module Telnet_client:Telnet clientsig..end
 This is a Telnet client providing the basic Telnet services. It
 supports sending and receiving data (asynchronously), and the
 negotiation of Telnet options, but it does not implement any option.
exception Telnet_protocol of exn
type telnet_command = 
|
 
Telnet_data of string
 (* User data *)
|
 
Telnet_nop
 (* No operation *)
|
 
Telnet_dm
 (* data mark *)
|
 
Telnet_brk
 (* break *)
|
 
Telnet_ip
 (* interrupt process *)
|
 
Telnet_ao
 (* abort output *)
|
 
Telnet_ayt
 (* are you there? *)
|
 
Telnet_ec
 (* erase character *)
|
 
Telnet_el
 (* erase line *)
|
 
Telnet_ga
 (* Go ahead *)
|
 
Telnet_sb of char
 (* Begin of subnegotiation *)
|
 
Telnet_se
 (* End of subnegotation *)
|
 
Telnet_will of char
 (* Acknowledges that option is in effect *)
|
 
Telnet_wont of char
 (* Acknowledges that option is rejected *)
|
 
Telnet_do of char
 (* Requests to turn on an option *)
|
 
Telnet_dont of char
 (* Requests to turn off an option *)
|
 
Telnet_unknown of char
 (* Unknown command *)
|
 
Telnet_eof
 (* End of file *)
|
 
Telnet_timeout
 (* Timeout event *)
telnet_command is the interpretation of the octets in a Telnet
 session, i.e. it is one level above the octet stream. See RFC 854
 for an explanation what the commands mean. Telnet_data represents
 the data chunks between the commands. Note that you do not need
 to double octets having value 255; this is done automatically.
 Telnet_unknown represents any command not covered by RFC 854, for
 example the End-of-record-mark (introduced in RFC 885) would be
 Telnet_unknown '239円'. Telnet_eof represents the end of the octet
 stream, useable in both directions. Telnet_timeout is added to the
 input queue if I/O has not been happened for the configured period
 of time.type telnet_options = {
connection_timeout : float;
verbose_input : bool;
verbose_output : bool;
telnet_options: modifies the behaviour of the client. Do not mix these
 options up with the options negotiated with the remote side.
connection_timeout: After this period of time (in seconds) a
 Telnet_timeout pseudo-command is added to
 the input queue, and the connection is
 aborted.verbose_input: Enables printing of input events to Netlog.Debug.verbose_output: Enables printing of output events to Netlog.Debug type telnet_negotiated_option = 
|
 
Telnet_binary
 (* see RFC 856 *)
|
 
Telnet_echo
 (* see RFC 857 *)
|
 
Telnet_suppress_GA
 (* see RFC 858 *)
|
 
Telnet_status
 (* see RFC 859 *)
|
 
Telnet_timing_mark
 (* see RFC 860 *)
|
 
Telnet_ext_opt_list
 (* see RFC 861 *)
|
 
Telnet_end_of_rec
 (* see RFC 885 *)
|
 
Telnet_window_size
 (* see RFC 1073 *)
|
 
Telnet_term_speed
 (* see RFC 1079 *)
|
 
Telnet_term_type
 (* see RFC 1091 *)
|
 
Telnet_X_display
 (* see RFC 1096 *)
|
 
Telnet_linemode
 (* see RFC 1184 *)
|
 
Telnet_flow_ctrl
 (* see RFC 1372 *)
|
 
Telnet_auth
 (* see RFC 1416 *)
|
 
Telnet_new_environ
 (* see RFC 1572 and 1571 *)
|
 
Telnet_option of int
 (* all other options *)
telnet_negotiated_option: names for the most common options, and
 the generic name Telnet_option for other options.type telnet_option_state = 
|
 
Not_negotiated
|
 
Accepted
|
 
Rejected
Not_negotiated: There was no negotiation about the option. This means
 that the option is turned off (but this client is allowed to reject
 it explicitly)Accepted: Both sides have accepted the option.Rejected: One side has rejected the option. This also means that the
 option is off, but the client refuses to send further acknoledgements
 that the option is off (to avoid endless negotiation loops).val char_of_option : telnet_negotiated_option -> charval option_of_char : char -> telnet_negotiated_option type telnet_connector = 
|
 
Telnet_connect of (string * int)
|
 
Telnet_socket of Unix.file_descr
Telnet_connect(host,port): The client connects to this port.Telnet_socket s: The client uses an already connected socket.Telnet_socket? Telnet is a symmetrical protocol; client and servers
 implement the same protocol features (the only difference is the
 environment: a client is typically connected with a real terminal; a server
 is connected with a pseudo terminal). This simply means that this
 implementation of a client can also be used as a server implementation.
 You need only to add code which accepts new connections and which passes
 these connections over to a telnet_session object via Telnet_socket.class telnet_session :object..end
module Debug:sig..end