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OSPRayDisplayDevice.C

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00001 /***************************************************************************
00002 *cr 
00003 *cr (C) Copyright 2013-2014 The Board of Trustees of the 
00004 *cr University of Illinois 
00005 *cr All Rights Reserved 
00006 *cr 
00007 ***************************************************************************/
00008 
00009 /***************************************************************************
00010 * RCS INFORMATION:
00011 *
00012 * $RCSfile: OSPRayDisplayDevice.C,v $
00013 * $Author: johns $ $Locker: $ $State: Exp $
00014 * $Revision: 1.19 $ $Date: 2021年12月21日 22:59:38 $
00015 *
00016 ***************************************************************************/
00038 #include <math.h>
00039 #include <stdlib.h>
00040 #include <stdio.h>
00041 #include <string.h>
00042 
00043 #include "VMDApp.h" // needed for accelerator memory management
00044 #include "QuickSurf.h" // needed for accelerator memory management
00045 
00046 #include "DispCmds.h" // CYLINDER_TRAILINGCAP, etc..
00047 #include "OSPRayDisplayDevice.h"
00048 #include "OSPRayRenderer.h"
00049 #include "config.h" // needed for default image viewer
00050 #include "Hershey.h" // needed for Hershey font rendering fctns
00051 
00052 
00053 // The default radius for points and lines (which are displayed
00054 // as small spheres or cylinders, respectively)
00055 #define DEFAULT_RADIUS 0.0025f
00056 
00057 
00058 // Global OSPRay initialization routine -- call it only ONCE...
00059 int OSPRayDisplayDevice::OSPRay_Global_Init(void) {
00060 return OSPRayRenderer::OSPRay_Global_Init(); // call only ONCE
00061 }
00062 
00063 // Global OSPRay shutdown routine -- call it only ONCE...
00064 void OSPRayDisplayDevice::OSPRay_Global_Shutdown(void) {
00065 OSPRayRenderer::OSPRay_Global_Shutdown(); // call only ONCE
00066 }
00067 
00068 
00070 OSPRayDisplayDevice::OSPRayDisplayDevice(VMDApp *app, int interactive) : FileRenderer((interactive) ? 
00071 "TachyonLOSPRayInteractive" : "TachyonLOSPRayInternal", 
00072 (interactive) ? 
00073 "TachyonL-OSPRay (interactive, SSE+AVX-accelerated)" : "TachyonL-OSPRay (internal, in-memory, SSE+AVX-accelerated)",
00074 "vmdscene.ppm", DEF_VMDIMAGEVIEWER) {
00075 vmdapp = app; // save VMDApp handle for init or memory management routines
00076 
00077 reset_vars(); // initialize material cache
00078 
00079 // flag interactive or not
00080 isinteractive = interactive;
00081 
00082 // Add supported file formats
00083 formats.add_name("PPM", 0);
00084 
00085 // Default image format depends on platform
00086 curformat = 0;
00087 
00088 // Set default aa level
00089 has_aa = TRUE;
00090 aasamples = 12;
00091 aosamples = 12;
00092 
00093 ort = new OSPRayRenderer();
00094 ort_timer = wkf_timer_create();
00095 }
00096 
00098 OSPRayDisplayDevice::~OSPRayDisplayDevice(void) {
00099 delete ort;
00100 wkf_timer_destroy(ort_timer);
00101 }
00102 
00103 void OSPRayDisplayDevice::add_material(void) {
00104 ort->add_material(materialIndex,
00105 mat_ambient, mat_diffuse, mat_specular, mat_shininess,
00106 mat_mirror, mat_opacity, mat_outline, mat_outlinewidth, 
00107 mat_transmode > 0.5f);
00108 }
00109 
00110 
00112 void OSPRayDisplayDevice::reset_vars(void) {
00113 inclipgroup = 0; // not currently in a clipping group
00114 
00115 reset_cylinder_buffer();
00116 reset_triangle_buffer();
00117 }
00118 
00119 
00120 void OSPRayDisplayDevice::send_cylinder_buffer() {
00121 if (cylinder_vert_buffer.num() > 0) {
00122 // send the cylinders...
