled Minimal Interval: If a legacy device uses the scaled
 minimal RTCP compound interval, the "RECOMMENDED value for the
 reduced minimum in seconds is 360 divided by the session bandwidth
 in kilobits/second" ([RFC3550], section 6.2). The minimal
 interval drops below a second, still several times the RTT in
 almost all paths in the Internet, when the session bandwidht
 becomes 360 kbps. A session bandwidth of 1 Mbps still has a
 minimal interval of 360 ms. Thus, with the exception for rather
 high bandwidth sessions, getting frequent enough RTCP Report
 Blocks to report on the order of the RTT is very difficult as long
 as the legacy device uses the RTP/AVP profile.
 RTP/AVPF Supporting Legacy Device: If a legacy device supports RTP/
 AVPF, then that enables negotation of important parameters for
 frequent reporting, such as the "trr-int" parameter, and the
 possibility that the end-point supports some useful feedback
 format for congestion control purpose such as TMMBR [RFC5104].
 It has been suggested on the WebRTC mailing list that if
 interoperating with really limited legacy devices an WebRTC end-point
 may not send more than 64 kbps of media streams, to avoid it causing
 massive congestion on most paths in the Internet when communicating
 with a legacy node not providing sufficient feedback for effective
 congestion control. This warrants further discussion as there is
 clearly a number of link layers that don't even provide that amount
 of bit-rate consistently, and that assumes no competing traffic.
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8. WebRTC Use of RTP: Performance Monitoring
 RTCP does contains a basic set of RTP flow monitoring points like
 packet loss and jitter. There exist a number of extensions that
 could be included in the set to be supported. However, in most cases
 which RTP monitoring that is needed depends on the application, which
 makes it difficult to select which to include when the set of
 applications is very large.
 Exposing some metrics in the WebRTC API should be considered allowing
 the application to gather the measurements of interest. However,
 security implications for the different data sets exposed will need
 to be considered in this.
9. WebRTC Use of RTP: Future Extensions
 It is possible that the core set of RTP protocols and RTP extensions
 specified in this memo will prove insufficient for the future needs
 of WebRTC applications. In this case, future updates to this memo
 MUST be made following the Guidelines for Writers of RTP Payload
 Format Specifications [RFC2736] and Guidelines for Extending the RTP
 Control Protocol [RFC5968], and SHOULD take into account any future
 guidelines for extending RTP and related protocols that have been
 developed.
 Authors of future extensions are urged to consider the wide range of
 environments in which RTP is used when recommending extensions, since
 extensions that are applicable in some scenarios can be problematic
 in others. Where possible, the WebRTC framework should adopt RTP
 extensions that are of general utility, to enable easy gatewaying to
 other applications using RTP, rather than adopt mechanisms that are
 narrowly targetted at specific WebRTC use cases.
10. Signalling Considerations
 RTP is built with the assumption of an external signalling channel
 that can be used to configure the RTP sessions and their features.
 The basic configuration of an RTP session consists of the following
 parameters:
 RTP Profile: The name of the RTP profile to be used in session. The
 RTP/AVP [RFC3551] and RTP/AVPF [RFC4585] profiles can interoperate
 on basic level, as can their secure variants RTP/SAVP [RFC3711]
 and RTP/SAVPF [RFC5124]. The secure variants of the profiles do
 not directly interoperate with the non-secure variants, due to the
 presence of additional header fields in addition to any
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 cryptographic transformation of the packet content. As WebRTC
 requires the usage of the SAVPF profile only a single profile will
 need to be signalled. Interworking functions may transform this
 into SAVP for a legacy use case by indicating to the WebRTC end-
 point a SAVPF end-point and limiting the usage of the a=rtcp
 attribute to indicate a trr-int value of 4 seconds.
 Transport Information: Source and destination address(s) and ports
 for RTP and RTCP MUST be signalled for each RTP session. In
 WebRTC these end-points will be provided by ICE that signalls
 candidates and arrive at nominated candidate pairs. If RTP and
 RTCP multiplexing [RFC5761] is to be used, such that a single port
 is used for RTP and RTCP flows, this MUST be signalled (see
 Section 4.5). If several RTP sessions are to be multiplexed onto
 a single transport layer flow, this MUST also be signalled (see
 Section 4.4).
 RTP Payload Types, media formats, and media format
 parameters: The mapping between media type names (and hence the RTP
 payload formats to be used) and the RTP payload type numbers must
 be signalled. Each media type may also have a number of media
 type parameters that must also be signalled to configure the codec
 and RTP payload format (the "a=fmtp:" line from SDP).
 RTP Extensions: The RTP extensions one intends to use need to be
 agreed upon, including any parameters for each respective
 extension. At the very least, this will help avoiding using
 bandwidth for features that the other end-point will ignore. But
 for certain mechanisms there is requirement for this to happen as
 interoperability failure otherwise happens.
 RTCP Bandwidth: Support for exchanging RTCP Bandwidth values to the
 end-points will be necessary, as described in "Session Description
 Protocol (SDP) Bandwidth Modifiers for RTP Control Protocol (RTCP)
 Bandwidth" [RFC3556], or something semantically equivalent. This
 also ensures that the end-points have a common view of the RTCP
 bandwidth, this is important as too different view of the
 bandwidths may lead to failure to interoperate.
 These parameters are often expressed in SDP messages conveyed within
 an offer/answer exchange. RTP does not depend on SDP or on the
 offer/answer model, but does require all the necessary parameters to
 be agreed somehow, and provided to the RTP implementation. We note
 that in the WebRTC context it will depend on the signalling model and
 API how these parameters need to be configured but they will be need
 to either set in the API or explicitly signalled between the peers.
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11. WebRTC API Considerations
 The following sections describe how the WebRTC API features map onto
 the RTP mechanisms described in this memo.
11.1. API MediaStream to RTP Mapping
 The WebRTC API and its media function have the concept of a
 MediaStream that consists of zero or more tracks. Where a track is
 an individual stream of media from any type of media source like a
 microphone or a camera, but also coneptual sources, like a audio mix
 or a video composition. The tracks within a MediaStream are expected
 to be synchronized.
 A track correspondes to the media received with one particular SSRC.
 There might be additional SSRCs associated with that SSRC, like for
 RTP retransmission or Forward Error Correction. However, one SSRC
 will identify a media stream and its timing.
 Thus a MediaStream is a collection of SSRCs carrying the different
 media included in the synchornized aggregate. Thus also the
 synchronization state associated with the included SSRCs are part of
 concept. One important thing to consider is that there can be
 multiple different MediaStreams containing a given Track (SSRC).
 Thus to avoid unnecessary duplication of media at transport level one
 need to do the binding of which MediaStreams a given SSRC is
 associated with at signalling level.
 A proposal for how the binding between MediaStreams and SSRC can be
 done exist in "Cross Session Stream Identification in the Session
 Description Protocol" [I-D.alvestrand-rtcweb-msid].
12. RTP Implementation Considerations
 The following provide some guidance on the implementation of the RTP
 features described in this memo.
 This section discusses RTP functionality that is part of the RTP
 standard, required by decisions made, or to enable use cases raised
 and their motivations. This discussion is done from an WebRTC end-
 point perspective. It will occassional go into central nodes, but as
 the specification is for an end-point that is where the focus lies.
 For more discussion on the central nodes and details about RTP
 topologies please reveiw Appendix A.
 The section will touch on the relation with certain RTP/RTCP
 extensions, but will focus on the RTP core functionality. The
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 definition of what functionalities and the level of requirement on
 implementing it is defined in Section 2.
12.1. RTP Sessions and PeerConnection
 An RTP session is an association among RTP nodes, which have one
 common SSRC space. An RTP session can include any number of end-
 points and nodes sourcing, sinking, manipulating or reporting on the
 media streams being sent within the RTP session. A PeerConnection
 being a point to point association between an end-point and another
 node. That peer node may be both an end-point or centralized
 processing node of some type, thus the RTP session may terminate
 immediately on the far end of the PeerConnection, but it may also
 continue as further discused below in Multiparty (Section 12.3) and
 Multiple RTP End-points (Section 12.7).
 A PeerConnection can contain one or more RTP session depending on how
 it is setup and how many UDP flows it uses. A common usage has been
 to have one RTP session per media type, e.g. one for audio and one
 for Video, each sent over different UDP flows. However, the default
 usage in WebRTC will be to use one RTP session for all media types.
 This usage then uses only one UDP flow, as also RTP and RTCP
 multiplexing is mandated (Section 4.5). However, for legacy
 interworking and network prioritization (Section 12.9) based on flows
 a WebRTC end-point needs to support a mode of operation where one RTP
 session per media type is used. Currently each RTP session must use
 its own UDP flow. Discussion are ongoing if a solution enabling
 multiple RTP sessions over a single UDP flow, see Section 4.4.
 The multi-unicast or mesh based multi-party topology (Figure 1) is
 best to raise in this section as it concers the relation between RTP
 sessions and PeerConnections. In this topology, each participant
 sends individual unicast RTP/UDP/IP flows to each of the other
 participants using independent PeerConnections in a full mesh. This
 topology has the benefit of not requiring central nodes. The
 downside is that it increases the used bandwidth at each sender by
 requiring one copy of the media streams for each participant that are
 part of the same session beyond the sender itself. Hence, this
 topology is limited to scenarios with few participants unless the
 media is very low bandwidth.
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 +---+ +---+
 | A |<---->| B |
 +---+ +---+
 ^ ^
 \ /
 \ /
 v v
 +---+
 | C |
 +---+
 Figure 1: Multi-unicast
 The multi-unicast topology could be implemented as a single RTP
 session, spanning multiple peer-to-peer transport layer connections,
 or as several pairwise RTP sessions, one between each pair of peers.
 To maintain a coherent mapping between the relation between RTP
 sessions and PeerConnections we recommend that one implements this as
 individual RTP sessions. The only downside is that end-point A will
 not learn of the quality of any transmission happening between B and
 C based on RTCP. This has not been seen as a significant downside as
 no one has yet seen a clear need for why A would need to know about
 the B's and C's communication. An advantage of using separate RTP
 sessions is that it enables using different media bit-rates to the
 differnt peers, thus not forcing B to endure the same quality
 reductions if there are limiations in the transport from A to C as C
 will.
