draft-ietf-avtext-rtp-grouping-taxonomy-00

[フレーム]

Network Working Group J. Lennox
Internet-Draft Vidyo
Intended status: Informational K. Gross
Expires: May 10, 2014 AVA
 S. Nandakumar
 G. Salgueiro
 Cisco Systems
 B. Burman
 Ericsson
 November 06, 2013
A Taxonomy of Grouping Semantics and Mechanisms for Real-Time Transport
 Protocol (RTP) Sources
 draft-ietf-avtext-rtp-grouping-taxonomy-00
Abstract
 The terminology about, and associations among, Real-Time Transport
 Protocol (RTP) sources can be complex and somewhat opaque. This
 document describes a number of existing and proposed relationships
 among RTP sources, and attempts to define common terminology for
 discussing protocol entities and their relationships.
Status of This Memo
 This Internet-Draft is submitted in full conformance with the
 provisions of BCP 78 and BCP 79.
 Internet-Drafts are working documents of the Internet Engineering
 Task Force (IETF). Note that other groups may also distribute
 working documents as Internet-Drafts. The list of current Internet-
 Drafts is at http://datatracker.ietf.org/drafts/current/.
 Internet-Drafts are draft documents valid for a maximum of six months
 and may be updated, replaced, or obsoleted by other documents at any
 time. It is inappropriate to use Internet-Drafts as reference
 material or to cite them other than as "work in progress."
 This Internet-Draft will expire on May 10, 2014.
Copyright Notice
 Copyright (c) 2013 IETF Trust and the persons identified as the
 document authors. All rights reserved.
 This document is subject to BCP 78 and the IETF Trust's Legal
 Provisions Relating to IETF Documents
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 (http://trustee.ietf.org/license-info) in effect on the date of
 publication of this document. Please review these documents
 carefully, as they describe your rights and restrictions with respect
 to this document. Code Components extracted from this document must
 include Simplified BSD License text as described in Section 4.e of
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 described in the Simplified BSD License.
Table of Contents
 1. Introduction . . . . . . . . . . . . . . . . . . . . . . . . 3
 2. Concepts . . . . . . . . . . . . . . . . . . . . . . . . . . 4
 2.1. Media Chain . . . . . . . . . . . . . . . . . . . . . . . 4
 2.1.1. Physical Stimulus . . . . . . . . . . . . . . . . . . 7
 2.1.2. Media Capture . . . . . . . . . . . . . . . . . . . . 7
 2.1.3. Raw Stream . . . . . . . . . . . . . . . . . . . . . 7
 2.1.4. Media Source . . . . . . . . . . . . . . . . . . . . 8
 2.1.5. Source Stream . . . . . . . . . . . . . . . . . . . . 9
 2.1.6. Media Encoder . . . . . . . . . . . . . . . . . . . . 9
 2.1.7. Encoded Stream . . . . . . . . . . . . . . . . . . . 10
 2.1.8. Dependent Stream . . . . . . . . . . . . . . . . . . 10
 2.1.9. Media Packetizer . . . . . . . . . . . . . . . . . . 10
 2.1.10. Packet Stream . . . . . . . . . . . . . . . . . . . . 11
 2.1.11. Media Redundancy . . . . . . . . . . . . . . . . . . 12
 2.1.12. Redundancy Packet Stream . . . . . . . . . . . . . . 12
 2.1.13. Media Transport . . . . . . . . . . . . . . . . . . . 12
 2.1.14. Received Packet Stream . . . . . . . . . . . . . . . 15
 2.1.15. Received Redundandy Packet Stream . . . . . . . . . . 15
 2.1.16. Media Repair . . . . . . . . . . . . . . . . . . . . 15
 2.1.17. Repaired Packet Stream . . . . . . . . . . . . . . . 15
 2.1.18. Media Depacketizer . . . . . . . . . . . . . . . . . 15
 2.1.19. Received Encoded Stream . . . . . . . . . . . . . . . 15
 2.1.20. Media Decoder . . . . . . . . . . . . . . . . . . . . 16
 2.1.21. Received Source Stream . . . . . . . . . . . . . . . 16
 2.1.22. Media Sink . . . . . . . . . . . . . . . . . . . . . 16
 2.1.23. Received Raw Stream . . . . . . . . . . . . . . . . . 16
 2.1.24. Media Render . . . . . . . . . . . . . . . . . . . . 16
 2.2. Communication Entities . . . . . . . . . . . . . . . . . 17
 2.2.1. End Point . . . . . . . . . . . . . . . . . . . . . . 17
 2.2.2. RTP Session . . . . . . . . . . . . . . . . . . . . . 17
 2.2.3. Participant . . . . . . . . . . . . . . . . . . . . . 18
 2.2.4. Multimedia Session . . . . . . . . . . . . . . . . . 19
 2.2.5. Communication Session . . . . . . . . . . . . . . . . 19
 3. Relations at Different Levels . . . . . . . . . . . . . . . . 20
 3.1. Media Source Relations . . . . . . . . . . . . . . . . . 20
 3.1.1. Synchronization Context . . . . . . . . . . . . . . . 20
 3.1.2. End Point . . . . . . . . . . . . . . . . . . . . . . 21
 3.1.3. Participant . . . . . . . . . . . . . . . . . . . . . 22
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 3.1.4. WebRTC MediaStream . . . . . . . . . . . . . . . . . 22
 3.2. Packetization Time Relations . . . . . . . . . . . . . . 22
 3.2.1. Single Stream Transport of SVC . . . . . . . . . . . 23
 3.2.2. Multi-Channel Audio . . . . . . . . . . . . . . . . . 23
 3.2.3. Redundancy Format . . . . . . . . . . . . . . . . . . 23
 3.3. Packet Stream Relations . . . . . . . . . . . . . . . . . 24
 3.3.1. Simulcast . . . . . . . . . . . . . . . . . . . . . . 24
 3.3.2. Layered Multi-Stream Transmission . . . . . . . . . . 25
 3.3.3. Robustness and Repair . . . . . . . . . . . . . . . . 26
 3.3.4. Packet Stream Separation . . . . . . . . . . . . . . 29
 3.4. Multiple RTP Sessions over one Media Transport . . . . . 30
 4. Topologies and Communication Entities . . . . . . . . . . . . 30
 4.1. Point-to-Point Communication . . . . . . . . . . . . . . 31
 4.2. Central Conferencing . . . . . . . . . . . . . . . . . . 32
 4.3. Full Mesh Conferencing . . . . . . . . . . . . . . . . . 33
 4.4. Source-Specific Multicast . . . . . . . . . . . . . . . . 36
 5. Security Considerations . . . . . . . . . . . . . . . . . . . 37
 6. Acknowledgement . . . . . . . . . . . . . . . . . . . . . . . 38
 7. Contributors . . . . . . . . . . . . . . . . . . . . . . . . 38
 8. IANA Considerations . . . . . . . . . . . . . . . . . . . . . 38
 9. References . . . . . . . . . . . . . . . . . . . . . . . . . 38
 9.1. Normative References . . . . . . . . . . . . . . . . . . 38
 9.2. Informative References . . . . . . . . . . . . . . . . . 38
 Appendix A. Changes From Earlier Versions . . . . . . . . . . . 40
 A.1. Modifications Between Version -02 and -03 . . . . . . . . 40
 A.2. Modifications Between Version -01 and -02 . . . . . . . . 40
 A.3. Modifications Between Version -00 and -01 . . . . . . . . 40
 Authors' Addresses . . . . . . . . . . . . . . . . . . . . . . . 41
1. Introduction
 The existing taxonomy of sources in RTP is often regarded as
 confusing and inconsistent. Consequently, a deep understanding of
 how the different terms relate to each other becomes a real
 challenge. Frequently cited examples of this confusion are (1) how
 different protocols that make use of RTP use the same terms to
 signify different things and (2) how the complexities addressed at
 one layer are often glossed over or ignored at another.
 This document attempts to provide some clarity by reviewing the
 semantics of various aspects of sources in RTP. As an organizing
 mechanism, it approaches this by describing various ways that RTP
 sources can be grouped and associated together.
 All non-specific references to ControLling mUltiple streams for
 tElepresence (CLUE) in this document map to [I-D.ietf-clue-framework]
 and all references to Web Real-Time Communications (WebRTC) map to
 [I-D.ietf-rtcweb-overview].
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2. Concepts
 This section defines concepts that serve to identify and name various
 transformations and streams in a given RTP usage. For each concept
 an attempt is made to list any alternate definitions and usages that
 co-exist today along with various characteristics that further
 describes the concept. These concepts are divided into two
 categories, one related to the chain of streams and transformations
 that media can be subject to, the other for entities involved in the
 communication.
2.1. Media Chain
 This section contains the concepts that can be involved in taking a
 sequence of physical world stimulus (sound waves, photons, key-
 strokes) at a sender side and transport them to a receiver, which may
 recover a sequence of physical stimulus. This chain of concepts is
 of two main types, streams and transformations. Streams are time-
 based sequences of samples of the physical stimulus in various
 representations, while transformations changes the representation of
 the streams in some way.