00123 ort->cylinder_array_color(*cylinder_xform, cylinder_radius_scalefactor,
00124 cylinder_vert_buffer.num()/6,
00125 &cylinder_vert_buffer[0],
00126 &cylinder_radii_buffer[0],
00127 &cylinder_color_buffer[0],
00128 cylinder_matindex);
00129 
00130 #if 0
00131 // send the cylinder end caps, if any
00132 if (cylcap_vert_buffer.num() > 0) {
00133 ort->ring_array_color(*cylinder_xform, cylinder_radius_scalefactor,
00134 cylcap_vert_buffer.num()/3,
00135 &cylcap_vert_buffer[0],
00136 &cylcap_norm_buffer[0],
00137 &cylcap_radii_buffer[0],
00138 &cylcap_color_buffer[0],
00139 cylinder_matindex);
00140 }
00141 #endif
00142 
00143 delete cylinder_xform;
00144 cylinder_xform=NULL;
00145 }
00146 reset_cylinder_buffer();
00147 }
00148 
00149 
00150 #if defined(VMDOSPRAY_ENABLE_CYLINDERS)
00151 
00152 // draw a cylinder
00153 void OSPRayDisplayDevice::cylinder(float *a, float *b, float r, int filled) {
00154 // if we have a change in transformation matrix, color, or material state,
00155 // we have to emit all accumulated cylinders to OSPRay and begin a new batch
00156 if (cylinder_xform != NULL && ((cylinder_matindex != materialIndex) || (memcmp(cylinder_xform->mat, transMat.top().mat, sizeof(cylinder_xform->mat))))) {
00157 send_cylinder_buffer(); // render the accumulated cylinder buffer...
00158 }
00159 
00160 // record all transformation/material/color state on first cylinder call
00161 if (cylinder_xform == NULL) {
00162 // record material, color, and transformation state
00163 cylinder_matindex = materialIndex;
00164 cylinder_xform = new Matrix4(transMat.top());
00165 cylinder_radius_scalefactor = scale_factor();
00166 add_material(); // cause OSPRay to cache the current material
00167 }
00168 
00169 // record vertex data
00170 cylinder_vert_buffer.append2x3(&a[0], &b[0]);
00171 cylinder_radii_buffer.append(r);
00172 cylinder_color_buffer.append3(&matData[colorIndex][0]);
00173 
00174 #if 0
00175 // XXX Cylinder caps not yet supported in OSPRay
00176 // Cylinder caps?
00177 if (filled) {
00178 float norm[3];
00179 norm[0] = b[0] - a[0];
00180 norm[1] = b[1] - a[1];
00181 norm[2] = b[2] - a[2];
00182 
00183 float div = 1.0f / sqrtf(norm[0]*norm[0] + norm[1]*norm[1] + norm[2]*norm[2]);
00184 norm[0] *= div;
00185 norm[1] *= div;
00186 norm[2] *= div;
00187 
00188 if (filled & CYLINDER_TRAILINGCAP) {
00189 cylcap_vert_buffer.append3(&a[0]);
00190 cylcap_norm_buffer.append3(&norm[0]);
00191 cylcap_radii_buffer.append2(0.0f, r);
00192 cylcap_color_buffer.append3(&matData[colorIndex][0]);
00193 }
00194 
00195 if (filled & CYLINDER_LEADINGCAP) {
00196 cylcap_vert_buffer.append3(&b[0]);
00197 norm[0] *= -1;
00198 norm[1] *= -1;
00199 norm[2] *= -1;
00200 cylcap_norm_buffer.append3(&norm[0]);
00201 cylcap_radii_buffer.append2(0.0f, r);
00202 cylcap_color_buffer.append3(&matData[colorIndex][0]);
00203 }
00204 }
00205 #endif
00206 }
00207 #endif
00208 
00209 
00210 // draw a sphere array
00211 void OSPRayDisplayDevice::sphere_array(int spnum, int spres, float *centers, 
00212 float *radii, float *colors) {
00213 add_material();
00214 ort->sphere_array_color(transMat.top(), scale_factor(), spnum, 
00215 centers, radii, colors, materialIndex);
00216 
00217 // set final color state after array has been drawn
00218 int ind=(spnum-1)*3;
00219 super_set_color(nearest_index(colors[ind], colors[ind+1], colors[ind+2]));
00220 }
00221 
00222 
00223 #if defined(VMDOSPRAY_ENABLE_CYLINDERS)
00224 
00225 //
00226 // XXX text needs cylinders to be performant...