12.2. Multiple Sources
 A WebRTC end-point may have multiple cameras, microphones or audio
 inputs thus a single end-point can source multiple media streams
 concurrently of the same media type. In addition the above discussed
 criteria to support multiple media types in one single RTP session
 results that also an end-point that has one audio and one video
 source still need two transmit using two SSRCs concurrently. As
 multi-party conferences are supported, as discussed below in
 Section 12.3, a WebRTC end-point will need to be capable of
 receiving, decoding and playout multiple media streams of the same
 type concurrently.
 Open Issue:Are any mechanism needed to signal limiations in the
 number of SSRC that an end-point can handle?
12.3. Multiparty
 There exist numerous situations and clear use cases for WebRTC
 supporting sessions supoprting multi-party. This can be realized in
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 a number of ways using a number of different implementations
 strategies. This focus on the different set of WebRTC end-point
 requirements that arise from different sets of multi-party
 topologies.
 The multi-unicast mesh (Figure 1) based multi-party topoology
 discussed above provides a non-centralized solution but can easily
 tax the end-points outgoing paths. It may also consume large amount
 of encoding resources if each outgoing stream is specifically
 encoded. If an encoding is transmitted to multiple parties, either
 as in the mesh case or when using relaying central nodes (see below)
 a requirement on the end-point becomes to be able to create media
 streams suitable to multiple destinations requirements. These
 requirements may both be dependent on transport path and the
 different end-points preferences related to playout of the media.
 +---+ +------------+ +---+
 | A |<---->| |<---->| B |
 +---+ | | +---+
 | Mixer |
 +---+ | | +---+
 | C |<---->| |<---->| D |
 +---+ +------------+ +---+
 Figure 2: RTP Mixer with Only Unicast Paths
 A Mixer (Figure 2) is an RTP end-point that optimizes the
 transmission of media streams from certain perspectives, either by
 only sending some of the received media stream to any given receiver
 or by providing a combined media stream out of a set of contributing
 streams. There exist various methods of implementation as discussed
 in Appendix A.3. A common aspect is that these central nodes a
 number of tools to control the media encoding provided by a WebRTC
 end-point. This includes functions like requesting breaking the
 encoding chain and have the encoder produce a so called Intra frame.
 Another is limiting the bit-rate of a given stream to better suit the
 mixer view of the multiple down-streams. Others are controling the
 most suitable frame-rate, picture resultion, the trade-off between
 frame-rate and spatial quality.
 A mixer gets a significant responsibility to correctly perform
 congestion control, identity management, manage synchronization while
 providing a for the application suitable media optimization.
 Mixers also need to be a trusted node when it comes to security as it
 manipulates either RTP or the media itself before sending it on
 towards the end-point(s) thus must be able to decrypt and then
 encrypt it before sending it out. There exist one type of central
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 node, the relay that one doesn't need to trust with the keys to the
 media. The relay operates only on the IP/UDP level of the transport.
 It is configured so that it would forward any RTP/RTCP packets from A
 to the other participants B-D.
 +---+ +---+
 | | +-----------+ | |
 | A |<------->| DTLS-SRTP |<------->| C |
 | |<-- -->| HOST |<-- -->| |
 +---+ \ / +-----------+ \ / +---+
 X X
 +---+ / \ +-----------+ / \ +---+
 | |<-- -->| RTP |<-- -->| |
 | B |<------->| RELAY |<------->| D |
 | | +-----------+ | |
 +---+ +---+
 Figure 3: DTLS-SRTP host and RTP Relay Separated
 To accomplish the security properties discussed above using a relay
 one need to have a separate key handling server and also support for
 distribute the different keys such as Encrypted Key Transport
 [I-D.ietf-avt-srtp-ekt]. The relay also creates a situation where
 there is multiple end-points visible in the RTCP reporting and any
 feedback events. Thus becoming yet another situation in addition to
 Mesh where the end-point will have to have logic for merging
 different requirements and preferences. This is more detail
 discussed in Section 12.7.
 +---+ +---+ +---+
 | A |--->| B |--->| C |
 +---+ +---+ +---+
 Figure 4: MediaStream Forwarding
 The above Figure 4 depicts a possible scenario where an WebRTC end-
 point (A) sends a media stream to B. B decides to forward the media
 stream to C. This can either be realized in B (WebRTC end-point)
 using a simple relay functionality creating similar consideration and
 implementation requirements. Another implmentation strategy in B
 could be to select to transcode the media from A to C, thus breaking
 most of the dependecies between A and C. In that case A is not
 required to be aware of B forwarding the media to C.
12.4. SSRC Collision Detection
 The RTP standard [RFC3550] requires any RTP implementation to have
 support for detecting and handling SSRC collisions, i.e. when two
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 different end-points uses the same SSRC value. This requirement
 applies also to WebRTC end-points. There exist several scenarios
 where SSRC collisions may occur.
 In a point to point session where each SSRC are associated with
 either of the two end-points and where the main media carrying SSRC
 identifier will be announced in the signalling there is less likely
 to occur due to the information about used SSRCs provided by Source-
 Specific SDP Attributes [RFC5576]. Still if both end-points starts
 uses an new SSRC identifier prior to having signalled it to the peer
 and received acknowledgement on the signalling message there can be
 collisions. The Source-Specific SDP Attributes [RFC5576] contains no
 mechanism to resolve SSRC collisions or reject a end-points usage of
 an SSRC.
 There could also appear unsignalled SSRCs, this may be considered a
 bug. This is more likely than it appears as certain RTP
 functionalities need extra SSRCs to provide functionality related to
 another SSRC, for example SSRC multiplexed RTP retransmission
 [RFC4588]. In those cases an end-point can create a new SSRC which
 strictly don't need to be announced over the signalling channel to
 function correctly on both RTP and PeerConnection level.
 The more likely cases for SSRC collision is that multiple end-points
 in an multiparty creates new soruces and signalls those towards the
 central server. In cases where the SSRC/CSRC are propogated between
 the different end-points from the central node collisions can occur.
 Another scenario is when the central node manage to connect an end-
 points PeerConnection to another PeerConnectio the end-point it has.
 Thus forming a loop where the end-point will receive its own traffic.
 This must be considered a bug, but still if it occurs it is important
 that the end-point can handle the situation.
12.5. Contributing Sources
 Contributing Sources (CSRC) is a functionality in RTP header that
 enables a RTP node combing multiple sources into one to identify the
 sources that has gone into the combination. For WebRTC end-point the
 support of contributing sources are trivial. The set of CSRC are
 provided for a given RTP packet. This information can then be
 exposed towards the applications using some form of API, most likely
 a mapping back into MediaStream identities to avoid having to expose
 two namespaces and the handling of SSRC collision handling to the
 JavaScript.
 There are also at least one extension that is dependent on the CRSRC
 list being used, that is the Mixer to client audio level [RFC6465],
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 that enhances the information provided by the CSRC to actual energy
 levels for audio for each contributing source.
12.6. Media Synchronization
 When an end-point has more than one media source being sent one need
 to consider if these media source are to be synchronized. In RTP/
 RTCP synchronziation is provided by having a set of media streams be
 indicated as comming from the same synchroniztion context and logical
 end-point by using the same CNAME identifier.
 The next provision is that all media sources internal clock, i.e.
 what drives the RTP timestamp can be correlated with a system clock
 that is provided in RTCP Sender Reports encoded in an NTP format. By
 having the RTP timestamp to system clock being provided for all
 sources the relation of the different media stream, also across
 multiple RTP sessions can if chosen to be synchronized. The
 requirement is for the media sender to provide the information, the
 receiver can chose to use it or not.
12.7. Multiple RTP End-points
 A number of usages of RTP discussed here results in that an WebRTC
 end-point sending media in an RTP session out over an PeerConnection
 will receive receiver reports from multiple RTP receiving nodes.
 Note that receiving multiple receiver reports are expected due to
 that any RTP node that has multiple SSRCs are required to report on
 the media sender. The difference here is that they are multiple
 nodes, and thus will have different path characteristics.
 The topologies relevant to WebRTC when this can occur are centralized
 relay and a end-point forwarding a media stream. Mixers are expected
 to not forward media stream reports across itself due to the
 difference in the media stream provided to different end-points which
 the original media source lacks information about the mixers
 manipulation.
 Having multiple RTP nodes receive ones RTP flow and send reports and
 feedback about it has several impacts. As previously discussed
 (Section 12.3) any codec control and rate control needs to be capable
 of merging the requirements and preferences to provide a single best
 according to the situation media stream. Specifically when it comes
 to congestion control it needs to be capable of identifying the
 different end-points to form independent congestion state information
 for each different path.
 Providing source authentication in multi-party is a challange. In
 the mixer based topologies an end-points source authentication is
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 based on verifying that media comes from the mixer by cryptographic
 verification and secondly trust the mixer to correctly identify any
 source towards the end-point. In RTP sessions where multiple end-
 points are directly visible to an end-point all end-points have
 knowledge about each others master keys, and can thus inject packets
 claimed to come from another end-point in the session. Any node
 performing relay can perform non-cryptographic mitigation by
 preventing forwarding of packets that has SSRC fields that has
 previously come from other end-points. For cryptographic
 verification of the source SRTP will require additional security
 mechanisms, like TESLA for SRTP [RFC4383].
12.8. Simulcast
 This section discusses simulcast in the meaning of providing a node,
 for example a Mixer, with multiple different encoded version of the
 same media source. In the WebRTC context that appears to be most
 easily accomplished by establishing mutliple PeerConnection all being
 feed the same set of MediaStreams. Each PeerConnection is then
 configured to deliver a particular media quality and thus media bit-
 rate. This will work well as long as the end-point implements
 indepdentent media encoding for each PeerConnection and not share the
 encoder. Simulcast will fail if the end-point uses a common encoder
 instance to multiple PeerConnections.
 Thus it should be considered to explicitly signal which of the two
 implementation strategies that are desired and which will be done.
 At least making the application and possible the central node
 interested in receiving simulcast of an end-points media streams to
 be aware if it will function or not.