 The below examples are basic ones and it is important to keep in mind
 that this conceptual model enables more complex usages. Some will be
 further discussed in later sections of this document. In general the
 following applies to this model:
 o A transformation may have zero or more inputs and one or more
 outputs.
 o A Stream is of some type.
 o A Stream has one source transformation and one or more sink
 transformation (with the exception of Physical Stimulus
 (Section 2.1.1) that can have no source or sink transformation).
 o Streams can be forwarded from a transformation output to any
 number of inputs on other transformations that support that type.
 o If the output of a transformation is sent to multiple
 transformations, those streams will be identical; it takes a
 transformation to make them different.
 o There are no formal limitations on how streams are connected to
 transformations, this may include loops if required by a
 particular transformation.
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 It is also important to remember that this is a conceptual model.
 Thus real-world implementations may look different and have different
 structure.
 To provide a basic understanding of the relationships in the chain we
 below first introduces the concepts for the sender side (Figure 1).
 This covers physical stimulus until media packets are emitted onto
 the network.
 Physical Stimulus
 |
 V
 +--------------------+
 | Media Capture |
 +--------------------+
 |
 Raw stream
 V
 +--------------------+
 | Media Source |<- Synchronization Timing
 +--------------------+
 |
 Source Stream
 V
 +--------------------+
 | Media Encoder |
 +--------------------+
 |
 Encoded Stream +-----------+
 V | V
 +--------------------+ | +--------------------+
 | Media Packetizer | | | Media Redundancy |
 +--------------------+ | +--------------------+
 | | |
 +------------+ Redundancy Packet Stream
 Source Packet Stream |
 V V
 +--------------------+ +--------------------+
 | Media Transport | | Media Transport |
 +--------------------+ +--------------------+
 Figure 1: Sender Side Concepts in the Media Chain
 In Figure 1 we have included a branched chain to cover the concepts
 for using redundancy to improve the reliability of the transport.
 The Media Transport concept is an aggregate that is decomposed below
 in Section 2.1.13.2.
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 Below we review a receiver media chain (Figure 2) matching the sender
 side to look at the inverse transformations and their attempts to
 recover possibly identical streams as in the sender chain. Note that
 the streams out of a reverse transformation, like the Source Stream
 out the Media Decoder are in many cases not the same as the
 corresponding ones on the sender side, thus they are prefixed with a
 "Received" to denote a potentially modified version. The reason for
 not being the same lies in the transformations that can be of
 irreversible type. For example, lossy source coding in the Media
 Encoder prevents the Source Stream out of the Media Decoder to be the
 same as the one fed into the Media Encoder. Other reasons include
 packet loss or late loss in the Media Transport transformation that
 even Media Repair, if used, fails to repair. It should be noted that
 some transformations are not always present, like Media Repair that
 cannot operate without Redundancy Packet Streams.
 +--------------------+ +--------------------+
 | Media Transport | | Media Transport |
 +--------------------+ +--------------------+
 | |
 Received Packet Stream Received Redundancy PS
 | |
 | +-------------------+
 V V
 +--------------------+
 | Media Repair |
 +--------------------+
 |
 Repaired Packet Stream
 V
 +--------------------+
 | Media Depacketizer |
 +--------------------+
 |
 Received Encoded Stream
 V
 +--------------------+
 | Media Decoder |
 +--------------------+
 |
 Received Source Stream
 V
 +--------------------+
 | Media Sink |--> Synchronization Information
 +--------------------+
 |
 Received Raw Stream
 V
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 +--------------------+
 | Media Renderer |
 +--------------------+
 |
 V
 Physical Stimulus
 Figure 2: Receiver Side Concepts of the Media Chain
2.1.1. Physical Stimulus
 The physical stimulus is a physical event that can be captured and
 provided as media to a receiver. This include sound waves making up
 audio, photons in a light field that is visible, or other excitations
 or interactions with sensors, like keystrokes on a keyboard.
2.1.2. Media Capture
 The process of transforming the Physical Stimulus (Section 2.1.1)
 into captured media. The Media Capture performs a digital sampling
 of the physical stimulus, usually periodically, and outputs this in
 some representation as a Raw Stream (Section 2.1.3). This data is
 due to its periodical sampling, or at least being timed asynchronous
 events, some form of a stream of media data. The Media Capture is
 normally instantiated in some type of device, i.e. media capture
 device. Examples of different types of media capturing devices are
 digital cameras, microphones connected to A/D converters, or
 keyboards.
2.1.2.1. Alternate Usages
 The CLUE WG uses the term "Capture Device" to identify a physical
 capture device.
 WebRTC WG uses the term "Recording Device" to refer to the locally
 available capture devices in an end-system.
2.1.2.2. Characteristics
 o A Media Capture is identified either by hardware/manufacturer ID
 or via a session-scoped device identifier as mandated by the
 application usage.
 o A Media Capture can generate an Encoded Stream (Section 2.1.7) if
 the capture device support such a configuration.
2.1.3. Raw Stream
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 The time progressing stream of digitally sampled information, usually
 periodically sampled, provided by a Media Capture (Section 2.1.2).
2.1.4. Media Source
 A Media Source is the logical source of a reference clock
 synchronized, time progressing, digital media stream, called a Source
 Stream (Section 2.1.5). This transformation takes one or more Raw
 Streams (Section 2.1.3) and provides a Source Stream as output. This
 output has been synchronized with some reference clock, even if just
 a system local wall clock.
 The output can be of different types. One type is directly
 associated with a particular Media Capture's Raw Stream. Others are
 more conceptual sources, like an audio mix of multiple Raw Streams
 (Figure 3), a mixed selection of the three loudest inputs regarding
 speech activity, a selection of a particular video based on the
 current speaker, i.e. typically based on other Media Sources.
 Raw Raw Raw
 Stream Stream Stream
 | | |
 V V V
 +--------------------------+
 | Media Source |<-- Reference Clock
 | Mixer |
 +--------------------------+
 |
 V
 Source Stream
 Figure 3: Conceptual Media Source in form of Audio Mixer
2.1.4.1. Alternate Usages
 The CLUE WG uses the term "Media Capture" for this purpose. A CLUE
 Media Capture is identified via indexed notation. The terms Audio
 Capture and Video Capture are used to identify Audio Sources and
 Video Sources respectively. Concepts such as "Capture Scene",
 "Capture Scene Entry" and "Capture" provide a flexible framework to
 represent media captured spanning spatial regions.
 The WebRTC WG defines the term "RtcMediaStreamTrack" to refer to a
 Media Source. An "RtcMediaStreamTrack" is identified by the ID
 attribute.
 Typically a Media Source is mapped to a single m=line via the Session
 Description Protocol (SDP) [RFC4566] unless mechanisms such as
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 Source-Specific attributes are in place [RFC5576]. In the latter
 cases, an m=line can represent either multiple Media Sources,
 multiple Packet Streams (Section 2.1.10), or both.
2.1.4.2. Characteristics
 o At any point, it can represent a physical captured source or
 conceptual source.
2.1.5. Source Stream
 A time progressing stream of digital samples that has been
 synchronized with a reference clock and comes from particular Media
 Source (Section 2.1.4).
2.1.6. Media Encoder
 A Media Encoder is a transform that is responsible for encoding the
 media data from a Source Stream (Section 2.1.5) into another
 representation, usually more compact, that is output as an Encoded
 Stream (Section 2.1.7).
 The Media Encoder step commonly includes pre-encoding
 transformations, such as scaling, resampling etc. The Media Encoder
 can have a significant number of configuration options that affects
 the properties of the encoded stream. This include properties such
 as bit-rate, start points for decoding, resolution, bandwidth or
 other fidelity affecting properties. The actually used codec is also
 an important factor in many communication systems, not only its
 parameters.
 Scalable Media Encoders need special mentioning as they produce
 multiple outputs that are potentially of different types. A scalable
 Media Encoder takes one input Source Stream and encodes it into
 multiple output streams of two different types; at least one Encoded
 Stream that is independently decodable and one or more Dependent
 Streams (Section 2.1.8) that requires at least one Encoded Stream and
 zero or more Dependent Streams to be possible to decode. A Dependent
 Stream's dependency is one of the grouping relations this document
 discusses further in Section 3.3.2.
 Source Stream
 |
 V
 +--------------------------+
 | Scalable Media Encoder |
 +--------------------------+
 | | ... |
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 V V V
 Encoded Dependent Dependent
 Stream Stream Stream
 Figure 4: Scalable Media Encoder Input and Outputs
2.1.6.1. Alternate Usages
 Within the SDP usage, an SDP media description (m=line) describes
 part of the necessary configuration required for encoding purposes.
 CLUE's "Capture Encoding" provides specific encoding configuration
 for this purpose.
2.1.6.2. Characteristics
 o A Media Source can be multiply encoded by different Media Encoders
 to provide various encoded representations.
2.1.7. Encoded Stream
 A stream of time synchronized encoded media that can be independently
 decoded.
2.1.7.1. Characteristics
 o Due to temporal dependencies, an Encoded Stream may have
 limitations in where decoding can be started. These entry points,
 for example Intra frames from a video encoder, may require
 identification and their generation may be event based or
 configured to occur periodically.
2.1.8. Dependent Stream
 A stream of time synchronized encoded media fragments that are
 dependent on one or more Encoded Streams (Section 2.1.7) and zero or
 more Dependent Streams to be possible to decode.
2.1.8.1. Characteristics
 o Each Dependent Stream has a set of dependencies. These
 dependencies must be understood by the parties in a multi-media
 session that intend to use a Dependent Stream.
