std::unique_ptr<T,Deleter>::reset
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std::unique_ptr 
 
 
 
 
unique_ptr::reset
(C++14)(C++20)
(until C++20)(C++20)
(C++20)
members of the primary template, unique_ptr<T>
 
 
void reset( pointer ptr = pointer() ) noexcept;
 (1)
 (constexpr since C++23)
members of the specialization unique_ptr<T[]>
 
 
template< class U > 
void reset( U ptr ) noexcept;
 (2)
 (constexpr since C++23)
void reset( U ptr ) noexcept;
void reset( std::nullptr_t = nullptr ) noexcept;
 (3)
 (constexpr since C++23)
Replaces the managed object.
1,2) Equivalent to auto old_ptr = get();
/* assigns "ptr" to the stored pointer */
if (old_ptr)
get_deleter()(old_ptr);.
/* assigns "ptr" to the stored pointer */
if (old_ptr)
get_deleter()(old_ptr);.
 If get_deleter()(old_ptr) throws an exception, the behavior is undefined.
2) This overload participates in overload resolution only if 
U is the same type as pointer, or all following conditions are satisfied:
-  pointeris the same type aselement_type*.
-  Uis a pointer typeV*such thatV(*)[]is convertible toelement_type(*)[].
3) Equivalent to reset(pointer()).
[edit] Parameters
 ptr
 -
 pointer to a new object to manage
[edit] Notes
To replace the managed object while supplying a new deleter as well, move assignment operator may be used.
A test for self-reset, i.e. whether ptr points to an object already managed by *this, is not performed, except where provided as a compiler extension or as a debugging assert. Note that code such as p.reset(p.release()) does not involve self-reset, only code like p.reset(p.get()) does.
[edit] Example
Run this code
#include <iostream> #include <memory> struct Foo // object to manage { Foo() { std::cout << "Foo...\n"; } ~Foo() { std::cout << "~Foo...\n"; } }; struct D // deleter { void operator() (Foo* p) { std::cout << "Calling delete for Foo object... \n"; delete p; } }; int main() { std::cout << "Creating new Foo...\n"; std::unique_ptr <Foo, D> up(new Foo(), D()); // up owns the Foo pointer (deleter D) std::cout << "Replace owned Foo with a new Foo...\n"; up.reset(new Foo()); // calls deleter for the old one std::cout << "Release and delete the owned Foo...\n"; up.reset(nullptr); }
Output:
Creating new Foo... Foo... Replace owned Foo with a new Foo... Foo... Calling delete for Foo object... ~Foo... Release and delete the owned Foo... Calling delete for Foo object... ~Foo...
[edit] Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
| DR | Applied to | Behavior as published | Correct behavior | 
|---|---|---|---|
| LWG 2118 | C++11 | unique_ptr<T[]>::resetrejected qualification conversions | accepts | 
| LWG 2169 | C++11 | the overload unique_ptr<T[]>::reset(pointer)existed | removed the overload |