12.9. Differentiated Treatment of Flows
 There exist use cases for differentiated treatment of media streams.
 Such differentiation can happen at several places in the system.
 First of all is the prioritization within the end-point for which
 media streams that should be sent, there allocation of bit-rate out
 of the current available aggregate as determined by the congestion
 control.
 Secondly, the transport can prioritize a media streams. This is done
 according to three methods;
 Diffserv: The end-point could mark the packet with a diffserv code
 point to indicate to the network how the WebRTC application and
 browser would like this particular packet treated.
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 Flow based: Prioritization of all packets belonging to a particular
 media flow or RTP session by keeping them in separated UDP flows.
 Thus enabling either end-point initiated or network initiated
 prioritization of the flow.
 Deep Packet Inspection: A network classifier (DPI) inspects the
 packet and tries to determine if the packet represents a
 particular application and type that is to be prioritized.
 With the exception of diffserv both flow based and DPI have issues
 with running multiple media types and flows on a single UDP flow,
 especially when combined with data transport (SCTP/DTLS). DPI has
 issues due to that multiple different type of flows are aggregated
 and thus becomes more difficult to apply analysis on. The flow based
 differentiation will provide the same treatment to all packets within
 the flow. Thus relative prioritization is not possible. In addition
 if the resources are limited it may not be possible to provide
 differential treatment compared to best-effort for all the flows in a
 WebRTC application.
 When flow based differentiation is available the WebRTC application
 needs to know about so that it can provide the separation of the
 media streams onto different UDP flows to enable a more granular
 usage of flow based differentiation.
 Diffserv is based on that either the end-point or a classifier can
 mark the packets with an appropriate DSCP so the packets is treated
 according to that marking. If the end-point is to mark the traffic
 there exist two requirements in the WebRTC context. The first is
 that the WebRTC application or browser knows which DSCP to use and
 that it can use them on some set of media streams. Secondly the
 information needs to be propagated to the operating system when
 transmitting the packet.
 Open Issue: How will the WebRTC application and/or browser know that
 differentiated treatment is desired and available and ensure that it
 gets the information required to correctly configure the WebRTC
 multimedia conference.
13. IANA Considerations
 This memo makes no request of IANA.
 Note to RFC Editor: this section may be removed on publication as an
 RFC.
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14. Security Considerations
 RTP and its various extensions each have their own security
 considerations. These should be taken into account when considering
 the security properties of the complete suite. We currently don't
 think this suite creates any additional security issues or
 properties. The use of SRTP [RFC3711] will provide protection or
 mitigation against all the fundamental issues by offering
 confidentiality, integrity and partial source authentication. A
 mandatory to implement media security solution will be required to be
 picked. We currently don't discuss the key-management aspect of SRTP
 in this memo, that needs to be done taking the WebRTC communication
 model into account.
 The guidelines in [I-D.ietf-avtcore-srtp-vbr-audio] apply when using
 variable bit rate (VBR) audio codecs, for example Opus or the Mixer
 audio level header extensions.
 Security considerations for the WebRTC work are discussed in
 [I-D.ietf-rtcweb-security].
15. Acknowledgements
 The authors would like to thank Harald Alvestrand, Cary Bran, Charles
 Eckel and Cullen Jennings for valuable feedback.
16. References
16.1. Normative References
 [I-D.holmberg-mmusic-sdp-bundle-negotiation]
 Holmberg, C. and H. Alvestrand, "Multiplexing Negotiation
 Using Session Description Protocol (SDP) Port Numbers",
 draft-holmberg-mmusic-sdp-bundle-negotiation-00 (work in
 progress), October 2011.
 [I-D.ietf-avtcore-srtp-encrypted-header-ext]
 Lennox, J., "Encryption of Header Extensions in the Secure
 Real-Time Transport Protocol (SRTP)",
 draft-ietf-avtcore-srtp-encrypted-header-ext-01 (work in
 progress), October 2011.
 [I-D.ietf-avtcore-srtp-vbr-audio]
 Perkins, C. and J. Valin, "Guidelines for the use of
 Variable Bit Rate Audio with Secure RTP",
 draft-ietf-avtcore-srtp-vbr-audio-04 (work in progress),
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 December 2011.
 [I-D.ietf-rtcweb-overview]
 Alvestrand, H., "Overview: Real Time Protocols for Brower-
 based Applications", draft-ietf-rtcweb-overview-03 (work
 in progress), March 2012.
 [I-D.ietf-rtcweb-security]
 Rescorla, E., "Security Considerations for RTC-Web",
 draft-ietf-rtcweb-security-02 (work in progress),
 March 2012.
 [I-D.jesup-rtp-congestion-reqs]
 Jesup, R. and H. Alvestrand, "Congestion Control
 Requirements For Real Time Media",
 draft-jesup-rtp-congestion-reqs-00 (work in progress),
 March 2012.
 [I-D.lennox-rtcweb-rtp-media-type-mux]
 Rosenberg, J. and J. Lennox, "Multiplexing Multiple Media
 Types In a Single Real-Time Transport Protocol (RTP)
 Session", draft-lennox-rtcweb-rtp-media-type-mux-00 (work
 in progress), October 2011.
 [I-D.perkins-avtcore-rtp-circuit-breakers]
 Perkins, C. and V. Singh, "RTP Congestion Control: Circuit
 Breakers for Unicast Sessions",
 draft-perkins-avtcore-rtp-circuit-breakers-00 (work in
 progress), March 2012.
 [I-D.westerlund-avtcore-multiplex-architecture]
 Westerlund, M., Burman, B., and C. Perkins, "RTP
 Multiplexing Architecture",
 draft-westerlund-avtcore-multiplex-architecture-01 (work
 in progress), March 2012.
 [I-D.westerlund-avtcore-transport-multiplexing]
 Westerlund, M. and C. Perkins, "Multiple RTP Sessions on a
 Single Lower-Layer Transport",
 draft-westerlund-avtcore-transport-multiplexing-02 (work
 in progress), March 2012.
 [RFC2119] Bradner, S., "Key words for use in RFCs to Indicate
 Requirement Levels", BCP 14, RFC 2119, March 1997.
 [RFC2736] Handley, M. and C. Perkins, "Guidelines for Writers of RTP
 Payload Format Specifications", BCP 36, RFC 2736,
 December 1999.
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 [RFC3550] Schulzrinne, H., Casner, S., Frederick, R., and V.
 Jacobson, "RTP: A Transport Protocol for Real-Time
 Applications", STD 64, RFC 3550, July 2003.
 [RFC3551] Schulzrinne, H. and S. Casner, "RTP Profile for Audio and
 Video Conferences with Minimal Control", STD 65, RFC 3551,
 July 2003.
 [RFC3556] Casner, S., "Session Description Protocol (SDP) Bandwidth
 Modifiers for RTP Control Protocol (RTCP) Bandwidth",
 RFC 3556, July 2003.
 [RFC3711] Baugher, M., McGrew, D., Naslund, M., Carrara, E., and K.
 Norrman, "The Secure Real-time Transport Protocol (SRTP)",
 RFC 3711, March 2004.
 [RFC4585] Ott, J., Wenger, S., Sato, N., Burmeister, C., and J. Rey,
 "Extended RTP Profile for Real-time Transport Control
 Protocol (RTCP)-Based Feedback (RTP/AVPF)", RFC 4585,
 July 2006.
 [RFC4588] Rey, J., Leon, D., Miyazaki, A., Varsa, V., and R.
 Hakenberg, "RTP Retransmission Payload Format", RFC 4588,
 July 2006.
 [RFC4961] Wing, D., "Symmetric RTP / RTP Control Protocol (RTCP)",
 BCP 131, RFC 4961, July 2007.
 [RFC5104] Wenger, S., Chandra, U., Westerlund, M., and B. Burman,
 "Codec Control Messages in the RTP Audio-Visual Profile
 with Feedback (AVPF)", RFC 5104, February 2008.
 [RFC5109] Li, A., "RTP Payload Format for Generic Forward Error
 Correction", RFC 5109, December 2007.
 [RFC5124] Ott, J. and E. Carrara, "Extended Secure RTP Profile for
 Real-time Transport Control Protocol (RTCP)-Based Feedback
 (RTP/SAVPF)", RFC 5124, February 2008.
 [RFC5285] Singer, D. and H. Desineni, "A General Mechanism for RTP
 Header Extensions", RFC 5285, July 2008.
 [RFC5506] Johansson, I. and M. Westerlund, "Support for Reduced-Size
 Real-Time Transport Control Protocol (RTCP): Opportunities
 and Consequences", RFC 5506, April 2009.
 [RFC5761] Perkins, C. and M. Westerlund, "Multiplexing RTP Data and
 Control Packets on a Single Port", RFC 5761, April 2010.
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 [RFC5764] McGrew, D. and E. Rescorla, "Datagram Transport Layer
 Security (DTLS) Extension to Establish Keys for the Secure
 Real-time Transport Protocol (SRTP)", RFC 5764, May 2010.
 [RFC6051] Perkins, C. and T. Schierl, "Rapid Synchronisation of RTP
 Flows", RFC 6051, November 2010.
 [RFC6222] Begen, A., Perkins, C., and D. Wing, "Guidelines for
 Choosing RTP Control Protocol (RTCP) Canonical Names
 (CNAMEs)", RFC 6222, April 2011.
 [RFC6464] Lennox, J., Ivov, E., and E. Marocco, "A Real-time
 Transport Protocol (RTP) Header Extension for Client-to-
 Mixer Audio Level Indication", RFC 6464, December 2011.
 [RFC6465] Ivov, E., Marocco, E., and J. Lennox, "A Real-time
 Transport Protocol (RTP) Header Extension for Mixer-to-
 Client Audio Level Indication", RFC 6465, December 2011.
16.2. Informative References
 [I-D.alvestrand-rtcweb-msid]
 Alvestrand, H., "Cross Session Stream Identification in
 the Session Description Protocol",
 draft-alvestrand-rtcweb-msid-02 (work in progress),
 May 2012.
 [I-D.begen-mmusic-redundancy-grouping]
 Begen, A., Cai, Y., and H. Ou, "Duplication Grouping
 Semantics in the Session Description Protocol",
 draft-begen-mmusic-redundancy-grouping-03 (work in
 progress), March 2012.