00227 //
00228 void OSPRayDisplayDevice::text(float *pos, float size, float thickness,
00229 const char *str) {
00230 float textpos[3];
00231 float textsize, textthickness;
00232 hersheyhandle hh;
00233 
00234 // transform the world coordinates
00235 (transMat.top()).multpoint3d(pos, textpos);
00236 textsize = size * 1.5f;
00237 textthickness = thickness*DEFAULT_RADIUS;
00238 
00239 ResizeArray<float> text_spheres;
00240 ResizeArray<float> text_cylinders;
00241 
00242 while (*str != '0円') {
00243 float lm, rm, x, y, ox, oy;
00244 int draw, odraw;
00245 ox=oy=x=y=0.0f;
00246 draw=odraw=0;
00247 
00248 hersheyDrawInitLetter(&hh, *str, &lm, &rm);
00249 textpos[0] -= lm * textsize;
00250 
00251 while (!hersheyDrawNextLine(&hh, &draw, &x, &y)) {
00252 float oldpt[3], newpt[3];
00253 if (draw) {
00254 newpt[0] = textpos[0] + textsize * x;
00255 newpt[1] = textpos[1] + textsize * y;
00256 newpt[2] = textpos[2];
00257 
00258 if (odraw) {
00259 // if we have both previous and next points, connect them...
00260 oldpt[0] = textpos[0] + textsize * ox;
00261 oldpt[1] = textpos[1] + textsize * oy;
00262 oldpt[2] = textpos[2];
00263 
00264 text_cylinders.append2x3(&oldpt[0], &newpt[0]);
00265 text_spheres.append3(&newpt[0]);
00266 } else {
00267 // ...otherwise, just draw the next point
00268 text_spheres.append3(&newpt[0]);
00269 }
00270 }
00271 
00272 ox=x;
00273 oy=y;
00274 odraw=draw;
00275 }
00276 textpos[0] += rm * textsize;
00277 
00278 str++;
00279 }
00280 
00281 add_material();
00282 // add spheres, which are already in world coordinates
00283 if (text_cylinders.num() > 0) {
00284 ort->cylinder_array(NULL, textthickness, matData[colorIndex],
00285 text_cylinders.num() / 6, &text_cylinders[0],
00286 materialIndex);
00287 }
00288 if (text_spheres.num() > 0) {
00289 ort->sphere_array(NULL, textthickness, matData[colorIndex],
00290 text_spheres.num() / 3, &text_spheres[0], NULL, 
00291 materialIndex);
00292 }
00293 }
00294 
00295 #endif
00296 
00297 
00298 void OSPRayDisplayDevice::send_triangle_buffer() {
00299 if (triangle_vert_buffer.num() > 0) {
00300 ort->trimesh_n3f_v3f(*triangle_xform, 
00301 matData[triangle_cindex],
00302 &triangle_norm_buffer[0],
00303 &triangle_vert_buffer[0],
00304 triangle_vert_buffer.num()/9,
00305 triangle_matindex);
00306 delete triangle_xform;
00307 triangle_xform=NULL;
00308 }
00309 reset_triangle_buffer();
00310 }
00311 
00312 
00313 // draw a triangle
00314 void OSPRayDisplayDevice::triangle(const float *a, const float *b, const float *c, const float *n1, const float *n2, const float *n3) {
00315 // if we have a change in transformation matrix, color, or material state,
00316 // we have to emit all accumulated triangles to OSPRay and begin a new batch
00317 if (triangle_xform != NULL && ((triangle_cindex != colorIndex) || (triangle_matindex != materialIndex) || (memcmp(triangle_xform->mat, transMat.top().mat, sizeof(triangle_xform->mat))))) {
00318 send_triangle_buffer(); // render the accumulated triangle buffer...