2.1.9. Media Packetizer
 The transformation of taking one or more Encoded (Section 2.1.7) or
 Dependent Stream (Section 2.1.8) and put their content into one or
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 more sequences of packets, normally RTP packets, and output Source
 Packet Streams (Section 2.1.10). This step includes both generating
 RTP payloads as well as RTP packets.
 The Media Packetizer can use multiple inputs when producing a single
 Packet Stream. One such example is the packetization when using SVC,
 as in Single Stream Transport (SST) usage of the payload format both
 an Encoded Stream as well as Dependent Streams are packetized in a
 single Source Packet Stream using a single SSRC.
 The Media Packetizer can also produce multiple Packet Streams, for
 example when Encoded and/or Dependent Streams are distributed over
 multiple Packet Streams, possibly in different RTP sessions.
2.1.9.1. Alternate Usages
 An RTP sender is part of the Media Packetizer.
2.1.9.2. Characteristics
 o The Media Packetizer will select which Synchronization source(s)
 (SSRC) [RFC3550] in which RTP sessions that are used.
 o Media Packetizer can combine multiple Encoded or Dependent Streams
 into one or more Packet Streams.
2.1.10. Packet Stream
 A stream of RTP packets containing media data, source or redundant.
 The Packet Stream is identified by an SSRC belonging to a particular
 RTP session. The RTP session is identified as discussed in
 Section 2.2.2.
 A Source Packet Stream is a packet stream containing at least some
 content from an Encoded Stream. Source material is any media
 material that is produced for transport over RTP without any
 additional redundancy applied to cope with network transport losses.
 Compare this with the Redundancy Packet Stream (Section 2.1.12).
2.1.10.1. Alternate Usages
 The term "Stream" is used by the CLUE WG to define an encoded Media
 Source sent via RTP. "Capture Encoding", "Encoding Groups" are
 defined to capture specific details of the encoding scheme.
 RFC3550 [RFC3550] uses the terms media stream, audio stream, video
 stream and streams of (RTP) packets interchangeably. It defines the
 SSRC as the "The source of a stream of RTP packets, ..."
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 The equivalent mapping of a Packet Stream in SDP [RFC4566] is defined
 per usage. For example, each Media Description (m=line) and
 associated attributes can describe one Packet Stream OR properties
 for multiple Packet Streams OR for an RTP session (via [RFC5576]
 mechanisms for example).
2.1.10.2. Characteristics
 o Each Packet Stream is identified by a unique Synchronization
 source (SSRC) [RFC3550] that is carried in every RTP and RTP
 Control Protocol (RTCP) packet header in a specific RTP session
 context.
 o At any given point in time, a Packet Stream can have one and only
 one SSRC.
 o Each Packet Stream defines a unique RTP sequence numbering and
 timing space.
 o Several Packet Streams may map to a single Media Source via the
 source transformations.
 o Several Packet Streams can be carried over a single RTP Session.
2.1.11. Media Redundancy
 Media redundancy is a transformation that generates redundant or
 repair packets sent out as a Redundancy Packet Stream to mitigate
 network transport impairments, like packet loss and delay.
 The Media Redundancy exists in many flavors; they may be generating
 independent Repair Streams that are used in addition to the Source
 Stream (RTP Retransmission [RFC4588] and some FEC [RFC5109]), they
 may generate a new Source Stream by combining redundancy information
 with source information (Using XOR FEC [RFC5109] as a redundancy
 payload [RFC2198]), or completely replace the source information with
 only redundancy packets.
2.1.12. Redundancy Packet Stream
 A Packet Stream (Section 2.1.10) that contains no original source
 data, only redundant data that may be combined with one or more
 Received Packet Stream (Section 2.1.14) to produce Repaired Packet
 Streams (Section 2.1.17).
2.1.13. Media Transport
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 A Media Transport defines the transformation that the Packet Streams
 (Section 2.1.10) are subjected to by the end-to-end transport from
 one RTP sender to one specific RTP receiver (an RTP session may
 contain multiple RTP receivers per sender). Each Media Transport is
 defined by a transport association that is identified by a 5-tuple
 (source address, source port, destination address, destination port,
 transport protocol). Each transport association normally contains
 only a single RTP session, although a proposal exists for sending
 multiple RTP sessions over one transport association
 [I-D.westerlund-avtcore-transport-multiplexing].
2.1.13.1. Characteristics
 o Media Transport transmits Packet Streams of RTP Packets from a
 source transport address to a destination transport address.
2.1.13.2. Media Stream Decomposition
 The Media Transport concept sometimes needs to be decomposed into
 more steps to enable discussion of what a sender emits that gets
 transformed by the network before it is received by the receiver.
 Thus we provide also this Media Transport decomposition (Figure 5).
 Packet Stream
 |
 V
 +--------------------------+
 | Media Transport Sender |
 +--------------------------+
 |
 Sent Packet Stream
 V
 +--------------------------+
 | Network Transport |
 +--------------------------+
 |
 Transported Packet Stream
 V
 +--------------------------+
 | Media Transport Receiver |
 +--------------------------+
 |
 V
 Received Packet Stream
 Figure 5: Decomposition of Media Transport
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2.1.13.2.1. Media Transport Sender
 The first transformation within the Media Transport (Section 2.1.13)
 is the Media Transport Sender, where the sending End-Point
 (Section 2.2.1) takes a Packet Stream and emits the packets onto the
 network using the transport association established for this Media
 Transport thus creating a Sent Packet Stream (Section 2.1.13.2.2).
 In this process it transforms the Packet Stream in several ways.
 First, it gains the necessary protocol headers for the transport
 association, for example IP and UDP headers, thus forming IP/UDP/RTP
 packets. In addition, the Media Transport Sender may queue, pace or
 otherwise affect how the packets are emitted onto the network. Thus
 adding delay, jitter and inter packet spacings that characterize the
 Sent Packet Stream.
2.1.13.2.2. Sent Packet Stream
 The Sent Packet Stream is the Packet Stream as entering the first hop
 of the network path to its destination. The Sent Packet Stream is
 identified using network transport addresses, like for IP/UDP the
 5-tuple (source IP address, source port, destination IP address,
 destination port, and protocol (UDP)).
2.1.13.2.3. Network Transport
 Network Transport is the transformation that the Sent Packet Stream
 (Section 2.1.13.2.2) is subjected to by traveling from the source to
 the destination through the network. These transformations include,
 loss of some packets, varying delay on a per packet basis, packet
 duplication, and packet header or data corruption. These
 transformations produces a Transported Packet Stream
 (Section 2.1.13.2.4) at the exit of the network path.
2.1.13.2.4. Transported Packet Stream
 The Packet Stream that is emitted out of the network path at the
 destination, subjected to the Network Transport's transformation
 (Section 2.1.13.2.3).
2.1.13.2.5. Media Transport Receiver
 The receiver End-Point's (Section 2.2.1) transformation of the
 Transported Packet Stream (Section 2.1.13.2.4) by its reception
 process that result in the Received Packet Stream (Section 2.1.14).
 This transformation includes transport checksums being verified and
 if non-matching, causing discarding of the corrupted packet. Other
 transformations can include delay variations in receiving a packet on
 the network interface and providing it to the application.
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2.1.14. Received Packet Stream
 The Packet Stream (Section 2.1.10) resulting from the Media
 Transport's transformation, i.e. subjected to packet loss, packet
 corruption, packet duplication and varying transmission delay from
 sender to receiver.
2.1.15. Received Redundandy Packet Stream
 The Redundancy Packet Stream (Section 2.1.12) resulting from the
 Media Transport's transformation, i.e. subjected to packet loss,
 packet corruption, and varying transmission delay from sender to
 receiver.
2.1.16. Media Repair
 A Transformation that takes as input one or more Source Packet
 Streams (Section 2.1.10) as well as Redundancy Packet Streams
 (Section 2.1.12) and attempts to combine them to counter the
 transformations introduced by the Media Transport (Section 2.1.13) to
 minimize the difference between the Source Stream (Section 2.1.5) and
 the Received Source Stream (Section 2.1.21) after Media Decoder
 (Section 2.1.20). The output is a Repaired Packet Stream
 (Section 2.1.17).
2.1.17. Repaired Packet Stream
 A Received Packet Stream (Section 2.1.14) for which Received
 Redundancy Packet Stream (Section 2.1.15) information has been used
 to try to re-create the Packet Stream (Section 2.1.10) as it was
 before Media Transport (Section 2.1.13).
2.1.18. Media Depacketizer
 A Media Depacketizer takes one or more Packet Streams
 (Section 2.1.10) and depacketizes them and attempts to reconstitute
 the Encoded Streams (Section 2.1.7) or Dependent Streams
 (Section 2.1.8) present in those Packet Streams.
2.1.19. Received Encoded Stream
 The received version of an Encoded Stream (Section 2.1.7).
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2.1.20. Media Decoder
 A Media Decoder is a transformation that is responsible for decoding
 Encoded Streams (Section 2.1.7) and any Dependent Streams
 (Section 2.1.8) into a Source Stream (Section 2.1.5).
2.1.20.1. Alternate Usages
 Within the context of SDP, an m=line describes the necessary
 configuration and identification (RTP Payload Types) required to
 decode either one or more incoming Media Streams.