 [I-D.cbran-rtcweb-data]
 Bran, C. and C. Jennings, "RTC-Web Non-Media Data
 Transport Requirements", draft-cbran-rtcweb-data-00 (work
 in progress), July 2011.
 [I-D.ietf-avt-srtp-ekt]
 Wing, D., McGrew, D., and K. Fischer, "Encrypted Key
 Transport for Secure RTP", draft-ietf-avt-srtp-ekt-03
 (work in progress), October 2011.
 [I-D.ietf-fecframe-framework]
 Watson, M., Begen, A., and V. Roca, "Forward Error
 Correction (FEC) Framework",
 draft-ietf-fecframe-framework-15 (work in progress),
 June 2011.
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 [RFC2198] Perkins, C., Kouvelas, I., Hodson, O., Hardman, V.,
 Handley, M., Bolot, J., Vega-Garcia, A., and S. Fosse-
 Parisis, "RTP Payload for Redundant Audio Data", RFC 2198,
 September 1997.
 [RFC4341] Floyd, S. and E. Kohler, "Profile for Datagram Congestion
 Control Protocol (DCCP) Congestion Control ID 2: TCP-like
 Congestion Control", RFC 4341, March 2006.
 [RFC4342] Floyd, S., Kohler, E., and J. Padhye, "Profile for
 Datagram Congestion Control Protocol (DCCP) Congestion
 Control ID 3: TCP-Friendly Rate Control (TFRC)", RFC 4342,
 March 2006.
 [RFC4383] Baugher, M. and E. Carrara, "The Use of Timed Efficient
 Stream Loss-Tolerant Authentication (TESLA) in the Secure
 Real-time Transport Protocol (SRTP)", RFC 4383,
 February 2006.
 [RFC4828] Floyd, S. and E. Kohler, "TCP Friendly Rate Control
 (TFRC): The Small-Packet (SP) Variant", RFC 4828,
 April 2007.
 [RFC4867] Sjoberg, J., Westerlund, M., Lakaniemi, A., and Q. Xie,
 "RTP Payload Format and File Storage Format for the
 Adaptive Multi-Rate (AMR) and Adaptive Multi-Rate Wideband
 (AMR-WB) Audio Codecs", RFC 4867, April 2007.
 [RFC5117] Westerlund, M. and S. Wenger, "RTP Topologies", RFC 5117,
 January 2008.
 [RFC5348] Floyd, S., Handley, M., Padhye, J., and J. Widmer, "TCP
 Friendly Rate Control (TFRC): Protocol Specification",
 RFC 5348, September 2008.
 [RFC5404] Westerlund, M. and I. Johansson, "RTP Payload Format for
 G.719", RFC 5404, January 2009.
 [RFC5576] Lennox, J., Ott, J., and T. Schierl, "Source-Specific
 Media Attributes in the Session Description Protocol
 (SDP)", RFC 5576, June 2009.
 [RFC5681] Allman, M., Paxson, V., and E. Blanton, "TCP Congestion
 Control", RFC 5681, September 2009.
 [RFC5968] Ott, J. and C. Perkins, "Guidelines for Extending the RTP
 Control Protocol (RTCP)", RFC 5968, September 2010.
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 [RFC6263] Marjou, X. and A. Sollaud, "Application Mechanism for
 Keeping Alive the NAT Mappings Associated with RTP / RTP
 Control Protocol (RTCP) Flows", RFC 6263, June 2011.
Appendix A. Supported RTP Topologies
 RTP supports both unicast and group communication, with participants
 being connected using wide range of transport-layer topologies. Some
 of these topologies involve only the end-points, while others use RTP
 translators and mixers to provide in-network processing. Properties
 of some RTP topologies are discussed in [RFC5117], and we further
 describe those expected to be useful for WebRTC in the following. We
 also goes into important RTP session aspects that the topology or
 implementation variant can place on a WebRTC end-point.
A.1. Point to Point
 The point-to-point RTP topology (Figure 5) is the simplest scenario
 for WebRTC applications. This is going to be very common for user to
 user calls.
 +---+ +---+
 | A |<------->| B |
 +---+ +---+
 Figure 5: Point to Point
 This being the basic one lets use the topology to high-light a couple
 of details that are common for all RTP usage in the WebRTC context.
 First is the intention to multiplex RTP and RTCP over the same UDP-
 flow. Secondly is the question of using only a single RTP session or
 one per media type for legacy interoperability. Thirdly is the
 question of using multiple sender sources (SSRCs) per end-point.
 Historically, RTP and RTCP have been run on separate UDP ports. With
 the increased use of Network Address/Port Translation (NAPT) this has
 become problematic, since maintaining multiple NAT bindings can be
 costly. It also complicates firewall administration, since multiple
 ports must be opened to allow RTP traffic. To reduce these costs and
 session setup times, support for multiplexing RTP data packets and
 RTCP control packets on a single port [RFC5761] will be supported.
 In cases where there is only one type of media (e.g., a voice-only
 call) this topology will be implemented as a single RTP session, with
 bidirectional flows of RTP and RTCP packets, all then multiplexed
 onto a single 5-tuple. If multiple types of media are to be used
 (e.g., audio and video), then each type media can be sent as a
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 separate RTP session using a different 5-tuple, allowing for separate
 transport level treatment of each type of media. Alternatively, all
 types of media can be multiplexed onto a single 5-tuple as a single
 RTP session, or as several RTP sessions if using a demultiplexing
 shim. Multiplexing different types of media onto a single 5-tuple
 places some limitations on how RTP is used, as described in "RTP
 Multiplexing Architecture"
 [I-D.westerlund-avtcore-multiplex-architecture]. It is not expected
 that these limitations will significantly affect the scenarios
 targetted by WebRTC, but they may impact interoperability with legacy
 systems.
 An RTP session have good support for simultanously transport multiple
 media sources. Each media source uses an unique SSRC identifier and
 each SSRC has independent RTP sequence number and timestamp spaces.
 This is being utilized in WebRTC for several cases. One is to enable
 multiple media sources of the same type, an end-point that has two
 video cameras can potentially transmitt video from both to its
 peer(s). Another usage is when a single RTP session is being used
 for both multiple media types, thus an end-point can transmit both
 audio and video to the peer(s). Thirdly to support multi-party cases
 as will be discussed below support for multiple SSRC of the same
 media type are required.
 Thus we can introduce a couple of different notiations in the below
 two alternate figures of a single peer connection in a a point to
 point setup. The first depicting a setup where the peer connection
 established has two different RTP sessions, one for audio and one for
 video. The second one using a single RTP session. In both cases A
 has two video streams to send and one audio stream. B has only one
 audio and video stream. These are used to illustrate the relation
 between a peerConnection, the UDP flow(s), the RTP session(s) and the
 SSRCs that will be used in the later cases also. In the below
 figures RTCP flows are not included. They will flow bi-directionally
 between any RTP session instances in the different nodes.
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 +-A-------------+ +-B-------------+
 | +-PeerC1------| |-PeerC1------+ |
 | | +-UDP1------| |-UDP1------+ | |
 | | | +-RTP1----| |-RTP1----+ | | |
 | | | | +-Audio-| |-Audio-+ | | | |
 | | | | | AA1|---------------->| | | | | |
 | | | | | |<----------------|BA1 | | | | |
 | | | | +-------| |-------+ | | | |
 | | | +---------| |---------+ | | |
 | | +-----------| |-----------+ | |
 | | | | | |
 | | +-UDP2------| |-UDP2------+ | |
 | | | +-RTP2----| |-RTP1----+ | | |
 | | | | +-Video-| |-Video-+ | | | |
 | | | | | AV1|---------------->| | | | | |
 | | | | | AV2|---------------->| | | | | |
 | | | | | |<----------------|BV1 | | | | |
 | | | | +-------| |-------+ | | | |
 | | | +---------| |---------+ | | |
 | | +-----------| |-----------+ | |
 | +-------------| |-------------+ |
 +---------------+ +---------------+
 Figure 6: Point to Point: Multiple RTP sessions
 As can be seen above in the Point to Point: Multiple RTP sessions
 (Figure 6) the single Peer Connection contains two RTP sessions over
 different UDP flows UDP 1 and UDP 2, i.e. their 5-tuples will be
 different, normally on source and destination ports. The first RTP
 session (RTP1) carries audio, one stream in each direction AA1 and
 BA1. The second RTP session contains two video streams from A (AV1
 and AV2) and one from B to A (BV1).
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 +-A-------------+ +-B-------------+
 | +-PeerC1------| |-PeerC1------+ |
 | | +-UDP1------| |-UDP1------+ | |
 | | | +-RTP1----| |-RTP1----+ | | |
 | | | | +-Audio-| |-Audio-+ | | | |
 | | | | | AA1|---------------->| | | | | |
 | | | | | |<----------------|BA1 | | | | |
 | | | | +-------| |-------+ | | | |
 | | | | | | | | | |
 | | | | +-Video-| |-Video-+ | | | |
 | | | | | AV1|---------------->| | | | | |
 | | | | | AV2|---------------->| | | | | |
 | | | | | |<----------------|BV1 | | | | |
 | | | | +-------| |-------+ | | | |
 | | | +---------| |---------+ | | |
 | | +-----------| |-----------+ | |
 | +-------------| |-------------+ |
 +---------------+ +---------------+
 Figure 7: Point to Point: Single RTP session.
 In (Figure 7) there is only a single UDP flow and RTP session (RTP1).
 This RTP session carries a total of five (5) media streams (SSRCs).
 From A to B there is Audio (AA1) and two video (AV1 and AV2). From B
 to A there is Audio (BA1) and Video (BV1).
A.2. Multi-Unicast (Mesh)
 For small multiparty calls, it is practical to set up a multi-unicast
 topology (Figure 8); unfortunately not discussed in the RTP
 Topologies RFC [RFC5117]. In this topology, each participant sends
 individual unicast RTP/UDP/IP flows to each of the other participants
 using independent PeerConnections in a full mesh.