00319 } 
00320 
00321 // record all transformation/material/color state on first triangle call
00322 if (triangle_xform == NULL) {
00323 // record material, color, and transformation state
00324 triangle_cindex = colorIndex;
00325 triangle_matindex = materialIndex;
00326 triangle_xform = new Matrix4(transMat.top());
00327 add_material(); // cause OSPRay to cache the current material
00328 }
00329 
00330 // record vertex data 
00331 triangle_vert_buffer.append3x3(&a[0], &b[0], &c[0]);
00332 
00333 // record normal data 
00334 triangle_norm_buffer.append3x3(&n1[0], &n2[0], &n3[0]);
00335 }
00336 
00337 
00338 // draw a tricolor
00339 void OSPRayDisplayDevice::tricolor(const float *a, const float *b, const float *c,
00340 const float *n1, const float *n2, const float *n3,
00341 const float *c1, const float *c2, const float *c3) {
00342 add_material();
00343 
00344 float vnc[27];
00345 vec_copy(&vnc[ 0], a);
00346 vec_copy(&vnc[ 3], b);
00347 vec_copy(&vnc[ 6], c);
00348 
00349 vec_copy(&vnc[ 9], n1);
00350 vec_copy(&vnc[12], n2);
00351 vec_copy(&vnc[15], n3);
00352 
00353 vec_copy(&vnc[18], c1);
00354 vec_copy(&vnc[21], c2);
00355 vec_copy(&vnc[24], c3);
00356 
00357 ort->tricolor_list(transMat.top(), 1, vnc, materialIndex);
00358 }
00359 
00360 
00361 void OSPRayDisplayDevice::trimesh_c4u_n3b_v3f(unsigned char *c, signed char *n,
00362 float *v, int numfacets) {
00363 add_material();
00364 ort->trimesh_c4u_n3b_v3f(transMat.top(), c, n, v, numfacets, materialIndex);
00365 }
00366 
00367 
00368 void OSPRayDisplayDevice::trimesh_c4u_n3f_v3f(unsigned char *c, float *n,
00369 float *v, int numfacets) {
00370 add_material();
00371 ort->trimesh_c4u_n3f_v3f(transMat.top(), c, n, v, numfacets, materialIndex);
00372 }
00373 
00374 void OSPRayDisplayDevice::trimesh_c4n3v3(int numverts, float * cnv,
00375 int numfacets, int * facets) {
00376 add_material();
00377 ort->trimesh_c4n3v3(transMat.top(), numverts, cnv, numfacets, facets, 
00378 materialIndex);
00379 }
00380 
00381 void OSPRayDisplayDevice::trimesh_n3b_v3f(signed char *n, float *v, int numfacets) {
00382 add_material();
00383 ort->trimesh_n3b_v3f(transMat.top(), matData[colorIndex], n, v, numfacets, materialIndex);
00384 }
00385 
00386 void OSPRayDisplayDevice::trimesh_n3f_v3f(float *n, float *v, int numfacets) {
00387 add_material();
00388 ort->trimesh_n3f_v3f(transMat.top(), matData[colorIndex], n, v, numfacets, materialIndex);
00389 }
00390 
00391 
00392 #if 0
00393 void OSPRayDisplayDevice::trimesh_n3fopt_v3f(float *n, float *v, int numfacets) {
00394 add_material();
00395 ort->trimesh_v3f(transMat.top(), matData[colorIndex], v, numfacets, materialIndex);
00396 }
00397 
00398 #endif
00399 
00400 void OSPRayDisplayDevice::tristrip(int numverts, const float * cnv,
00401 int numstrips, const int *vertsperstrip,
00402 const int *facets) {
00403 add_material();
00404 ort->tristrip(transMat.top(), numverts, cnv, numstrips, vertsperstrip, 
00405 facets, materialIndex);
00406 }
00407 
00408 
00409 
00410 void OSPRayDisplayDevice::write_lights() {
00411 int i;
00412 int lightcount = 0;
00413 
00414 // clear all existing lights before (re)appending the current lights,
00415 // otherwise if the OSPRay context is reused, we will crash and burn.