2.1.20.2. Characteristics
 o A Media Decoder is the entity that will have to deal with any
 errors in the encoded streams that resulted from corruptions or
 failures to repair packet losses. This as a media decoder
 generally is forced to produce some output periodically. It thus
 commonly includes concealment methods.
2.1.21. Received Source Stream
 The received version of a Source Stream (Section 2.1.5).
2.1.22. Media Sink
 The Media Sink receives a Source Stream (Section 2.1.5) that
 contains, usually periodically, sampled media data together with
 associated synchronization information. Depending on application,
 this Source Stream then needs to be transformed into a Raw Stream
 (Section 2.1.3) that is sent in synchronization with the output from
 other Media Sinks to a Media Render (Section 2.1.24). The media sink
 may also be connected with a Media Source (Section 2.1.4) and be used
 as part of a conceptual Media Source.
2.1.22.1. Characteristics
 o The media sink can further transform the source stream into a
 representation that is suitable for rendering on the Media Render
 as defined by the application or system-wide configuration. This
 include sample scaling, level adjustments etc.
2.1.23. Received Raw Stream
 The received version of a Raw Stream (Section 2.1.3).
2.1.24. Media Render
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 A Media Render takes a Raw Stream (Section 2.1.3) and converts it
 into Physical Stimulus (Section 2.1.1) that a human user can
 perceive. Examples of such devices are screens, D/A converters
 connected to amplifiers and loudspeakers.
2.1.24.1. Characteristics
 o An End Point can potentially have multiple Media Renders for each
 media type.
2.2. Communication Entities
 This section contains concept for entities involved in the
 communication.
2.2.1. End Point
 A single addressable entity sending or receiving RTP packets. It may
 be decomposed into several functional blocks, but as long as it
 behaves as a single RTP stack entity it is classified as a single
 "End Point".
2.2.1.1. Alternate Usages
 The CLUE Working Group (WG) uses the terms "Media Provider" and
 "Media Consumer" to describes aspects of End Point pertaining to
 sending and receiving functionalities.
2.2.1.2. Characteristics
 End Points can be identified in several different ways. While RTCP
 Canonical Names (CNAMEs) [RFC3550] provide a globally unique and
 stable identification mechanism for the duration of the Communication
 Session (see Section 2.2.5), their validity applies exclusively
 within a Synchronization Context (Section 3.1.1). Thus one End Point
 can have multiple CNAMEs. Therefore, mechanisms outside the scope of
 RTP, such as application defined mechanisms, must be used to ensure
 End Point identification when outside this Synchronization Context.
2.2.2. RTP Session
 An RTP session is an association among a group of participants
 communicating with RTP. It is a group communications channel which
 can potentially carry a number of Packet Streams. Within an RTP
 session, every participant can find meta-data and control information
 (over RTCP) about all the Packet Streams in the RTP session. The
 bandwidth of the RTCP control channel is shared between all
 participants within an RTP Session.
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2.2.2.1. Alternate Usages
 Within the context of SDP, a singe m=line can map to a single RTP
 Session or multiple m=lines can map to a single RTP Session. The
 latter is enabled via multiplexing schemes such as BUNDLE
 [I-D.ietf-mmusic-sdp-bundle-negotiation], for example, which allows
 mapping of multiple m=lines to a single RTP Session.
2.2.2.2. Characteristics
 o Typically, an RTP Session can carry one ore more Packet Streams.
 o An RTP Session shares a single SSRC space as defined in RFC3550
 [RFC3550]. That is, the End Points participating in an RTP
 Session can see an SSRC identifier transmitted by any of the other
 End Points. An End Point can receive an SSRC either as SSRC or as
 a Contributing source (CSRC) in RTP and RTCP packets, as defined
 by the endpoints' network interconnection topology.
 o An RTP Session uses at least two Media Transports
 (Section 2.1.13), one for sending and one for receiving.
 Commonly, the receiving one is the reverse direction of the same
 one as used for sending. An RTP Session may use many Media
 Transports and these define the session's network interconnection
 topology. A single Media Transport can normally not transport
 more than one RTP Session, unless a solution for multiplexing
 multiple RTP sessions over a single Media Transport is used. One
 example of such a scheme is Multiple RTP Sessions on a Single
 Lower-Layer Transport
 [I-D.westerlund-avtcore-transport-multiplexing].
 o Multiple RTP Sessions can be related.
2.2.3. Participant
 A participant is an entity reachable by a single signaling address,
 and is thus related more to the signaling context than to the media
 context.
2.2.3.1. Characteristics
 o A single signaling-addressable entity, using an application-
 specific signaling address space, for example a SIP URI.
 o A participant can have several Multimedia Sessions
 (Section 2.2.4).
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 o A participant can have several associated transport flows,
 including several separate local transport addresses for those
 transport flows.
2.2.4. Multimedia Session
 A multimedia session is an association among a group of participants
 engaged in the communication via one or more RTP Sessions
 (Section 2.2.2). It defines logical relationships among Media
 Sources (Section 2.1.4) that appear in multiple RTP Sessions.
2.2.4.1. Alternate Usages
 RFC4566 [RFC4566] defines a multimedia session as a set of multimedia
 senders and receivers and the data streams flowing from senders to
 receivers.
 RFC3550 [RFC3550] defines it as set of concurrent RTP sessions among
 a common group of participants. For example, a video conference
 (which is a multimedia session) may contain an audio RTP session and
 a video RTP session.
2.2.4.2. Characteristics
 o A Multimedia Session can be composed of several parallel RTP
 Sessions with potentially multiple Packet Streams per RTP Session.
 o Each participant in a Multimedia Session can have a multitude of
 Media Captures and Media Rendering devices.
2.2.5. Communication Session
 A Communication Session is an association among group of participants
 communicating with each other via a set of Multimedia Sessions.
2.2.5.1. Alternate Usages
 The Session Description Protocol (SDP) [RFC4566] defines a multimedia
 session as a set of multimedia senders and receivers and the data
 streams flowing from senders to receivers. In that definition it is
 however not clear if a multimedia session includes both the sender's
 and the receiver's view of the same RTP Packet Stream.
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2.2.5.2. Characteristics
 o Each participant in a Communication Session is identified via an
 application-specific signaling address.
 o A Communication Session is composed of at least one Multimedia
 Session per participant, involving one or more parallel RTP
 Sessions with potentially multiple Packet Streams per RTP Session.
 For example, in a full mesh communication, the Communication Session
 consists of a set of separate Multimedia Sessions between each pair
 of Participants. Another example is a centralized conference, where
 the Communication Session consists of a set of Multimedia Sessions
 between each Participant and the conference handler.
3. Relations at Different Levels
 This section uses the concepts from previous section and look at
 different types of relationships among them. These relationships
 occur at different levels and for different purposes. The section is
 organized such as to look at the level where a relation is required.
 The reason for the relationship may exist at another step in the
 media handling chain. For example, using Simulcast (discussed in
 Section 3.3.1) needs to determine relations at Packet Stream level,
 however the reason to relate Packet Streams is that multiple Media
 Encoders use the same Media Source, i.e. to be able to identify a
 common Media Source.
3.1. Media Source Relations
 Media Sources (Section 2.1.4) are commonly grouped and related to an
 End Point (Section 2.2.1) or a Participant (Section 2.2.3). This
 occurs for several reasons; both application logic as well as media
 handling purposes. These cases are further discussed below.
3.1.1. Synchronization Context
 A Synchronization Context defines a requirement on a strong timing
 relationship between the Media Sources, typically requiring alignment
 of clock sources. Such relationship can be identified in multiple
 ways as listed below. A single Media Source can only belong to a
 single Synchronization Context, since it is assumed that a single
 Media Source can only have a single media clock and requiring
 alignment to several Synchronization Contexts (and thus reference
 clocks) will effectively merge those into a single Synchronization
 Context.
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 A single Multimedia Session can contain media from one or more
 Synchronization Contexts. An example of that is a Multimedia Session
 containing one set of audio and video for communication purposes
 belonging to one Synchronization Context, and another set of audio
 and video for presentation purposes (like playing a video file) with
 a separate Synchronization Context that has no strong timing
 relationship and need not be strictly synchronized with the audio and
 video used for communication.
3.1.1.1. RTCP CNAME
 RFC3550 [RFC3550] describes Inter-media synchronization between RTP
 Sessions based on RTCP CNAME, RTP and Network Time Protocol (NTP)
 [RFC5905] formatted timestamps of a reference clock. As indicated in
 [I-D.ietf-avtcore-clksrc], despite using NTP format timestamps, it is
 not required that the clock be synchronized to an NTP source.
3.1.1.2. Clock Source Signaling
 [I-D.ietf-avtcore-clksrc] provides a mechanism to signal the clock
 source in SDP both for the reference clock as well as the media
 clock, thus allowing a Synchronization Context to be defined beyond
 the one defined by the usage of CNAME source descriptions.
3.1.1.3. CLUE Scenes
 In CLUE "Capture Scene", "Capture Scene Entry" and "Captures" define
 an implied Synchronization Context.
3.1.1.4. Implicitly via RtcMediaStream
 The WebRTC WG defines "RtcMediaStream" with one or more
 "RtcMediaStreamTracks". All tracks in a "RTCMediaStream" are
 intended to be possible to synchronize when rendered.