 +---+ +---+
 | A |<---->| B |
 +---+ +---+
 ^ ^
 \ /
 \ /
 v v
 +---+
 | C |
 +---+
 Figure 8: Multi-unicast
 This topology has the benefit of not requiring central nodes. The
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 downside is that it increases the used bandwidth at each sender by
 requiring one copy of the media streams for each participant that are
 part of the same session beyond the sender itself. Hence, this
 topology is limited to scenarios with few participants unless the
 media is very low bandwidth. The multi-unicast topology could be
 implemented as a single RTP session, spanning multiple peer-to-peer
 transport layer connections, or as several pairwise RTP sessions, one
 between each pair of peers. To maintain a coherent mapping between
 the relation between RTP sessions and PeerConnections we recommend
 that one implements this as individual RTP sessions. The only
 downside is that end-point A will not learn of the quality of any
 transmission happening between B and C based on RTCP. This has not
 been seen as a significant downside as now one has yet seen a need
 for why A would need to know about the B's and C's communication. An
 advantage of using separate RTP sessions is that it enables using
 different media bit-rates to the differnt peers, thus not forcing B
 to endure the same quality reductions if there are limiations in the
 transport from A to C as C will.
 +-A------------------------+ +-B-------------+
 |+---+ +-PeerC1------| |-PeerC1------+ |
 ||MIC| | +-UDP1------| |-UDP1------+ | |
 |+---+ | | +-RTP1----| |-RTP1----+ | | |
 | | +----+ | | | +-Audio-| |-Audio-+ | | | |
 | +->|ENC1|--+-+-+-+--->AA1|------------->| | | | | |
 | | +----+ | | | | |<-------------|BA1 | | | | |
 | | | | | +-------| |-------+ | | | |
 | | | | +---------| |---------+ | | |
 | | | +-----------| |-----------+ | |
 | | +-------------| |-------------+ |
 | | | |---------------+
 | | |
 | | | +-C-------------+
 | | +-PeerC2------| |-PeerC2------+ |
 | | | +-UDP2------| |-UDP2------+ | |
 | | | | +-RTP2----| |-RTP2----+ | | |
 | | +----+ | | | +-Audio-| |-Audio-+ | | | |
 | +->|ENC2|--+-+-+-+--->AA2|------------->| | | | | |
 | +----+ | | | | |<-------------|CA1 | | | | |
 | | | | +-------| |-------+ | | | |
 | | | +---------| |---------+ | | |
 | | +-----------| |-----------+ | |
 | +-------------| |-------------+ |
 +--------------------------+ +---------------+
 Figure 9: Session strcuture for Multi-Unicast Setup
 Lets review how the RTP sessions looks from A's perspective by
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 considering both how the media is a handled and what PeerConnections
 and RTP sessions that are setup in Figure 9. A's microphone is
 captured and the digital audio can then be feed into two different
 encoder instances each beeing associated with two different
 PeerConnections (PeerC1 and PeerC2) each containing independent RTP
 sessions (RTP1 and RTP2). The SSRCs in each RTP session will be
 completely independent and the media bit-rate produced by the encoder
 can also be tuned to address any congestion control requirements
 between A and B differently then for the path A to C.
 For media encodings which are more resource consuming, like video,
 one could expect that it will be common that end-points that are
 resource costrained will use a different implementation strategy
 where the encoder is shared between the different PeerConnections as
 shown below Figure 10.
 +-A----------------------+ +-B-------------+
 |+---+ | | |
 ||CAM| +-PeerC1------| |-PeerC1------+ |
 |+---+ | +-UDP1------| |-UDP1------+ | |
 | | | | +-RTP1----| |-RTP1----+ | | |
 | V | | | +-Video-| |-Video-+ | | | |
 |+----+ | | | | |<----------------|BV1 | | | | |
 ||ENC |----+-+-+-+--->AV1|---------------->| | | | | |
 |+----+ | | | +-------| |-------+ | | | |
 | | | | +---------| |---------+ | | |
 | | | +-----------| |-----------+ | |
 | | +-------------| |-------------+ |
 | | | |---------------+
 | | |
 | | | +-C-------------+
 | | +-PeerC2------| |-PeerC2------+ |
 | | | +-UDP2------| |-UDP2------+ | |
 | | | | +-RTP2----| |-RTP2----+ | | |
 | | | | | +-Video-| |-Video-+ | | | |
 | +-------+-+-+-+--->AV2|---------------->| | | | | |
 | | | | | |<----------------|CV1 | | | | |
 | | | | +-------| |-------+ | | | |
 | | | +---------| |---------+ | | |
 | | +-----------| |-----------+ | |
 | +-------------| |-------------+ |
 +------------------------+ +---------------+
 Figure 10: Single Encoder Multi-Unicast Setup
 This will clearly save resources consumed by encoding but does
 introduce the need for the end-point A to make decisions on how it
 encodes the media so it suites delivery to both B and C. This is not
 limited to congestion control, also prefered resolution to receive
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 based on dispaly area available is another aspect requiring
 consideration. The need for this type of descion logic does arise in
 several different topologies and implementation.
A.3. Mixer Based
 An mixer (Figure 11) is a centralised point that selects or mixes
 content in a conference to optimise the RTP session so that each end-
 point only needs connect to one entity, the mixer. The mixer can
 also reduce the bit-rate needed from the mixer down to a conference
 participants as the media sent from the mixer to the end-point can be
 optimised in different ways. These optimisations include methods
 like only choosing media from the currently most active speaker or
 mixing together audio so that only one audio stream is required in
 stead of 3 in the depicted scenario (Figure 11).
 +---+ +------------+ +---+
 | A |<---->| |<---->| B |
 +---+ | | +---+
 | Mixer |
 +---+ | | +---+
 | C |<---->| |<---->| D |
 +---+ +------------+ +---+
 Figure 11: RTP Mixer with Only Unicast Paths
 Mixers has two downsides, the first is that the mixer must be a
 trusted node as they either performs media operations or at least
 repacketize the media. Both type of operations requires when using
 SRTP that the mixer verifies integrity, decrypts the content, perform
 its operation and form new RTP packets, encrypts and integegrity
 protect them. This applies to all types of mixers described below.
 The second downside is that all these operations and optimization of
 the session requires processing. How much depends on the
 implementation as will become evident below.
 The implementation of an mixer can take several different forms and
 we will discuss the main themes available that doesn't break RTP.
 Please note that a Mixer could also contain translator
 functionalities, like a media transcoder to adjust the media bit-rate
 or codec used on a particular media stream.
A.3.1. Media Mixing
 This type of mixer is one which clearly can be called RTP mixer is
 likely the one that most thinks of when they hear the term mixer.
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 Its basic patter of operation is that it will receive the different
 participants media stream. Select which that are to be included in a
 media domain mix of the incomming media streams. Then create a
 single outgoing stream from this mix.
 Audio mixing is straight forward and commonly possible to do for a
 number of participants. Lets assume that you want to mix N number of
 streams from different participants. Then the mixer need to perform
 N decodings. Then it needs to produce N or N+1 mixes, the reasons
 that different mixes are needed are so that each contributing source
 get a mix which don't contain themselves, as this would result in an
 echo. When N is lower than the number of all participants one may
 produce a Mix of all N streams for the group that are curently not
 included in the mix, thus N+1 mixes. These audio streams are then
 encoded again, RTP packetized and sent out.
 Video can't really be "mixed" and produce something particular useful
 for the users, however creating an composition out of the contributed
 video streams can be done. In fact it can be done in a number of
 ways, tiling the different streams creating a chessboard, selecting
 someone as more important and showing them large and a number of
 other sources as smaller is another. Also here one commonly need to
 produce a number of different compositions so that the contributing
 part doesn't need to see themselves. Then the mixer re-encodes the
 created video stream, RTP packetize it and send it out
 The problem with media mixing is that it both consume large amount of
 media processing and encoding resources. The second is the quality
 degradation created by decoding and re-encoding the media stream.
 Its advantage is that it is quite simplistic for the clients to
 handle as they don't need to handle local mixing and composition.
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 +-A-------------+ +-MIXER--------------------------+
 | +-PeerC1------| |-PeerC1--------+ |
 | | +-UDP1------| |-UDP1--------+ | |
 | | | +-RTP1----| |-RTP1------+ | | +-----+ |
 | | | | +-Audio-| |-Audio---+ | | | +---+ | | |
 | | | | | AA1|------------>|---------+-+-+-+-|DEC|->| | |
 | | | | | |<------------|MA1 <----+ | | | +---+ | | |
 | | | | | | |(BA1+CA1)|\| | | +---+ | | |
 | | | | +-------| |---------+ +-+-+-|ENC|<-| B+C | |
 | | | +---------| |-----------+ | | +---+ | | |
 | | +-----------| |-------------+ | | M | |
 | +-------------| |---------------+ | E | |
 +---------------+ | | D | |
 | | I | |
 +-B-------------+ | | A | |
 | +-PeerC2------| |-PeerC2--------+ | | |
 | | +-UDP2------| |-UDP2--------+ | | M | |
 | | | +-RTP2----| |-RTP2------+ | | | I | |
 | | | | +-Audio-| |-Audio---+ | | | +---+ | X | |
 | | | | | BA1|------------>|---------+-+-+-+-|DEC|->| E | |
 | | | | | |<------------|MA2 <----+ | | | +---+ | R | |
 | | | | +-------| |(BA1+CA1)|\| | | +---+ | | |
 | | | +---------| |---------+ +-+-+-|ENC|<-| A+C | |
 | | +-----------| |-----------+ | | +---+ | | |
 | +-------------| |-------------+ | | | |
 +---------------+ |---------------+ | | |
 | | | |
 +-C-------------+ | | | |
 | +-PeerC3------| |-PeerC3--------+ | | |
 | | +-UDP3------| |-UDP3--------+ | | | |
 | | | +-RTP3----| |-RTP3------+ | | | | |
 | | | | +-Audio-| |-Audio---+ | | | +---+ | | |
 | | | | | CA1|------------>|---------+-+-+-+-|DEC|->| | |
 | | | | | |<------------|MA3 <----+ | | | +---+ | | |
 | | | | +-------| |(BA1+CA1)|\| | | +---+ | | |
 | | | +---------| |---------+ +-+-+-|ENC|<-| A+B | |
 | | +-----------| |-----------+ | | +---+ | | |
 | +-------------| |-------------+ | +-----+ |
 +---------------+ |---------------+ |
 +--------------------------------+
 Figure 12: Session and SSRC details for Media Mixer
 From an RTP perspective media mixing can be very straight forward as
 can be seen in Figure 12. The mixer present one SSRC towards the
 peer client, e.g. MA1 to Peer A, which is the media mix of the other
 particpants. As each peer receives a different version produced by
 the mixer there are no actual relation between the different RTP
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 sessions in the actual media or the transport level information.
