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File: graphics/js/VMLCircle.js

 /**
 * <a href="http://www.w3.org/TR/NOTE-VML">VML</a> implementation of the <a href="Circle.html">`Circle`</a> class.
 * `VMLCircle` is not intended to be used directly. Instead, use the <a href="Circle.html">`Circle`</a> class.
 * If the browser lacks <a href="http://www.w3.org/TR/SVG/">SVG</a> and <a href="http://www.w3.org/TR/html5/the-canvas-element.html">Canvas</a>
 * capabilities, the <a href="Circle.html">`Circle`</a> class will point to the `VMLCircle` class.
 *
 * @module graphics
 * @class VMLCircle
 * @constructor
 */
 VMLCircle = function()
 {
 	VMLCircle.superclass.constructor.apply(this, arguments);
 };
 
 VMLCircle.NAME = "circle";
 
 Y.extend(VMLCircle, VMLShape, {
 	/**
 	 * Indicates the type of shape
 	 *
 	 * @property _type
 	 * @type String
 * @private
 	 */
 	_type: "oval"
 });
 
 VMLCircle.ATTRS = Y.merge(VMLShape.ATTRS, {
 	/**
 	 * Radius for the circle.
 	 *
 	 * @config radius
 	 * @type Number
 	 */
 	radius: {
 		lazyAdd: false,
 
 		value: 0
 	},
 
 	/**
 	 * Indicates the width of the shape
 	 *
 	 * @config width
 	 * @type Number
 	 */
 	width: {
 setter: function(val)
 {
 this.set("radius", val/2);
 return val;
 },
 
 		getter: function()
 		{
 			var radius = this.get("radius"),
 			val = radius && radius > 0 ? radius * 2 : 0;
 			return val;
 		}
 	},
 
 	/**
 	 * Indicates the height of the shape
 	 *
 	 * @config height
 	 * @type Number
 	 */
 	height: {
 setter: function(val)
 {
 this.set("radius", val/2);
 return val;
 },
 
 		getter: function()
 		{
 			var radius = this.get("radius"),
 			val = radius && radius > 0 ? radius * 2 : 0;
 			return val;
 		}
 	}
 });
 Y.VMLCircle = VMLCircle;
 
 

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