3.1.1.5. Explicitly via SDP Mechanisms
 RFC5888 [RFC5888] defines m=line grouping mechanism called "Lip
 Synchronization (LS)" for establishing the synchronization
 requirement across m=lines when they map to individual sources.
 RFC5576 [RFC5576] extends the above mechanism when multiple media
 sources are described by a single m=line.
3.1.2. End Point
 Some applications requires knowledge of what Media Sources originate
 from a particular End Point (Section 2.2.1). This can include such
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 decisions as packet routing between parts of the topology, knowing
 the End Point origin of the Packet Streams.
 In RTP, this identification has been overloaded with the
 Synchronization Context through the usage of the source description
 CNAME item. This works for some usages, but sometimes it breaks
 down. For example, if an End Point has two sets of Media Sources
 that have different Synchronization Contexts, like the audio and
 video of the human participant as well as a set of Media Sources of
 audio and video for a shared movie. Thus, an End Point may have
 multiple CNAMEs. The CNAMEs or the Media Sources themselves can be
 related to the End Point.
3.1.3. Participant
 In communication scenarios, it is commonly needed to know which Media
 Sources that originate from which Participant (Section 2.2.3). Thus
 enabling the application to for example display Participant Identity
 information correctly associated with the Media Sources. This
 association is currently handled through the signaling solution to
 point at a specific Multimedia Session where the Media Sources may be
 explicitly or implicitly tied to a particular End Point.
 Participant information becomes more problematic due to Media Sources
 that are generated through mixing or other conceptual processing of
 Raw Streams or Source Streams that originate from different
 Participants. This type of Media Sources can thus have a dynamically
 varying set of origins and Participants. RTP contains the concept of
 Contributing Sources (CSRC) that carries such information about the
 previous step origin of the included media content on RTP level.
3.1.4. WebRTC MediaStream
 An RtcMediaStream, in addition to requiring a single Synchronization
 Context as discussed above, is also an explicit grouping of a set of
 Media Sources, as identified by RtcMediaStreamTracks, within the
 RtcMediaStream.
3.2. Packetization Time Relations
 At RTP Packetization time, there exists a possibility for a number of
 different types of relationships between Encoded Streams
 (Section 2.1.7), Dependent Streams (Section 2.1.8) and Packet Streams
 (Section 2.1.10). These are caused by grouping together or
 distributing these different types of streams into Packet Streams.
 This section will look at such relationships.
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3.2.1. Single Stream Transport of SVC
 Scalable Video Coding [RFC6190] has a mode of operation where Encoded
 Streams and Dependent Streams from the SVC Media Encoder is grouped
 together in a single Source Packet Stream using the SVC RTP Payload
 format.
3.2.2. Multi-Channel Audio
 There exist a number of RTP payload formats that can carry multi-
 channel audio, despite the codec being a mono encoder. Multi-channel
 audio can be viewed as multiple Media Sources sharing a common
 Synchronization Context. These are then independently encoded by a
 Media Encoder and the different Encoded Streams are then packetized
 together in a time synchronized way into a single Source Packet
 Stream using the used codec's RTP Payload format. Example of such
 codecs are, PCMA and PCMU [RFC3551], AMR [RFC4867], and G.719
 [RFC5404].
3.2.3. Redundancy Format
 The RTP Payload for Redundant Audio Data [RFC2198] defines how one
 can transport redundant audio data together with primary data in the
 same RTP payload. The redundant data can be a time delayed version
 of the primary or another time delayed Encoded stream using a
 different Media Encoder to encode the same Media Source as the
 primary, as depicted below in Figure 6.
 +--------------------+
 | Media Source |
 +--------------------+
 |
 Source Stream
 |
 +------------------------+
 | |
 V V
 +--------------------+ +--------------------+
 | Media Encoder | | Media Encoder |
 +--------------------+ +--------------------+
 | |
 | +------------+
 Encoded Stream | Time Delay |
 | +------------+
 | |
 | +------------------+
 V V
 +--------------------+
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 | Media Packetizer |
 +--------------------+
 |
 V
 Packet Stream
 Figure 6: Concept for usage of Audio Redundancy with different Media
 Encoders
 The Redundancy format is thus providing the necessary meta
 information to correctly relate different parts of the same Encoded
 Stream, or in the case depicted above (Figure 6) relate the Received
 Source Stream fragments coming out of different Media Decoders to be
 able to combine them together into a less erroneous Source Stream.
3.3. Packet Stream Relations
 This section discusses various cases of relationships among Packet
 Streams. This is a common relation to handle in RTP due to that
 Packet Streams are separate and have their own SSRC, implying
 independent sequence numbers and timestamp spaces. The underlying
 reasons for the Packet Stream relationships are different, as can be
 seen in the cases below. The different Packet Streams can be handled
 within the same RTP Session or different RTP Sessions to accomplish
 different transport goals. This separation of Packet Streams is
 further discussed in Section 3.3.4.
3.3.1. Simulcast
 A Media Source represented as multiple independent Encoded Streams
 constitutes a simulcast of that Media Source. Figure 7 below
 represents an example of a Media Source that is encoded into three
 separate and different Simulcast streams, that are in turn sent on
 the same Media Transport flow. When using Simulcast, the Packet
 Streams may be sharing RTP Session and Media Transport, or be
 separated on different RTP Sessions and Media Transports, or be any
 combination of these two. It is other considerations that affect
 which usage is desirable, as discussed in Section 3.3.4.
 +----------------+
 | Media Source |
 +----------------+
 Source Stream |
 +----------------------+----------------------+
 | | |
 v v v
 +------------------+ +------------------+ +------------------+
 | Media Encoder | | Media Encoder | | Media Encoder |
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 +------------------+ +------------------+ +------------------+
 | Encoded | Encoded | Encoded
 | Stream | Stream | Stream
 v v v
 +------------------+ +------------------+ +------------------+
 | Media Packetizer | | Media Packetizer | | Media Packetizer |
 +------------------+ +------------------+ +------------------+
 | Source | Source | Source
 | Packet | Packet | Packet
 | Stream | Stream | Stream
 +-----------------+ | +-----------------+
 | | |
 V V V
 +-------------------+
 | Media Transport |
 +-------------------+
 Figure 7: Example of Media Source Simulcast
 The simulcast relation between the Packet Streams is the common Media
 Source. In addition, to be able to identify the common Media Source,
 a receiver of the Packet Stream may need to know which configuration
 or encoding goals that lay behind the produced Encoded Stream and its
 properties. This to enable selection of the stream that is most
 useful in the application at that moment.
3.3.2. Layered Multi-Stream Transmission
 Multi-stream transmission (MST) is a mechanism by which different
 portions of a layered encoding of a Source Stream are sent using
 separate Packet Streams (sometimes in separate RTP sessions). MSTs
 are useful for receiver control of layered media.
 A Media Source represented as an Encoded Stream and multiple
 Dependent Streams constitutes a Media Source that has layered
 dependency. The figure below represents an example of a Media Source
 that is encoded into three dependent layers, where two layers are
 sent on the same Media Transport using different Packet Streams, i.e.
 SSRCs, and the third layer is sent on a separate Media Transport,
 i.e. a different RTP Session.
 +----------------+
 | Media Source |
 +----------------+
 |
 |
 V
 +---------------------------------------------------------+
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 | Media Encoder |
 +---------------------------------------------------------+
 | | |
 Encoded Stream Dependent Stream Dependent Stream
 | | |
 V V V
 +----------------+ +----------------+ +----------------+
 |Media Packetizer| |Media Packetizer| |Media Packetizer|
 +----------------+ +----------------+ +----------------+
 | | |
 Packet Stream Packet Stream Packet Stream
 | | |
 +------+ +------+ |
 | | |
 V V V
 +-----------------+ +-----------------+
 | Media Transport | | Media Transport |
 +-----------------+ +-----------------+
 Figure 8: Example of Media Source Layered Dependency
 The SVC MST relation needs to identify the common Media Encoder
 origin for the Encoded and Dependent Streams. The SVC RTP Payload
 RFC is not particularly explicit about how this relation is to be
 implemented. When using different RTP Sessions, thus different Media
 Transports, and as long as there is only one Packet Stream per Media
 Encoder and a single Media Source in each RTP Session, common SSRC
 and CNAMEs can be used to identify the common Media Source. When
 multiple Packet Streams are sent from one Media Encoder in the same
 RTP Session, then CNAME is the only currently specified RTP
 identifier that can be used. In cases where multiple Media Encoders
 use multiple Media Sources sharing Synchronization Context, and thus
 having a common CNAME, additional heuristics need to be applied to
 create the MST relationship between the Packet Streams.
3.3.3. Robustness and Repair
 Packet Streams may be protected by Redundancy Packet Streams during
 transport. Several approaches listed below can achieve the same
 result;
 o Duplication of the original Packet Stream
 o Duplication of the original Packet Stream with a time offset,
 o Forward Error Correction (FEC) techniques, and
 o Retransmission of lost packets (either globally or selectively).
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3.3.3.1. RTP Retransmission
 The figure below (Figure 9) represents an example where a Media
 Source's Source Packet Stream is protected by a retransmission (RTX)
 flow [RFC4588]. In this example the Source Packet Stream and the
 Redundancy Packet Stream share the same Media Transport.