 There is however one connection between RTP1-RTP3 in this figure. It
 has to do with the SSRC space and the identity information. When A
 receives the MA1 stream which is a combination of BA1 and CA1 streams
 in the other PeerConnections RTP could enable the mixer to include
 CSRC information in the MA1 stream to identify the contributing
 source BA1 and CA1.
 The CSRC has in its turn utility in RTP extensions, like the in
 Section 5.2.3 discussed Mixer to Client audio levels RTP header
 extension [RFC6465]. If the SSRC from one PeerConnection are used as
 CSRC in another PeerConnection then RTP1, RTP2 and RTP3 becomes one
 joint session as they have a common SSRC space. At this stage one
 also need to consider which RTCP information one need to expose in
 the different legs. For the above situation commonly nothing more
 than the Source Description (SDES) information and RTCP BYE for CSRC
 need to be exposed. The main goal would be to enable the correct
 binding against the application logic and other information sources.
 This also enables loop detection in the RTP session.
A.3.1.1. RTP Session Termination
 There exist an possible implementation choice to have the RTP
 sessions being separated between the different legs in the multi-
 party communication session and only generate media streams in each
 without carrying on RTP/RTCP level any identity information about the
 contributing sources. This removes both the functionaltiy that CSRC
 can provide and the possibility to use any extensions that build on
 CSRC and the loop detection. It may appear a simplification if SSRC
 collision would occur between two different end-points as they can be
 avoide to be resolved and instead remapped between the independent
 sessions if at all exposed. However, SSRC/CSRC remapping
 requiresthat SSRC/CSRC are never exposed to the WebRTC javascript
 client to use as reference. This as they only have local importance
 if they are used on a multi-party session scope the result would be
 missreferencing. Also SSRC collision handling will still be needed
 as it may occur between the mixer and the end-point.
 Session termination may appear to resolve some issues, it however
 creates other issues that needs resolving, like loop detection,
 identification of contributing sources and the need to handle mapped
 identities and ensure that the right one is used towards the right
 identities and never used directly between multiple end-points.
A.3.2. Media Switching
 An RTP Mixer based on media switching avoids the media decoding and
 encoding cycle in the mixer, but not the decryption and re-encryption
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 cycle as one rewrites RTP headers. This both reduces the amount of
 computational resources needed in the mixer and increases the media
 quality per transmitted bit. This is achieve by letting the mixer
 have a number of SSRCs that represents conceptual or functional
 streams the mixer produces. These streams are created by selecting
 media from one of the by the mixer received media streams and forward
 the media using the mixers own SSRCs. The mixer can then switch
 between available sources if that is required by the concept for the
 source, like currently active speaker.
 To achieve a coherent RTP media stream from the mixer's SSRC the
 mixer is forced to rewrite the incoming RTP packet's header. First
 the SSRC field must be set to the value of the Mixer's SSRC.
 Secondly, the sequence number must be the next in the sequence of
 outgoing packets it sent. Thirdly the RTP timestamp value needs to
 be adjusted using an offset that changes each time one switch media
 source. Finally depending on the negotiation the RTP payload type
 value representing this particular RTP payload configuration may have
 to be changed if the different PeerConnections have not arrived on
 the same numbering for a given configuration. This also requires
 that the different end-points do support a common set of codecs,
 otherwise media transcoding for codec compatibility is still
 required.
 Lets consider the operation of media switching mixer that supports a
 video conference with six participants (A-F) where the two latest
 speakers in the conference are shown to each participants. Thus the
 mixer has two SSRCs sending video to each peer.
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 +-A-------------+ +-MIXER--------------------------+
 | +-PeerC1------| |-PeerC1--------+ |
 | | +-UDP1------| |-UDP1--------+ | |
 | | | +-RTP1----| |-RTP1------+ | | +-----+ |
 | | | | +-Video-| |-Video---+ | | | | | |
 | | | | | AV1|------------>|---------+-+-+-+------->| | |
 | | | | | |<------------|MV1 <----+-+-+-+-BV1----| | |
 | | | | | |<------------|MV2 <----+-+-+-+-EV1----| | |
 | | | | +-------| |---------+ | | | | | |
 | | | +---------| |-----------+ | | | | |
 | | +-----------| |-------------+ | | S | |
 | +-------------| |---------------+ | W | |
 +---------------+ | | I | |
 | | T | |
 +-B-------------+ | | C | |
 | +-PeerC2------| |-PeerC2--------+ | H | |
 | | +-UDP2------| |-UDP2--------+ | | | |
 | | | +-RTP2----| |-RTP2------+ | | | M | |
 | | | | +-Video-| |-Video---+ | | | | A | |
 | | | | | BV1|------------>|---------+-+-+-+------->| T | |
 | | | | | |<------------|MV3 <----+-+-+-+-AV1----| R | |
 | | | | | |<------------|MV4 <----+-+-+-+-EV1----| I | |
 | | | | +-------| |---------+ | | | | X | |
 | | | +---------| |-----------+ | | | | |
 | | +-----------| |-------------+ | | | |
 | +-------------| |---------------+ | | |
 +---------------+ | | | |
 : : : :
 : : : :
 +-F-------------+ | | | |
 | +-PeerC6------| |-PeerC6--------+ | | |
 | | +-UDP6------| |-UDP6--------+ | | | |
 | | | +-RTP6----| |-RTP6------+ | | | | |
 | | | | +-Video-| |-Video---+ | | | | | |
 | | | | | CV1|------------>|---------+-+-+-+------->| | |
 | | | | | |<------------|MV11 <---+-+-+-+-AV1----| | |
 | | | | | |<------------|MV12 <---+-+-+-+-EV1----| | |
 | | | | +-------| |---------+ | | | | | |
 | | | +---------| |-----------+ | | | | |
 | | +-----------| |-------------+ | +-----+ |
 | +-------------| |---------------+ |
 +---------------+ +--------------------------------+
 Figure 13: Media Switching RTP Mixer
 The Media Switching RTP mixer can similar to the Media Mixing one
 reduce the bit-rate needed towards the different peers by selecting
 and switching in a sub-set of media streams out of the ones it
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 receives from the conference participations.
 To ensure that a media receiver can correctly decode the media stream
 after a switch, it becomes necessary to ensure for state saving
 codecs that they start from default state at the point of switching.
 Thus one common tool for video is to request that the encoding
 creates an intra picture, something that isn't dependent on earlier
 state. This can be done using Full Intra Request RTCP codec control
 message as discussed in Section 5.1.1.
 Also in this type of mixer one could consider to terminate the RTP
 sessions fully between the different PeerConnection. The same
 arguments and conisderations as discussed in Appendix A.3.1.1 applies
 here.
A.3.3. Media Projecting
 Another method for handling media in the RTP mixer is to project all
 potential sources (SSRCs) into a per end-point independent RTP
 session. The mixer can then select which of the potential sources
 that are currently actively transmitting media, despite that the
 mixer in another RTP session recieves media from that end-point.
 This is similar to the media switching Mixer but have some important
 differences in RTP details.
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 +-A-------------+ +-MIXER--------------------------+
 | +-PeerC1------| |-PeerC1--------+ |
 | | +-UDP1------| |-UDP1--------+ | |
 | | | +-RTP1----| |-RTP1------+ | | +-----+ |
 | | | | +-Video-| |-Video---+ | | | | | |
 | | | | | AV1|------------>|---------+-+-+-+------->| | |
 | | | | | |<------------|BV1 <----+-+-+-+--------| | |
 | | | | | |<------------|CV1 <----+-+-+-+--------| | |
 | | | | | |<------------|DV1 <----+-+-+-+--------| | |
 | | | | | |<------------|EV1 <----+-+-+-+--------| | |
 | | | | | |<------------|FV1 <----+-+-+-+--------| | |
 | | | | +-------| |---------+ | | | | | |
 | | | +---------| |-----------+ | | | | |
 | | +-----------| |-------------+ | | S | |
 | +-------------| |---------------+ | W | |
 +---------------+ | | I | |
 | | T | |
 +-B-------------+ | | C | |
 | +-PeerC2------| |-PeerC2--------+ | H | |
 | | +-UDP2------| |-UDP2--------+ | | | |
 | | | +-RTP2----| |-RTP2------+ | | | M | |
 | | | | +-Video-| |-Video---+ | | | | A | |
 | | | | | BV1|------------>|---------+-+-+-+------->| T | |
 | | | | | |<------------|AV1 <----+-+-+-+--------| R | |
 | | | | | |<------------|CV1 <----+-+-+-+--------| I | |
 | | | | | | : : : |: : : : : : : : : : :| X | |
 | | | | | |<------------|FV1 <----+-+-+-+--------| | |
 | | | | +-------| |---------+ | | | | | |
 | | | +---------| |-----------+ | | | | |
 | | +-----------| |-------------+ | | | |
 | +-------------| |---------------+ | | |
 +---------------+ | | | |
 : : : :
 : : : :
 +-F-------------+ | | | |
 | +-PeerC6------| |-PeerC6--------+ | | |
 | | +-UDP6------| |-UDP6--------+ | | | |
 | | | +-RTP6----| |-RTP6------+ | | | | |
 | | | | +-Video-| |-Video---+ | | | | | |
 | | | | | CV1|------------>|---------+-+-+-+------->| | |
 | | | | | |<------------|AV1 <----+-+-+-+--------| | |
 | | | | | | : : : |: : : : : : : : : : :| | |
 | | | | | |<------------|EV1 <----+-+-+-+--------| | |
 | | | | +-------| |---------+ | | | | | |
 | | | +---------| |-----------+ | | | | |
 | | +-----------| |-------------+ | +-----+ |
 | +-------------| |---------------+ |
 +---------------+ +--------------------------------+
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 Figure 14: Media Projecting Mixer
 So in this six participant conference depicted above in (Figure 14)
 one can see that end-point A will in this case be aware of 5 incoming
 SSRCs, BV1-FV1. If this mixer intend to have the same behavior as in
 Appendix A.3.2 where the mixer provides the end-points with the two
 latest speaking end-points, then only two out of these five SSRCs
 will concurrently transmitt media to A. As the mixer selects which
 source in the different RTP sessions that transmit media to the end-
 points each media stream will require some rewriting when being
 projected from one session into another. The main thing is that the
 sequence number will need to be consequitvely incremented based on
 the packet actually being transmitted in each RTP session. Thus the
 RTP sequence number offset will change each time a source is turned
 on in RTP session.