00416 ort->clear_all_lights();
00417 
00418 // directional lights
00419 for (i=0; i<DISP_LIGHTS; i++) {
00420 if (lightState[i].on) {
00421 ort->add_directional_light(lightState[i].pos, lightState[i].color);
00422 lightcount++;
00423 }
00424 }
00425 
00426 #if 0
00427 // advanced positional lights
00428 for (i=0; i<DISP_LIGHTS; i++) {
00429 if (advLightState[i].on) {
00430 float pos[3];
00431 
00432 // always use world coordinates for now
00433 vec_copy(pos, advLightState[i].pos);
00434 
00435 if (advLightState[i].spoton) {
00436 printf("OSPRayDisplayDevice) SpotLight not implemented yet ...\n");
00437 } else {
00438 apitexture tex;
00439 memset(&tex, 0, sizeof(apitexture));
00440 
00441 tex.col.r=advLightState[i].color[0];
00442 tex.col.g=advLightState[i].color[1];
00443 tex.col.b=advLightState[i].color[2];
00444 
00445 void *l = rt_light(rtscene,
00446 rt_texture(rtscene, &tex),
00447 /* negate position to correct handedness... */
00448 rt_vector(pos[0], pos[1], -pos[2]), 0.0f);
00449 
00450 /* emit light attentuation parameters if needed */
00451 if (advLightState[i].constfactor != 1.0f ||
00452 advLightState[i].linearfactor != 0.0f ||
00453 advLightState[i].quadfactor != 0.0f) {
00454 rt_light_attenuation(l,
00455 advLightState[i].constfactor,
00456 advLightState[i].linearfactor,
00457 advLightState[i].quadfactor);
00458 }
00459 }
00460 
00461 lightcount++;
00462 }
00463 }
00464 #endif
00465 
00466 if (lightcount < 1) {
00467 msgWarn << "No lights defined in molecular scene!!" << sendmsg;
00468 }
00469 }
00470 
00471 
00472 void OSPRayDisplayDevice::write_materials() {
00473 ort->set_bg_color(backColor);
00474 
00475 // Specify OSPRay background sky sphere if background gradient
00476 // mode is enabled.
00477 if (backgroundmode == 1) {
00478 float bspheremag = 0.5f;
00479 
00480 // compute positive/negative magnitude of sphere gradient
00481 switch (projection()) {
00482 case DisplayDevice::ORTHOGRAPHIC:
00483 // For orthographic views, Tachyon uses the dot product between
00484 // the incident ray origin and the sky sphere gradient "up" vector,
00485 // since all camera rays have the same direction and differ only
00486 // in their origin.
00487 bspheremag = vSize / 4.0f;
00488 break;
00489 
00490 case DisplayDevice::PERSPECTIVE:
00491 default:
00492 // For perspective views, Tachyon uses the dot product between
00493 // the incident ray and the sky sphere gradient "up" vector,
00494 // so for larger values of vSize, we have to clamp the maximum
00495 // magnitude to 1.0.