 +--------------------+
 | Media Source |
 +--------------------+
 |
 V
 +--------------------+
 | Media Encoder |
 +--------------------+
 | Retransmission
 Encoded Stream +--------+ +---- Request
 V | V V
 +--------------------+ | +--------------------+
 | Media Packetizer | | | RTP Retransmission |
 +--------------------+ | +--------------------+
 | | |
 +------------+ Redundancy Packet Stream
 Source Packet Stream |
 | |
 +---------+ +---------+
 | |
 V V
 +-----------------+
 | Media Transport |
 +-----------------+
 Figure 9: Example of Media Source Retransmission Flows
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 The RTP Retransmission example (Figure 9) helps illustrate that this
 mechanism works purely on the Source Packet Stream. The RTP
 Retransmission transform buffers the sent Source Packet Stream and
 upon requests emits a retransmitted packet with some extra payload
 header as a Redundancy Packet Stream. The RTP Retransmission
 mechanism [RFC4588] is specified so that there is a one to one
 relation between the Source Packet Stream and the Redundancy Packet
 Stream. Thus a Redundancy Packet Stream needs to be associated with
 its Source Packet Stream upon being received. This is done based on
 CNAME selectors and heuristics to match requested packets for a given
 Source Packet Stream with the original sequence number in the payload
 of any new Redundancy Packet Stream using the RTX payload format. In
 cases where the Redundancy Packet Stream is sent in a separate RTP
 Session from the Source Packet Stream, these sessions are related,
 e.g. using the SDP Media Grouping's [RFC5888] FID semantics.
3.3.3.2. Forward Error Correction
 The figure below (Figure 10) represents an example where two Media
 Sources' Source Packet Streams are protected by FEC. Source Packet
 Stream A has a Media Redundancy transformation in FEC Encoder 1.
 This produces a Redundancy Packet Stream 1, that is only related to
 Source Packet Stream A. The FEC Encoder 2, however takes two Source
 Packet Streams (A and B) and produces a Redundancy Packet Stream 2
 that protects them together, i.e. Redundancy Packet Stream 2 relate
 to two Source Packet Streams (a FEC group). FEC decoding, when
 needed due to packet loss or packet corruption at the receiver,
 requires knowledge about which Source Packet Streams that the FEC
 encoding was based on.
 In Figure 10 all Packet Streams are sent on the same Media Transport.
 This is however not the only possible choice. Numerous combinations
 exist for spreading these Packet Streams over different Media
 Transports to achieve the communication application's goal.
 +--------------------+ +--------------------+
 | Media Source A | | Media Source B |
 +--------------------+ +--------------------+
 | |
 V V
 +--------------------+ +--------------------+
 | Media Encoder A | | Media Encoder B |
 +--------------------+ +--------------------+
 | |
 Encoded Stream Encoded Stream
 V V
 +--------------------+ +--------------------+
 | Media Packetizer A | | Media Packetizer B |
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 +--------------------+ +--------------------+
 | |
 Source Packet Stream A Source Packet Stream B
 | |
 +-----+-------+-------------+ +-------+------+
 | V V V |
 | +---------------+ +---------------+ |
 | | FEC Encoder 1 | | FEC Encoder 2 | |
 | +---------------+ +---------------+ |
 | | | |
 | Redundancy PS 1 Redundancy PS 2 |
 V V V V
 +----------------------------------------------------------+
 | Media Transport |
 +----------------------------------------------------------+
 Figure 10: Example of FEC Flows
 As FEC Encoding exists in various forms, the methods for relating FEC
 Redundancy Packet Streams with its source information in Source
 Packet Streams are many. The XOR based RTP FEC Payload format
 [RFC5109] is defined in such a way that a Redundancy Packet Stream
 has a one to one relation with a Source Packet Stream. In fact, the
 RFC requires the Redundancy Packet Stream to use the same SSRC as the
 Source Packet Stream. This requires to either use a separate RTP
 session or to use the Redundancy RTP Payload format [RFC2198]. The
 underlying relation requirement for this FEC format and a particular
 Redundancy Packet Stream is to know the related Source Packet Stream,
 including its SSRC.
3.3.4. Packet Stream Separation
 Packet Streams can be separated exclusively based on their SSRCs or
 at the RTP Session level or at the Multi-Media Session level as
 explained below.
 When the Packet Streams that have a relationship are all sent in the
 same RTP Session and are uniquely identified based on their SSRC
 only, it is termed an SSRC-Only Based Separation. Such streams can
 be related via RTCP CNAME to identify that the streams belong to the
 same End Point. [RFC5576]-based approaches, when used, can
 explicitly relate various such Packet Streams.
 On the other hand, when Packet Streams that are related but are sent
 in the context of different RTP Sessions to achieve separation, it is
 known as RTP Session-based separation. This is commonly used when
 the different Packet Streams are intended for different Media
 Transports.
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 Several mechanisms that use RTP Session-based separation rely on it
 to enable an implicit grouping mechanism expressing the relationship.
 The solutions have been based on using the same SSRC value in the
 different RTP Sessions to implicitly indicate their relation. That
 way, no explicit RTP level mechanism has been needed, only signalling
 level relations have been established using semantics from Grouping
 of Media lines framework [RFC5888]. Examples of this are RTP
 Retransmission [RFC4588], SVC Multi Stream Transmission [RFC6190] and
 XOR Based FEC [RFC5109]. RTCP CNAME explicitly relates Packet
 Streams across different RTP Sessions, as explained in the previous
 section. Such a relationship can be used to perform inter-media
 synchronization.
 Packet Streams that are related and need to be associated can be part
 of different Multimedia Sessions, rather than just different RTP
 sessions within the same Multimedia Session context. This puts
 further demand on the scope of the mechanism(s) and its handling of
 identifiers used for expressing the relationships.
3.4. Multiple RTP Sessions over one Media Transport
 [I-D.westerlund-avtcore-transport-multiplexing] describes a mechanism
 that allow several RTP Sessions to be carried over a single
 underlying Media Transport. The main reasons for doing this are
 related to the impact of using one or more Media Transports. Thus
 using a common network path or potentially have different ones.
 There is reduced need for NAT/FW traversal resources and no need for
 flow based QoS.
 However, Multiple RTP Sessions over one Media Transport makes it
 clear that a single Media Transport 5-tuple is not sufficient to
 express which RTP Session context a particular Packet Stream exists
 in. Complexities in the relationship between Media Transports and
 RTP Session already exist as one RTP Session contains multiple Media
 Transports, e.g. even a Peer-to-Peer RTP Session with RTP/RTCP
 Multiplexing requires two Media Transports, one in each direction.
 The relationship between Media Transports and RTP Sessions as well as
 additional levels of identifiers need to be considered in both
 signalling design and when defining terminology.
4. Topologies and Communication Entities
 This Section reviews some communication topologies and looks at the
 relationship among the communication entities that are defined in
 Section 2.2. This section doesn't deal with discussions about the
 streams and their relation to the transport. Instead, it covers the
 aspects that enable the transport of those streams. For example, the
 Media Transports (Section 2.1.13) that exists between the End Points
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 (Section 2.2.1) that are part of an RTP session (Section 2.2.2) and
 their relationship to the Multi-Media Session (Section 2.2.4) between
 Participants (Section 2.2.3) and the established Communication
 session (Section 2.2.5) are explained.
4.1. Point-to-Point Communication
 Figure 11 shows a very basic point-to-point communication session
 between A and B. It uses two different audio and video RTP sessions
 between A's and B's end points. Assume that the Multi-media session
 shared by the participants is established using SIP (i.e., there is a
 SIP Dialog between A and B). The high level representation of this
 communication scenario can be demonstrated using Figure 11.
 +---+ +---+
 | A |<------->| B |
 +---+ +---+
 Figure 11: Point to Point Communication
 However, this picture gets slightly more complex when redrawn using
 the communication entities concepts defined earlier in this document.
 +-----------------------------------------------------------+
 | Communication Session |
 | |
 | +----------------+ +----------------+ |
 | | Participant A | +-------------+ | Participant B | |
 | | | | Multi-Media | | | |
 | | +-------------+|<=>| Session |<=>|+-------------+ | |
 | | | End Point A || |(SIP Dialog) | || End Point B | | |
 | | | || +-------------+ || | | |
 | | | +-----------++---------------------++-----------+ | | |
 | | | | RTP Session| | | | | |
 | | | | Audio |---Media Transport-->| | | | |
 | | | | |<--Media Transport---| | | | |
 | | | +-----------++---------------------++-----------+ | | |
 | | | || || | | |
 | | | +-----------++---------------------++-----------+ | | |
 | | | | RTP Session| | | | | |
 | | | | Video |---Media Transport-->| | | | |
 | | | | |<--Media Transport---| | | | |
 | | | +-----------++---------------------++-----------+ | | |
 | | +-------------+| |+-------------+ | |
 | +----------------+ +----------------+ |
 +-----------------------------------------------------------+
 Figure 12: Point to Point Communication Session with two RTP Sessions
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 Figure 12 shows the two RTP Sessions only exist between the two End
 Points A and B and over their respective Media Transports. The
 Multi-Media Session establishes the association between the two
 Participants and configures these RTP sessions and the Media
 Transports that are used.
4.2. Central Conferencing
 This section looks at the central conferencing communication
 topology, where a number of participants, like A, B, C, and D in
 Figure 13, communicate using an RTP mixer.