 As the RTP sessions are independent the SSRC numbers used can be
 handled indepdentently also thus working around any SSRC collisions
 by having remapping tables between the RTP sessions. However the
 related MediaStream signalling must be correspondlingly changed to
 ensure consistent MediaStream to SSRC mappings between the different
 PeerConnections and the same comment that higher functions must not
 use SSRC as references to media streams applies also here.
 The mixer will also be responsible to act on any RTCP codec control
 requests comming from an end-point and decide if it can act on it
 locally or needs to translate the request into the RTP session that
 contains the media source. Both end-points and the mixer will need
 to implement conference related codec control functionalities to
 provide a good experience. Full Intra Request to request from the
 media source to provide switching points between the sources,
 Temporary Maximum Media Bit-rate Request (TMMBR) to enable the mixer
 to aggregate congestion control response towards the media source and
 have it adjust its bit-rate in case the limitation is not in the
 source to mixer link.
 This version of the mixer also puts different requirements on the
 end-point when it comes to decoder instances and handling of the
 media streams providing media. As each projected SSRC can at any
 time provide media the end-point either needs to handle having thus
 many allocated decoder instances or have efficient switching of
 decoder contexts in a more limited set of actual decoder instances to
 cope with the switches. The WebRTC application also gets more
 responsibility to update how the media provides is to be presented to
 the user.
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A.4. Translator Based
 There is also a variety of translators. The core commonality is that
 they do not need to make themselves visible in the RTP level by
 having an SSRC themselves. Instead they sit between one or more end-
 point and perform translation at some level. It can be media
 transcoding, protocol translation or covering missing functionality
 for a legacy device or simply relay packets between transport domains
 or to realize multi-party. We will go in details below.
A.4.1. Transcoder
 A transcoder operates on media level and really used for two
 purposes, the first is to allow two end-points that doesn't have a
 common set of media codecs to communicate by translating from one
 codec to another. The second is to change the bit-rate to a lower
 one. For WebRTC end-points communicating with each other only the
 first one should at all be relevant. In certain legacy deployment
 media transcoder will be necessary to ensure both codecs and bit-rate
 falls within the envelope the legacy device supports.
 As transcoding requires access to the media the transcoder must
 within the security context and access any media encryption and
 integrity keys. On the RTP plane a media transcoder will in practice
 fork the RTP session into two different domains that are highly
 decoupled when it comes to media parameters and reporting, but not
 identities. To maintain signalling bindings to SSRCs a transcoder is
 likely needing to use the SSRC of one end-point to represent the
 transcoded media stream to the other end-point(s). The congestion
 control loop can be terminated in the transcoder as the media bit-
 rate being sent by the transcoder can be adjusted independently of
 the incoming bit-rate. However, for optimizing performance and
 resource consumption the translator needs to consider what signals or
 bit-rate reductions it should send towards the source end-point. For
 example receving a 2.5 mbps video stream and then send out a 250 kbps
 video stream after transcoding is a vaste of resources. In most
 cases a 500 kbps video stream from the source in the right resolution
 is likely to provide equal quality after transcoding as the 2.5 mbps
 source stream. At the same time increasing media bit-rate futher
 than what is needed to represent the incoming quality accurate is
 also wasted resources.
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 +-A-------------+ +-Translator------------------+
 | +-PeerC1------| |-PeerC1--------+ |
 | | +-UDP1------| |-UDP1--------+ | |
 | | | +-RTP1----| |-RTP1------+ | | |
 | | | | +-Audio-| |-Audio---+ | | | +---+ |
 | | | | | AA1|------------>|---------+-+-+-+-|DEC|----+ |
 | | | | | |<------------|BA1 <----+ | | | +---+ | |
 | | | | | | | |\| | | +---+ | |
 | | | | +-------| |---------+ +-+-+-|ENC|<-+ | |
 | | | +---------| |-----------+ | | +---+ | | |
 | | +-----------| |-------------+ | | | |
 | +-------------| |---------------+ | | |
 +---------------+ | | | |
 | | | |
 +-B-------------+ | | | |
 | +-PeerC2------| |-PeerC2--------+ | | |
 | | +-UDP2------| |-UDP2--------+ | | | |
 | | | +-RTP1----| |-RTP1------+ | | | | |
 | | | | +-Audio-| |-Audio---+ | | | +---+ | | |
 | | | | | BA1|------------>|---------+-+-+-+-|DEC|--+ | |
 | | | | | |<------------|AA1 <----+ | | | +---+ | |
 | | | | | | | |\| | | +---+ | |
 | | | | +-------| |---------+ +-+-+-|ENC|<---+ |
 | | | +---------| |-----------+ | | +---+ |
 | | +-----------| |-------------+ | |
 | +-------------| |---------------+ |
 +---------------+ +-----------------------------+
 Figure 15: Media Transcoder
 Figure 15 exposes some important details. First of all you can see
 the SSRC identifiers used by the translator are the corresponding
 end-points. Secondly, there is a relation between the RTP sessions
 in the two different PeerConnections that are represtented by having
 both parts be identified by the same level and they need to share
 certain contexts. Also certain type of RTCP messages will need to be
 bridged between the two parts. Certain RTCP feedback messages are
 likely needed to be soruced by the translator in response to actions
 by the translator and its media encoder.
A.4.2. Gateway / Protocol Translator
 Gateways are used when some protocol feature that is required is not
 supported by an end-point wants to participate in session. This RTP
 translator in Figure 16 takes on the role of ensuring that from the
 perspective of participant A, participant B appears as a fully
 compliant WebRTC end-point (that is, it is the combination of the
 Translator and participant B that looks like a WebRTC end point).
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 +------------+
 | |
 +---+ | Translator | +---+
 | A |<---->| to legacy |<---->| B |
 +---+ | end-point | +---+
 WebRTC | | Legacy
 +------------+
 Figure 16: Gateway (RTP translator) towards legacy end-point
 For WebRTC there are a number of requirements that could force the
 need for a gateway if a WebRTC end-point is to communicate with a
 legacy end-point, such as support of ICE and DTLS-SRTP for
 keymanagement. On RTP level the main functions that may be missing
 in a legacy implementation that otherswise support RTP are RTCP in
 general, SRTP implementation, congestion control and feedback
 messages required to make it work.
 +-A-------------+ +-Translator------------------+
 | +-PeerC1------| |-PeerC1------+ |
 | | +-UDP1------| |-UDP1------+ | |
 | | | +-RTP1----| |-RTP1-----------------------+|
 | | | | +-Audio-| |-Audio---+ ||
 | | | | | AA1|------------>|---------+----------------+ ||
 | | | | | |<------------|BA1 <----+--------------+ | ||
 | | | | | |<---RTCP---->|<--------+----------+ | | ||
 | | | | +-------| |---------+ +---+-+ | | ||
 | | | +---------| |---------------+| T | | | ||
 | | +-----------| |-----------+ | || R | | | ||
 | +-------------| |-------------+ || A | | | ||
 +---------------+ | || N | | | ||
 | || S | | | ||
 +-B-(Legacy)----+ | || L | | | ||
 | | | || A | | | ||
 | +-UDP2------| |-UDP2------+ || T | | | ||
 | | +-RTP1----| |-RTP1----------+| E | | | ||
 | | | +-Audio-| |-Audio---+ +---+-+ | | ||
 | | | | |<---RTCP---->|<--------+----------+ | | ||
 | | | | BA1|------------>|---------+--------------+ | ||
 | | | | |<------------|AA1 <----+----------------+ ||
 | | | +-------| |---------+ ||
 | | +---------| |----------------------------+|
 | +-----------| |-----------+ |
 | | | |
 +---------------+ +-----------------------------+
 Figure 17: RTP/RTCP Protocol Translator
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 The legacy gateway may be implemented in several ways and what it
 need to change is higly dependent on what functions it need to proxy
 for the legacy end-point. One possibility is depicted in Figure 17
 where the RTP media streams are compatible and forward without
 changes. However, their RTP header values are captured to enable the
 RTCP translator to create RTCP reception information related to the
 leg between the end-point and the translator. This can then be
 combined with the more basic RTCP reports that the legacy endpoint
 (B) provides to give compatible and expected RTCP reporting to A.
 Thus enabling at least full congestion control on the path between A
 and the translator. If B has limited possibilities for congestion
 response for the media then the translator may need the capabilities
 to perform media transcoding to address cases where it otherwise
 would need to terminate media transmission.
 As the translator are generating RTP/RTCP traffic on behalf of B to A
 it will need to be able to correctly protect these packets that it
 translates or generates. Thus security context information are
 required in this type of translator if it operates on the RTP/RTCP
 packet content or media. In fact one of the more likley scenario is
 that the translator (gateway) will need to have two different
 security contexts one towards A and one towards B and for each RTP/
 RTCP packet do a authenticity verification, decryption followed by a
 encryption and integirty protection operation to resolve missmatch in
 security systems.
A.4.3. Relay
 There exist a class of translators that operates on transport level
 below RTP and thus do not effect RTP/RTCP packets directly. They
 come in two distinct flavors, the one used to bridge between two
 different transport or address domains to more function as a gateway
 and the second one which is to to provide a group communication
 feature as depicted below in Figure 18.
