set all the specified game assets to be preloaded.
list of assets to load
Optionalonloadcb: Functionfunction to be called when all resources are loaded
OptionalswitchToLoadState: boolean = trueautomatically switch to the loading screen
loader
game.assets = [
// PNG tileset
{name:"tileset-platformer", type:"image", src:"data/map/tileset.png"},
// PNG packed texture
{name:"texture", type:"image", src:"data/gfx/texture.png"}
// PNG base64 encoded image
{name:"texture", type:"image", src:"data:image/png;base64,iVBORw0KAAAQAAAAEACA..."}
// TSX file
{name:"meta_tiles", type:"tsx", src:"data/map/meta_tiles.tsx"},
// TMX level (XML & JSON)
{name:"map1", type:"tmx", src:"data/map/map1.json"},
{name:"map2", type:"tmx", src:"data/map/map2.tmx"},
{name:"map3", type:"tmx", format:"json", data: {"height":15,"layers":[...],"tilewidth":32,"version":1,"width":20}},
{name:"map4", type:"tmx", format:"xml", data: {xml representation of tmx}},
// audio resources
{name:"bgmusic", type:"audio", src:"data/audio/"},
{name:"cling", type:"audio", src:"data/audio/"},
// base64 encoded audio resources
{name:"band", type:"audio", src:"data:audio/wav;base64,..."},
// binary file
{name:"ymTrack", type:"binary", src:"data/audio/main.ym"},
// JSON file (used for texturePacker)
{name:"texture", type:"json", src:"data/gfx/texture.json"},
// JavaScript file
{name:"plugin", type:"js", src:"data/js/plugin.js"},
// Font Face
{name:"'kenpixel'", type:"fontface", src:"url('data/font/kenvector_future.woff2')"},
// video resources
{name:"intro", type:"video", src:"data/video/"},
// base64 encoded video asset
me.loader.load({name:"avatar", type:"video", src:"data:video/mp4;base64,AAAAIGZ0eXBpc29tAAACAGlzb21pc28yYXZjMW1wNDEAAAAIZnJlZ..."};
];
...
// set all resources to be loaded
me.loader.preload(game.assets, () =>this.loaded());