 +---+ +------------+ +---+
 | A |<---->| |<---->| B |
 +---+ | | +---+
 | Mixer |
 +---+ | | +---+
 | C |<---->| |<---->| D |
 +---+ +------------+ +---+
 Figure 13: Centralized Conferincing using an RTP Mixer
 In this case each of the Participants establish their Multi-media
 session with the Conference Bridge. Thus, negotiation for the
 establishment of the used RTP sessions and their configuration
 happens between these entities. The participants have their End
 Points (A, B, C, D) and the Conference Bridge has the host running
 the RTP mixer, referred to as End Point M in Figure 14. However,
 despite the individual establishment of four Multi-Media Sessions and
 the corresponding Media Transports for each of the RTP sessions
 between the respective End Points and the Conference Bridge, there is
 actually only two RTP sessions. One for audio and one for Video, as
 these RTP sessions are, in this topology, shared between all the
 Participants.
 +-------------------------------------------------------------------+
 | Communication Session |
 | |
 | +----------------+ +----------------+ |
 | | Participant A | +-------------+ | Conference | |
 | | | | Multi-Media | | Bridge | |
 | | +-------------+|<=====>| Session A |<=====>|+-------------+ | |
 | | | End Point A || |(SIP Dialog) | || End Point M | | |
 | | | || +-------------+ || | | |
 | | | +-----------++-----------------------------++-----------+ | | |
 | | | | RTP Session| | | | | |
 | | | | Audio |-------Media Transport------>| | | | |
 | | | | |<------Media Transport-------| | | | |
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 | | | +-----------++-----------------------------++------+ | | | |
 | | | || || | | | | |
 | | | +-----------++-----------------------------++----+ | | | | |
 | | | | RTP Session| | | | | | | |
 | | | | Video |-------Media Transport------>| | | | | | |
 | | | | |<------Media Transport-------| | | | | | |
 | | | +-----------++-----------------------------++ | | | | | |
 | | +-------------+| || | | | | | |
 | +----------------+ || | | | | | |
 | || | | | | | |
 | +----------------+ || | | | | | |
 | | Participant B | +-------------+ || | | | | | |
 | | | | Multi-Media | || | | | | | |
 | | +-------------+|<=====>| Session B |<=====>|| | | | | | |
 | | | End Point B || |(SIP Dialog) | || | | | | | |
 | | | || +-------------+ || | | | | | |
 | | | +-----------++-----------------------------++ | | | | | |
 | | | | RTP Session| | | | | | | |
 | | | | Video |-------Media Transport------>| | | | | | |
 | | | | |<------Media Transport-------| | | | | | |
 | | | +-----------++-----------------------------++----+ | | | | |
 | | | || || | | | | |
 | | | +-----------++-----------------------------++------+ | | | |
 | | | | RTP Session| | | | | |
 | | | | Audio |-------Media Transport------>| | | | |
 | | | | |<------Media Transport-------| | | | |
 | | | +-----------++-----------------------------++-----------+ | | |
 | | +-------------+| |+-------------+ | |
 | +----------------+ +----------------+ |
 +-------------------------------------------------------------------+
 Figure 14: Central Conferencing with Two Participants A and B
 communicating over a Conference Bridge
 It is important to stress that in the case of Figure 14, it might
 appear that the the Multi-Media Sessions context is scoped between A
 and B over M. This might not be always true and they can have
 contexts that extend further. In this case the RTP session, its
 common SSRC space goes beyond what occurs between A and M and B and M
 respectively.
4.3. Full Mesh Conferencing
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 This section looks at the case where the three Participants (A, B and
 C) wish to communicate. They establish individual Multi-Media
 Sessions and RTP sessions between themselves and the other two peers.
 Thus, each providing two copies of their media to every other
 participant. Figure 15 shows a high level representation of such a
 topology.
 +---+ +---+
 | A |<---->| B |
 +---+ +---+
 ^ ^
 \ /
 \ /
 v v
 +---+
 | C |
 +---+
 Figure 15: Full Mesh Conferencing with three Participants A, B and C
 In this particular case there are two aspects worth noting. The
 first is there will be multiple Multi-Media Sessions per
 Communication Session between the participants. This, however,
 hasn't been true in the earlier examples; the Centralized
 Conferencing inSection 4.2 being the exception. The second aspect is
 consideration of whether one needs to maintain relationships between
 entities and concepts, for example MediaSources, between these
 different Multi-Media Sessions and between Packet Streams in the
 independent RTP sessions configured by those Multi-Media Sessions.
 +-----------------------------------------+
 | Participant A |
 +----------+ | +--------------------------------------+|
 | Multi- | | | End Point A ||
 | Media |<======>| | ||
 | Session | | |+-------+ +-------+ +-------+ ||
 | 1 | | || RTP 1 |<----| MS A1 |---->| RTP 2 | ||
 +----------+ | || | +-------+ | | ||
 ^^ | +|-------|-------------------|-------|-+|
 || +--|-------|-------------------|-------|--+
 || | | ^^ | |
 VV | | || | |
 +-------------------------|-------|----+ || | |
 | Participant B | | | VV | |
 | +-----------------------|-------|---+| +----------+ | |
 | | End Point B +----->| | || | Multi- | | |
 | | | +-------+ || | Media | | |
 | | +-------+ | +-------+ || | Session | | |
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 | | | MS B1 |------+----->| RTP 3 | || | 2 | | |
 | | +-------+ | | || +----------+ | |
 | +-----------------------|-------|---+| ^^ | |
 +-------------------------|-------|----+ || | |
 ^^ | | || | |
 || | | VV | |
 || +--|-------|-------------------|-------|--+
 VV | | | Participant C | | |
 +----------+ | +|-------|-------------------|-------|-+|
 | Multi- | | || | End Point C | | ||
 | Media |<======>| |+-------+ +-------+ ||
 | Session | | | ^ +-------+ ^ ||
 | 3 | | | +---------| MS C1 |---------+ ||
 +----------+ | | +-------+ ||
 | +--------------------------------------+|
 +-----------------------------------------+
 Figure 16: Full Mesh Conferencing between three Participants A, B and
 C
 For the sake of clarity, Figure 16 above does not include all these
 concepts. The Media Sources (MS) from a given End Point is sent to
 the two peers. This requires encoding and Media Packetization to
 enable the Packet Streams to be sent over Media Transports in the
 context of the RTP sessions depicted. The RTP sessions 1, 2, and 3
 are independent, and established in the context of each of the Multi-
 Media Sessions 1, 2 and 3. The joint communication session the full
 figure represents (not shown here as it was Figure 14 in order to
 save space), however, combines the received representations of the
 peers' Media Sources and plays them back.
 It is noteworthy that the full mesh conferencing topologies described
 here have the potential for creating loops. For example, if one
 compares the above full mesh with a mixing three party communication
 session as depicted in (Figure 17). In this example A's Media Source
 A1 is sent to B over a Multi-Media Session (A-B). In B the Media
 Source A1 is mixed with Media Source B1 and the resulting Media
 Source (MS AB) is sent to C over a Multi-Media Session (B-C). If C
 and A would establish a Multi-Media Session (A-C) and C would act in
 the same role as B, then A would receive a Media Source from C that
 contains a mix of A, B and C's individual Media Sources. This would
 result in A playing out a time delay version of its own signal (i.e.,
 the system has created an echo path).
 +--------------+ +--------------+ +--------------+
 | A | | B +-------+ | | C |
 | | | | MS B1 | | | |
 | | | +-------+ | | |
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 | +-------+ | | | | | |
 | | MS A1 |----|--->|-----+ MS AB -|--->| |
 | +-------+ | | | | |
 +--------------+ +--------------+ +--------------+
 Figure 17: Mixing Three Party Communication Session
 The looping issue can be avoided, detected or prevented using two
 general methods. The first method is to use great care when setting
 up and establishing the communication session if participants have
 any mixing or forwarding capacity, so that one doesn't end up getting
 back a partial or full representation of one's own media believing it
 is someone else's. The other method is to maintain some unique
 identifiers at the communication session level for all Media Sources
 and ensure that any Packet Streams received identify those Media
 Sources that contributed to the content of the Packet Stream.
4.4. Source-Specific Multicast
 In one-to-many media distribution cases (e.g., IPTV), where one Media
 Sender or a set of Media Senders is allowed to send Packet Streams on
 a particular Source-Specific Multicast (SSM) group to many receivers
 (R), there are some different aspects to consider. Figure 18
 presents a high level SSM system for RTP/RTCP defined in [RFC5760].
 In this case, several Media Senders sends their Packet Streams to the
 Distribution Source, which is the only one allowed to send to the SSM
 group. The Receivers joining the SSM group can provide RTCP feedback
 on its reception by sending unicast feedback to a Feedback Target
 (FT).