 +---+ +------------+ +---+
 | A |<---->| |<---->| B |
 +---+ | | +---+
 | Translator |
 +---+ | | +---+
 | C |<---->| |<---->| D |
 +---+ +------------+ +---+
 Figure 18: RTP Translator (Relay) with Only Unicast Paths
 The first kind is straight forward and is likely to exist in WebRTC
 context when an legacy end-point is compatible with the exception for
 ICE, and thus needs a gateway that terminates the ICE and then
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 forwards all the RTP/RTCP traffic and keymanagment to the end-point
 only rewriting the IP/UDP to forward the packet to the legacy node.
 The second type is useful if one wants a less complex central node or
 a central node that is outside of the security context and thus do
 not have access to the media. This relay takes on the role of
 forwarding the media (RTP and RTCP) packets to the other end-points
 but doesn't perform any RTP or media processing. Such a device
 simply forwards the media from each sender to all of the other
 particpants, and is sometimes called a transport-layer translator.
 In Figure 18, participant A will only need to send a media once to
 the relay, which will redistribute it by sending a copy of the stream
 to participants B, C, and D. Participant A will still receive three
 RTP streams with the media from B, C and D if they transmit
 simultaneously. This is from an RTP perspective resulting in an RTP
 session that behaves equivalent to one transporter over an IP Any
 Source Multicast (ASM).
 This results in one common RTP session between all participants
 despite that there will be independent PeerConnections created to the
 translator as depicted below Figure 19.
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 +-A-------------+ +-RELAY--------------------------+
 | +-PeerC1------| |-PeerC1--------+ |
 | | +-UDP1------| |-UDP1--------+ | |
 | | | +-RTP1----| |-RTP1-------------------------+ |
 | | | | +-Video-| |-Video---+ | |
 | | | | | AV1|------------>|---------------------------+ | |
 | | | | | |<------------|BV1 <--------------------+ | | |
 | | | | | |<------------|CV1 <------------------+ | | | |
 | | | | +-------| |---------+ | | | | |
 | | | +---------| |-------------------+ ^ ^ V | |
 | | +-----------| |-------------+ | | | | | | |
 | +-------------| |---------------+ | | | | | |
 +---------------+ | | | | | | |
 | | | | | | |
 +-B-------------+ | | | | | | |
 | +-PeerC2------| |-PeerC2--------+ | | | | | |
 | | +-UDP2------| |-UDP2--------+ | | | | | | |
 | | | +-RTP2----| |-RTP1--------------+ | | | | |
 | | | | +-Video-| |-Video---+ | | | | |
 | | | | | BV1|------------>|-----------------------+ | | | |
 | | | | | |<------------|AV1 <----------------------+ | |
 | | | | | |<------------|CV1 <--------------------+ | | |
 | | | | +-------| |---------+ | | | | |
 | | | +---------| |-------------------+ | | | | |
 | | +-----------| |-------------+ | | V ^ V | |
 | +-------------| |---------------+ | | | | | |
 +---------------+ | | | | | | |
 : | | | | | |
 : | | | | | |
 +-C-------------+ | | | | | | |
 | +-PeerC3------| |-PeerC3--------+ | | | | | |
 | | +-UDP3------| |-UDP3--------+ | | | | | | |
 | | | +-RTP3----| |-RTP1--------------+ | | | | |
 | | | | +-Video-| |-Video---+ | | | | |
 | | | | | CV1|------------>|-------------------------+ | | |
 | | | | | |<------------|AV1 <----------------------+ | |
 | | | | | |<------------|BV1 <------------------+ | |
 | | | | +-------| |---------+ | |
 | | | +---------| |------------------------------+ |
 | | +-----------| |-------------+ | |
 | +-------------| |---------------+ |
 +---------------+ +--------------------------------+
 Figure 19: Transport Multi-party Relay
 As the Relay RTP and RTCP packets between the UDP flows as indicated
 by the arrows for the media flow a given WebRTC end-point, like A
 will see the remote sources BV1 and CV1. There will be also two
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 different network paths between A, and B or C. This results in that
 the client A must be capable of handlilng that when determining
 congestion state that there might exist multiple destinations on the
 far side of a PeerConnection and that these paths shall be treated
 differently. It also results in a requirement to combine the
 different congestion states into a decision to transmit a particular
 media stream suitable to all participants.
 It is also important to note that the relay can not perform selective
 relaying of some sources and not others. The reason is that the RTCP
 reporting in that case becomes incosistent and without explicit
 information about it being blocked must be interpret as severe
 congestion.
 In this usage it is also necessary that the session management has
 configured a common set of RTP configuration including RTP payload
 formats as when A sends a packet with pt=97 it will arrive at both B
 and C carrying pt=97 and having the same packetization and encoding,
 no entity will have manipulated the packet.
 When it comes to security there exist some additional requirements to
 ensure that the property that the relay can't read the media traffic
 is enforced. First of all the key to be used must be agreed such so
 that the relay doesn't get it, e.g. no DTLS-SRTP handshake with the
 relay, instead some other method must be used. Secondly, the keying
 structure must be capable of handling multiple end-points in the same
 RTP session.
 The second problem can basically be solved in two ways. Either a
 common master key from which all derive their per source key for
 SRTP. The second alternative which might be more practical is that
 each end-point has its own key used to protects all RTP/RTCP packets
 it sends. Each participants key are then distributed to the other
 participants. This second method could be implemented using DTLS-
 SRTP to a special key server and then use Encrypted Key Transport
 [I-D.ietf-avt-srtp-ekt] to distribute the actual used key to the
 other participants in the RTP session Figure 20. The first one could
 be achieved using MIKEY messages in SDP.
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 +---+ +---+
 | | +-----------+ | |
 | A |<------->| DTLS-SRTP |<------->| C |
 | |<-- -->| HOST |<-- -->| |
 +---+ \ / +-----------+ \ / +---+
 X X
 +---+ / \ +-----------+ / \ +---+
 | |<-- -->| RTP |<-- -->| |
 | B |<------->| RELAY |<------->| D |
 | | +-----------+ | |
 +---+ +---+
 Figure 20: DTLS-SRTP host and RTP Relay Separated
 The relay can still verify that a given SSRC isn't used or spoofed by
 another participant within the multi-party session by binding SSRCs
 on their first usage to a given source address and port pair.
 Packets carrying that source SSRC from other addresses can be
 suppressed to prevent spoofing. This is possible as long as SRTP is
 used which leaves the SSRC of the packet originator in RTP and RTCP
 packets in the clear. If such packet level method for enforcing
 source authentication within the group, then there exist
 cryptographic methods such as TESLA [RFC4383] that could be used for
 true source authentication.
A.5. End-point Forwarding
 An WebRTC end-point (B in Figure 21) will receive a MediaStream (set
 of SSRCs) over a PeerConnection (from A). For the moment is not
 decided if the end-point is allowed or not to in its turn send that
 MediaStream over another PeerConnection to C. This section discusses
 the RTP and end-point implications of allowing such functionality,
 which on the API level is extremely simplistic to perform.
 +---+ +---+ +---+
 | A |--->| B |--->| C |
 +---+ +---+ +---+
 Figure 21: MediaStream Forwarding
 There exist two main approaches to how B forwards the media from A to
 C. The first one is to simply relay the media stream. The second one
 is for B to act as a transcoder. Lets consider both approaches.
 A relay approache will result in that the WebRTC end-points will have
 to have the same capabilities as being discussed in Relay
 (Appendix A.4.3). Thus A will see an RTP session that is extended
 beyond the PeerConnection and see two different receiving end-points
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 with different path characteristics (B and C). Thus A's congestion
 control needs to be capable of handling this. The security solution
 can either support mechanism that allows A to inform C about the key
 A is using despite B and C having agreed on another set of keys.
 Alternatively B will decrypt and then re-encrypt using a new key.
 The relay based approach has the advantage that B does not need to
 transcode the media thus both maintaining the quality of the encoding
 and reducing B's complexity requirements. If the right security
 solutions are supported then also C will be able to verify the
 authenticity of the media comming from A. As downside A are forced to
 take both B and C into consideration when delivering content.
 The media transcoder approach is similar to having B act as Mixer
 terminating the RTP session combined with the transcoder as discussed
 in Appendix A.4.1. A will only see B as receiver of its media. B
 will responsible to produce a media stream suitable for the B to C
 PeerConnection. This may require media transcoding for congestion
 control purpose to produce a suitable bit-rate. Thus loosing media
 quality in the transcoding and forcing B to spend the resource on the
 transcoding. The media transcoding does result in a separation of
 the two different legs removing almost all dependencies. B could
 choice to implement logic to optimize its media transcoding
 operation, by for example requesting media properties that are
 suitable for C also, thus trying to avoid it having to transcode the
 content and only forward the media payloads between the two sides.
 For that optimization to be practical WebRTC end-points must support
 sufficiently good tools for codec control.
A.6. Simulcast
 This section discusses simulcast in the meaning of providing a node,
 for example a stream switching Mixer, with multiple different encoded
 version of the same media source. In the WebRTC context that appears
 to be most easily accomplished by establishing mutliple
 PeerConnection all being feed the same set of MediaStreams. Each
 PeerConnection is then configured to deliver a particular media
 quality and thus media bit-rate. This will work well as long as the
 end-point implements media encoding according to Figure 9. Then each
 PeerConnection will receive an independently encoded version and the
 codec parameters can be agreed specifically in the context of this
 PeerConnection.
 For simulcast to work one needs to prevent that the end-point deliver
 content encoded as depicted in Figure 10. If a single encoder
 instance is feed to multiple PeerConnections the intention of
 performing simulcast will fail.
 Thus it should be considered to explicitly signal which of the two
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 implementation strategies that are desired and which will be done.
 At least making the application and possible the central node
 interested in receiving simulcast of an end-points media streams to
 be aware if it will function or not.
Authors' Addresses
 Colin Perkins
 University of Glasgow
 School of Computing Science
 Glasgow G12 8QQ
 United Kingdom
 Email: csp@csperkins.org
 Magnus Westerlund
 Ericsson
 Farogatan 6
 SE-164 80 Kista
 Sweden
 Phone: +46 10 714 82 87
 Email: magnus.westerlund@ericsson.com
 Joerg Ott
 Aalto University
 School of Electrical Engineering
 Espoo 02150
 Finland
 Email: jorg.ott@aalto.fi
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