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Type definition within LUA

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 Hi. I wish to allow the user to define classes within LUA that can be
instantiated from the host app (written in C of course).
Something along this line:
myclass={}
function myclass:myfunc()
 --do stuff
end
myclass.n=10
host.RegisterClass(myclass)
 The host application can then create as many instances of that object as
desired within the LUA environment, where each instance's data will be
unique.
 I am currently using lunar to interface my C++ classes with good success,
but I need to allow class-like definitions within LUA as well.
 Thanks.
 Dan East

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