 +--------+ +-----+
 |Media | | | Source-Specific
 |Sender 1|<----->| D S | Multicast (SSM)
 +--------+ | I O | +--+----------------> R(1)
 | S U | | | |
 +--------+ | T R | | +-----------> R(2) |
 |Media |<----->| R C |->+ | : | |
 |Sender 2| | I E | | +------> R(n-1) | |
 +--------+ | B | | | | | |
 : | U | +--+--> R(n) | | |
 : | T +-| | | | |
 : | I | |<---------+ | | |
 +--------+ | O |F|<---------------+ | |
 |Media | | N |T|<--------------------+ |
 |Sender M|<----->| | |<-------------------------+
 +--------+ +-----+ RTCP Unicast
 FT = Feedback Target
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 Figure 18: Source-Specific Multicast Communication Topology
 Here the Media Transport from the Distribution Source to all the SSM
 receivers (R) have the same 5-tuple, but in reality have different
 paths. Also, the Multi-Media Sessions between the Distribution
 Source and the individual receivers are normally identical. This is
 due to one-way communication from the Distribution Source to the
 receiver of configuration information. This is information typically
 embedded in Electronic Program Guides (EPGs), distributed by the
 Session Announcement Protocol (SAP) [RFC2974] or other one-way
 protocols. In some cases load balancing occurs, for example, by
 providing the receiver with a set of Feedback Targets and then it
 randomly selects one out of the set.
 This scenario varies significantly from previously described
 communication topologies due to the asymmetric nature of the RTP
 Session context across the Distribution Source. The Distribution
 Source forms a focal point in collecting the unicasted RTCP feedback
 from the receivers and then re-distributing it to the Media Senders.
 Each Media Sender and the Distribution Source establish their own
 Multi-Media Session Context for the underlying RTP Sessions but with
 shared RTCP context across all the receivers.
 To improve the readability,Figure 18 intentionally hides the details
 of the various entities . Expanding on this, one can think of Media
 Senders being part of one or more Multi-Media Sessions grouped under
 a Communication Session. The Media Sender in this scenario refers to
 the Media Packetizer transformation Section 2.1.9. The Packet Stream
 generated by such a Media Sender can be part of its own RTP Session
 or can be multiplexed with other Packet Streams within an End Point.
 The latter case requires careful consideration since the re-
 distributed RTCP packets now correspond to a single RTP Session
 Context across all the Media Senders.
5. Security Considerations
 This document simply tries to clarify the confusion prevalent in RTP
 taxonomy because of inconsistent usage by multiple technologies and
 protocols making use of the RTP protocol. It does not introduce any
 new security considerations beyond those already well documented in
 the RTP protocol [RFC3550] and each of the many respective
 specifications of the various protocols making use of it.
 Hopefully having a well-defined common terminology and understanding
 of the complexities of the RTP architecture will help lead us to
 better standards, avoiding security problems.
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6. Acknowledgement
 This document has many concepts borrowed from several documents such
 as WebRTC [I-D.ietf-rtcweb-overview], CLUE [I-D.ietf-clue-framework],
 Multiplexing Architecture
 [I-D.westerlund-avtcore-transport-multiplexing]. The authors would
 like to thank all the authors of each of those documents.
 The authors would also like to acknowledge the insights, guidance and
 contributions of Magnus Westerlund, Roni Even, Paul Kyzivat, Colin
 Perkins, Keith Drage, and Harald Alvestrand.
7. Contributors
 Magnus Westerlund has contributed the concept model for the media
 chain using transformations and streams model, including rewriting
 pre-existing concepts into this model and adding missing concepts.
 The first proposal for updating the relationships and the topologies
 based on this concept was also performed by Magnus.
8. IANA Considerations
 This document makes no request of IANA.
9. References
9.1. Normative References
 [RFC3550] Schulzrinne, H., Casner, S., Frederick, R., and V.
 Jacobson, "RTP: A Transport Protocol for Real-Time
 Applications", STD 64, RFC 3550, July 2003.
 [UML] Object Management Group, "OMG Unified Modeling Language
 (OMG UML), Superstructure, V2.2", OMG formal/2009-02-02,
 February 2009.
9.2. Informative References
 [I-D.ietf-avtcore-clksrc]
 Williams, A., Gross, K., Brandenburg, R., and H. Stokking,
 "RTP Clock Source Signalling", draft-ietf-avtcore-
 clksrc-07 (work in progress), October 2013.
 [I-D.ietf-clue-framework]
 Duckworth, M., Pepperell, A., and S. Wenger, "Framework
 for Telepresence Multi-Streams", draft-ietf-clue-
 framework-12 (work in progress), October 2013.
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 [I-D.ietf-mmusic-sdp-bundle-negotiation]
 Holmberg, C., Alvestrand, H., and C. Jennings,
 "Multiplexing Negotiation Using Session Description
 Protocol (SDP) Port Numbers", draft-ietf-mmusic-sdp-
 bundle-negotiation-05 (work in progress), October 2013.
 [I-D.ietf-rtcweb-overview]
 Alvestrand, H., "Overview: Real Time Protocols for Brower-
 based Applications", draft-ietf-rtcweb-overview-08 (work
 in progress), September 2013.
 [I-D.westerlund-avtcore-transport-multiplexing]
 Westerlund, M. and C. Perkins, "Multiplexing Multiple RTP
 Sessions onto a Single Lower-Layer Transport", draft-
 westerlund-avtcore-transport-multiplexing-07 (work in
 progress), October 2013.
 [RFC2198] Perkins, C., Kouvelas, I., Hodson, O., Hardman, V.,
 Handley, M., Bolot, J., Vega-Garcia, A., and S. Fosse-
 Parisis, "RTP Payload for Redundant Audio Data", RFC 2198,
 September 1997.
 [RFC2974] Handley, M., Perkins, C., and E. Whelan, "Session
 Announcement Protocol", RFC 2974, October 2000.
 [RFC3264] Rosenberg, J. and H. Schulzrinne, "An Offer/Answer Model
 with Session Description Protocol (SDP)", RFC 3264, June
 2002.
 [RFC3551] Schulzrinne, H. and S. Casner, "RTP Profile for Audio and
 Video Conferences with Minimal Control", STD 65, RFC 3551,
 July 2003.
 [RFC4566] Handley, M., Jacobson, V., and C. Perkins, "SDP: Session
 Description Protocol", RFC 4566, July 2006.
 [RFC4588] Rey, J., Leon, D., Miyazaki, A., Varsa, V., and R.
 Hakenberg, "RTP Retransmission Payload Format", RFC 4588,
 July 2006.
 [RFC4867] Sjoberg, J., Westerlund, M., Lakaniemi, A., and Q. Xie,
 "RTP Payload Format and File Storage Format for the
 Adaptive Multi-Rate (AMR) and Adaptive Multi-Rate Wideband
 (AMR-WB) Audio Codecs", RFC 4867, April 2007.
 [RFC5109] Li, A., "RTP Payload Format for Generic Forward Error
 Correction", RFC 5109, December 2007.
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 [RFC5404] Westerlund, M. and I. Johansson, "RTP Payload Format for
 G.719", RFC 5404, January 2009.
 [RFC5576] Lennox, J., Ott, J., and T. Schierl, "Source-Specific
 Media Attributes in the Session Description Protocol
 (SDP)", RFC 5576, June 2009.
 [RFC5760] Ott, J., Chesterfield, J., and E. Schooler, "RTP Control
 Protocol (RTCP) Extensions for Single-Source Multicast
 Sessions with Unicast Feedback", RFC 5760, February 2010.
 [RFC5888] Camarillo, G. and H. Schulzrinne, "The Session Description
 Protocol (SDP) Grouping Framework", RFC 5888, June 2010.
 [RFC5905] Mills, D., Martin, J., Burbank, J., and W. Kasch, "Network
 Time Protocol Version 4: Protocol and Algorithms
 Specification", RFC 5905, June 2010.
 [RFC6190] Wenger, S., Wang, Y., Schierl, T., and A. Eleftheriadis,
 "RTP Payload Format for Scalable Video Coding", RFC 6190,
 May 2011.
 [RFC6222] Begen, A., Perkins, C., and D. Wing, "Guidelines for
 Choosing RTP Control Protocol (RTCP) Canonical Names
 (CNAMEs)", RFC 6222, April 2011.
Appendix A. Changes From Earlier Versions
 NOTE TO RFC EDITOR: Please remove this section prior to publication.
A.1. Modifications Between Version -02 and -03
 o Section 4 rewritten (and new communication topologies added) to
 reflect the major updates to Sections 1-3
 o Section 8 removed (carryover from initial -00 draft)
 o General clean up of text, grammar and nits
A.2. Modifications Between Version -01 and -02
 o Section 2 rewritten to add both streams and transformations in the
 media chain.
 o Section 3 rewritten to focus on exposing relationships.
A.3. Modifications Between Version -00 and -01
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 o Too many to list
 o Added new authors
 o Updated content organization and presentation
Authors' Addresses
 Jonathan Lennox
 Vidyo, Inc.
 433 Hackensack Avenue
 Seventh Floor
 Hackensack, NJ 07601
 US
 Email: jonathan@vidyo.com
 Kevin Gross
 AVA Networks, LLC
 Boulder, CO
 US
 Email: kevin.gross@avanw.com
 Suhas Nandakumar
 Cisco Systems
 170 West Tasman Drive
 San Jose, CA 95134
 US
 Email: snandaku@cisco.com
 Gonzalo Salgueiro
 Cisco Systems
 7200-12 Kit Creek Road
 Research Triangle Park, NC 27709
 US
 Email: gsalguei@cisco.com
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 Bo Burman
 Ericsson
 Farogatan 6
 SE-164 80 Kista
 Sweden
 Phone: +46 10 714 13 11
 Email: bo.burman@ericsson.com
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