Questions tagged [sieve-of-eratosthenes]
The Sieve of Eratosthenes is a prime-finding algorithm developed by the ancient Greek mathematician Eratosthenes. It works by writing down as many numbers as needed and then, traversing from lowest to highest, cross out all multiples of a number, beginning with 2. The numbers that remain are considered prime and the lowest of it will be used for the next run.
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 Sieve of Eratosthenes with Wheel Factorization in C++ version 2
 I have implemented Sieve of Eratosthenes with Wheel Factorization in C++ again, this time using a bigger wheel and much more complicated C++ syntax, to familiarize myself with C++ and see how fast I ...
 
 
 
 
 
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 Simple Sieve of Eratosthenes
 I've implemented this version of the Sieve of Eratosthenes in Rust, with inputs. I'm mostly pleased with it, but want to know if the input logic can be simplified, and if the sieve itself can be ...
 
 
 
 
 
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 Sieve of Eratosthenes in OCaml
 As an exercise I've implemented a segmented Sieve of Eratosthenes in OCaml. It does require OCaml 5.2.0 or later as I've utilized Dynarray to handle my array of ...
 
 
 
 
 
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 Performance of Haskell prime sieve
 I have this code, which is a pseudo-Sieve of Eratosthenes for generating primes:
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 Sieve of Eratosthenes in C++ with wheel factorization
 I have written a completely working C++ program for the first time, and I have managed to compile it. I have decided to learn C++ and I have written a C++ program to familiarize myself with C++, this ...
 
 
 
 
 
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 Image generator using prime numbers in polar coordinates
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This is a Python script that generates images using prime numbers up to a given positive integer, it generates prime numbers using the Sieve of Eratosthenes with some rudimentary Wheel ...
 
 
 
 
 
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 Prime sieve in Rust
 Using Sieve of Eratosthenes, I created a function that returns a vector of primes up to given limit.
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 Prime sieve for large numbers
 I state that I am not an expert and that certainly the code can be improved.
I made this prime number sieve to be able to handle large numbers.
The basic idea is to write a number p=r+bW*k where r is ...
 
 
 
 
 
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 Next level Improved Sieve of Eratosthenes
 This is the next development for the Sieve of Eratosthenes algorithm, where all the multiples of 2,3 and 5 are eliminated, which will not take any memory or time.
As my last question Improved Sieve of ...
 
 
 
 
 
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 Improved Sieve of Eratosthenes
 How can I get to a perfect coding for this algorithm?
I made the mathematical theorem, which is a development of the Sieve of Eratosthenes algorithm. I might use some help in coding.
You can find the ...
 
 
 
 
 
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 Counting primes less than n in Python
 I implemented (a refinement of) the Sieve of Eratosthenes for counting primes less than a given number n. This is a coding exercise from LeetCode. The class Solution...
 
 
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 Sieve of Eratosthenes in x86 assembly
 Hello I made a sieve of Eratosthenes algorithm on x86 assembly using NASM.
The highest number it can take is about 2 million and it takes like 2 seconds to complete.
Here's the code:
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 the 10001st prime number
 Problem description:
By listing the first six prime numbers: 2, 3, 5, 7, 11, and 13, we can see that the 6th prime is 13.
What is the 10001st prime number?
Prime number:
A prime number is a whole ...
 
 
 
 
 
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 Sieve of Eratosthenes in F#
 after looking at the pseudocode for the Sieve of Eratosthenes on wikipedia I tried implementing a similar version using F#. The code runs just fine, that is, it returns all prime numbers up until a ...
 
 
 
 
 
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 Segmented Sieve of Eratosthenes with wheel factorisation
 Problem
I have a project in which I implemented variants of the Sieve of Eratosthenes as well as benchmarking and profiling harnesses for these (which can be ran with ...