00496 bspheremag = (vSize / 2.0f) / (eyePos[2] - zDist);
00497 if (bspheremag > 1.0f)
00498 bspheremag = 1.0f;
00499 break;
00500 }
00501 
00502 if (projection() == DisplayDevice::ORTHOGRAPHIC)
00503 ort->set_bg_mode(OSPRayRenderer::RT_BACKGROUND_TEXTURE_SKY_ORTHO_PLANE);
00504 else
00505 ort->set_bg_mode(OSPRayRenderer::RT_BACKGROUND_TEXTURE_SKY_SPHERE);
00506 
00507 float updir[3] = { 0.0f, 1.0f, 0.0f };
00508 ort->set_bg_color_grad_top(backgradienttopcolor);
00509 ort->set_bg_color_grad_bot(backgradientbotcolor);
00510 ort->set_bg_gradient(updir);
00511 ort->set_bg_gradient_topval(bspheremag);
00512 ort->set_bg_gradient_botval(-bspheremag);
00513 } else {
00514 ort->set_bg_mode(OSPRayRenderer::RT_BACKGROUND_TEXTURE_SOLID);
00515 }
00516 }
00517 
00518 
00520 
00521 void OSPRayDisplayDevice::write_header() {
00522 wkf_timer_start(ort_timer);
00523 
00524 ort->setup_context(xSize, ySize);
00525 write_materials();
00526 write_lights();
00527 
00528 ort->set_aa_samples(aasamples); // set with current FileRenderer values
00529 
00530 // render with/without shadows
00531 if (shadows_enabled() || ao_enabled()) {
00532 if (shadows_enabled() && !ao_enabled())
00533 msgInfo << "Shadow rendering enabled." << sendmsg;
00534 
00535 ort->shadows_on(1); // shadowing mode required
00536 } else {
00537 ort->shadows_on(0); // disable shadows by default
00538 }
00539 
00540 // render with ambient occlusion, but only if shadows are also enabled
00541 if (ao_enabled()) {
00542 msgInfo << "Ambient occlusion enabled." << sendmsg;
00543 msgInfo << "Shadow rendering enabled." << sendmsg;
00544 ort->set_ao_samples(aosamples); // set with current FileRenderer values
00545 } else {
00546 ort->set_ao_samples(0); // disable AO rendering entirely
00547 }
00548 
00549 // Always set the AO parameters, that way the user can enable/disable
00550 // AO on-the-fly in the interactive renderer
00551 ort->set_ao_ambient(get_ao_ambient());
00552 ort->set_ao_direct(get_ao_direct());
00553 
00554 // render with depth of field, but only for perspective projection
00555 if (dof_enabled()) {
00556 msgInfo << "DoF focal blur enabled." << sendmsg;
00557 ort->dof_on(1); // enable DoF rendering
00558 ort->set_camera_dof_fnumber(get_dof_fnumber());
00559 ort->set_camera_dof_focal_dist(get_dof_focal_dist());
00560 } else {
00561 ort->dof_on(0); // disable DoF rendering
00562 }
00563 
00564 // set depth cueing parameters
00565 float start = get_cue_start();
00566 float end = get_cue_end();
00567 float density = get_cue_density();
00568 if (cueingEnabled) {
00569 switch (cueMode) {
00570 case CUE_LINEAR:
00571 ort->set_cue_mode(OSPRayRenderer::RT_FOG_LINEAR, start, end, density);
00572 break;
00573 
00574 case CUE_EXP:
00575 ort->set_cue_mode(OSPRayRenderer::RT_FOG_EXP, start, end, density);
00576 break;
00577 
00578 case CUE_EXP2:
00579 ort->set_cue_mode(OSPRayRenderer::RT_FOG_EXP2, start, end, density);
00580 break;
00581 
00582 case NUM_CUE_MODES:
00583 // this should never happen
00584 break;
00585 }
00586 } else {
00587 ort->set_cue_mode(OSPRayRenderer::RT_FOG_NONE, start, end, density);
00588 }
00589 }
00590 
00591 
00592 void OSPRayDisplayDevice::write_trailer(void){
00593 send_cylinder_buffer(); // send any unsent accumulated cylinder buffer...
00594 send_triangle_buffer(); // send any unsent accumulated triangle buffer...
00595 
00596 #if 0
00597 printf("OSPRay: z: %f zDist: %f vSize %f\n", eyePos[2], zDist, vSize);
00598 #endif
00599 switch (projection()) {
00600 case DisplayDevice::ORTHOGRAPHIC:
00601 ort->set_camera_projection(OSPRayRenderer::RT_ORTHOGRAPHIC);
00602 ort->set_camera_zoom(0.5f / (1.0f / (vSize / 2.0f)));
00603 break;
00604 
00605 case DisplayDevice::PERSPECTIVE:
00606 default:
00607 ort->set_camera_projection(OSPRayRenderer::RT_PERSPECTIVE);
00608 // ort->set_camera_zoom(0.5f / ((eyePos[2] - zDist) / vSize));
00609 ort->set_camera_zoom(0.5f * vSize / (eyePos[2] - zDist));
00610 }
00611 
00612 // set stereoscopic display parameters
00613 ort->set_camera_stereo_eyesep(eyeSep);
00614 ort->set_camera_stereo_convergence_dist(eyeDist);
00615 
00616 char *verbstr = getenv("VMDOSPRAYVERBOSE");
00617 if (verbstr != NULL) {
00618 if (!strupcmp(verbstr, "TIMING") || !strupcmp(verbstr, "DEBUG")) {
00619 double time_scene_graph = wkf_timer_timenow(ort_timer);
00620 printf("OSPRayDisplayDevice) scene graph construction time %.2f\n",
00621 time_scene_graph);
00622 }
00623 }
00624 
00625 #if defined(VMDOSPRAY_INTERACTIVE_OPENGL)
00626 if (isinteractive)
00627 ort->render_to_glwin(my_filename); // interactive progressive ray tracer
00628 else
00629 #endif
00630 ort->render_to_file(my_filename); // render the scene in batch mode...
