OpenGLDisplayDevice.h File Reference
OpenGLRenderer subclass managing X-windows window and input state, OpenGL GLX context, and framebuffer management.
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#include "OpenGLRenderer.h"
#include <GL/glx.h>
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Compounds
GLX-specific low-level handles and window IDs. More...
Subclass of OpenGLRenderer, this object has routines used by all the different display devices that are OpenGL-specific. Will render drawing commands into a single X window. More...
Defines
Detailed Description
OpenGLRenderer subclass managing X-windows window and input state, OpenGL GLX context, and framebuffer management.
Renders drawing commands into a single X window.
Definition in file OpenGLDisplayDevice.h.
Define Documentation
#define SBALL_COMMAND_APP_SENSITIVITY 27696
#define SBALL_COMMAND_APP_WINDOW 27695
#define SBALL_COMMAND_NONE 0
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