#include <CaveScene.h>
Inheritance diagram for CaveScene:
List of all members.
Definition at line 55 of file CaveScene.h.
pass in VMDApp handle, needed for VMDexit.
Definition at line 42 of file CaveScene.C.
References malloc_from_CAVE_memory, NULL, and wkf_thread_barrier_init_proc_shared.
[virtual]
[virtual]
Called by the CAVE display function, copies shared mem variables to process-local variables, then calls draw() in the parent.
Reimplemented from Scene.
Definition at line 79 of file CaveScene.C.
References Scene::draw, DisplayDevice::is_renderer_process, vmd_msleep, and wkf_thread_barrier.
Use CAVE allocator-deallocator for CaveScene object.
Definition at line 111 of file CaveScene.C.
References malloc_from_CAVE_memory.
[virtual]
Call the parent's prepare, then update the shared memory info.
Reimplemented from Scene.
Definition at line 100 of file CaveScene.C.
References Scene::prepare, and VMDApp::VMDexit.