00631 
00632 
00633 if (getenv("VMDOSPRAYNODESTROYCONTEXT") == NULL) {
00634 // destroy the current context, because we haven't done enough to ensure
00635 // that we're managing memory well without tearing it all down.
00636 delete ort;
00637 
00638 // make a new OSPRayRenderer object so we're ready for the next run...
00639 ort = new OSPRayRenderer();
00640 } else {
00641 // reset internal state between renders
00642 // reinitialize material cache, clean context state
00643 ort->destroy_scene();
00644 }
00645 
00646 wkf_timer_stop(ort_timer);
00647 printf("OSPRayDisplayDevice) Total rendering time: %.2f sec\n", wkf_timer_time(ort_timer));
00648 
00649 reset_vars(); 
00650 }
00651 
00652 
00653 
00654 #if 0
00655 
00656 void OSPRayDisplayDevice::start_clipgroup(void) {
00657 int i;
00658 int planesenabled = 0;
00659 
00660 for (i=0; i<VMD_MAX_CLIP_PLANE; i++) {
00661 if (clip_mode[i] > 0) {
00662 planesenabled++; /* count number of active clipping planes */
00663 if (clip_mode[i] > 1)
00664 warningflags |= FILERENDERER_NOCLIP; /* emit warnings */
00665 }
00666 }
00667 
00668 if (planesenabled > 0) {
00669 float *planes = (float *) malloc(planesenabled * 4 * sizeof(float));
00670 
00671 int j=0;
00672 for (i=0; i<VMD_MAX_CLIP_PLANE; i++) {
00673 if (clip_mode[i] > 0) {
00674 float ospray_clip_center[3];
00675 float ospray_clip_normal[3];
00676 float ospray_clip_distance;
00677 
00678 inclipgroup = 1; // we're in a clipping group presently
00679 
00680 // Transform the plane center and the normal
00681 (transMat.top()).multpoint3d(clip_center[i], ospray_clip_center);
00682 (transMat.top()).multnorm3d(clip_normal[i], ospray_clip_normal);
00683 vec_negate(ospray_clip_normal, ospray_clip_normal);
00684 
00685 // Tachyon uses the distance from the origin to the plane for its
00686 // representation, instead of the plane center
00687 ospray_clip_distance = dot_prod(ospray_clip_normal, ospray_clip_center);
00688 
00689 planes[j * 4 ] = ospray_clip_normal[0];
00690 planes[j * 4 + 1] = ospray_clip_normal[1];
00691 planes[j * 4 + 2] = -ospray_clip_normal[2];
00692 planes[j * 4 + 3] = ospray_clip_distance;
00693 
00694 // ort->clip_fv(planesenabled, planes); // add the clipping planes
00695 j++;
00696 }
00697 }
00698 
00699 free(planes);
00700 } else {
00701 inclipgroup = 0; // Not currently in a clipping group
00702 }
00703 }
00704 
00705 
00706 void OSPRayDisplayDevice::end_clipgroup(void) {
00707 if (inclipgroup) {
00708 // ort->clip_off(); // disable clipping planes
00709 inclipgroup = 0; // we're not in a clipping group anymore
00710 }
00711 }
00712 
00713 #endif
00714 
00715 
00716 

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